Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 11:37:26 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (170) 850 Value Destroyed (7135) 7135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3171) 3171 TOTAL SCORE: 14056 Bonus ------- High Alert Combat Kills 1454 Follower Combat Kills 117 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 254/265 System Corruption 6% Temperature Warm (171) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Relay Coupler [Swarmer] (8) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- Improved Medium Laser Datajack > --- INVENTORY (20) --- Light Angular Momentum Engine High-capacity Storage Unit Compact Matter Pod (150) Hacking Suite Relay Coupler [NC] (32) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (16) Trap Extractor (4/4 Dirty Bomb) Shock Rifle Flak Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Storage Unit Compact Matter Pod Hacking Suite Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Trap Extractor Shock Rifle Minigun Flak Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 2 | . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 85 | 6 11 3 15 . 14 19 3 6 8 Power 10 | 1 2 1 1 . 1 3 . . 1 Engine 8 | 1 1 1 1 . 1 2 . . 1 Core 2 | . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 3 . 5 . 8 5 1 1 5 Treads 27 | 2 3 . 5 . 7 5 1 1 3 Leg 2 | . . . . . . . . . 2 Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 3 1 4 . 2 7 1 1 1 Device 7 | . 2 1 1 . . 3 . . . Storage 4 | 1 1 . 1 . . 1 . . . Processor 2 | . . . 1 . . . . 1 . Hackware 3 | . . . . . . 2 . . 1 Protection 5 | . . . 1 . 2 1 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 3 1 5 . 3 4 1 4 1 Energy Gun 6 | 1 . . . . . 3 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . . 3 . 3 . . 1 . Ballistic Cannon 5 | . 3 . 1 . . . . . 1 Launcher 3 | . . 1 1 . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 . Parts Lost 30 | . 1 . 6 . 5 3 3 4 8 Power 3 | . . . 1 . 1 . . . 1 Propulsion 17 | . . . 3 . 4 1 3 1 5 Utility 6 | . 1 . 1 . . 2 . 2 . Weapon 4 | . . . 1 . . . . 1 2 Highest Loss Streak 6 | . 1 . 4 . 1 2 2 3 6 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 13 14 17 19 18 19 19 19 18 Power . | . 1 1 . . . . 1 1 1 Propulsion 1 | . 2 2 1 2 1 1 1 . . Utility 7 | 1 5 6 6 8 9 9 8 10 8 Weapon 6 | 1 4 4 7 8 6 7 7 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 4 2 5 . 2 3 . . 8 Power 2 | . 1 . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . Utility 14 | . 2 1 3 . . 2 . . 6 Weapon 6 | . . 1 1 . 2 1 . . 1 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 96 | . 97 100 94 100 97 90 95 96 93 Engine 7 | . 5 6 8 11 10 6 9 9 8 Core 3 | . 8 7 . . . 1 . . . Treads 29 | . 28 28 31 33 30 31 30 26 22 Wheel 1 | . . . . . . . 1 9 6 Device 11 | . 12 14 15 11 11 13 9 6 . Storage 11 | . 14 14 11 11 11 9 9 9 9 Processor 2 | . . . 1 11 7 . . 5 9 Hackware 3 | . . . . . . 4 9 9 17 Protection 3 | . . . 3 . 3 5 8 3 . Energy Gun 7 | . 9 . . . . 10 17 16 9 Ballistic Gun 7 | . 10 . 12 11 13 6 . . 5 Ballistic Cannon 7 | . 7 28 8 11 8 . . . . Peak Build Rating 34 | 6 11 14 22 18 22 33 34 34 31 Average Rating 20 | 5 9 11 18 18 19 27 32 31 28 On Entrance 17 | . 6 11 13 18 18 21 33 34 25 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 32 37 59 51 62 63 56 56 59 Greatest Support 80 | 40 40 40 60 60 60 80 80 12 20 Greatest Overweight (x) 5 | . . . 2 . 5 1 4 4 5 Average Overweight (x) . | . . . . . . . . 4 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 19 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 Average Carried 17 | 3 13 14 18 20 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 19 20 20 19 15 Class Distribution -------------------- 48% | Scavenger-Mutant 27% | Bothacker-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Matter Collected 3658 | 290 625 194 513 . 916 465 130 205 320 Remotely . | . . . . . . . . . . Salvage Created 5409 | 74 1034 286 473 . 729 881 538 866 528 Parts 327 | 9 77 17 24 . 67 49 22 40 22 Haulers Intercepted 4 | . 2 . . . . 1 . 1 . Recyclers Shooed 2 | 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 141 | . 22 9 13 . 35 15 16 16 15 Melee 1 | . . . . . 1 . . . . Guns 77 | . 16 . 8 . 9 14 11 10 9 Cannons 27 | . 6 6 1 . 13 . . . 1 AOE 34 | . . 3 4 . 12 1 3 6 5 Classes Destroyed 16 | 1 7 2 . . 2 2 . 1 1 Worker 2 | . 2 . . . . . . . . Builder 3 | . . 1 . . . 2 . . . Tunneler 6 | 3 1 . . . . . . 2 . Hauler 4 | . 2 . . . . 1 . 1 . Recycler 5 | . 1 1 1 . . . . 2 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 3 . . . . . . . . Watcher 4 | . 3 . . . . . . 1 . Swarmer 44 | . 6 6 4 . 15 . 7 3 3 Saboteur 3 | . . . . . 3 . . . . Grunt 66 | . 16 2 5 . 6 10 7 13 7 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . . . 2 1 . . Sentry 16 | . . 1 4 . 7 2 1 1 . Hunter 1 | . . . . . . 1 . . . Programmer 7 | . . . . . 4 . . . 3 Best Kill Streak 10 | 2 5 4 4 . 6 3 3 10 5 Combat Bots Only 7 | . 3 3 4 . 6 3 3 7 5 Max Kills in Single Turn 4 | 1 2 2 2 . 4 2 2 4 3 Gunslinging 1 | . . . . . . . 1 1 1 Exploded 4 | . . 2 2 . 4 1 2 2 3 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Hostile Shots Fired 633 | . 102 18 92 . 96 92 69 68 96 Missed 162 | . 23 9 21 . 24 20 23 25 17 Hits 471 | . 79 9 71 . 72 72 46 43 79 Melee 6 | . . . . . 2 1 3 . . Projectile 465 | . 79 9 71 . 70 71 43 43 79 Critical Strikes 13 | . 1 . 3 . 1 3 1 2 2 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6680 | . 852 135 988 . 977 1219 656 637 1216 Core 960 | . 148 8 123 . 129 100 88 65 299 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . 74 . . . Core Remaining (%) 58 | 100 . 37 . . 37 . . . . Volleys Fired 442 | 10 96 15 43 . 77 70 49 47 35 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 122 | 60 60 60 60 . 58 122 122 122 117 Shots Fired 809 | 20 191 28 81 . 129 127 88 85 60 Gun 654 | 20 167 . 73 . 56 127 86 76 49 Cannon 125 | . 24 26 6 . 64 . . . 5 Launcher 30 | . . 2 2 . 9 . 2 9 6 Special . | . . . . . . . . . . Kinetic 439 | 10 119 26 79 . 120 62 . . 23 Thermal 327 | 10 72 . . . . 52 86 76 31 Explosive 30 | . . 2 2 . 9 . 2 9 6 Electromagnetic 13 | . . . . . . 13 . . . Robot Hit Streak 24 | 7 11 6 24 . 13 23 9 11 12 Robot Miss Streak 9 | 2 6 3 2 . 2 9 3 7 4 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . 2 . . 1 3 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 Shots Hit Robots 501 | 12 111 13 64 . 62 91 50 52 46 Core Hits 260 | 3 54 12 18 . 41 35 21 43 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . Critical Strikes 25 | . 1 3 . . 1 7 7 4 2 Burn 18 | . . . . . . 5 7 4 2 Destroy 2 | . 1 . . . . 1 . . . Blast 4 | . . 3 . . 1 . . . . Corrupt 1 | . . . . . . 1 . . . Melee Attacks 12 | . . . . . . 4 1 3 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11744 | 140 1497 395 1305 . 2002 1837 1209 2110 1249 Guns 7077 | 140 1269 . 967 . 488 1670 980 964 599 Cannons 1362 | . 210 220 74 . 780 . . . 78 Explosions 3251 | . . 164 264 . 734 142 229 1146 572 Melee . | . . . . . . . . . . Ramming 54 | . 18 11 . . . 25 . . . Kinetic 4731 | 55 915 220 1041 . 1268 916 . . 316 Thermal 3796 | 85 564 . . . . 842 980 964 361 Explosive 3109 | . . 164 264 . 734 . 229 1146 572 Electromagnetic 54 | . . . . . . 54 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 230 | . 10 . . . 127 10 . 41 42 Projectiles 30 | . 10 . . . 20 . . . . Explosions 200 | . . . . . 107 10 . 41 42 Melee . | . . . . . . . . . . Knockbacks 9 | . 1 . 2 . 4 . . . 2 Impact . | . . . . . . . . . . Kinetic 8 | . 1 . 2 . 3 . . . 2 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 181 | . . . . . 84 . . . 97 Shots 4 | . . . . . 2 . . . 2 Rammed 8 | . 4 1 . . . 3 . . . Targets Rammed 8 | . 4 1 . . . 3 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 194 | . 72 45 22 . 6 46 61 159 194 Average Temperature 31 | . 21 14 10 . 2 23 20 57 56 Received Heat Transfer 2553 | . 366 51 384 . 213 531 279 387 342 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 12 | . 2 . . . . 3 2 3 2 Heat Transferred 8531 | 200 1275 . . . . 1765 2331 2109 851 Parts Sabotaged 5 | . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Maximum Alert Level 4 | . 1 . 1 . 4 3 4 3 3 Low Security (%) 37 | 100 70 100 64 100 15 . . . . Level 1 10 | . 29 . 35 . 7 . . . . Level 2 10 | . . . . . 20 1 12 56 12 Level 3 35 | . . . . . 27 98 86 43 87 Level 4 5 | . . . . . 29 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1493 | 5 285 137 248 87 1493 847 1141 981 929 Initial 727 | . . 84 16 87 50 727 511 555 630 Average 486 | 1 95 50 114 84 806 772 855 715 774 Influence Increases 5252 | 15 717 279 452 . 1533 460 660 717 419 Destroy 0b10 Robot/C 2920 | . 440 180 260 . 740 300 320 340 340 Destroy 0b10 Robot/NC 140 | 15 60 10 5 . . 15 . 35 . Destroy Leader 406 | . 100 30 80 . 20 62 20 64 30 Allied During Kill 22 | . . . . . 10 . . 3 9 Successful Hack 57 | . 11 . . . 28 4 14 . . Select Force Hacks 180 | . 60 . . . . . . 120 . Disable Machine 120 | . 15 . 45 . . . . 60 . Anti-Garrison Action 800 | . . . . . 600 . 200 . . Destroy Structure 247 | . 1 14 2 . 75 4 46 80 25 Lose Combat Pursuer 360 | . 30 45 60 . 60 75 60 15 15 Influence Decreases 4323 | 15 501 452 288 130 117 1166 306 888 460 Entered New Map 2274 | . . 132 27 120 27 766 276 586 340 Time Decay 1649 | 15 491 320 201 10 . 350 . 262 . Lost Part 300 | . 10 . 60 . 50 30 30 40 80 Lost Ally 100 | . . . . . 40 20 . . 40 Squads Dispatched 15 | . 5 . 3 . . 2 . 5 . Investigation 9 | . 2 . 3 . . . . 4 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 3 . . . . 1 . 1 . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Distress Signals 10 | . 3 . 1 . . 4 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 31 12 20 . 42 27 19 28 21 Peak Tracking Total 6 | . 4 3 6 . 6 4 5 5 5 Tactical Retreats 19 | . 2 2 3 . 4 4 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Traps Triggered 6 | . . . 1 . 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Disabled 21 | . 1 1 3 . 10 . 2 4 . Max in Single Turn 2 | . 1 1 2 . 1 . 1 2 . Garrison Relay 10 | . . . . . 8 . 2 . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Accessed 25 | . 7 . 2 1 4 2 2 6 1 Terminals 15 | . 5 . 2 . 4 . 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 45 | . 15 . 4 1 10 5 2 7 1 Successful 22 | . 9 . . 1 2 3 1 5 1 Failed 23 | . 6 . 4 . 8 2 1 2 . Catastrophic 7 | . . . 2 . 3 . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 20 | . 13 . 2 . . . . 5 . Terminals 31 | . 13 . 4 . 10 . 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 5 | . 2 . . . . . . 3 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . 1 . 1 . 1 . Terminal Hacks 5 | . 1 . . . 2 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Garrison Registry 2 | . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 12 | . 8 . . . . . . 4 . Terminals 6 | . 6 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Skim 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . Tunnel 4 | . 2 . . . . . . 2 . Scanalyzers 2 | . . . . . . . . 2 . Extract 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . 2 . 4 . 1 2 1 Full Trace Events 3 | . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 51 | . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . 1 . . Robots Hacked 8 | . . . . . . 2 1 2 3 Non-combat . | . . . . . . . . . . Combat 8 | . . . . . . 2 1 2 3 Robot Hacks Applied 10 | . . . . . . 3 1 3 3 find_garrison 2 | . . . . . . 1 . 1 . disable_weapons 1 | . . . . . . . 1 . . overwrite_iff 4 | . . . . . . 2 . . 2 formatsys_high 3 | . . . . . . . . 2 1 Relay Couplers Released 36 | . . . . . 29 . 7 . . Machine Destruction 36 | . . . . . 29 . 7 . . Attached 3 | . . . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total Allies 10 | . . . . . 2 2 . 2 4 Largest Group 2 | . . . . . 2 2 . 1 2 Highest-Rated Group 61 | . . . . . 61 32 . 15 46 Highest-Rated Ally 39 | . . . . . 39 16 . 15 31 Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . . . . 16 3 . 2 15 Total Damage 655 | . . . . . 333 44 . 29 249 Kills 6 | . . . . . 2 . . 1 3 Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Active Infowar (turns) 3524 | . 1584 948 267 . . . . 330 395 Seismic 2799 | . 1584 948 267 . . . . . . Machine Analysis 725 | . . . . . . . . 330 395 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Turns Passed 8107 | 134 1825 967 592 26 1606 794 1208 560 395 Spaces Moved 3781 | 59 890 566 267 16 717 268 596 256 146 Core 6 | 6 . . . . . . . . . Treads 3228 | 53 890 566 267 16 692 268 472 . 4 Legs 13 | . . . . . . . . . 13 Wheels 534 | . . . . . 25 . 124 256 129 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 150 150 150 Average Speed 166 | 148 160 160 161 160 184 167 170 150 174 Slowest Speed 470 | 160 160 160 320 160 400 240 240 150 470 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 96 93 19 6 90 25 64 25 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 7 | . 5 . . . . . . 2 . Known Exits Taken 6 | . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 6 | . . . . . 6 . . . . Terrain Destroyed 252 | . . 14 2 . 117 2 11 95 11 Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 251 | . . 14 2 . 116 2 11 95 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total 4797 | 83 1104 599 362 16 880 492 698 339 224 Wait 285 | 1 71 8 9 . 26 107 36 15 12 Move 3775 | 58 889 565 266 16 716 268 595 256 146 Hop . | . . . . . . . . . . Pick Up 64 | 8 18 2 17 . 8 4 5 . 2 Fast Attach 36 | 5 2 . 6 . 8 9 1 3 2 Attach 23 | 1 2 . 6 . 5 1 2 1 5 Detach 2 | . . . . . 1 . . 1 . Swap 76 | . 7 5 4 . 16 14 6 11 13 Drop 60 | . 15 3 11 . 13 12 3 . 3 Fire 442 | 10 96 15 43 . 77 70 49 47 35 Melee 12 | . . . . . . 4 1 3 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 4 1 . . . 3 . . . Escape Stasis 10 | . . . . . 10 . . . . Rewire 4 | . . . . . . . . 2 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 14) 932 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Core integrity fell below 50% 1593 | -10/Materials | Build established: Scavenger-Mutant 1638 | -10/Materials | Learned Storage trap positions 1691 | -10/Materials | Identified exit to Materials 1735 | -10/Materials | Learned location of 2 exits from Subcaves 1771 | -10/Materials | Identified exit to Mines 1799 | -10/Materials | Learned location of Storage (-9) 1817 | -10/Materials | Learned 2 Mines zone layouts 1825 | -10/Materials | Learned location of Mines (-8) 1845 | -10/Materials | Learned location of Mines (-9) 1916 | -10/Materials | Learned 2 Storage zone layouts 1960 | -10/Materials | Entered Mines 1961 | -10/Mines | Met a Derelict testing a Signal Generator 1967 | -10/Mines | Found Signal Generator 2132 | -10/Mines | Learned Materials emergency access door positions 2237 | -10/Mines | Discovered exit to Materials (range 11) 2383 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2801 | -10/Mines | Discovered new exit (range 13) 2927 | -10/Mines | Entered Materials 2927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -9/Materials | Lost 4 parts (3n1u) 3354 | -9/Materials | Discovered new exit (range 4) 3385 | -9/Materials | Discovered new exit (range 15) 3438 | -9/Materials | Identified exit to Mines 3490 | -9/Materials | Identified exit to Storage 3519 | -9/Materials | Entered Storage 3521 | -9/Storage | Loaded intel: 17 trap records 3545 | -9/Storage | Identified exit to Garrison 3545 | -9/Storage | Entered Garrison 3628 | -9/Garrison | Build established: Mutant 3669 | -9/Garrison | Phase Generator disabled 3775 | -9/Garrison | Triggered checkpoint 3799 | -9/Garrison | Core integrity fell below 50% 3958 | -9/Garrison | Garrison Relay disabled 4001 | -9/Garrison | Garrison Relay disabled 4054 | -9/Garrison | Triggered checkpoint 4117 | -9/Garrison | Triggered checkpoint 4233 | -9/Garrison | Garrison Relay disabled 4262 | -9/Garrison | Discovered new exit (range 15) 4347 | -9/Garrison | Identified exit to Materials 4361 | -9/Garrison | Installed Relay Interface Framework 4445 | -9/Garrison | Triggered checkpoint 4546 | -9/Garrison | Build established: Scavenger-Mutant 4560 | -9/Garrison | Rescued a captive Derelict 4561 | -9/Garrison | Triggered checkpoint 4561 | -9/Garrison | Rescued a captive Derelict 4607 | -9/Garrison | Garrison Relay disabled 4652 | -9/Garrison | Garrison Relay disabled 4676 | -9/Garrison | Garrison Relay disabled 4678 | -9/Garrison | Garrison Relay disabled 4684 | -9/Garrison | Garrison Relay disabled 4781 | -9/Garrison | Discovered exit to Materials (range 5) 4889 | -9/Garrison | Spotted B-75 Beast 5062 | -9/Garrison | Discovered exit to Materials (range 58) 5062 | -9/Garrison | Discovered exit to Materials (range 37) 5062 | -9/Garrison | Discovered exit to Materials (range 20) 5151 | -9/Garrison | Entered Materials 5151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5551 | -8/Materials | First assault squad dispatched 5879 | -8/Materials | Repaired Cld. Ion Engine 5945 | -8/Materials | Identified exit to Garrison 5945 | -8/Materials | Entered Garrison 5997 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Garrison Relay disabled 6171 | -8/Garrison | Triggered checkpoint 6179 | -8/Garrison | Triggered checkpoint 6256 | -8/Garrison | Discovered new exit (range 11) 6343 | -8/Garrison | Build established: Bothacker-Mutant 6479 | -8/Garrison | Expanded RIF knowledge: Hotswap 6552 | -8/Garrison | Discovered new exit (range 12) 6625 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Discovered new exit (range 14) 7056 | -8/Garrison | Discovered new exit (range 71) 7056 | -8/Garrison | Discovered new exit (range 9) 7056 | -8/Garrison | Discovered new exit (range 36) 7107 | -8/Garrison | Garrison Relay disabled 7153 | -8/Garrison | Entered Materials 7385 | -8/Materials | Destroyed 7 combat bots 7608 | -8/Materials | Lost 3 parts (1n1u1w) 7672 | -8/Materials | Discovered new exit (range 5) 7706 | -8/Materials | Identified exit to Garrison 7713 | -8/Materials | Entered Garrison 7713 | -8/Garrison | Accompanied by 1 ally 7754 | -8/Garrison | Core integrity fell below 50% 7865 | -8/Garrison | Triggered checkpoint 7933 | -8/Garrison | Rescued a captive Derelict 7956 | -8/Garrison | Triggered checkpoint 8006 | -8/Garrison | Core integrity fell below 20% 8037 | -8/Garrison | Lost 6 parts (1p4n1w) 8100 | -8/Garrison | Triggered checkpoint 8108 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08019_ The unstable cave ceiling collapses. 08019_ Aluminum Leg crushed. 08021_ Acquired 50 matter. 08031_ Acquired Aluminum Leg. 08033_ The unstable cave ceiling collapses. 08037_ G-47 Trooper destroyed. 08040_ Acquired 11 matter. 08049_ Acquired 30 matter. 08067_ The unstable cave ceiling collapses. 08073_ Acquired Aluminum Leg. 08079_ Acquired 10 matter. 08096_ Adv. Beam Rifle destroyed. 08100_ G-50 Soldier knocked back. 08100_ G-50 Soldier destroyed. 08100_ Beams of light sweep through the air. An alarm sounds. 08100_ Lgt. Treads destroyed. 08103_ G-47 Trooper knocked back. 08107_ Jacked S-10 Pest... >>overwrite_iff Rewriting IFF filter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ???????# ?????????????????????????????????????? | | ???##### ###??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# ######## #??????????????????????????????????? | | ????????????#=#??????????????????????????????????? | | ????????????#%#??????????????????????????????????? | | ????????????#/#??????????????????????????????????? | | ????????????#=#???###????????????????????????????? | | ????????????# #?### ###??????????????????????????? | | ????????????#*#?# #??????????????????????????? | | ????????????# #?### ##??????????????????????????? | | ############# ##### ##???????????????????????????? | | [ !% #????????????????????????????? | | *=[ % #????????????????????????????? | | ####"### ######## #????????????????????????????? | | ???#%#?# #??????# #????????????????????????????? | | ???# #?# #??????# #????????????????????????????? | | ???# #?# #?????## ###??????????????????????????? | | ???# #?# ####### # #??????????????????????????? | | ???# ?# + ######??????????????????????? | | ???###?# #????## # @#??????????????????????? | | ???????# #????# # # % s## ##?????????????????? | | ???????# ###### ![ gg%= #?????????????????? | | ???????# [ * ??????????? | | ???????# = ?????????? | | ???????########## ## ## ########??????????? | | ????????????????# ## #? #?????????????????? | | ??????????????? "?????????????????? | | ????????????? % "?????????????????? | | ????????????### "?????????????????? | | ??????????????# [% "?????????????????? | | ??????????????### = ## ## #?????????????????? | | ????????????????# ## #? #?????????????????? | | ???????????????? ?? ?????????????????? | | ???????????????? ! ? ?????????????????? | | ??????????????? *%| ?????????????????????? | | ???????????????###+###""""#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 31 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Treads | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 32% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSensorGuard Manual? 0 Play Time 00:56:17 Cumulative 539.2 hours Start 2025.06.30 @ 10:36:09 End 2025.06.30 @ 11:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 291 Adventurer 7 Explorer 18 Win Type - Total 42 Types 26/0/8/2/0/1/1/2/0/2 Lore% 94 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c642709-6e29-420a-b677-0a4581835836