Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.27 @ 22:17:53 Player: Some Pennies Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (1807) 1807 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (656) 656 TOTAL SCORE: 7398 Bonus ------- Follower Combat Kills 70 Registered with UFD 300 Met Imprinter 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 73/100 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Hacking Suite A0-MCA's Component Scanner Improved Trap Extractor (5/6 Dirty Bomb) > --- WEAPON (2) ------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY (5) ---- Enhanced Scrap Shield Hacking Drone Bay (1/1) Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Medium Treads Improved Carbon-fiber Leg Wheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Seismic Detector Cloaking Device Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Overtuned Barrage Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Overtuned Titanium Leg Improved Carbon-fiber Leg Overtuned Flexi-carbon Leg Scrap Suit Improved Heat Sink Improved Cooling System Energy Well Matter Compressor Experimental Sensor Array Transport Network Coupler Makeshift ECM Suite A0-MCA's Component Scanner Light EM Pulse Cannon Proton Cannon Assault Rifle Heavy Flak Cannon Long-range Missile Launcher CPS Tube Multitool Power Sword [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Overtuned Scrapsphere Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Scrap Shield Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 5 . . . . Weapon . | . . . . . . . . . . Parts Attached 107 | 8 9 4 9 15 35 13 7 4 3 Power 17 | 1 1 . . 2 7 4 2 . . Engine 13 | 1 . . . 2 6 3 1 . . Core 4 | . 1 . . . 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 1 . 3 6 8 . 1 2 3 Treads 4 | 2 1 . . 1 . . . . . Leg 5 | . . . 1 2 2 . . . . Wheel 7 | . . . 2 1 4 . . . . Hover 2 | . . . . 1 . . . 1 . Flight 8 | . . . . 1 2 . 1 1 3 Utility 38 | 2 5 2 3 4 14 5 2 1 . Device 19 | 1 3 2 . 3 6 2 1 1 . Storage 4 | 1 2 . 1 . . . . . . Processor 5 | . . . . . 3 1 1 . . Hackware 2 | . . . . . 2 . . . . Protection 8 | . . . 2 1 3 2 . . . Artifact . | . . . . . . . . . . Weapon 26 | 3 2 2 3 3 6 4 2 1 . Energy Gun 10 | 1 2 2 2 . 1 2 . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 6 | 2 . . . 3 . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 10 | . . . . . 10 . . . . Parts Lost 45 | . 2 . 6 . 29 . 3 . 5 Power 9 | . 1 . 1 . 6 . . . 1 Propulsion 18 | . 1 . 3 . 10 . 1 . 3 Utility 11 | . . . 1 . 7 . 2 . 1 Weapon 7 | . . . 1 . 6 . . . . Highest Loss Streak 18 | . 1 . 2 . 18 . 3 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 9 15 13 20 18 4 4 4 3 Power . | . . . . . 1 . . . . Propulsion 1 | . . . . 2 1 . . . . Utility 8 | . 5 8 8 11 8 2 2 2 2 Weapon 4 | 1 3 6 5 5 3 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 5 . . 15 9 3 . 1 1 Power 1 | . 1 . . . . . . . . Propulsion 4 | . . . . 3 . . . 1 . Utility 18 | . 1 . . 6 7 3 . . 1 Weapon 10 | . 3 . . 6 1 . . . . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 78 | . 96 100 65 79 74 54 64 69 77 Engine 6 | . 6 . . 9 7 . 5 6 3 Core 1 | . 7 14 1 . 1 . . . . Treads 5 | . 26 28 3 1 3 . . . . Leg 5 | . . . 1 10 6 . . . . Wheel 1 | . . . 6 1 9 . . . . Flight 2 | . . . . 2 . 6 6 9 20 Device 10 | . 13 14 10 9 16 5 5 9 14 Storage 9 | . 13 14 11 10 5 . . . . Processor 4 | . . . . . 2 25 31 23 18 Hackware 1 | . . . . . 2 6 6 6 6 Protection 6 | . . . 2 10 3 6 . . . Energy Gun 12 | . 3 28 25 15 2 . . . . Ballistic Gun 6 | . 23 . . 7 5 . . . . Peak Build Rating 64 | 7 15 21 30 36 64 48 44 51 56 Average Rating 27 | 5 10 15 13 28 48 39 37 45 49 On Entrance 24 | . 7 15 16 30 27 20 42 38 51 Naked Turns 32 | . 32 . . . . . . . . Heaviest Build 119 | 15 32 32 106 113 119 6 8 11 14 Greatest Support 60 | 40 40 40 55 55 60 6 10 12 20 Greatest Overweight (x) 32 | 1 1 . 8 32 14 . 1 . . Average Overweight (x) 1 | . . . 3 1 5 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 5 5 5 Average Capacity 17 | 7 11 15 16 22 23 5 5 5 5 Most Carried 25 | 5 15 15 22 25 24 5 5 5 5 Average Carried 15 | 1 9 15 14 20 18 4 4 5 4 Final Capacity 25 | 8 15 15 25 25 5 5 5 5 5 Final Carried 25 | 5 15 15 20 25 5 5 5 5 4 Class Distribution -------------------- 74% | Mutant 7% | Scavenger-Mutant 5% | Scout 5% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Matter Collected 2981 | 298 845 215 225 373 463 296 171 60 35 Remotely . | . . . . . . . . . . Salvage Created 2241 | 110 1099 143 123 . 576 20 126 . 44 Parts 149 | 11 70 8 10 . 32 4 11 . 3 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 5 | . 4 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . . 5 . . 16 8 . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 42 | . 15 5 5 . 12 . 3 . 2 Melee 7 | . . . . . 2 . 3 . 2 Guns 28 | . 15 5 5 . 3 . . . . Cannons 1 | . . . . . 1 . . . . AOE 6 | . . . . . 6 . . . . Classes Destroyed 16 | 2 6 1 1 . 5 1 . . . Worker 7 | . 4 1 . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 6 | 2 2 . . . 2 . . . . Hauler 2 | . 2 . . . . . . . . Recycler 5 | 1 3 . . . 1 . . . . Minesweeper 3 | . . . . . . 1 2 . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 3 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 15 | . 3 2 2 . 3 . 3 . 2 Grunt 17 | . 12 2 . . 3 . . . . Sentry 1 | . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 4 . . . . Subdweller 3 | . . . 3 . . . . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 6 | 2 6 3 2 . 5 1 3 . 2 Combat Bots Only 4 | . 4 2 2 . 4 . 3 . 2 Max Kills in Single Turn 3 | 1 2 1 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Hostile Shots Fired 589 | . 83 36 42 . 326 12 41 . 49 Missed 188 | . 24 6 7 . 104 5 13 . 29 Damage Taken 6252 | . 704 341 869 . 3569 69 409 . 291 Core 1101 | . 64 . 179 . 558 64 133 . 103 Absorbed by Shields 24 | . . . . . 24 . . . . Regen/Repaired (Parts) 102 | . 97 . . . 5 . . . . Core Remaining (%) 51 | 100 . . . 2 . . . . . Volleys Fired 194 | 3 112 26 23 . 30 . . . . Largest 2 | 2 2 2 2 . 2 . . . . Hottest 130 | 40 40 130 130 . 90 . . . . Shots Fired 382 | 6 223 52 46 . 55 . . . . Gun 371 | 6 223 52 46 . 44 . . . . Cannon 8 | . . . . . 8 . . . . Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic 261 | 6 223 . . . 32 . . . . Thermal 98 | . . 52 46 . . . . . . Explosive 3 | . . . . . 3 . . . . Electromagnetic 20 | . . . . . 20 . . . . Robot Hit Streak 22 | 2 10 8 20 . 22 . . . . Robot Miss Streak 6 | 1 4 4 6 . 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 243 | 3 137 28 32 . 30 1 10 . 2 Core Hits 137 | 3 54 9 8 . 57 1 3 . 2 Critical Kills 2 | 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | 1 1 2 4 . . . . . . Burn 6 | . . 2 4 . . . . . . Destroy 2 | 1 1 . . . . . . . . Melee Attacks 45 | . . . 3 . 8 1 28 1 4 Impact 3 | . . . 3 . . . . . . Slashing 41 | . . . . . 8 1 28 1 3 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 6 | . . . . . 3 1 2 . . Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 5964 | 41 1791 443 524 . 2555 79 448 . 83 Guns 3183 | 41 1787 430 524 . 401 . . . . Cannons 80 | . . . . . 80 . . . . Explosions 1820 | . . . . . 1820 . . . . Melee 864 | . . . . . 254 79 448 . 83 Ramming 17 | . 4 13 . . . . . . . Kinetic 2151 | 41 1787 . . . 323 . . . . Thermal 1027 | . . 430 524 . 73 . . . . Explosive 1412 | . . . . . 1412 . . . . Electromagnetic 493 | . . . . . 493 . . . . Impact . | . . . . . . . . . . Slashing 823 | . . . . . 254 79 448 . 42 Piercing 41 | . . . . . . . . . 41 Highest Corruption 18 | . . . . . 18 18 18 18 . Average Corruption 16 | . . . . . 12 18 18 18 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . . . 17 21 25 2 . Message Errors 13 | . . . . . 3 3 7 . . Matter Fused 18 | . . . . . 5 6 5 2 . Heat Flow Errors 11 | . . . . . 2 4 5 . . Energy Discharges 8 | . . . . . 1 3 4 . . Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . Data Loss (major) 4 | . . . . . . 1 3 . . Misdirections 4 | . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 252 | . . . . . 180 . 72 . . Projectiles . | . . . . . . . . . . Explosions 94 | . . . . . 94 . . . . Melee 158 | . . . . . 86 . 72 . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . 279 . . . . Shots 6 | . . . . . 6 . . . . Rammed 4 | . 1 3 . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . 2 264 12 . 273 242 246 . . Average Temperature 95 | . 2 97 5 . 121 103 106 . . Received Heat Transfer 838 | . 363 33 144 . 286 12 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . 1 Heat Transferred 2888 | . . 1184 1554 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . . 91 . . . . Level 1 2 | . . . . . 8 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 231 | 10 166 83 . . 231 . . . . Initial 43 | . . 43 . . . . . . . Average 67 | 2 90 17 . . 77 . . . . Influence Increases 1805 | 15 605 105 56 . 646 5 80 . 293 Destroy 0b10 Robot/C 860 | . 300 80 40 . 240 . 60 . 140 Destroy 0b10 Robot/NC 150 | 15 80 5 . . 35 5 10 . . Destroy Leader 178 | . 88 20 10 . 40 . 10 . 10 Allied During Kill 29 | . . . 6 . . . . . 23 Successful Hack 55 | . 15 . . . 40 . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 120 | . 15 . . . 105 . . . . Destroy Structure 68 | . 2 . . . 66 . . . . Lose Combat Pursuer 315 | . 75 . . . 120 . . . 120 Influence Decreases 1634 | 15 492 148 56 . 523 82 80 . 238 Time Decay 1146 | 15 472 148 36 . 233 82 50 . 110 Lost Part 408 | . 20 . 20 . 290 . 30 . 48 Lost Ally 80 | . . . . . . . . . 80 Squads Dispatched 7 | . 5 . . . 2 . . . . Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 3 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Distress Signals 4 | . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 31 6 8 . 29 5 3 . 19 Peak Tracking Total 7 | . 4 3 3 . 7 3 3 . 6 Tactical Retreats 13 | . 4 . 1 . 5 . . . 3 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Traps Triggered 5 | . 1 . 4 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered 1 | . . . . . . . . . 1 Most Traps Carried 6 | . . . . . . 3 6 6 6 Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Machines Disabled 9 | . 1 . 1 . 7 . . . . Max in Single Turn 2 | . 1 . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Machines Accessed 18 | . 7 . 1 6 3 1 . . . Terminals 6 | . 5 . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 18 . 1 30 9 1 . . . Successful 47 | . 7 . 1 30 8 1 . . . Failed 12 | . 11 . . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 12 . . . 6 . . . . Terminals 15 | . 13 . . . 2 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 35 | . 2 . 1 30 1 1 . . . Record 23 | . . . . 23 . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 6 | . . . . 6 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Derelict Proto ID Bank 2 | . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . Terminals 3 | . 2 . . . 1 . . . . Botnet 2 | . 1 . . . 1 . . . . Skim 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . Reject 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 7 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Total Allies 6 | . . 2 . . . . . 4 . Largest Group 4 | . . 2 2 . . . . 4 3 Highest-Rated Group 104 | . . 55 55 . . . . 104 73 Highest-Rated Ally 31 | . . 31 31 . . . . 31 28 Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . 15 . . . . . 16 Total Damage 427 | . . . 169 . . . . . 258 Kills 6 | . . . 1 . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Active Infowar (turns) 7937 | 50 609 2 738 3955 634 571 642 512 224 Sensors 609 | . . 2 . . . 566 41 . . Terrain 1826 | . 507 . 76 . . . 534 512 197 Seismic 5346 | 50 102 . 662 3955 577 . . . . T.N.C. 2006 | . . . . . 57 571 642 512 224 Cloaking 433 | . . . . . 433 . . . . Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . 3 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Turns Passed 12495 | 90 1451 730 1174 6171 930 571 642 512 224 Spaces Moved 9162 | 48 630 395 404 3613 515 1037 1242 866 412 Core 265 | 12 70 . 146 37 . . . . . Treads 1075 | 36 560 395 73 11 . . . . . Legs 1917 | . . . 73 1826 18 . . . . Wheels 859 | . . . 112 353 394 . . . . Hover . | . . . . . . . . . . Flight 5046 | . . . . 1386 103 1037 1242 866 412 Fastest Speed 28 | 50 50 160 100 35 40 40 34 37 28 Average Speed 117 | 135 149 160 245 166 145 40 40 38 29 Slowest Speed 1650 | 160 240 160 450 1650 450 40 120 40 37 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . 5 . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 3 95 97 27 94 20 95 92 82 59 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 23 | . . 1 3 10 . 2 3 3 1 Spaces Dug 10 | . . . . . 3 . 6 . 1 Terrain Destroyed 81 | . . . . . 74 . 6 . 1 Melee 10 | . . . . . 3 . 6 . 1 Projectile 2 | . . . . . 2 . . . . AOE 69 | . . . . . 69 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Total 10445 | 63 914 439 531 3773 634 1193 1351 1041 506 Wait 619 | . 127 7 36 13 6 117 61 165 87 Move 9139 | 47 629 394 403 3612 504 1036 1241 865 408 Hop 7 | . . . . . 5 . . . 2 Pick Up 154 | 5 17 1 35 72 15 6 1 1 1 Fast Attach 79 | 7 11 . 6 17 10 11 10 5 2 Attach 39 | . 1 . 6 3 25 2 . . 2 Detach 9 | . . . 2 2 4 . 1 . . Swap 41 | 1 5 5 7 5 11 3 4 . . Drop 111 | . 11 3 8 48 16 16 5 4 . Fire 194 | 3 112 26 23 . 30 . . . . Melee 44 | . . . 3 . 8 1 28 1 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . . 1 Miscellaneous 4 | . . . 2 1 . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Released all parts (7) 317 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Repaired Lgt. Treads 917 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Discovered new exit (range 13) 1306 | -10/Materials | Discovered new exit (range 15) 1542 | -10/Materials | Entered Mines 1543 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1595 | -10/Mines | Discovered new exit (range 5) 1622 | -10/Mines | Discovered new exit (range 8) 1803 | -10/Mines | Discovered new exit (range 13) 1976 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1981 | -10/Mines | Found Prototype Device 1982 | -10/Mines | Identified Exp. Sensor Array 2043 | -10/Mines | Build established: Scavenger-Mutant 2072 | -10/Mines | Learned Materials trap positions 2272 | -10/Mines | Entered Subcaves 2272 | -10/Subcaves | Accompanied by 2 allies 2273 | -10/Subcaves | Approached by a straggling Scientist 2277 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2306 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2442 | -10/Subcaves | Core integrity fell below 50% 2663 | -10/Subcaves | Build established: Mutant 2902 | -10/Subcaves | Visited 4L-MR0's lab 3089 | -10/Subcaves | Found Cargo Legs 3205 | -10/Subcaves | Core integrity fell below 20% 3272 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3446 | -10/Subcaves | Entered Scraptown 4001 | -9/Scraptown | Visited Bundlers 4162 | -9/Scraptown | Visited Cyclists 4214 | -9/Scraptown | Visited Fellowship of the Rings 4260 | -9/Scraptown | Visited Awakened 4464 | -9/Scraptown | Visited Symbiants 4554 | -9/Scraptown | Visited SPCMW 4596 | -9/Scraptown | Visited TADAMA 4668 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4676 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4696 | -9/Scraptown | Discovered new exit (range 11) 5067 | -9/Scraptown | Visited UFD Registry 5092 | -9/Scraptown | Registered with UFD as "Fissionrigger" 5186 | -9/Scraptown | Visited Analyses Database 5291 | -9/Scraptown | Visited Science Guys 5397 | -9/Scraptown | Visited A0-MCA Data Center 5462 | -9/Scraptown | Visited Modified Component R&D 5667 | -9/Scraptown | Visited Supply Room 5715 | -9/Scraptown | Visited Botcube Research 5772 | -9/Scraptown | Visited Curators Association 5864 | -9/Scraptown | Visited Junk Repository 7080 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8503 | -9/Scraptown | Discovered new exit (range 5) 8874 | -9/Scraptown | Given an A+ rating by A0-MCA 8877 | -9/Scraptown | Found A0-MCA's Component Scanner 8963 | -9/Scraptown | Found Scrap Suit 9497 | -9/Scraptown | Found Scrap Suit 9536 | -9/Scraptown | Found Scrap Suit 9617 | -9/Scraptown | Entered Factory 9617 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9849 | -6/Factory | Identified exit to Lower Caves 9934 | -6/Factory | Build established: Scrapper 10142 | -6/Factory | Cargo convoy interrupted 10242 | -6/Factory | Lost 18 parts (3p5n6u4w) 10279 | -6/Factory | System corruption reached 10% 10441 | -6/Factory | Core integrity fell below 50% 10528 | -6/Factory | Lost 9 parts (2p5n1u1w) 10547 | -6/Factory | Entered Lower Caves 10549 | -6/Lower Caves | UFD Scientist delivered a prototype 10549 | -6/Lower Caves | Found Prototype Protection 10549 | -6/Lower Caves | Identified Enh. Scrap Shield 10638 | -6/Lower Caves | Activated DRS Beacon 10765 | -6/Lower Caves | Build established: Mutant 10786 | -6/Lower Caves | Learned location of 1 exit from Factory 10859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10872 | -6/Lower Caves | Learned Factory stockpile data 11089 | -6/Lower Caves | Discovered new exit (range 16) 11118 | -6/Lower Caves | Entered another Lower Caves area 11141 | -6/Lower Caves | Core integrity fell below 20% 11197 | -6/Lower Caves | Lost 3 parts (1n2u) 11264 | -6/Lower Caves | Spotted B-75 Beast 11317 | -6/Lower Caves | Learned 12 Factory zone layouts 11427 | -6/Lower Caves | Discovered new exit (range 16) 11502 | -6/Lower Caves | Build established: Scout 11621 | -6/Lower Caves | Discovered new exit (range 7) 11715 | -6/Lower Caves | Found Alien Artifact 11715 | -6/Lower Caves | Identified Core Expander 11715 | -6/Lower Caves | Installed Core Expander, added new Power slot 11760 | -6/Lower Caves | Entered Zion 11780 | -6/Zion | System corruption cleaned by Quarantine Array 11787 | -6/Zion | Given the Hacking Drone Bay 11793 | -6/Zion | Discovered new exit (range 13) 11805 | -6/Zion | Given A8's code to call for help 11818 | -6/Zion | Found Hacking Drone Bay 11852 | -6/Zion | Learned location of 1 exit from Factory 11876 | -6/Zion | Gained Derelict followers 11905 | -6/Zion | Found CR-A16's Pointy Stick 11928 | -6/Zion | Turned away by Imprinter 11969 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12211 | -6/Zion | Build established: Derelict-Scout 12272 | -6/Zion | Entered Proximity Caves 12272 | -5/Proximity Caves | Accompanied by 4 allies 12398 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12434 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 12484 | -5/Proximity Caves | Discovered new exit (range 12) 12496 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12291_ Acquired 15 matter. 12294_ Acquired VTOL Module. 12295_ Acquired 10 matter. 12296_ Autogun fries itself beyond repair. 12379_ Searching scrap... 12379_ Found Focal Shield. 12379_ Found Imp. Arc Projector. 12379_ Found 32 Matter. 12390_ Nuclear Pulse Thruster destroyed. 12391_ Lgt. Ion Engine destroyed. 12392_ Nuclear Pulse Thruster destroyed. 12398_ Acquired derelict log, extracted data. Data stored: Upper Caves exits (x1). 12403_ Imp. Reaction Control System destroyed. 12484_ EXIT=FOUND 12490_ Imp. Trap Extractor dropped Dirty Bomb Trap. 12490_ Installed Dirty Bomb Trap. 12494_ S-27 Virus triggered Dirty Bomb Trap. 12494_ An explosion rips through the floor. 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Target Analyzer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GhostCombatFlail Manual? 0 Play Time 01:16:49 Cumulative 488.6 hours Start 2024.11.27 @ 17:07:27 End 2024.11.27 @ 22:17:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 321 Adventurer 5 Explorer 0 Win Type - Total 12 Types 5/0/5/0/0/0/2/0/0 Lore% 84 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1604a4fe-346d-4b5d-b88a-b37ab26e4897