Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:14:09 Player: Matt Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (630) 630 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2590 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 143/265 System Corruption 9% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Titanium Leg Heat Sink Experimental Sensor Array Improved Light Armor Plating Field Recycling Unit [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Field Recycling Unit Device Field Recycling Unit Storage Small Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 61 | 10 13 12 16 10 Power 6 | 2 . 1 1 2 Engine 6 | 2 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 4 7 7 6 1 Treads 2 | . . . 2 . Leg 10 | 2 3 2 2 1 Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 9 | . 2 5 2 . Utility 20 | 2 3 3 7 5 Device 9 | 2 . 2 3 2 Storage 3 | . 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 7 | . 2 1 1 3 Artifact . | . . . . . Weapon 10 | 2 3 1 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 1 2 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . 3 2 4 13 Power 2 | . . . . 2 Propulsion 4 | . . 1 1 2 Utility 11 | . 3 . 2 6 Weapon 5 | . . 1 1 3 Highest Loss Streak 11 | . 2 2 4 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 84 91 61 65 Engine 10 | . 14 10 8 8 Treads 5 | . . . 14 15 Leg 7 | . 14 6 6 . Wheel 3 | . 13 . . . Flight 12 | . . 33 3 . Device 9 | . 4 17 5 6 Storage 3 | . 4 . 5 8 Processor 1 | . . . 5 4 Protection 4 | . 7 1 1 8 Ballistic Gun 11 | . 19 10 4 7 Ballistic Cannon 3 | . . 9 1 . Launcher 4 | . 6 1 5 7 Naked Turns 2 | . . . . 2 Heaviest Build 26 | 10 24 25 19 26 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 5 | . 2 3 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 6 7 Most Carried 7 | 5 5 5 7 7 Average Carried 4 | 4 4 4 4 6 Final Capacity 8 | 5 5 5 8 5 Final Carried 7 | 5 4 5 7 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 785 | 325 181 37 113 129 Remotely . | . . . . . Salvage Created 599 | 49 247 45 105 153 Parts 50 | 8 26 3 7 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled 10 | . . 8 2 . Retrieved Matter 82 | . . 82 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | 1 11 6 2 3 Guns 11 | 1 5 2 2 1 Cannons 1 | . . 1 . . AOE 11 | . 6 3 . 2 Classes Destroyed 8 | 2 4 . 1 1 Builder 2 | . 1 1 . . Tunneler 1 | 1 . . . . Mechanic 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 6 6 . . Grunt 8 | 1 5 . . 2 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 5 | 2 5 4 2 3 Combat Bots Only 4 | 1 3 4 2 3 Max Kills in Single Turn 3 | 1 3 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 390 | 5 92 77 36 180 Missed 113 | 1 37 20 6 49 Damage Taken 3554 | 43 615 472 430 1994 Core 825 | 22 65 95 80 563 Absorbed by Shields 168 | . . . . 168 Core Remaining (%) 70 | 91 65 . 56 . Volleys Fired 87 | 5 35 17 17 13 Largest 2 | 2 2 2 1 1 Hottest 59 | 40 40 59 39 33 Shots Fired 112 | 10 53 20 16 13 Gun 85 | 10 46 6 12 11 Cannon 15 | . . 11 4 . Launcher 12 | . 7 3 . 2 Special . | . . . . . Kinetic 100 | 10 46 17 16 11 Thermal . | . . . . . Explosive 12 | . 7 3 . 2 Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 3 8 5 Robot Miss Streak 5 | 1 3 5 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | 6 26 8 14 8 Core Hits 54 | 3 25 9 4 13 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1954 | 77 861 296 240 480 Guns 676 | 77 257 34 176 132 Cannons 165 | . . 101 64 . Explosions 1113 | . 604 161 . 348 Melee . | . . . . . Ramming . | . . . . . Kinetic 841 | 77 257 135 240 132 Thermal 54 | . . . . 54 Explosive 765 | . 604 161 . . Electromagnetic 294 | . . . . 294 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 2 2 9 Average Corruption 2 | . . 2 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 3 2 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . 1 . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 1 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 35 | . 26 . . 9 Projectiles . | . . . . . Explosions 35 | . 26 . . 9 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 175 | . 49 12 . 114 Shots 9 | . 3 1 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 49 150 27 88 Average Temperature 44 | . 27 73 10 33 Received Heat Transfer 1369 | 24 264 . 126 955 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 346 | 25 346 177 58 74 Initial 67 | . . 67 43 22 Average 82 | 17 157 119 53 41 Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 50 100 100 100 Level 1 10 | . 49 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | 1 16 14 2 10 Peak Tracking Total 9 | 1 5 5 2 9 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . 11 . . Successful 9 | . . 9 . . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 5 . . Record 4 | . . 4 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . 4 . . Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 3 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . 2 . . Recycled Matter 90 | . . 90 . . Retrieved Matter 90 | . . 90 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2023 | 473 419 567 193 371 Spaces Moved 998 | 177 271 256 81 213 Core 39 | 23 . . . 16 Treads 251 | . . . 62 189 Legs 206 | . 115 72 11 8 Wheels 308 | 154 154 . . . Hover . | . . . . . Flight 194 | . 2 184 8 . Fastest Speed 50 | 50 80 106 109 50 Average Speed 119 | 76 109 118 158 154 Slowest Speed 300 | 80 205 292 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 11 32 26 20 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . 44 21 . 20 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 84 | . 44 20 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1721 | 504 342 499 131 245 Wait 500 | 298 1 199 . 2 Move 994 | 176 270 255 80 213 Hop . | . . . . . Pick Up 52 | 13 11 11 11 6 Fast Attach 4 | . 2 . 1 1 Attach 35 | 7 5 5 9 9 Detach 2 | . . 1 1 . Swap 22 | 3 6 7 6 . Drop 25 | 2 12 4 6 1 Fire 87 | 5 35 17 17 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 474 | -11/Scrapyard | Entered Materials 475 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x2 1451 | -9/Materials | Discovered new exit (range 9) 1460 | -9/Materials | Entered Mines 1477 | -9/Mines | Met a Derelict bent on vengeance 1536 | -9/Mines | Lost 4 parts (1n2u1w) 1630 | -9/Mines | Discovered new exit (range 14) 1636 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1639 | -9/Mines | Found Prototype Device 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Evolved 2 slots: Utility x2 1942 | -8/Materials | Build established: Scavenger-Mutant 2000 | -8/Materials | Core integrity fell below 50% 2009 | -8/Materials | Core integrity fell below 20% 2024 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Enh. Autogun destroyed. Destroyed Enh. Autogun. G-47 Trooper destroyed. B-36 Bruiser destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. G-47 Trooper shuts down. G-47 Trooper destroyed. Slug penetrates Wall. Acquired 27 matter. Acquired Rnf. Ion Engine. Processing Tank disabled. Acquired 53 matter. G-47 Trooper misfires. Penetrated by Slug. G-47 Trooper IFF system glitched. Acquired Lgt. Armor Plating. Penetrated by Slug. O-16 Technician destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????###########???????? | | ???????????????????# #???????? | | ???????????????????# #???????? | | ???????????????????# #???????? | | ???????????????????# = #???????? | | ???????????????????# %*= #???????? | | ???????????????????# g ! #???????? | | ????????????????#??# #???????? | | ????????????????# ?# %=! #???????? | | ????????????????# #### =%#########??? | | ????????????????# h /@ # | | ?????+#?????????# a Y # """" # | | ### ?????????# "T" + """"" ????? | | " ??????????# # """""?????? | | "T?????###### # ????? | | # m ??? | | ### ] ? ###########??? | | ####?????######## """ #########????? | | ????????????# """ ## #????? | | #??????###### """ ## """ #????? | | ! #??????+ ## """ #????? | | #??????# ## """ #????? | | ???????## ^ """ ## #????? | | *[[#???????# """ ## #????? | | *[[#???????# """ #####+###????? | | *[ #???????# #????? | | #???????# ### #????? | | ?##+#???????#???## ### #####????? | | ??# #????????????# #?# #????????? | | ??# #????????????# #?#! !#????????? | | ??# #????????????# #?##!!!!##????????? | | ### #???#+#??????# #??######?????????? | | #???# #??????# #?????????????????? | | ### #???# #??????# #?????????????????? | | # ##### ######## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 295 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Oops Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed IonTractorSource Manual? 0 Play Time 01:08:43 Cumulative 1.1 hours Start 2024.03.31 @ 21:53:12 End 2024.03.31 @ 23:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c13b5413-6e85-41d6-9e0e-527f784d3e81