Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.14 @ 17:37:21 Player: SHADOWELITE7 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2527 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 24 | 7 4 7 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 3 6 5 Energy Gun 3 | 1 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon 4 | . . . 4 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 6 8 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 10 | . 2 4 4 Highest Loss Streak 8 | . 2 3 8 Average Slot Usage (%) 86 | . 95 88 54 Engine 8 | . 14 7 5 Treads 19 | . 28 18 5 Storage 22 | . 26 22 18 Energy Gun 10 | . 6 13 . Energy Cannon 7 | . . 9 8 Ballistic Gun 10 | . 7 11 9 Ballistic Cannon 1 | . . . 9 Launcher 5 | . 7 5 . Naked Turns 3 | . . . 3 Heaviest Build 28 | 11 16 23 28 Greatest Support 43 | 40 40 43 23 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 5 | 3 5 4 4 Average Carried 2 | 1 3 2 1 Final Capacity 6 | 6 6 6 4 Final Carried 3 | 2 3 2 . Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 680 | 224 184 250 22 Remotely . | . . . . Salvage Created 836 | . 219 523 94 Parts 49 | . 22 24 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 13 2 Guns 3 | . . 3 . Cannons 6 | . . 4 2 AOE 11 | . 5 6 . Classes Destroyed 9 | . 5 4 . Worker 2 | . . 1 1 Builder 1 | . . 1 . Tunneler 1 | . 1 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 14 | . 5 7 2 Sentry 3 | . . 3 . Best Kill Streak 5 | . 5 5 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2637 | . 433 721 1483 Core 718 | . 67 97 554 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 73 75 . Volleys Fired 46 | . 8 27 11 Largest 4 | . 2 4 4 Hottest 221 | . 70 213 221 Shots Fired 114 | . 12 76 26 Gun 59 | . 6 50 3 Cannon 45 | . . 22 23 Launcher 10 | . 6 4 . Special . | . . . . Kinetic 50 | . 1 27 22 Thermal 54 | . 5 45 4 Explosive 10 | . 6 4 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 11 9 Robot Miss Streak 4 | . 1 4 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 76 | . 17 45 14 Core Hits 50 | . 14 28 8 Critical Hits 4 | . . 1 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 1 2 Melee Attacks 8 | . 8 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2212 | . 566 1144 502 Guns 417 | . 42 342 33 Cannons 753 | . . 300 453 Explosions 1015 | . 515 500 . Melee . | . . . . Ramming 27 | . 9 2 16 Kinetic 550 | . 9 155 386 Thermal 620 | . 33 487 100 Explosive 1015 | . 515 500 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 94 | . 80 7 7 Shots 5 | . 4 1 . Rammed 6 | . 1 2 3 Targets Rammed 6 | . 1 2 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 594 | . 33 479 594 Average Temperature 190 | . 14 146 349 Received Heat Transfer 1083 | . 201 198 684 Effects 12 | . . 2 10 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1092 | . 75 869 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 301 | . 157 301 146 Average Influence 137 | . 70 175 124 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 69 100 Level 1 19 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 9 23 14 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 2 2 Successful 3 | . 1 1 1 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Record 2 | . 1 . 1 Recycling Unit Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 4 . . Non-combat 1 | . 1 . . Combat 3 | . 3 . . Robot Hacks Applied 7 | . 7 . . parse_system 4 | . 4 . . no_distress 1 | . 1 . . check_alert 2 | . 2 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1136 | 70 235 709 122 Spaces Moved 588 | 39 119 384 46 Core 27 | 6 . . 21 Treads 561 | 33 119 384 25 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 159 | 143 160 160 165 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 19 33 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . 30 76 6 Melee . | . . . . Projectile 13 | . . 7 6 AOE 99 | . 30 69 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 698 | 54 144 426 74 Wait . | . . . . Move 585 | 38 118 383 46 Hop . | . . . . Pick Up 21 | 8 4 5 4 Fast Attach . | . . . . Attach 24 | 7 4 7 6 Detach 3 | 1 1 1 . Swap . | . . . . Drop 5 | . . 1 4 Fire 46 | . 8 27 11 Melee 8 | . 8 . . Ram 3 | . . . 3 Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Weapon x2 604 | -9/Materials | Build established: Gunner 840 | -9/Materials | Lost 3 parts (1p1n1w) 991 | -9/Materials | Discovered new exit (range 15) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1121 | -8/Materials | Core integrity fell below 50% 1133 | -8/Materials | Core integrity fell below 20% 1137 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01105_ K-01 Serf collects debris. 01110_ U-05 Engineer lays Concrete. 01110_ K-01 Serf collects debris. 01110_ Gauss Cannon destroyed. 01110_ U-05 Engineer builds a Wall. 01112_ Dropped Broken Gauss Cannon. 01113_ K-01 Serf collects debris. 01113_ U-05 Engineer builds a Wall. 01114_ Acquired 22 matter. 01116_ K-01 Serf collects debris. 01117_ Slammed into G-47 Trooper. 01118_ U-05 Engineer builds a Wall. 01119_ K-01 Serf collects debris. 01126_ Slammed into U-05 Engineer. 01130_ Lrg. Matter Pod destroyed. 01131_ Triggered Alarm Trap. 01131_ An alarm sounds. 01131_ ALERT: Alarm triggered, dispatching investigation squad. 01134_ Slammed into O-16 Technician. 01134_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ????????? #???????? | | ??????????# ! ####### #???????? | | ??????????## #??????#""] #???????? | | ????????????????????#T [ #???????? | | ????????????????????###] #???????? | | ?????????????????????##] #???????? | | ???????????????####??##* #???????? | | ???????????????? # ! #???????? | | ?????????????? """ # #???????? | | ?????????????# """ [# #???????? | | ?????????????# """ # #???????? | | ?????????????# + %*+ ??????? | | ?????????????# """ # %Y# ??????? | | ??????????????? """ #gg # "?????? | | ??????????????? 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" # | | ??????????? # """ ???????????G" # | | ?????????? ????"""?????????????? ?? | | ??????????????? ?????????????????? | | ??????????????? ??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactFlightChip Manual? 0 Play Time 00:17:36 Cumulative 17.5 hours Start 2020.02.11 @ 07:59:26 End 2020.02.14 @ 17:37:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 71 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5a67aef-4af1-4bf9-8631-6289974fdc25