Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 08:04:23 Player: lepire Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (193) 965 Value Destroyed (6259) 6259 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2376) 2376 TOTAL SCORE: 12800 Bonus ------- High Alert Combat Kills 980 Follower Combat Kills 196 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 18% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Compact Matter Pod (150) Trap Scanner Particle Charger Reactive Plating Reflective Plating Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (30) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (31) Relay Coupler [Hunter] (13) Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Target Analyzer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Particle Gun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Compact Matter Pod Trap Scanner Core Analyzer Particle Charger Reactive Plating Reflective Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Improved Grenade Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . . 1 2 . . Weapon 2 | . . 2 . . . . . Parts Attached 86 | 3 11 12 10 6 15 16 13 Power 11 | . 3 . 3 . . 2 3 Engine 7 | . 3 . 3 . . . 1 Core 2 | . . . . . . 1 1 Reactor 2 | . . . . . . 1 1 Propulsion 15 | 2 1 2 2 2 2 4 . Treads 7 | 1 . 1 1 2 . 2 . Leg 2 | . . . . . . 2 . Wheel 6 | 1 1 1 1 . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 3 3 2 2 7 6 6 Device 10 | 1 . . . 1 3 3 2 Storage 2 | . 2 . . . . . . Processor 4 | . . . . . 1 1 2 Hackware . | . . . . . . . . Protection 14 | . 1 3 2 1 3 2 2 Artifact . | . . . . . . . . Weapon 30 | . 4 7 3 2 6 4 4 Energy Gun 13 | . 3 1 . 1 3 2 3 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 1 6 2 . 2 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . 1 1 . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 39 | . 3 8 . 2 3 7 16 Power 3 | . 1 . . . . 1 1 Propulsion 8 | . . 2 . . 1 2 3 Utility 12 | . . 3 . 1 2 3 3 Weapon 16 | . 2 3 . 1 . 1 9 Highest Loss Streak 8 | . 2 8 . 1 1 2 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 13 | 4 10 12 13 12 13 14 14 Power 1 | 1 1 2 1 1 1 1 . Propulsion . | 2 2 2 . . . . . Utility 8 | . 3 5 6 6 7 12 12 Weapon 2 | 1 2 2 4 3 4 1 . Tool/Special . | . . . . . . . . Unused Backups 37 | 8 4 . 4 6 1 4 10 Power 4 | 1 1 . 1 1 . . . Propulsion 5 | 4 1 . . . . . . Utility 17 | 1 . . 1 4 1 1 9 Weapon 9 | 2 2 . 1 1 . 3 . Tool/Special 2 | . . . 1 . . . 1 Average Slot Usage (%) 97 | . 98 93 100 98 99 98 88 Engine 6 | . 14 11 11 9 7 1 . Reactor 1 | . . . . . . 3 6 Treads 9 | . 14 10 11 9 7 5 12 Leg 1 | . . . . . . 8 . Wheel 11 | . 13 11 11 18 14 8 6 Device 6 | . 4 . . 8 7 12 5 Storage 10 | . 19 11 11 9 7 7 7 Processor 6 | . . . . . 7 12 14 Protection 8 | . 3 9 11 9 14 3 7 Energy Gun 8 | . 13 19 . . 5 13 10 Ballistic Gun 22 | . 13 19 43 35 24 14 12 Peak Build Rating 47 | 7 9 16 19 28 44 45 47 Average Rating 28 | 6 8 11 17 24 38 41 40 On Entrance 21 | 6 7 9 16 18 27 44 44 Naked Turns . | . . . . . . . . Heaviest Build 61 | 15 34 40 43 45 59 61 61 Greatest Support 28 | 20 16 12 20 24 28 24 12 Greatest Overweight (x) 10 | . 2 3 3 1 4 5 10 Average Overweight (x) 2 | . 1 2 2 1 2 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 15 Average Carried 13 | 4 10 12 13 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 15 15 14 15 13 Class Distribution -------------------- 39% | Tank 23% | Scavenger-Gunner 17% | Mutant 6% | Bothacker-Gunner 5% | Commander-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Matter Collected 5160 | 266 301 202 1250 821 874 840 606 Remotely . | . . . . . . . . Salvage Created 7368 | 176 725 490 1254 776 1590 1429 928 Parts 418 | 12 32 23 76 55 101 59 60 Haulers Intercepted 14 | . 1 1 5 4 1 . 2 Recyclers Shooed 9 | 1 2 . 3 . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Combat Hostiles Destroyed 123 | . 10 9 13 16 21 37 17 Guns 110 | . 10 9 13 14 21 31 12 Cannons 1 | . . . . . . . 1 AOE 12 | . . . . 2 . 6 4 Classes Destroyed 15 | 2 4 3 3 1 1 1 . Worker 13 | . . 1 6 . 4 . 2 Builder 8 | . . . 4 . 1 . 3 Tunneler 10 | 5 1 . . . 3 . 1 Hauler 14 | . 1 1 5 4 1 . 2 Recycler 14 | 1 2 1 3 . 4 . 3 Mechanic 1 | . . . 1 . . . . Operator 3 | . 2 . . 1 . . . Watcher 7 | . 2 1 2 1 1 . . Swarmer 36 | . . 3 3 8 3 16 3 Grunt 49 | . 10 5 3 4 7 10 10 Brawler 2 | . . . . . . 2 . Duelist 4 | . . . 1 . 1 2 . Sentry 23 | . . 1 6 3 6 6 1 Hunter 1 | . . . . 1 . . . Programmer 8 | . . . . . 4 1 3 Best Kill Streak 8 | 4 4 5 6 4 7 7 8 Combat Bots Only 7 | . 3 4 3 4 5 7 4 Max Kills in Single Turn 4 | 1 1 1 2 2 2 4 3 Gunslinging 1 | . . . . . 1 1 . Exploded 4 | . . . . 2 . 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Hostile Shots Fired 875 | . 64 59 57 56 182 256 201 Missed 279 | . 9 7 15 23 67 94 64 Hits 596 | . 55 52 42 33 115 162 137 Melee 6 | . . . 1 . 3 1 1 Projectile 590 | . 55 52 41 33 112 161 136 Critical Strikes 11 | . 2 2 2 . 1 2 2 Damage Taken 6583 | . 713 588 609 328 911 1643 1791 Core 1088 | . 145 97 122 18 82 217 407 Absorbed by Shields 828 | . . . . 110 179 294 245 Ignored by Resistances 114 | . . . . . 92 8 14 Regen/Repaired (Parts) 212 | . 59 . . 22 . . 131 Core Remaining (%) 70 | 100 42 . 45 96 . . . Volleys Fired 452 | 12 80 53 75 40 50 78 64 Largest 4 | 2 2 4 4 4 4 4 4 Hottest 211 | 70 70 140 100 92 211 211 203 Shots Fired 1287 | 24 152 102 282 147 195 245 140 Gun 1257 | 24 152 102 279 145 194 234 127 Cannon 8 | . . . . . . . 8 Launcher 19 | . . . . 2 1 11 5 Special 3 | . . . 3 . . . . Kinetic 925 | 12 78 62 279 145 162 127 60 Thermal 312 | 12 74 40 3 . 32 107 44 Explosive 19 | . . . . 2 1 11 5 Electromagnetic 31 | . . . . . . . 31 Robot Hit Streak 22 | 4 8 15 8 8 22 17 17 Robot Miss Streak 13 | 2 3 3 7 4 3 13 7 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 2 . 1 1 2 6 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 Shots Hit Robots 753 | 14 91 66 142 82 119 151 88 Core Hits 403 | 7 36 24 48 37 74 104 73 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 7 | . . . 2 . 1 4 . Critical Strikes 17 | . 1 . 2 . 5 8 1 Burn 7 | . 1 . . . 3 3 . Destroy 9 | . . . 2 . 2 5 . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14139 | 169 1060 684 2290 1318 2303 3567 2748 Guns 11907 | 169 1060 684 2233 1186 2240 2960 1375 Cannons 108 | . . . . . . . 108 Explosions 2098 | . . . 57 132 63 607 1239 Melee . | . . . . . . . . Ramming 26 | . . . . . . . 26 Kinetic 8076 | 68 526 381 2233 1186 1658 1322 702 Thermal 3718 | 101 534 303 . . 582 1638 560 Explosive 2035 | . . . 57 132 . 607 1239 Electromagnetic 284 | . . . . . 63 . 221 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 3 4 18 Average Corruption 4 | . . . . . 2 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . . . . . 13 45 36 Message Errors 30 | . . . . . 3 16 11 Matter Fused 18 | . . . . . 1 10 7 Heat Flow Errors 9 | . . . . . 3 5 1 Energy Discharges 12 | . . . . . 3 7 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . 2 2 6 Data Loss (major) 3 | . . . . . . 2 1 Misfires 3 | . . . . . . 1 2 Alerts 2 | . . . . . . 1 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 4 | . . . . . 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 76 | . . . . . . 20 56 Projectiles . | . . . . . . . . Explosions 76 | . . . . . . 20 56 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 179 | . . . 79 26 . 56 18 Shots 4 | . . . 1 1 . 1 1 Rammed 4 | . . . . . 1 . 3 Targets Rammed 4 | . . . . . 1 . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 467 | 38 297 467 337 135 332 435 345 Average Temperature 99 | 15 77 214 70 39 84 131 123 Received Heat Transfer 2051 | . 426 261 192 57 255 332 528 Effects 18 | . 2 9 . . . 4 3 Shutdowns 3 | . . 2 . . . 1 . Energy Bleed 5 | . 2 . . . . 2 1 Interference 4 | . . 2 . . . . 2 Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . 1 . . . . . Damage (major) 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | 1 3 1 . . 4 5 . Heat Transferred 9019 | 296 1487 700 . . 1390 3894 1252 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Maximum Alert Level 5 | . . . 1 1 2 5 3 Low Security (%) 49 | 100 100 100 81 82 42 . . Level 1 13 | . . . 18 17 49 2 . Level 2 13 | . . . . . 8 15 55 Level 3 13 | . . . . . . 31 44 Level 4 9 | . . . . . . 47 . Level 5 . | . . . . . . 3 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1684 | 10 76 121 343 254 445 1684 886 Initial 884 | . . 18 37 140 41 311 884 Average 417 | 2 15 48 133 145 219 1104 710 Influence Increases 5007 | 30 298 310 928 540 844 1443 614 Destroy 0b10 Robot/C 2660 | . 200 180 440 340 420 740 340 Destroy 0b10 Robot/NC 360 | 30 40 20 110 30 70 5 55 Destroy Leader 532 | . 46 34 114 90 134 30 84 Allied During Kill 102 | . . . 100 2 . . . Successful Hack 100 | . 12 . 20 28 26 . 14 Disable Machine 270 | . . . 60 15 135 30 30 Anti-Garrison Action 450 | . . . . . . 450 . Destroy Structure 188 | . . 1 24 20 14 98 31 Lose Combat Pursuer 345 | . . 75 60 15 45 90 60 Influence Decreases 4199 | 30 253 266 684 781 491 204 1490 Entered New Map 1257 | . . 27 52 193 51 134 800 Time Decay 2232 | 30 233 159 472 398 410 . 530 Lost Part 380 | . 20 80 . 20 30 70 160 Lost Ally 180 | . . . 160 20 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 21 | . 3 . 2 2 8 . 6 Investigation 1 | . . . . . 1 . . Extermination 6 | . . . . . 4 . 2 Reinforcement 9 | . 3 . . 1 2 . 3 Assault 3 | . . . 2 . . . 1 Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Distress Signals 8 | . . 1 2 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 21 11 23 22 29 36 38 Peak Tracking Total 9 | . 4 5 4 5 5 5 9 Tactical Retreats 14 | . . 2 2 1 2 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Traps Triggered 18 | . . . 3 . 2 11 2 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Machines Disabled 22 | . . . 4 1 9 6 2 Max in Single Turn 4 | . . . 1 1 4 1 1 Garrison Access 2 | . . . . 1 . . 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Machines Accessed 35 | . 6 . 4 10 6 2 7 Terminals 24 | . 4 . 4 6 4 2 4 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . 2 . . 1 Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 84 | . 20 . 8 24 15 3 14 Successful 40 | . 8 . 5 12 6 . 9 Failed 44 | . 12 . 3 12 9 3 5 Catastrophic 6 | . 1 . 1 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 11 | . 6 . 1 4 . . . Terminals 59 | . 16 . 8 15 11 3 6 Fabricators 2 | . . . . . . . 2 Repair Stations 15 | . 3 . . 7 . . 5 Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 1 3 . 1 Terminal Hacks 25 | . 5 . 5 7 4 . 4 Prototype ID Bank 6 | . 2 . 1 2 1 . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . 1 Emergency Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 3 | . 2 . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 6 | . . . 2 2 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 2 . . 3 . . 4 Scan Component 5 | . 1 . . 2 . . 2 Repair 4 | . 1 . . 1 . . 2 Recycling Unit Hacks 3 | . 1 . . 1 1 . . Report Inventory 3 | . 1 . . 1 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 4 . 3 5 6 2 5 Full Trace Events 1 | . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . . 1 . . 2 Time 134 | . 32 . . 32 . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . 2 . Command Fork 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 20 | . . . . . . 20 . Machine Destruction 16 | . . . . . . 16 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Total Allies 12 | . . . 12 . . . . Largest Group 12 | . . . 12 1 . . . Highest-Rated Group 150 | . . . 150 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders 1 | . . . 1 . . . . STAY 1 | . . . 1 . . . . Ally Attacks 78 | . . . 72 6 . . . Total Damage 899 | . . . 817 82 . . . Kills 12 | . . . 11 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Active Infowar (turns) 1765 | 102 424 . . . 939 58 242 Traps 1239 | . . . . . 939 58 242 Seismic 526 | 102 424 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Turns Passed 9092 | 124 1424 425 1319 951 1509 1856 1484 Spaces Moved 5491 | 79 922 216 742 681 1024 1028 799 Core 3 | . . . . . . . 3 Treads 8 | . . . 1 . . 7 . Legs 11 | 10 . . . . . 1 . Wheels 5469 | 69 922 216 741 681 1024 1020 796 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 100 100 120 120 105 105 105 105 Average Speed 127 | 102 118 123 135 105 120 142 145 Slowest Speed 550 | 120 120 135 320 105 150 400 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 69 16 68 46 24 72 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 52 | . . . . . 7 45 . Terrain Destroyed 162 | . . . 17 16 7 83 39 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 162 | . . . 17 16 7 83 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Total 6673 | 98 1106 296 919 844 1171 1237 1002 Wait 395 | . 80 8 42 85 59 23 98 Move 5484 | 78 921 215 741 680 1024 1026 799 Hop . | . . . . . . . . Pick Up 60 | 2 8 3 11 12 7 11 6 Fast Attach 23 | 1 3 4 2 1 2 4 6 Attach 23 | . 2 6 1 4 4 4 2 Detach 2 | . 1 . . . . 1 . Swap 90 | 2 8 5 14 10 19 21 11 Drop 56 | 3 3 . 17 12 5 11 5 Fire 452 | 12 80 53 75 40 50 78 64 Melee . | . . . . . . . . Ram 4 | . . . . . 1 . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 80 | . . . 16 . . 56 8 Rewire 4 | . . 2 . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 125 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 1136 | -10/Materials | Repaired Arm. Wheel 1355 | -10/Materials | Core integrity fell below 50% 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Weapon x2 1826 | -9/Materials | Lost 8 parts (2n3u3w) 1860 | -9/Materials | Discovered new exit (range 4) 1974 | -9/Materials | Entered Storage 2191 | -9/Storage | Build established: Tank 2672 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2746 | -9/Storage | Discovered new exit (range 16) 2964 | -9/Storage | Build established: Commander-Tank 3048 | -9/Storage | Core integrity fell below 50% 3120 | -9/Storage | Met a pair of Derelict thieves 3212 | -9/Storage | Lost 4 allies 3293 | -9/Storage | Entered Materials 3293 | -8/Materials | Accompanied by 1 ally 3293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3481 | -8/Materials | Build established: Tank 3914 | -8/Materials | Garrison activated, responded to threat 4050 | -8/Materials | Repaired Shield Generator 4158 | -8/Materials | Discovered new exit (range 15) 4244 | -8/Materials | Entered Factory 4244 | -7/Factory | Evolved 2 slots: Utility x2 5753 | -7/Factory | Identified exit to Garrison 5753 | -7/Factory | Entered Garrison 5765 | -7/Garrison | Triggered checkpoint 5798 | -7/Garrison | Garrison Relay disabled 5944 | -7/Garrison | Triggered checkpoint 5965 | -7/Garrison | Triggered checkpoint 5978 | -7/Garrison | Destroyed 7 combat bots 6121 | -7/Garrison | Triggered checkpoint 6149 | -7/Garrison | Destroyed 7 combat bots 6213 | -7/Garrison | Triggered checkpoint 6256 | -7/Garrison | Discovered new exit (range 10) 6446 | -7/Garrison | Garrison Relay disabled 6555 | -7/Garrison | Build established: Scavenger-Gunner 6566 | -7/Garrison | Discovered new exit (range 13) 6691 | -7/Garrison | Triggered checkpoint 6700 | -7/Garrison | Garrison Relay disabled 6920 | -7/Garrison | Triggered checkpoint 6922 | -7/Garrison | Triggered checkpoint 6969 | -7/Garrison | Discovered new exit (range 15) 7198 | -7/Garrison | Installed Relay Interface Framework 7552 | -7/Garrison | Expanded RIF knowledge: Command Fork 7609 | -7/Garrison | Entered Factory 7883 | -7/Factory | Repaired Arm. Wheel 7922 | -7/Factory | Repaired Imp. Grenade Launcher 8592 | -7/Factory | Discovered new exit (range 9) 8716 | -7/Factory | Build established: Bothacker-Gunner 8802 | -7/Factory | Identified exit to Lower Caves 8809 | -7/Factory | First assault squad dispatched 8898 | -7/Factory | Core integrity fell below 50% 8930 | -7/Factory | Lost 3 allies 8946 | -7/Factory | System corruption reached 10% 9025 | -7/Factory | Lost 7 parts (1p1n2u3w) 9072 | -7/Factory | Core integrity fell below 20% 9093 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 09033_ System corrupted: Component data lost. 09040_ Penetrated by Slug. 09049_ L5Z1Z QVYIUS//6XMZJW#AMN 09049_ Acquired 31 matter. 09056_ Acquired Adv. Assault Cannon. 09060_ Acquired Mic. Nuclear Core. 09068_ Subcomponent Replicator disabled. 09069_ System corrupted: Energy discharge (-51). 09069_ Arm. Wheel destroyed. 09071_ Slug penetrates Wall. 09076_ G-50 Soldier knocked back. 09077_ Slug penetrates Wall. 09081_ Penetrated by Slug. 09086_ G-47 Trooper destroyed. 09087_ Slug penetrates Subcomponent Replicator. 09087_ Critical hit (Destroy). 09087_ Adv. Assault Cannon destroyed. 09092_ Acquired 68 matter. 09093_ >DTSFB4/:2VM1RW9/HPG 09093_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????? ######???? | | ????????????????????????????????? # * ???? | | ???????????????##########???????? # ???? | | ???????????????# #??????? # ""??? | | ???????????????# """"" #??????? # """?? | | ???????????????# """"" ######## # """?" | | ???????????????# """ # # | | ???????????????# # # ! """ " | | ???????????????# """" %# # """ " | | ???????????????# """ " h # """ " | | ???????????????# "" %# # | | ???????????????# @%# ########! | | ???????????????########## ##?????# | | ???????????????????????# ##########+##### | | ???????????????????????# ! | | ???????#+#?????????????# | | ??????? ?????????????# " | | ??????? ?????????????# | | ??????? ?????????????# | | ??????? ?????????????# ################ | | ??????? ?????????????### ###??????????????? | | ???????# #???????????????# #????????????????? | | ???????# #???????????????# #????????????????? | | ???????# #???????????????# ########?????????? | | ???????# #???????????????# ## ########### | | ???????# #???????????????# ## | | ??###### ###?????????????# ## | | ??# ############### ## | | ??# + T # ## ########### | | ??# ###### # ### ##?????????? | | ??# ######????# # #?# #?????????#? | | ??# ??????????# # #?# #???????? #? | | ??# ???????????# + #?# #???????? #? | | ??# ????????????# """ # #?# #??????? #? | | ??#?????????????# """"" # #?# #??????? #? | | ????????????????# """"" # #?# #?????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Target Analysis 7 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 41% | -10/Materials Shield Generator | 26% | -8/Materials Arm. Wheel | 38% | -7/Factory Imp. Grenade Launcher | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PointyPointThruster Manual? 0 Play Time 01:26:19 Cumulative 58.2 hours Start 2025.09.13 @ 06:37:06 End 2025.09.13 @ 08:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 40 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7885fa2-2de5-43dd-904d-a6e41f8b6cd5