Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 00:16:07 Player: Yuba Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (731) 731 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Compact Wheel Large Storage Unit Trap Scanner Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Kinecellerator Medium Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun Improved Assault Rifle Minigun Flak Cannon Grenade Launcher Missile Launcher Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Cooling System Huge Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Large Storage Unit Trap Scanner Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Kinecellerator Medium Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Arc Projector Arc Projector Improved Assault Rifle Flak Cannon Grenade Launcher Heavy Mace Heavy Mace Heavy Mace Heavy Mace [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Missile Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 14 12 14 Power 7 | 1 3 2 1 Engine 4 | 1 3 . . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 12 | 2 3 3 4 Treads 3 | . 2 1 . Leg 2 | 2 . . . Wheel 3 | . 1 2 . Hover 4 | . . . 4 Flight . | . . . . Utility 10 | 1 2 5 2 Device 4 | . . 3 1 Storage 3 | 1 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 3 6 2 7 Energy Gun 8 | 2 4 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon 4 | . 2 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . 4 . 14 Power 4 | . 2 . 2 Propulsion 6 | . 1 . 5 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 11 | . 2 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 91 82 Engine 4 | . 13 . . Core 6 | . . 10 8 Treads 7 | . 19 2 . Leg 1 | . 4 . . Wheel 7 | . 1 12 7 Hover 4 | . . . 14 Device 11 | . . 22 11 Storage 11 | . 14 10 9 Processor 9 | . 11 10 5 Protection 2 | . . . 7 Energy Gun 7 | . 18 1 . Launcher 11 | . . 20 15 Impact Weapon 3 | . 8 . 1 Naked Turns . | . . . . Heaviest Build 107 | 13 87 106 107 Greatest Support 40 | 20 40 26 36 Greatest Overweight (x) 30 | 2 8 9 30 Average Overweight (x) 4 | . 2 7 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 6 18 24 25 Most Carried 25 | 5 14 20 25 Average Carried 14 | 3 9 14 23 Final Capacity 25 | 8 25 25 25 Final Carried 21 | 4 10 19 21 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 878 | 125 269 209 275 Remotely . | . . . . Salvage Created 559 | . 317 15 227 Parts 37 | . 21 3 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 1 8 Melee 1 | . . . 1 Guns 2 | . 2 . . AOE 9 | . 1 1 7 Classes Destroyed 8 | . 4 2 2 Worker 1 | . . 1 . Builder 2 | . 1 . 1 Recycler 1 | . . . 1 Watcher 7 | . 3 1 3 Swarmer 5 | . 3 . 2 Grunt 7 | . 4 . 3 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 7 | . 3 2 7 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 227 | . 77 6 144 Missed 60 | . 18 2 40 Damage Taken 2590 | . 639 69 1882 Core 689 | . 117 7 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 83 | 100 53 98 . Volleys Fired 55 | . 28 4 23 Largest 2 | . 2 2 2 Hottest 110 | . 80 72 110 Shots Fired 100 | . 49 8 43 Gun 57 | . 49 . 8 Cannon . | . . . . Launcher 43 | . . 8 35 Special . | . . . . Kinetic . | . . . . Thermal 11 | . 11 . . Explosive 43 | . . 8 35 Electromagnetic 46 | . 38 . 8 Robot Hit Streak 11 | . 10 11 10 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 40 5 14 Core Hits 44 | . 11 4 29 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Smash 3 | . 3 . . Melee Attacks 11 | . 9 . 2 Impact 11 | . 9 . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . 1 . 1 Damage Inflicted 2382 | . 683 235 1464 Guns 495 | . 459 . 36 Cannons . | . . . . Explosions 1617 | . 81 220 1316 Melee 214 | . 143 . 71 Ramming 56 | . . 15 41 Kinetic . | . . . . Thermal 158 | . 158 . . Explosive 1536 | . . 220 1316 Electromagnetic 418 | . 382 . 36 Impact 214 | . 143 . 71 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 120 | . 83 . 37 Projectiles . | . . . . Explosions 35 | . 16 . 19 Melee 85 | . 67 . 18 Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . 34 7 70 Shots 3 | . 1 . 2 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 18 132 Average Temperature 65 | . 77 8 26 Received Heat Transfer 963 | . 225 9 729 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 5 | . 5 . . Impact Corruptions 6 | . 5 . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . 275 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 396 | . 168 101 396 Initial 42 | . . 18 42 Average 86 | . 76 53 152 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 73 Level 1 7 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 11 5 14 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 6 7 . Successful 9 | . 5 4 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1976 | 71 654 702 549 Spaces Moved 856 | 47 236 336 237 Core 20 | 18 . . 2 Treads 139 | . 139 . . Legs 82 | 29 53 . . Wheels 515 | . 44 336 135 Hover 100 | . . . 100 Flight . | . . . . Fastest Speed 50 | 50 120 95 150 Average Speed 191 | 108 216 188 186 Slowest Speed 1550 | 150 480 215 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 23 | 4 33 32 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . . 23 Terrain Destroyed 293 | . 9 47 237 Melee . | . . . . Projectile . | . . . . AOE 293 | . 9 47 237 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1073 | 67 316 396 294 Wait 2 | . 2 . . Move 852 | 46 235 335 236 Hop . | . . . . Pick Up 80 | 12 20 34 14 Fast Attach . | . . . . Attach 25 | 6 5 5 9 Detach 1 | . . 1 . Swap 22 | 1 9 7 5 Drop 23 | 2 9 9 3 Fire 55 | . 28 4 23 Melee 9 | . 8 . 1 Ram 3 | . . 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 17) 311 | -10/Materials | Build established: Mutant 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Repaired Huge Storage Unit 1030 | -9/Materials | Build established: Scavenger-Mutant 1419 | -9/Materials | Discovered new exit (range 3) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Propulsion x2 1606 | -8/Materials | Crushed by falling debris 1637 | -8/Materials | Lost 3 parts (1n1u1w) 1650 | -8/Materials | Discovered new exit (range 3) 1737 | -8/Materials | Build established: Mutant 1937 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Core integrity fell below 20% 1977 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. G-47 Trooper overheating. G-47 Trooper heat damages Lgt. Nuclear Core, Broken Aluminum Leg, Broken Aluminum Leg. K-01 Serf collects debris. G-47 Trooper overheating. G-47 Trooper heat damages core (-9). G-47 Trooper overheating. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. G-47 Trooper overheating. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. G-47 Trooper heat damages Broken Aluminum Leg. G-47 Trooper overheating. K-01 Serf collects debris. G-47 Trooper overheating. G-47 Trooper heat short circuits Unknown Energy Gun. K-01 Serf collects debris. 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