Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.05 @ 15:25:32 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (161) 805 Value Destroyed (4407) 4407 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 8987 Bonus ------- High Alert Combat Kills 1016 Follower Combat Kills 136 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -917 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 160/160 System Corruption 8% Temperature Cool (9) Movement Hovering (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Target Analyzer Target Analyzer Kinecellerator Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Compact Matter Pod (150) Core Analyzer Kinecellerator Cloak of Protection Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Aerolev Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Compact Matter Pod Weight Redist. System Cloak of Protection Improved Utility Shielding Heavy Assault Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 120 | 9 16 4 . 16 40 13 22 Power 18 | 1 1 1 . 4 6 2 3 Engine 15 | 1 1 . . 4 6 2 1 Core 3 | . . 1 . . . . 2 Reactor . | . . . . . . . . Propulsion 34 | 3 3 1 . 4 17 3 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 3 1 . . 3 . . . Hover 21 | . 2 1 . . 13 3 2 Flight 6 | . . . . 1 4 . 1 Utility 26 | 3 3 . . 2 10 . 8 Device 9 | 2 1 . . 1 1 . 4 Storage 2 | 1 . . . 1 . . . Processor 10 | . 2 . . . 6 . 2 Hackware . | . . . . . . . . Protection 5 | . . . . . 3 . 2 Artifact . | . . . . . . . . Weapon 42 | 2 9 2 . 6 7 8 8 Energy Gun 9 | 2 5 . . 2 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 13 | . 1 1 . 3 1 . 7 Ballistic Cannon 5 | . 1 . . . 2 1 1 Launcher 14 | . 2 1 . . 4 7 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 3 2 . Parts Lost 30 | . . 1 . 6 5 1 17 Power 5 | . . . . 1 1 . 3 Propulsion 13 | . . 1 . 3 4 . 5 Utility 3 | . . . . . . . 3 Weapon 9 | . . . . 2 . 1 6 Highest Loss Streak 7 | . . 1 . 3 2 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 99 100 76 86 82 82 Engine 7 | . 14 11 . 3 9 9 4 Core 2 | . . 2 14 5 . . 4 Wheel 4 | . 17 . . 7 2 . . Hover 17 | . 10 28 28 7 20 24 19 Flight 2 | . . . . 2 6 . 3 Device 9 | . 6 14 14 14 9 9 9 Storage 10 | . 14 14 14 14 9 9 4 Processor 9 | . 7 . . . 13 9 17 Protection 2 | . . . . . 4 9 3 Energy Gun 2 | . 11 4 . 2 . . . Ballistic Gun 6 | . 2 7 14 12 2 . 10 Ballistic Cannon 1 | . 1 5 . . 4 1 . Launcher 7 | . 11 9 14 2 5 11 6 Naked Turns . | . . . . . . . . Heaviest Build 32 | 13 16 17 17 26 32 29 27 Greatest Support 36 | 26 20 18 18 26 36 29 29 Greatest Overweight (x) 2 | . 1 . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 7 5 Class Distribution -------------------- 60% | Mutant 31% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Matter Collected 3700 | 290 522 93 . 335 1409 351 700 Remotely 136 | 136 . . . . . . . Salvage Created 4475 | 153 524 147 . 517 1433 456 1245 Parts 289 | 17 38 8 . 20 94 29 83 Haulers Intercepted 10 | . 2 . . . 4 4 . Recyclers Shooed 4 | . 2 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 94 | . 15 4 . 8 28 9 30 Guns 27 | . 2 1 . 6 8 . 10 Cannons 12 | . . 2 . . 10 . . AOE 55 | . 13 1 . 2 10 9 20 Classes Destroyed 16 | 2 7 . . 2 4 . 1 Worker 14 | . 5 . . 1 8 . . Builder 9 | . 2 . . . 3 4 . Tunneler 6 | 4 . . . 2 . . . Hauler 10 | . 2 . . . 4 4 . Recycler 10 | 1 1 . . 4 4 . . Mechanic 1 | . . . . . 1 . . Operator 5 | . 2 . . . 3 . . Watcher 7 | . 3 . . . 4 . . Swarmer 24 | . 9 . . 2 5 . 8 Grunt 55 | . 6 4 . 4 14 7 20 Sentry 11 | . . . . . 6 1 4 Demolisher 1 | . . . . 1 . . . Hunter 4 | . . . . . 2 1 1 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . 1 . . Assembled 1 | . . . . 1 . . . Best Kill Streak 13 | 4 9 2 . 5 9 12 13 Combat Bots Only 13 | . 4 2 . 4 5 6 13 Max Kills in Single Turn 4 | 1 4 2 . 1 4 2 4 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 2 1 . 1 2 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Damage Taken 3469 | . 135 177 . 496 952 195 1514 Core 760 | . 40 15 . 140 112 31 422 Absorbed by Shields 31 | . . . . . . . 31 Redirected to Shielding 11 | . . . . . . . 11 Regen/Repaired (Parts) 65 | . . . . . 34 31 . Core Remaining (%) 61 | 100 . . . 22 . . . Volleys Fired 334 | 8 44 12 . 43 114 21 92 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 97 | 80 91 91 . 97 97 69 69 Shots Fired 481 | 16 69 21 . 66 141 27 141 Gun 256 | 16 43 9 . 53 35 . 100 Cannon 99 | . 1 11 . 7 73 4 3 Launcher 126 | . 25 1 . 6 33 23 38 Special . | . . . . . . . . Kinetic 274 | . 9 12 . 43 103 4 103 Thermal 49 | . 31 8 . 10 . . . Explosive 101 | . 25 1 . 6 26 17 26 Electromagnetic 57 | 16 4 . . 7 12 6 12 Robot Hit Streak 19 | 4 11 6 . 7 19 3 10 Robot Miss Streak 7 | 1 3 3 . 3 7 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 303 | 9 46 15 . 42 96 15 80 Core Hits 272 | 5 44 5 . 23 89 43 63 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 13 | . 1 1 . 1 7 . 3 Burn 3 | . 1 1 . 1 . . . Destroy 4 | . . . . . 1 . 3 Blast 6 | . . . . . 6 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13102 | 117 1652 294 . 1078 5658 1703 2600 Guns 2520 | 117 380 124 . 561 498 . 840 Cannons 3222 | . 18 140 . 97 2802 165 . Explosions 7360 | . 1254 30 . 420 2358 1538 1760 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4867 | . 57 155 . 460 3190 165 840 Thermal 1253 | . 293 109 . 101 750 . . Explosive 5593 | . 1254 30 . 420 1414 1255 1220 Electromagnetic 1389 | 117 48 . . 97 304 283 540 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 Average Corruption 3 | . . . . . . 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 1 21 Message Errors 5 | . . . . . . 1 4 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 679 | . 35 . . 57 485 60 42 Projectiles 328 | . . . . 3 325 . . Explosions 351 | . 35 . . 54 160 60 42 Melee . | . . . . . . . . Knockbacks 13 | . . 1 . . 12 . . Impact . | . . . . . . . . Kinetic 12 | . . 1 . . 11 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 177 | . . . . . 18 . 159 Shots 8 | . . . . . 1 . 7 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 424 | 108 78 365 . 306 215 424 115 Average Temperature 60 | 46 20 187 . 83 42 102 14 Received Heat Transfer 1080 | . 36 108 . 84 306 144 402 Effects 3 | . . 1 . 1 . 1 . Energy Bleed 1 | . . 1 . . . . . Damage (minor) 2 | . . . . 1 . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | 1 . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 1 . . 1 . . Heat Transferred 1749 | . 707 296 . 296 450 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Peak Influence 1386 | 25 545 324 . 168 785 743 1386 Initial 352 | . 16 212 . . 35 323 352 Average 502 | 9 411 277 . 64 387 583 1180 Maximum Alert Level 4 | . 2 1 . . 3 3 4 Low Security (%) 25 | 100 14 . . 100 18 . . Level 1 25 | . 29 100 . . 42 12 . Level 2 23 | . 55 . . . 19 72 5 Level 3 9 | . . . . . 19 14 12 Level 4 15 | . . . . . . . 81 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . 1 5 . . Investigation 4 | . 2 . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 4 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Distress Signals 8 | . 1 . . . 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 20 5 . 23 45 11 26 Peak Tracking Total 19 | . 3 2 . 19 8 6 5 Tactical Retreats 12 | . 1 . . 4 7 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Traps Triggered 13 | . 2 . . . . 1 10 Indirectly 5 | . . . . . . 1 4 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Disabled 20 | . 5 1 . . 5 2 7 Max in Single Turn 3 | . 1 1 . . 3 2 2 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Accessed 33 | . 9 . 4 2 10 7 1 Terminals 19 | . 8 . . . 6 4 1 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 100 | . 23 . 27 2 24 20 4 Successful 53 | . 6 . 27 2 9 8 1 Failed 46 | . 16 . . . 15 12 3 Catastrophic 11 | . 5 . . . 5 1 . Database Lockouts 1 | . 1 . . . . . . Manual 28 | . 13 . 1 . 6 8 . Terminals 48 | . 20 . . . 13 11 4 Fabricators . | . . . . . . . . Repair Stations 15 | . 3 . . . 4 8 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 42 | . 6 . 27 2 3 3 1 Record 26 | . . . 26 . . . . Robot Analysis 6 | . 3 . . . 1 2 . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 2 | . . . . 2 . . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . Scan Component 3 | . . . . . 1 2 . Repair 3 | . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used 2 | . 1 . . . 1 . . Hacking Detections 27 | . 9 . . . 10 7 1 Full Trace Events 7 | . 2 . . . 1 3 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . Time 130 | . . . . . 38 92 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 7 | . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Total Allies 9 | . . . . . . 9 . Largest Group 9 | . . . . . . 9 9 Highest-Rated Group 157 | . . . . . . 157 157 Highest-Rated Ally 29 | . . . . . . 29 29 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . . . 33 Total Damage 433 | . . . . . . . 433 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Robot Analysis Total 6 | . 3 . . . 1 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Turns Passed 4854 | 90 790 264 229 685 1475 424 897 Spaces Moved 5200 | 56 910 390 405 717 1331 384 1007 Core 277 | 1 . . . 272 1 . 3 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 731 | 55 462 . . 150 64 . . Hover 4004 | . 448 390 405 276 1097 384 1004 Flight 188 | . . . . 19 169 . . Fastest Speed 29 | 50 56 56 56 40 29 48 48 Average Speed 62 | 86 68 56 56 69 66 58 52 Slowest Speed 150 | 90 95 56 56 150 124 116 116 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 98 65 90 98 82 40 66 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 595 | . 138 7 . 40 168 108 134 Melee . | . . . . . . . . Projectile 30 | . . . . . 26 1 3 AOE 565 | . 138 7 . 40 142 107 131 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Total 6309 | 77 1022 416 408 840 1753 557 1236 Wait 428 | . 6 2 . 44 220 116 40 Move 5189 | 55 909 389 404 716 1326 383 1007 Hop 2 | . . . . . 2 . . Pick Up 57 | 4 18 4 2 6 13 2 8 Fast Attach 63 | 7 9 1 . 7 21 4 14 Attach 25 | . 1 1 . 4 7 9 3 Detach 25 | . 5 . . 3 9 7 1 Swap 32 | 2 6 2 . 5 12 . 5 Drop 85 | 1 24 5 2 12 29 3 9 Fire 334 | 8 44 12 . 43 114 21 92 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 57 | . . . . . . . 57 Rewire 12 | . . . . . . 12 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 207 | -10/Materials | Central database locked down 207 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 10) 749 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Entered Mines 959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 987 | -10/Mines | Discovered new exit (range 7) 990 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1089 | -10/Mines | Learned Materials trap positions 1143 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Entered Exiles 1159 | -10/Exiles | Met 8R-AWN 1167 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1193 | -10/Exiles | Aligned with FarCom system 1193 | -10/Exiles | Given EX-Vault access code 1215 | -10/Exiles | Opened EX-Vault 1219 | -10/Exiles | Found Cloak of Protection 1232 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1267 | -10/Exiles | Met EX-DEC 1279 | -10/Exiles | Visited The Gauntlet 1369 | -10/Exiles | Discovered new exit (range 11) 1374 | -10/Exiles | Left Exiles lab with Cloak of Protection 1374 | -10/Exiles | Entered Mines 1468 | -9/Mines | Learned location of 1 exit from Proximity Caves 1498 | -9/Mines | Discovered new exit (range 5) 1552 | -9/Mines | Discovered new exit (range 13) 1620 | -9/Mines | Assembled infested the area 1672 | -9/Mines | Found the Drone Emporium 1680 | -9/Mines | Core integrity fell below 50% 1696 | -9/Mines | Lost 3 parts (1p2n) 1812 | -9/Mines | Learned location of Storage (-8) 1996 | -9/Mines | Met a Derelict shopkeep closing up shop 2059 | -9/Mines | Entered Materials 2059 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2060 | -8/Materials | Loaded intel: 14 trap records 2413 | -8/Materials | Discovered new exit (range 16) 2703 | -8/Materials | Repaired Airjet 2882 | -8/Materials | Discovered new exit (range 9) 3014 | -8/Materials | Identified exit to Storage 3304 | -8/Materials | Discovered new exit (range 16) 3534 | -8/Materials | Entered Storage 3559 | -8/Storage | Identified exit to Garrison 3726 | -8/Storage | Repaired Broken Aerolev Unit 3787 | -8/Storage | Repaired Imp. Hover Unit 3909 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3958 | -8/Storage | Entered Garrison 3958 | -8/Garrison | Accompanied by 9 allies 3990 | -8/Garrison | Triggered checkpoint 3998 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Triggered checkpoint 4053 | -8/Garrison | Destroyed 13 combat bots 4074 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Discovered new exit (range 12) 4117 | -8/Garrison | Garrison Relay disabled 4121 | -8/Garrison | Triggered checkpoint 4211 | -8/Garrison | Triggered checkpoint 4310 | -8/Garrison | Lost 5 parts (2n3w) 4351 | -8/Garrison | Core integrity fell below 50% 4446 | -8/Garrison | Lost 7 parts (1p2n3u1w) 4541 | -8/Garrison | Core integrity fell below 20% 4720 | -8/Garrison | Build established: Scavenger-Mutant 4787 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04742_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04742_ System corrupted: Hvy. Assault Rifle misfires. 04744_ Acquired 7 matter. 04766_ Dropped Kinecellerator. 04776_ Acquired 10 matter. 04787_ Beams of light sweep through the air. An alarm sounds. 04794_ System corrupted: Component data lost. 04810_ Discarded Machine Analyzer. 04810_ Acquired Imp. Medium Armor Plating. 04812_ ECOUH&CLFL=8XEJU8LSQAR 04825_ Hvy. Assault Rifle destroyed. 04831_ G-47 Trooper destroyed. 04831_ Gravmag System destroyed. 04837_ G-47 Trooper suffers critical hit (Destroy). 04837_ G-47 Trooper destroyed. 04845_ Critical hit (Burn: +37). 04847_ System corrupted: Assault Rifle jammed. 04851_ G-47 Trooper suffers critical hit (Destroy). 04851_ Destroyed Imp. Heat Sink. 04854_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????#+# ## ## #?????? | | ??####???????????????????## # ## ## ####### | | ?## #???????????????????# = | | ?# #???????????????????## * [ | | ?# ###?????????????????#| ! ! ###+??? | | ### #?????????????????## ## ## ##?????? | | #"# ###??????????????????#!+ ## ## #??????? | | # #??????????????????# # ######## #??????+ | | # ! = #??????????????????#!# #??????# #??????? | | # !^^= ###????????????????# + #??????# +??????? | | #"#= ### #????????????????# # #??????# #??????? | | ### #????????????????#[# #??????# #??????? | | ## #= ###################+# #??????# ####+### | | [ = =% #??????# | | ### = = ! #??????# | | ?# ## = #??????####### ### | | ?# ######### #####+#####????????????# ### | | ?### ### #???????# #??????????????????????# ## | | ???###?# #???????# #??????????????????????# ## | | ???????# #?????### #????????????????????### ## | | ???????# #?????# ![#????????????????????# # | | ???????# #?????#=[ +????????????????????# # # | | ???????# #?????# = #?###+###???????????## # | | ???????# #?????### ###@!%!!#???????????# # | | ???????# #???????# =*g[!#???????????## = | | ???????# #???????# %!* !#???????????# # ## | | ???????# #???????###### =!!!#???????????# # ## | | ???????# #????????????#######???????????## ### | | ???????# #??????????????????????????????# #? | | ???????# #??????????????????????????????### ##? | | ???????# #??????????????????????????????## ##""? | | ???????# #???????????????????????????????##?#" | | ???????# #??????????????????????????????????##" | | ???????# #???????????????????????????????????#" | | ######## #???????????????????????????????????#" | | #??????????????????????????????????#" | | #??????????????????????????????????#" | | #??????????????????????????????????#"" | | ############??????????????????????????????????#""" | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 7 Kinecelleration 30 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactShadeShield Manual? 0 Play Time 01:17:11 Cumulative 95.8 hours Start 2024.02.05 @ 14:05:37 End 2024.02.05 @ 15:25:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 70d05594-2b7a-4cc7-a426-743888ee61f6