Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 04:57:02 Player: OJ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (488) 488 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1764 Bonus ------- Follower Combat Kills 147 Friendly Fire -131 Cogmind --------- Core Integrity 364/400 Matter 284/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Small Storage Unit Compact Matter Pod (150) Visual Processing Unit Signal Interpreter Signal Interpreter Melee Analysis Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Medium Storage Unit Compact Matter Pod Visual Processing Unit Signal Interpreter Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 18 . 12 Power 3 | . 3 . . Engine 3 | . 3 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 . 5 Treads 4 | 2 2 . . Leg 3 | . . . 3 Wheel . | . . . . Hover 4 | . 2 . 2 Flight . | . . . . Utility 12 | 1 6 . 5 Device 2 | . . . 2 Storage 8 | 1 4 . 3 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 3 5 . 2 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 93 100 84 Engine 10 | . 8 14 11 Treads 13 | . 23 . . Leg 2 | . . . 8 Hover 11 | . 4 28 17 Device 1 | . . . 3 Storage 13 | . 13 14 11 Processor 6 | . 2 14 9 Protection 6 | . 11 . . Energy Gun 6 | . 11 . . Ballistic Gun 19 | . 15 28 22 Naked Turns . | . . . . Heaviest Build 30 | 9 30 10 17 Greatest Support 48 | 40 40 12 48 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 10 Average Capacity 9 | 7 9 8 9 Most Carried 14 | 5 14 8 10 Average Carried 7 | 3 8 6 8 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 5 6 8 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 790 | 284 272 56 178 Remotely . | . . . . Salvage Created 975 | 138 611 . 226 Parts 47 | 5 24 . 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 6 . 3 Guns 9 | . 6 . 3 Classes Destroyed 8 | 2 4 . 2 Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 4 | 1 3 . . Operator 1 | . . . 1 Watcher 4 | . 2 . 2 Grunt 9 | . 6 . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 4 3 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 564 | . 318 . 246 Core 75 | . 39 . 36 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . 22 . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 80 | 8 41 . 31 Largest 2 | 2 2 . 2 Hottest 70 | 70 70 . 43 Shots Fired 160 | 16 82 . 62 Gun 160 | 16 82 . 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 114 | 8 44 . 62 Thermal 46 | 8 38 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 6 14 . 10 Robot Miss Streak 4 | 1 4 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | 8 58 . 39 Core Hits 50 | 5 26 . 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 7 . . Burn 6 | . 6 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1216 | 113 712 . 391 Guns 1216 | 113 712 . 391 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 819 | 37 391 . 391 Thermal 397 | 76 321 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 144 . 19 Average Temperature 25 | . 29 . 7 Received Heat Transfer 273 | . 180 . 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1628 | 222 1406 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 211 | 20 157 91 211 Initial 35 | . 13 . 35 Average 67 | 5 62 16 137 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 83 Level 1 3 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 12 2 17 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 5 | . . 5 . Largest Group 5 | . . 5 5 Highest-Rated Group 84 | . . 84 84 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 25 | . . 4 21 Total Damage 262 | . . 57 205 Kills 8 | . . 3 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1555 | 120 813 263 359 Spaces Moved 1101 | 54 504 370 173 Core 3 | 3 . . . Treads 382 | 51 331 . . Legs 35 | . . . 35 Wheels . | . . . . Hover 681 | . 173 370 138 Flight . | . . . . Fastest Speed 50 | 50 56 56 52 Average Speed 95 | 153 124 56 75 Slowest Speed 160 | 160 160 56 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 71 86 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1457 | 72 613 425 347 Wait 197 | . 21 54 122 Move 1098 | 53 503 369 173 Hop . | . . . . Pick Up 23 | 4 14 2 3 Fast Attach 23 | 6 10 . 7 Attach 6 | . 4 . 2 Detach 2 | 1 . . 1 Swap 7 | . 4 . 3 Drop 21 | . 16 . 5 Fire 80 | 8 41 . 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 506 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Entered Mines 935 | -10/Mines | Learned location of Storage (-8) 986 | -10/Mines | Discovered new exit (range 8) 989 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -10/Mines | Discovered new exit (range 14) 1109 | -10/Mines | Learned location of Zion (-6) 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Accompanied by 5 allies 1197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1206 | -9/Materials | Build established: Scavenger-Mutant 1556 | -9/Materials | Self-destructed Last Messages --------------- 01461_ Acquired Carbon-fiber Leg. 01464_ Acquired Imp. Heat Sink. 01466_ Acquired Imp. Aluminum Leg. 01468_ Acquired 40 matter. 01470_ Acquired 3 matter. 01471_ Acquired 7 matter. 01473_ Acquired 2 matter. 01474_ W-16 Scout destroyed. 01474_ K-01 Serf collects debris. 01475_ Acquired 2 matter. 01478_ K-01 Serf collects debris. 01486_ Acquired Katana. 01488_ Acquired Melee Analysis Suite. 01497_ W-16 Scout destroyed. 01498_ K-01 Serf collects debris. 01509_ Acquired 8 matter. 01512_ Discarded Visual Processing Unit. 01512_ Acquired Sensor Array. 01514_ K-01 Serf collects debris. 01553_ O-16 Technician destroyed. 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