Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 08:30:07 Player: hanzu Result: Destroyed by as-15861 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (691) 691 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6450) 6450 TOTAL SCORE: 7716 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1450 Cogmind --------- Core Integrity 0/150 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (61) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (1) ------- Beamcaster > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Terrain Scanner Hacking Suite EM Pulse Gun EM Pulse Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Terrain Scanner Hacking Suite EM Pulse Gun EM Pulse Gun Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 16 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 6 2 Device 4 | . 2 2 Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 6 | . 5 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 6 3 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 4 | 1 7 12 Power 1 | . . 1 Propulsion . | . 1 . Utility 1 | . 3 5 Weapon . | . 1 3 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 4 | . 2 2 Propulsion 2 | . 2 . Utility 5 | . 2 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 13 14 Treads 27 | . 27 27 Device 3 | . 2 14 Storage 14 | . 14 14 Processor 11 | . 11 14 Energy Gun 16 | . 16 14 Ballistic Gun 9 | . 10 . Peak Build Rating 25 | 6 10 25 Average Rating 7 | 5 7 18 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 10 51 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 7 17 20 Most Carried 14 | 2 11 14 Average Carried 4 | 1 7 12 Final Capacity 20 | 8 20 20 Final Carried 12 | 2 9 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 750 | 198 513 39 Remotely . | . . . Salvage Created 1058 | . 948 110 Parts 65 | . 61 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 18 3 Guns 19 | . 16 3 AOE 2 | . 2 . Classes Destroyed 10 | . 9 1 Worker 1 | . 1 . Tunneler 2 | . 2 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 13 | . 11 2 Sentry 1 | . 1 . Assembled 1 | . . 1 Best Kill Streak 7 | . 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 143 | . 114 29 Missed 35 | . 32 3 Hits 108 | . 82 26 Melee 4 | . . 4 Projectile 104 | . 82 22 AOE 4 | . . 4 Critical Strikes 2 | . 2 . Damage Taken 1468 | . 959 509 Core 323 | . 187 136 Absorbed by Shields . | . . . Regen/Repaired (Parts) 17 | . 17 . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | . 89 24 Largest 2 | . 2 1 Hottest 80 | . 80 75 Shots Fired 197 | . 173 24 Gun 197 | . 173 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 101 | . 101 . Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 85 | . 72 13 Robot Hit Streak 14 | . 14 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | . 116 18 Core Hits 60 | . 50 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1858 | . 1569 289 Guns 1545 | . 1260 285 Cannons . | . . . Explosions 309 | . 309 . Melee . | . . . Ramming 4 | . . 4 Kinetic 564 | . 564 . Thermal 459 | . 309 150 Explosive . | . . . Electromagnetic 831 | . 696 135 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles . | . . . Explosions 18 | . 18 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 378 | . 201 378 Average Temperature 62 | . 38 150 Received Heat Transfer 454 | . 390 64 Effects 2 | . . 2 Shutdowns 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 783 | . 450 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 6 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | . 201 125 Initial 65 | . . 65 Average 48 | . 95 82 Influence Increases 755 | . 675 80 Destroy 0b10 Robot/C 400 | . 360 40 Destroy 0b10 Robot/NC 55 | . 55 . Destroy Leader 100 | . 90 10 Successful Hack 9 | . 9 . Destroy Structure 29 | . 29 . Lose Combat Pursuer 60 | . 30 30 Miscellaneous 102 | . 102 . Influence Decreases 710 | . 506 204 Entered New Map 104 | . . 104 Time Decay 516 | . 446 70 Lost Part 90 | . 60 30 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 25 20 Peak Tracking Total 13 | . 4 13 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 16 | . 16 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 92 | . 2 90 Good Acts 4 | . 4 . Bad Acts 6 | . 6 . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 219 | . 219 . Terrain 195 | . 195 . T.N.C. 24 | . 24 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3329 | 1617 1556 156 Spaces Moved 819 | 195 587 37 Core 6 | 6 . . Treads 813 | 189 587 37 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 199 | 156 211 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 23 95 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2334 | 1504 750 80 Wait 1333 | 1302 21 10 Move 817 | 194 586 37 Hop . | . . . Pick Up 25 | 2 20 3 Fast Attach 12 | 6 5 1 Attach 11 | . 9 2 Detach 2 | . 1 1 Swap 6 | . 5 1 Drop 12 | . 12 . Fire 113 | . 89 24 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 1618 | -11/Scrapyard | Entered Materials 1618 | -10/Materials | Discovered new exit (range 14) 1619 | -10/Materials | Build established: Mutant 1826 | -10/Materials | Repaired Terrain Scanner? 2238 | -10/Materials | Discovered new exit (range 16) 2255 | -10/Materials | Core integrity fell below 50% 2356 | -10/Materials | Discovered new exit (range 16) 2509 | -10/Materials | Discovered new exit (range 16) 2920 | -10/Materials | Discovered new exit (range 8) 2951 | -10/Materials | Prayed at D.C.S.S. Altar Unit 3009 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3035 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3043 | -10/Materials | X0-1V1 announced a LAN party 3082 | -10/Materials | X0-1V1 mutated your Weapon slot to Utility slot 3092 | -10/Materials | X0-1V1 sent you into danger 3174 | -10/Materials | Entered Mines 3177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3242 | -10/Mines | Assembled infested the area 3247 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3271 | -10/Mines | Core integrity fell below 20% 3272 | -10/Mines | X0-1V1 rescued you from certain death 3325 | -10/Mines | Learned Materials emergency access door positions 3330 | -10/Mines | Destroyed by as-15861 with Assembled Blade Last Messages --------------- 03272_ Lgt. Treads destroyed. 03272_ X0-1V1 feels like keeping you around a little longer. 03272_ Core integrity partially restored (67). The surroundings shift and blur. 03286_ EM Shotgun destroyed. 03295_ Destroyed Asb. Hover Unit. 03296_ as-82806 misfires. 03297_ Ranged accuracy returns to normal. 03302_ Overheating: System interference. 03302_ X0-1V1's Piety Tracker temporarily disabled. 03307_ Destroyed Asb. Heavy Rifle. 03308_ Power failure, Imp. Ion Engine shutdown. 03309_ as-82806 suffers critical hit (Burn). 03309_ as-82806 destroyed. 03320_ Acquired 19 matter. 03325_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 03329_ Lgt. Treads destroyed. 03330_ Slammed into as-63165. 03330_ X0-1V1 chortles! 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