Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 22:55:01 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (396) 396 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2987) 2987 TOTAL SCORE: 8443 Bonus ------- Pacifist 1987 Entered DSFs 1000 Cogmind --------- Core Integrity 561/1000 Matter 89/300 Energy 0/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Utility Shielding Improved Utility Shielding System Shield Advanced System Shield Advanced System Shield Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Heavy Pick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Sensor Array Advanced Signal Interpreter Improved Utility Shielding Improved Utility Shielding System Shield Advanced System Shield Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- Mini Grenade Launcher Heavy Pick > --- INVENTORY -------- Light Nuclear Core Light Fission Core Field Propulsion Drive Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Lance [Rating: 78] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 8 | . . 2 . 2 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 44 | 2 2 5 2 . 4 2 1 4 1 10 . 11 Power 4 | . . 1 . . . . . . . 1 . 2 Engine 1 | . . 1 . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 16 | . . 2 2 . 1 . 1 2 1 3 . 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 2 2 . 1 . 1 2 1 3 . 4 Utility 18 | . 1 2 . . 3 2 . 2 . 5 . 3 Device 5 | . . 1 . . . 1 . 1 . 1 . 1 Storage 1 | . . 1 . . . . . . . . . . Processor 3 | . 1 . . . . 1 . . . 1 . . Hackware 3 | . . . . . . . . 1 . 2 . . Protection 6 | . . . . . 3 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 6 | 2 1 . . . . . . . . 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . 8 . . . . . Parts Lost 16 | . 1 . . . . . . . 4 1 . 10 Power 1 | . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . . 1 1 . 6 Utility 3 | . . . . . . . . . 1 . . 2 Weapon 4 | . 1 . . . . . . . 2 . . 1 Highest Loss Streak 6 | . 1 . . . . . . . 4 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 36 72 81 . 80 91 93 100 84 87 88 81 Engine 3 | . . 8 9 . 7 6 6 6 6 1 . . Core 2 | . . . . . . . . . . 3 5 5 Flight 18 | . . 19 36 . 30 26 26 26 24 19 17 13 Device 4 | . . 2 . . . 6 6 7 4 4 5 6 Storage 5 | . . 8 9 . 7 6 6 6 6 5 5 5 Processor 10 | . 10 11 9 . 7 11 13 13 8 11 11 11 Hackware 9 | . . . . . . . . 4 6 15 17 17 Protection 11 | . . . . . 11 20 20 20 20 17 17 11 Ballistic Gun 4 | . 14 11 9 . 7 6 6 6 4 . . . Launcher 5 | . 8 11 9 . 7 6 6 6 2 4 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 26 | 3 3 10 10 10 19 20 20 21 20 26 25 26 Greatest Support 27 | 3 3 10 20 15 20 20 23 25 25 27 26 26 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 5 6 7 8 7 8 8 8 8 8 8 8 Average Carried 6 | 1 3 4 5 8 7 7 8 7 7 6 8 7 Final Capacity 8 | 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 6 7 8 7 8 8 7 7 8 8 5 Class Distribution -------------------- 47% | Hacker-Scout 42% | Sprinter 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Matter Collected 469 | 69 . 76 . . . . . . . 321 . 3 Remotely . | . . . . . . . . . . . . . Salvage Created 207 | . . . . . . . . . . 87 . 120 Parts 18 | . . . . . . . . . . 5 . 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 14 | . . . . . . . . . . 5 . 9 AOE 14 | . . . . . . . . . . 5 . 9 Classes Destroyed 3 | . . . . . . . . . . 2 . 1 Worker 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 Swarmer 14 | . . . . . . . . . . 5 . 9 Best Kill Streak 10 | . . . . . . . . . . 6 . 10 Combat Bots Only 9 | . . . . . . . . . . 5 . 9 Max Kills in Single Turn 4 | . . . . . . . . . . 4 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Damage Taken 2126 | . 202 145 . . . . . . 328 197 . 1254 Core 606 | . 115 39 . . . . . . 13 25 . 414 Absorbed by Shields 14 | . . . . . . . . . 14 . . . Redirected to Shielding 42 | . . . . . . . . . . . . 42 Core Remaining (%) 90 | 100 54 90 100 . 100 . . . 98 . . . Volleys Fired 12 | . . 3 . . . . . . . 3 . 6 Largest 1 | . . 1 . . . . . . . 1 . 1 Hottest 30 | . . 30 . . . . . . . 30 . 30 Shots Fired 12 | . . 3 . . . . . . . 3 . 6 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 3 . . . . . . . 3 . 6 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 12 | . . 3 . . . . . . . 3 . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . 1 . . Robot Miss Streak 1 | . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 . . Core Hits 21 | . . . . . . . . . . 8 . 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1090 | . . . . . . . . . . 398 . 692 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1090 | . . . . . . . . . . 398 . 692 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1090 | . . . . . . . . . . 398 . 692 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 18 18 18 . . 4 Average Corruption 7 | . . . . . . . 18 18 18 . . 2 Corruption Purged 3 | . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 2 . . . 2 Message Errors 3 | . . . . . . . 1 2 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . . 7 . 27 Projectiles . | . . . . . . . . . . . . . Explosions 34 | . . . . . . . . . . 7 . 27 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 113 | . 17 . . . . . . . . . . 113 Average Temperature 57 | . 17 . . . . . . . . . . 65 Received Heat Transfer 252 | . 135 72 . . . . . . . 27 . 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Peak Influence 436 | . 71 223 116 52 36 18 51 35 24 178 62 436 Initial 93 | . . 29 93 52 36 18 6 35 24 . 62 43 Average 104 | . 26 92 103 52 36 18 26 35 10 43 62 225 Maximum Alert Level 2 | . . 1 . . . . . . . . . 2 Low Security (%) 81 | 100 100 84 100 100 100 100 100 100 100 100 100 46 Level 1 13 | . . 15 . . . . . . . . . 36 Level 2 5 | . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . 3 . . . 1 . . 1 1 . 2 Investigation 4 | . . 1 . . . 1 . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 3 | . . 2 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Distress Signals 1 | . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 68 | . 8 13 5 . 1 . 6 . 3 6 5 21 Peak Tracking Total 9 | . 6 8 6 . 2 . 6 . 3 6 5 9 Tactical Retreats 6 | . 1 1 . . . . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Traps Triggered 6 | . . . . . . 1 . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Machines Accessed 13 | . 1 2 2 1 . 1 . 1 . 2 . 3 Terminals 11 | . 1 2 1 1 . 1 . 1 . 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Total Hacks 42 | . 4 9 2 1 . 4 . 2 . 7 . 13 Successful 15 | . 2 4 2 1 . . . 1 . 1 . 4 Failed 27 | . 2 5 . . . 4 . 1 . 6 . 9 Catastrophic 11 | . . 2 . . . 1 . . . 3 . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 4 9 . . . 1 . . . . . 7 Terminals 39 | . 4 9 1 1 . 4 . 2 . 5 . 13 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 2 . . Terminal Hacks 9 | . 1 2 1 1 . . . 1 . . . 3 Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . 1 . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . Terminal Index 3 | . 1 1 . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . 1 . . Unauthorized Hacks 4 | . 1 2 . . . . . . . . . 1 Terminals 4 | . 1 2 . . . . . . . . . 1 Botnet 4 | . 1 2 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 2 . . . 1 . . . 1 . 3 Full Trace Events 5 | . 1 2 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Turns Passed 827 | 16 67 99 44 2 15 55 24 41 27 150 29 258 Spaces Moved 2090 | 23 122 247 149 3 34 190 84 115 55 365 82 621 Core 169 | 23 122 24 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1921 | . . 223 149 3 34 190 84 115 55 365 82 621 Fastest Speed 26 | 50 50 32 26 29 26 26 26 27 29 29 35 34 Average Speed 33 | 50 50 33 26 29 26 26 26 28 29 32 35 36 Slowest Speed 50 | 50 50 50 26 29 26 26 27 29 34 35 35 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . 8 3 . . 1 . 1 1 4 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 29 28 24 . 43 9 84 6 87 12 78 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . . 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 10 | . . 10 . . . . . . . . . . Terrain Destroyed 74 | . . 28 . . . . . . . 13 . 33 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 74 | . . 28 . . . . . . . 13 . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Total 2173 | 26 126 250 150 4 37 195 85 120 65 389 81 645 Wait 1 | . . . . . . . . 1 . . . . Move 2033 | 22 121 232 142 3 33 188 83 112 52 357 81 607 Hop 23 | . . 6 3 . . 1 . 1 1 4 . 7 Pick Up 29 | 2 3 3 3 . . 3 . . 4 9 . 2 Fast Attach 18 | 2 2 2 . . 3 1 1 1 . 1 . 5 Attach 22 | . . 3 2 . 1 1 . 1 1 7 . 6 Detach 10 | . . 1 . 1 . . . 1 . 1 . 6 Swap 4 | . . . . . . . . 2 . 2 . . Drop 18 | . . . . . . 1 1 1 4 5 . 6 Fire 12 | . . 3 . . . . . . . 3 . 6 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 6) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Utility x2 152 | -9/Materials | Discovered new exit (range 18) 161 | -9/Materials | Identified exit to Materials 183 | -9/Materials | Entered another Materials area 183 | -8/Materials | Evolved 2 slots: Propulsion x2 195 | -8/Materials | Identified exit to Factory 209 | -8/Materials | Discovered new exit (range 5) 227 | -8/Materials | Entered Factory 227 | -7/Factory | Evolved 2 slots: Utility x2 229 | -7/Factory | Identified exit to DSF 229 | -7/Factory | Entered DSF 240 | -7/DSF | Discovered new exit (range 12) 244 | -7/DSF | Entered Factory 244 | -6/Factory | Evolved 2 slots: Utility x2 299 | -6/Factory | Sucked down chute 299 | -6/Factory | Entered Waste 300 | -6/Waste | Met a frightened Derelict 304 | -6/Waste | Spotted C-40 Crusher 307 | -6/Waste | Spotted C-40 Crusher 307 | -6/Waste | Spotted C-40 Crusher 308 | -6/Waste | Spotted C-40 Crusher 310 | -6/Waste | Spotted C-40 Crusher 314 | -6/Waste | EMP discharged 314 | -6/Waste | System corruption reached 10% 317 | -6/Waste | Spotted C-40 Crusher 319 | -6/Waste | Discovered new exit (range 14) 323 | -6/Waste | Entered Factory 354 | -6/Factory | Discovered new exit (range 14) 364 | -6/Factory | Identified exit to DSF 364 | -6/Factory | Entered DSF 382 | -6/DSF | Additional patrols routed to DSF 386 | -6/DSF | Discovered new exit (range 17) 391 | -6/DSF | Entered Factory 391 | -5/Factory | Evolved 2 slots: Utility x2 412 | -5/Factory | Build established: Sprinter 418 | -5/Factory | Lost 4 parts (1n1u2w) 442 | -5/Factory | Discovered new exit (range 13) 458 | -5/Factory | Identified exit to Upper Caves 541 | -5/Factory | Sucked down chute 541 | -5/Factory | Entered Waste 541 | -5/Waste | Spotted C-40 Crusher 544 | -5/Waste | Spotted C-40 Crusher 559 | -5/Waste | Spotted C-40 Crusher 560 | -5/Waste | Spotted C-40 Crusher 560 | -5/Waste | Spotted C-40 Crusher 564 | -5/Waste | Spotted C-40 Crusher 565 | -5/Waste | Discovered new exit (range 14) 569 | -5/Waste | Identified exit to Factory 570 | -5/Waste | Entered Factory 713 | -5/Factory | Destroyed 9 combat bots 716 | -5/Factory | Build established: Hacker-Scout 736 | -5/Factory | Lost 4 parts (2n2u) 828 | -5/Factory | Self-destructed Last Messages --------------- 00800_ Penetrated by Slug. 00804_ Nuclear Pulse Array destroyed. 00809_ Connecting with Terminal... 00809_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 00814_ Slug penetrates Wall. 00817_ Acquired VTOL Module. 00819_ Lgt. Nuclear Core destroyed. 00819_ Acquired Lgt. Nuclear Core. 00819_ Nuclear Pulse Array destroyed. 00820_ ALERT: Rogue bot located, Programmers report to Factory Zone 2E. 00821_ Dropped Fission Core. 00822_ VTOL Module destroyed. 00822_ Mni. Grenade Launcher destroyed. 00823_ Dropped Sml. Storage Unit. 00824_ Dropped Lgt. Nuclear Core. 00824_ Dropped Adv. Signal Interpreter. 00825_ Dropped Lgt. Fission Core. 00828_ Penetrated by Slug. 00828_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????###########???? | | ????????????????????????# %![s !#???? | | ????????????????????????#!s*! #???? | | ????????????????????##### !**][ #???? | | ????????????????????#= #s s][ #???? | | ????????????????????# /@ ! #???? | | ????????????????????# # #???? | | ????????????????????## ##Y #???? | | ?????????????????????# ## #???? | | ????????????????????## #;#p########???? | | ??????????????????# #????????? | | ???????????????????# #????????? | | #???????????????????# #????????? | | #???????????????????# ##+#+#######??? | | #??????????????????## ## ! #??? | | #??????????????????# # #??? | | #??????????????##### #"" """ #??? | | #??????????????# #"" """ #??? | | ###????+#??????# ### #"T """ #??? | | ##### #####??????# #"" #??? | | ???????### ###"" #??? | | #?????????# #?# #??? | | #?????????# #?###########??? | | #?????????# #??????????????? | | #?????????# #??????????????? | | #?????????# #??????????????? | | #????????## #######????????? | | ? ## #????????# """" #????????? | | ???# #?######## ""R"" #????????? | | #### #?# + "" "" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 206 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 64 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorDisruptorMegatreads Manual? 0 Play Time 00:28:54 Cumulative 166.3 hours Start 2022.05.02 @ 22:25:53 End 2022.05.02 @ 22:55:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 273 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 899db86b-b08d-4a85-b4df-2b60cef070fa