Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 19:57:02 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1611 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 176/400 Matter 300/300 Energy 88/100 System Corruption 5% Temperature Cool (20) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Reaction Control System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Medium Storage Unit [Rating: 12] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Reaction Control System Processor Signal Interpreter Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 8 | . . . 7 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . . 3 1 Treads . | . . . . . Leg 3 | . . . 3 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 2 | . . . 2 . Device 1 | . . . 1 . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . . . 2 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 3 4 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 39 | . . . 48 27 Leg 17 | . . . 22 5 Processor 4 | . . . 4 11 Energy Gun 16 | . . . 20 11 Naked Turns 71 | . 31 28 12 . Heaviest Build 5 | . . . 5 4 Greatest Support 30 | 3 3 3 30 10 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 4 | . . . 4 3 Average Carried 1 | . . . 1 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | . . . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 254 | 80 . . 174 . Remotely . | . . . . . Salvage Created 95 | . . . 95 . Parts 3 | . . . 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 2 | . . . 2 . Guns 2 | . . . 2 . Classes Destroyed 1 | . . . 1 . Grunt 2 | . . . 2 . Best Kill Streak 2 | . . . 2 . Combat Bots Only 2 | . . . 2 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 773 | . 18 4 505 246 Core 246 | . 18 4 95 129 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 9 | . . . 8 1 Largest 2 | . . . 2 2 Hottest 122 | . . . 122 122 Shots Fired 18 | . . . 16 2 Gun 18 | . . . 16 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 18 | . . . 16 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . . 10 4 Robot Miss Streak 1 | . . . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 15 | . . . 14 1 Core Hits 4 | . . 1 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 251 | . . 10 239 2 Guns 234 | . . . 234 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . . 10 5 2 Kinetic . | . . . . . Thermal 234 | . . . 234 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed 6 | . . 3 . 3 Targets Rammed 10 | . . 3 4 3 Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 135 | . . . 135 37 Average Temperature 46 | . . . 49 21 Received Heat Transfer 330 | . 9 . 261 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 592 | . . . 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 135 | . . . 135 48 Initial 48 | . . . . 48 Average 54 | . . . 70 40 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 3 . 11 18 Peak Tracking Total 18 | . 3 . 6 18 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 330 | 9 31 28 244 18 Spaces Moved 319 | 18 62 49 181 9 Core 164 | 18 62 49 35 . Treads . | . . . . . Legs 153 | . . . 146 7 Wheels . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 70 Average Speed 85 | 50 50 50 110 108 Slowest Speed 120 | 50 50 50 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 27 24 20 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 352 | 17 61 51 208 15 Wait . | . . . . . Move 315 | 17 61 48 180 9 Hop . | . . . . . Pick Up 10 | . . . 9 1 Fast Attach . | . . . . . Attach 8 | . . . 7 1 Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 9 | . . . 8 1 Melee . | . . . . . Ram 6 | . . 3 . 3 Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 12) 10 | -11/Junkyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 11) 41 | -10/Materials | Entered Mines 46 | -10/Mines | Learned location of Zion (-7) 65 | -10/Mines | Discovered new exit (range 4) 69 | -10/Mines | Entered Materials 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 294 | -9/Materials | Discovered new exit (range 8) 301 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Build established: Mutant 313 | -9/Materials | Entered Mines 314 | -9/Mines | Assembled infested the area 331 | -9/Mines | Self-destructed Last Messages --------------- 00315_ Searching scrap... 00315_ Found Heat Sink. 00315_ Found Imp. Hover Unit. 00315_ Found Med. Matter Pod. 00315_ Found Imp. Treads. 00315_ Found 36 Matter. 00317_ Acquired Imp. Hover Unit. 00318_ K-01 Serf collects debris. 00320_ K-01 Serf destroyed. 00321_ K-01 Serf system corrupted by crushing effect. 00325_ Imp. Hover Unit destroyed. 00325_ System corrupted by crushing effect (+1). 00328_ Aluminum Leg destroyed. 00328_ Slammed into as-29459. 00328_ Prc. Beam Rifle destroyed. 00328_ System corrupted by crushing effect (+4). 00329_ Slammed into as-75656. 00329_ Prc. Beam Rifle destroyed. 00330_ Slammed into as-52298. 00331_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# a #??????????????????? | | ????????????????????# aaa #??????????????????? | | ????????????????????#####a#####??????????????????? | | ????????????????????????#a#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ???????????????????????*aa#??????????????????????? | | ????????????????????? aaa ??????????????????????? | | ????????????????????# aa#??????????????????????? | | ????????????????????## a a#??????????????????????? | | ?????????????????????## aa ??????????????????????? | | ??????????????????????#% #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? a??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????###= ??????????????????????? | | ??????????????????????#%## ??????????????????????? | | ??????????????????????#=??#??????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeRemoteDetector Manual? 0 Play Time 00:04:19 Cumulative 52.3 hours Start 2023.11.08 @ 19:53:20 End 2023.11.08 @ 19:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccb2905-c1ab-4d63-923c-8cfb96032b21