Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 00:56:10 Player: birdman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1034) 1034 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 4303 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 61 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Targeting Computer Heavy Laser Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Armored Wheel Improved Heat Sink Large Storage Unit Experimental Sensor Array Targeting Computer ECM Suite Light EM Pulse Cannon Particle Cannon Makeshift Shrapnel Gun Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . . 1 1 . . . Parts Attached 29 | 6 6 3 4 10 . . . Power 4 | 1 1 . 1 1 . . . Engine 4 | 1 1 . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 2 . 1 1 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 6 | 2 2 . 1 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 1 1 3 . . . Device 2 | . 1 . 1 . . . . Storage 3 | 1 . 1 . 1 . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 2 2 2 1 5 . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 2 1 1 4 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 8 | . . . . 5 . 3 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 2 | . . . . 1 . 1 . Weapon 4 | . . . . 3 . 1 . Highest Loss Streak 2 | . . . . 2 . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 91 69 42 5 Engine 10 | . 14 14 11 9 7 1 . Wheel 24 | . 28 28 33 25 15 8 . Device 8 | . 12 14 11 1 . . . Storage 10 | . 14 14 11 9 7 6 . Processor 2 | . . . . 6 7 6 . Protection 2 | . . . . 5 7 7 5 Ballistic Gun 23 | . 28 20 33 29 23 9 . Launcher 1 | . . . . 4 . . . Special Weapon 2 | . . 7 . . . . . Naked Turns 41 | . . . . . . . 41 Heaviest Build 42 | 11 20 35 38 42 39 39 2 Greatest Support 36 | 20 24 24 36 36 24 24 3 Greatest Overweight (x) 7 | . . 1 1 1 1 7 . Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 12 | 6 8 11 15 15 15 14 5 Most Carried 15 | 4 8 9 11 15 15 13 5 Average Carried 9 | 2 6 8 8 13 13 12 5 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 4 8 9 11 15 13 5 5 Class Distribution -------------------- 52% | Mutant 27% | Gunner 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1201 | 179 14 227 463 288 . . 30 Remotely . | . . . . . . . . Salvage Created 1074 | . 14 113 573 344 . . 30 Parts 73 | . 2 6 41 21 . . 3 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 31 | . . 3 16 11 . . 1 Melee 1 | . . . . . . . 1 Guns 26 | . . 3 16 7 . . . AOE 4 | . . . . 4 . . . Classes Destroyed 8 | . 1 2 1 4 . . . Hauler 1 | . . . . 1 . . . Operator 2 | . 1 . 1 . . . . Watcher 1 | . . . . 1 . . . Swarmer 12 | . . 1 7 3 . . 1 Grunt 11 | . . 2 7 2 . . . Duelist 1 | . . . . 1 . . . Sentry 4 | . . . 2 2 . . . Hunter 3 | . . . . 3 . . . Best Kill Streak 6 | . 1 2 4 6 . . 1 Combat Bots Only 6 | . . 2 4 6 . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 235 | . . 12 37 112 . 3 71 Missed 94 | . . 8 12 41 . . 33 Damage Taken 2151 | . 64 67 317 1003 . 141 559 Core 915 | . 19 13 33 150 . 141 559 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 16 | . . . . 16 . . . Core Remaining (%) 87 | 100 . 87 91 72 . . . Volleys Fired 99 | . 3 16 36 44 . . . Largest 4 | . 2 2 3 4 . . . Hottest 100 | . 46 100 69 92 . . . Shots Fired 233 | . 6 24 108 95 . . . Gun 206 | . 6 19 108 73 . . . Cannon . | . . . . . . . . Launcher 22 | . . . . 22 . . . Special 5 | . . 5 . . . . . Kinetic 206 | . 6 19 108 73 . . . Thermal 5 | . . 5 . . . . . Explosive 22 | . . . . 22 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 3 7 5 10 . . . Robot Miss Streak 5 | . 1 2 5 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 5 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 108 | . 4 11 47 46 . . . Core Hits 68 | . 1 6 22 38 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2217 | . 49 198 781 1153 . . 36 Guns 1518 | . 49 175 753 541 . . . Cannons . | . . . . . . . . Explosions 612 | . . . . 612 . . . Melee . | . . . . . . . . Ramming 87 | . . 23 28 . . . 36 Kinetic 1518 | . 49 175 753 541 . . . Thermal . | . . . . . . . . Explosive 612 | . . . . 612 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 Average Corruption 12 | . . . . . . 9 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 7 7 Message Errors 4 | . . . . . . 3 1 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 2 | . . . . . . 1 1 Misdirections 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 61 | . . 10 13 21 . . 17 Shots 1 | . . . . 1 . . . Rammed 12 | . . 3 3 . . . 6 Targets Rammed 12 | . . 3 3 . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 141 | . 8 120 74 127 . 141 . Average Temperature 31 | . 6 38 23 36 . 73 . Received Heat Transfer 243 | . . 33 90 99 . . 21 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 635 | . 35 117 593 635 188 85 155 Initial 188 | . . 13 9 165 188 65 45 Average 177 | . 14 36 323 388 188 73 60 Maximum Alert Level 2 | . . . 2 2 . . . Low Security (%) 65 | 100 100 100 26 11 100 100 100 Level 1 16 | . . . 39 38 . . . Level 2 17 | . . . 33 50 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 2 3 . . 2 Investigation 4 | . . . 1 2 . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 3 6 25 15 . 5 15 Peak Tracking Total 13 | . 2 3 4 6 . 5 13 Tactical Retreats 4 | . . 2 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 6 | . 1 . 1 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . 1 . . 2 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 69 | . . 69 38 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 40 | . . 11 29 . . . . Total Damage 518 | . . 121 397 . . . . Kills 6 | . . 2 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 2151 | 72 166 649 464 442 78 145 135 Spaces Moved 1880 | 75 159 569 336 279 68 137 257 Core 285 | 1 . . . . . 27 257 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1595 | 74 159 569 336 279 68 110 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 105 105 105 50 50 Average Speed 92 | 79 84 96 105 105 105 105 50 Slowest Speed 400 | 80 90 105 105 105 105 400 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 26 97 38 34 1 93 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 114 | . . 1 . 113 . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 113 | . . . . 113 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2138 | 84 190 639 387 361 78 136 263 Wait 77 | . 7 43 3 22 2 . . Move 1874 | 74 158 568 335 278 68 136 257 Hop . | . . . . . . . . Pick Up 28 | 4 8 3 5 5 3 . . Fast Attach 10 | 6 1 . . 3 . . . Attach 4 | . . . 2 2 . . . Detach . | . . . . . . . . Swap 15 | . 5 3 2 5 . . . Drop 19 | . 8 3 1 2 5 . . Fire 99 | . 3 16 36 44 . . . Melee . | . . . . . . . . Ram 12 | . . 3 3 . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Entered Mines 300 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 323 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 7) 451 | -10/Mines | Received a Mining Laser from a helpful Derelict 594 | -10/Mines | Learned Materials emergency access door positions 599 | -10/Mines | Learned location of Zion (-6) 817 | -10/Mines | Discovered new exit (range 12) 841 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 843 | -10/Mines | Found Prototype Device 888 | -10/Mines | Entered Materials 888 | -9/Materials | Accompanied by 2 allies 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 893 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1214 | -9/Materials | Discovered new exit (range 14) 1287 | -9/Materials | Build established: Skirmisher 1312 | -9/Materials | Discovered new exit (range 3) 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1678 | -8/Materials | Discovered new exit (range 16) 1718 | -8/Materials | Build established: Gunner 1752 | -8/Materials | First assault squad dispatched 1794 | -8/Materials | Entered Factory 1794 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1872 | -7/Factory | Sucked down chute 1872 | -7/Factory | Entered Waste 1881 | -7/Waste | Spotted C-40 Crusher 1887 | -7/Waste | EMP discharged 1888 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1902 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1955 | -7/Waste | Spotted C-40 Crusher 1987 | -7/Waste | EMP discharged 1987 | -7/Waste | System corruption reached 10% 1993 | -7/Waste | Spotted C-40 Crusher 2000 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2003 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2011 | -7/Waste | Discovered new exit (range 12) 2017 | -7/Waste | Entered Factory 2138 | -7/Factory | Core integrity fell below 50% 2150 | -7/Factory | Core integrity fell below 20% 2152 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02111_ System corrupted: Imp. Utility Shielding rejected. 02112_ Triggered Alarm Trap. 02112_ An alarm sounds. 02112_ ALERT: Alarm triggered, dispatching investigation squad. 02117_ C-30 ARC bursts open, deploying its payload. 02117_ S-27 Virus unfolds itself. 02122_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02126_ Slammed into K-01 Serf. 02129_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 02129_ U-05 Engineer lays Concrete. 02147_ Slammed into S-27 Virus. 02149_ S-27 Virus destroyed. [Achievement: Fist Fight] 02150_ Acquired 30 matter. 02151_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??# #????# = #??????????? # | | ??# [ #????# #?????????? !! # | | ??# #????# #????###### !! # | | ??# #????# ]]#????# + ! # | | ??# #????# ]!#????# # # | | ??# #????# #????# # # | | ??# #????# #????# #?###### | | ??# ########+##+########### #??????# | | ??# + ^ ######?# | | ??# ## #?# | | ??# ## """ # #?# | | ??# ## """ """ "Y" # #?# | | #########+####### """ """ " " # #?# | | """ """ # ### | | ############ # | | #??????????# """ """ """ # | | #??????????## """ """ """ # !! | | #???????????# """ """ """ # !! | | ### ####???????????# ## | | #?# #??????????????# ## | | ######?# #????????????### ###########+### | | ???????# #????????????# ######## / """ | | ???????# ######+####### # !=# """ | | ???????# s k # # """ | | ???????+ T # * # | | ???????? @s # !# | | ????????#######+####### s ss # / | | ??????????????????????# =s ## # ! # | | ??????????????????????####s##### # # #### | | ??????????????????????# [= #? # # # | | ??????????????????????#! "" #? ###### # ! | | ??????????????????????# [[ "" #?? ?????# # | | ??????????????????????#! [! T" #??????????# #= | | ??????????????????????# "" #??????????# # | | ??????????????????????# """ "" #??????????# # | | ??????????????????????# """Y #????????### #### | | ??????????????????????# """ !#????????# | | ??????????????????????# #????????# | | ??????????????????????###### ###????????# """ """ | | ????????????????????????????##??????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ """ | | ???????????????????????????????????????? """ """ | | ??????????????????????????????????????? """ """ | | ??????????????????????????????????????? ?? ? | | ?????????????????????????????????????????????| ? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????###?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed IntegratedResetShielding Manual? 0 Play Time 00:39:44 Cumulative 11.3 hours Start 2024.03.26 @ 00:17:16 End 2024.03.26 @ 00:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31efa47f-2fe6-4e9c-9e6f-75efbe34bb8d