Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 18:29:03 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1091) 1091 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2961 Bonus ------- None Cogmind --------- Core Integrity 391/550 Matter 262/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Field Laser Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Large Storage Unit Large Storage Unit Signal Interpreter Improved EM Shotgun Beam Rifle Particle Gun Heavy Laser EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Improved Light Cannon Rocket Launcher Improved Grenade Launcher Mining Claw Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Field Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Large Storage Unit Huge Storage Unit Signal Interpreter Improved EM Shotgun Beam Rifle Gauss Rifle Improved Light Cannon Rocket Launcher Katana [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 6 4 26 19 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 1 18 7 Treads 6 | . . 6 . Leg 22 | 2 1 12 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 . 7 Device 3 | . . . 3 Storage 4 | 1 1 . 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 6 | 1 . 2 3 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 14 | 3 9 14 18 Power 1 | . 1 1 1 Propulsion 4 | 2 4 2 6 Utility 4 | . 2 7 3 Weapon 4 | . 1 3 7 Tool/Special . | . . . . Unused Backups 31 | . 1 12 18 Power 3 | . . 2 1 Propulsion 7 | . 1 1 5 Utility 9 | . . 7 2 Weapon 12 | . . 2 10 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 99 Engine 10 | . 14 11 9 Treads 4 | . . 10 . Leg 32 | . 28 31 35 Device 3 | . . . 8 Storage 10 | . 14 11 9 Processor 12 | . 13 11 13 Protection 1 | . . . 4 Energy Gun 8 | . 14 6 8 Energy Cannon 5 | . . 4 9 Ballistic Gun 7 | . 14 10 . Peak Build Rating 30 | 6 8 19 30 Average Rating 15 | 5 7 13 22 On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) 8 | . . 8 . Naked Turns . | . . . . Heaviest Build 95 | 12 29 34 95 Greatest Support 80 | 20 20 80 68 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 7 10 15 19 Most Carried 25 | 6 15 15 25 Average Carried 14 | 3 9 14 18 Final Capacity 25 | 8 15 15 25 Final Carried 25 | 6 15 15 25 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1246 | 249 34 649 314 Remotely . | . . . . Salvage Created 1687 | . 32 1149 506 Parts 80 | . 4 51 25 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 2 19 16 Guns 21 | . 2 14 5 Cannons 10 | . . 5 5 AOE 4 | . . . 4 Classes Destroyed 8 | . 1 6 1 Worker 1 | . . 1 . Hauler 4 | . . 4 . Recycler 3 | . . 3 . Watcher 1 | . . 1 . Swarmer 15 | . 2 5 8 Grunt 19 | . . 13 6 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 11 | . 2 11 5 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 202 | . 18 99 85 Missed 58 | . 8 25 25 Hits 144 | . 10 74 60 Projectile 144 | . 10 74 60 Critical Strikes 2 | . . . 2 Damage Taken 1682 | . 86 812 784 Core 253 | . 16 78 159 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 93 80 . Volleys Fired 118 | . 5 74 39 Largest 2 | . 2 2 2 Hottest 133 | . 70 113 133 Shots Fired 228 | . 10 140 78 Gun 166 | . 10 118 38 Cannon 61 | . . 22 39 Launcher 1 | . . . 1 Special . | . . . . Kinetic 96 | . 5 91 . Thermal 112 | . 5 30 77 Explosive 1 | . . . 1 Electromagnetic 19 | . . 19 . Robot Hit Streak 13 | . 3 13 10 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 159 | . 5 98 56 Core Hits 68 | . 2 43 23 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 7 | . . 4 3 Burn 4 | . . 1 3 Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2927 | . 64 1648 1215 Guns 1750 | . 64 1253 433 Cannons 881 | . . 309 572 Explosions 294 | . . 84 210 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 957 | . 14 943 . Thermal 1535 | . 50 480 1005 Explosive 210 | . . . 210 Electromagnetic 223 | . . 223 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 306 | . 45 306 228 Average Temperature 97 | . 23 86 117 Received Heat Transfer 705 | . . 363 342 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 7 | . 1 1 5 Heat Transferred 3430 | . 148 988 2294 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 60 95 Level 1 18 | . . 39 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 266 | . 50 266 215 Initial 98 | . . . 98 Average 93 | . 8 135 95 Influence Increases 1018 | . 50 531 437 Destroy 0b10 Robot/C 740 | . 40 380 320 Destroy 0b10 Robot/NC 45 | . . 45 . Destroy Leader 140 | . 10 70 60 Destroy Structure 18 | . . 6 12 Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 815 | . 50 298 467 Entered New Map 135 | . . . 135 Time Decay 650 | . 50 278 322 Lost Part 30 | . . 20 10 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 5 36 23 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1978 | 89 328 811 750 Spaces Moved 795 | 63 215 262 255 Core 3 | 3 . . . Treads 29 | . . 29 . Legs 763 | 60 215 233 255 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 141 | 118 136 135 157 Slowest Speed 260 | 120 190 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 43 18 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 11 | . . . 11 Terrain Destroyed 14 | . . 3 11 Melee . | . . . . Projectile . | . . . . AOE 14 | . . 3 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1430 | 74 240 589 527 Wait 316 | . 5 156 155 Move 792 | 62 214 261 255 Hop . | . . . . Pick Up 58 | 6 9 20 23 Fast Attach 17 | 6 1 8 2 Attach 10 | . . 6 4 Detach 1 | . . . 1 Swap 53 | . 3 23 27 Drop 64 | . 3 40 21 Fire 118 | . 5 74 39 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 261 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Identified exit to Materials 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 653 | -9/Materials | Discovered new exit (range 14) 752 | -9/Materials | Destroyed 7 combat bots 870 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Discovered new exit (range 7) 1187 | -9/Materials | Build established: Scavenger-Mutant 1227 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Utility x2 1924 | -8/Materials | Build established: Mutant 1979 | -8/Materials | Self-destructed Last Messages --------------- 01928_ U-05 Engineer lays Concrete. 01928_ U-05 Engineer builds a Wall. 01929_ U-05 Engineer lays Concrete. 01933_ U-05 Engineer builds a Wall. 01934_ U-05 Engineer lays Concrete. 01936_ U-05 Engineer builds a Wall. 01939_ K-01 Serf collects debris. 01941_ R-06 Scavenger collects Imp. Heat Sink. 01943_ K-01 Serf collects debris. 01965_ Triggered Blade Trap. 01965_ Massive razor-sharp blades shoot up from within the floor. 01965_ Aluminum Leg severed. 01965_ Imp. Aluminum Leg severed. 01967_ Acquired Aluminum Leg. 01971_ Acquired Imp. Aluminum Leg. 01973_ S-10 Pest destroyed. 01977_ U-05 Engineer lays Concrete. 01978_ Acquired 12 matter. 01979_ U-05 Engineer builds a Wall. 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