Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 20:17:31 Player: opdo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2210) 2210 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5900) 5900 TOTAL SCORE: 11060 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 900 Cogmind --------- Core Integrity 0/450 Matter 217/300 Energy 1650/1650 System Corruption 29% Temperature Cool (2) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (3) --- Enhanced Armored Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (5) ------- Neutron Cannon Shock Maul > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Improved Signal Interpreter Particle Charger Pulse Rifle Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Sensor Array X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Treads Improved Signal Interpreter Particle Charger Heavy Armor Plating Hardened Medium Armor Plating Pulse Rifle Gauss Rifle Heavy Battle Rifle Great Maul [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 76 | 6 22 16 14 18 Power 11 | 1 3 1 1 5 Engine 8 | 1 2 1 1 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 24 | 2 4 9 4 5 Treads 21 | . 3 9 4 5 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 8 1 4 4 Device 8 | . 2 1 3 2 Storage 4 | 1 2 . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 23 | 2 7 5 5 4 Energy Gun 2 | . . . 2 . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 13 | 2 6 3 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 3 | . 1 . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . 1 1 3 5 Corrupted Parts 4 | . . . . 4 System Corruption 22 | . . . . 22 Parts Lost 26 | . 4 . 3 19 Power 5 | . 1 . . 4 Propulsion 5 | . 1 . . 4 Utility 9 | . 2 . 1 6 Weapon 7 | . . . 2 5 Highest Loss Streak 15 | . 2 . 2 15 To Critical Strikes . | . . . . . Average Backups 12 | 4 10 14 13 12 Power 1 | . 1 1 1 1 Propulsion 3 | 2 4 3 3 2 Utility 3 | . 1 4 5 4 Weapon 3 | 1 3 4 3 3 Tool/Special . | . . . . . Unused Backups 38 | . 8 16 7 7 Power 3 | . 1 2 . . Propulsion 17 | . 5 5 4 3 Utility 9 | . . 5 1 3 Weapon 9 | . 2 4 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 97 96 95 97 Engine 6 | . 10 . 9 8 Core 5 | . 3 9 . 5 Treads 24 | . 19 31 27 22 Leg 2 | . 8 . . . Device 14 | . 3 14 16 24 Storage 10 | . 14 10 9 7 Protection 5 | . 6 5 7 4 Energy Gun 5 | . . . 10 14 Energy Cannon 4 | . . 13 4 . Ballistic Gun 11 | . 26 9 1 . Impact Weapon 3 | . 1 . 8 6 Peak Build Rating 55 | 6 26 30 44 55 Average Rating 28 | 5 9 29 35 50 On Entrance 21 | . 6 26 30 44 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 10 34 38 47 48 Greatest Support 75 | 20 43 66 66 75 Greatest Overweight (x) 5 | . 5 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 10 Class Distribution -------------------- 79% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1660 | 286 425 467 227 255 Remotely . | . . . . . Salvage Created 2967 | 126 713 839 451 838 Parts 173 | 6 48 53 13 53 Haulers Intercepted 7 | . 2 2 2 1 Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 19 18 6 11 Melee 2 | . . . 1 1 Guns 35 | . 19 10 1 5 Cannons 9 | . . 8 . 1 AOE 2 | . . . . 2 Classes Destroyed 15 | 2 5 1 2 5 Worker 6 | . . . 2 4 Builder 6 | . 1 . . 5 Tunneler 4 | 3 1 . . . Hauler 7 | . 2 2 2 1 Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 6 | . 3 1 1 1 Swarmer 14 | . 9 4 . 1 Grunt 22 | . 10 7 2 3 Brawler 1 | . . . 1 . Sentry 12 | . . 7 3 2 Specialist 1 | . . . . 1 Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 13 | 3 5 5 2 13 Combat Bots Only 5 | . 4 5 2 3 Max Kills in Single Turn 7 | 1 2 2 1 7 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 670 | . 141 77 72 380 Missed 215 | . 44 25 15 131 Hits 455 | . 97 52 57 249 Melee 1 | . . . 1 . Projectile 454 | . 97 52 56 249 Critical Strikes 10 | . 1 1 2 6 Damage Taken 6167 | . 870 626 855 3816 Core 773 | . 103 116 81 473 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 6 20 14 11 Ignored by Resistances 306 | . . 18 20 268 Core Remaining (%) 81 | 100 58 86 82 . Volleys Fired 183 | 13 72 44 16 38 Largest 3 | 2 2 3 2 3 Hottest 159 | 40 46 159 136 158 Shots Fired 369 | 26 144 88 31 80 Gun 323 | 26 144 59 23 71 Cannon 41 | . . 29 8 4 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 237 | 26 144 59 1 7 Thermal 127 | . . 29 30 68 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 36 | 3 9 11 10 36 Robot Miss Streak 11 | 11 7 3 1 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 268 | 9 82 60 44 73 Core Hits 142 | 8 43 31 7 53 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . 6 . Critical Strikes 17 | . . . 10 7 Burn 11 | . . . 4 7 Smash 6 | . . . 6 . Melee Attacks 35 | . 1 2 25 7 Impact 35 | . 1 2 25 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 4 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6519 | 90 937 1038 1071 3383 Guns 3082 | 90 937 650 307 1098 Cannons 617 | . . 388 81 148 Explosions 1879 | . . . . 1879 Melee 941 | . . . 683 258 Ramming . | . . . . . Kinetic 1895 | 90 937 650 . 218 Thermal 2002 | . . 388 388 1226 Explosive 966 | . . . . 966 Electromagnetic 715 | . . . . 715 Impact 941 | . . . 683 258 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 29 | . . . . 29 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 411 | . . . 256 155 Projectiles . | . . . . . Explosions 96 | . . . . 96 Melee 315 | . . . 256 59 Knockbacks 3 | . . . 1 2 Impact 1 | . . . 1 . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 153 | . . . . 153 Shots 6 | . . . . 6 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 409 | . 19 400 409 241 Average Temperature 119 | . 6 148 135 78 Received Heat Transfer 1404 | . 153 216 450 585 Effects 4 | . . 4 . . Energy Bleed 2 | . . 2 . . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . 6 1 Combat Hostiles 4 | . . . 3 1 Parts Fried 17 | . . . 11 6 Impact Corruptions 13 | . . . 11 2 Robots Melted 3 | . . . 2 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 12 | . . 2 2 8 Heat Transferred 4430 | . . 703 1110 2617 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 75 | 100 100 14 100 100 Level 1 24 | . . 85 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 328 | 10 142 328 91 93 Initial 86 | . . 49 86 . Average 89 | . 48 229 40 14 Influence Increases 1855 | 20 535 682 212 406 Destroy 0b10 Robot/C 1080 | . 380 360 120 220 Destroy 0b10 Robot/NC 160 | 20 35 15 25 65 Destroy Leader 286 | . 70 126 26 64 Successful Hack 61 | . 20 32 9 . Disable Machine 60 | . 15 15 30 . Destroy Structure 31 | . . 2 2 27 Lose Combat Pursuer 75 | . 15 30 . 30 Miscellaneous 102 | . . 102 . . Influence Decreases 1766 | 20 417 595 417 317 Entered New Map 188 | . . 69 119 . Time Decay 1370 | 20 377 526 268 179 Lost Part 208 | . 40 . 30 138 Squads Dispatched 12 | . 3 1 1 7 Investigation 5 | . 2 1 . 2 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . 3 2 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 41 22 9 41 Peak Tracking Total 12 | . 7 4 4 12 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 6 9 1 2 Terminals 16 | . 6 7 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 48 | . 15 23 3 7 Successful 21 | . 6 12 2 1 Failed 27 | . 9 11 1 6 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 39 | . 16 16 3 4 Terminals 44 | . 15 19 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 4 . 1 Robot Analysis 1 | . . 1 . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 6 2 . Terminals 14 | . 6 6 2 . Botnet 3 | . 1 1 1 . Skim 11 | . 5 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 9 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 110 | . 3 . 15 92 Good Acts 23 | . . 14 1 8 Bad Acts 9 | . . 3 5 1 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1736 | . 464 . . 1272 Sensors 415 | . . . . 415 Terrain 313 | . 313 . . . Traps 1255 | . . . . 1255 T.N.C. 151 | . 151 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5106 | 137 1516 1473 678 1302 Spaces Moved 2686 | 76 855 784 319 652 Core 4 | 3 1 . . . Treads 2293 | . 538 784 319 652 Legs 389 | 73 316 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 117 145 160 160 167 Slowest Speed 300 | 120 300 160 163 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 98 64 22 14 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 38 | . . 1 . 37 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3239 | 100 1017 930 417 775 Wait 112 | . 21 36 9 46 Move 2682 | 75 854 783 318 652 Hop . | . . . . . Pick Up 62 | 6 20 17 13 6 Fast Attach 25 | 6 6 3 4 6 Attach 20 | . 3 3 5 9 Detach 2 | . 2 . . . Swap 46 | . 14 16 10 6 Drop 71 | . 23 26 17 5 Fire 183 | 13 72 44 16 38 Melee 35 | . 1 2 25 7 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 4) 241 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Discovered new exit (range 16) 1386 | -10/Materials | Learned Storage stockpile data 1452 | -10/Materials | Learned location of Storage (-7) 1587 | -10/Materials | Identified exit to Subcaves 1628 | -10/Materials | Learned location of 2 exits from Materials 1643 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1654 | -10/Materials | Entered another Materials area 1654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Identified exit to Materials 1769 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1859 | -9/Materials | Discovered exit to Materials (range 14) 1929 | -9/Materials | X0-1V1 foreshadows a heat wave 2047 | -9/Materials | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 2184 | -9/Materials | Ambient heat levels rising (+10) 2343 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2387 | -9/Materials | Ambient heat levels rising (+10) 2589 | -9/Materials | Ambient heat levels falling (-10) 2719 | -9/Materials | X0-1V1 activates XOMVISION 2751 | -9/Materials | Ambient heat levels falling (-10) 2817 | -9/Materials | Learned location of Recycling (-7) 2865 | -9/Materials | Learned Storage terminal intel 2903 | -9/Materials | Learned location of 1 exit from Recycling 2932 | -9/Materials | Learned location of 1 exit from Recycling 3052 | -9/Materials | X0-1V1 sent you to a vault 3058 | -9/Materials | Build established: Scavenger-Mutant 3127 | -9/Materials | Entered another Materials area 3127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3303 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 3373 | -8/Materials | Build established: Mutant 3374 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 3631 | -8/Materials | Met 7R-MNS 3759 | -8/Materials | Discovered new exit (range 6) 3805 | -8/Materials | Entered Factory 3805 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3806 | -7/Factory | Caught up to 7R-MNS 3840 | -7/Factory | Identified exit to DSF 4033 | -7/Factory | Discovered new exit (range 13) 4058 | -7/Factory | Discovered new exit (range 9) 4182 | -7/Factory | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 4532 | -7/Factory | Discovered new exit (range 16) 4630 | -7/Factory | Lost 3 parts (2n1u) 5054 | -7/Factory | Cargo convoy interrupted 5075 | -7/Factory | System corruption reached 10% 5084 | -7/Factory | Core integrity fell below 50% 5100 | -7/Factory | Core integrity fell below 20% 5106 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 5107 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05102_ U-05 Engineer destroyed. 05102_ K-01 Serf destroyed. 05102_ U-05 Engineer destroyed. 05102_ H-55 Commando destroyed. 05102_ U-05 Engineer destroyed. 05102_ H-55 Commando destroyed. 05102_ U-05 Engineer destroyed. 05102_ Destroyed Wheel. 05104_ Slug penetrates Wall. 05104_ Acquired Corrupted Prototype Impact Weapon. 05104_ Identified Shock Maul. 05104_ Integrated Corrupted Shock Maul (+6). 05105_ The unstable cave ceiling collapses. 05106_ X0-1V1 twists and redirects some latent energy in your direction (+1361 energy). 05106_ X0-1V1: "Weapons, camera, action!" (+2 weapon slots) 05107_ Penetrated by Slug. 05107_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????# ????????????? | | ????????#??????????????????????# ????????????? | | #???????# ?????????????????????# #???????????? | | #???????# ?????????????????????# +???????????? | | #^#???????# ?????????????????????# #???????????? | | # #########/########????########## #???????????? | | + + #????# = = # #???"""?????? | | # # ! #????# = # #??""""" ?#?? | | # # #????# ! # #??""""" #?? | | # + #????# #^^^#?"""""" !#?? | | # ##+###### ==! #????# # ^^#? #?? | | # # ? ## =!! #????# """ # # #?? | | # # """" ## =!! #????# """ ! # !%# #?? | | # # """" ## ###### """ # + #?? | | # # """" ## %=! ## [=# # ###########?? | | # # """" ######+ # !** ##+#### ### #?? | | # # #?# =%==i=%*![!%[[ !### | | # # ! ??# %h%//=/[!= g g [ | | ##### = [[=%=*=/ %!g < % ! | | ^ # = u! [p* @]/! = g u | | # ==% %x*%/]=[ %! % ### | | # % % [|!|####;########## #?? | | # !#![[*[ = #??######+###### | | # % = ==### #??# | | + #####??# ! #??# | | # #??????# """ != #??# | | # #??????# "R #??# ! | | # #??????# """ #??# """" """"%* | | # #??????# "" #??# """" """" | | # #??????# #?# """" """" | | # #??????############?# """" """" | | ############ #???????????????????# """" """" | | ???????????# #???????????????????# """" """" | | ???????????# #???????????????????# | | ???????????# #???????????????????# % | | ???????????# #???????????????????############# | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# +???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 26 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAlertWyrmscale Manual? 0 Play Time 00:33:54 Cumulative 157.2 hours Start 2026.07.14 @ 19:43:34 End 2026.07.14 @ 20:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 393 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 519f0a98-c5b1-4da8-a278-b6310fba1f3c