Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 01:34:22 Player: ktur Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (260) 1300 Value Destroyed (13397) 13397 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (11733) 11733 TOTAL SCORE: 38650 Bonus ------- High Alert Combat Kills 1455 Follower Combat Kills 484 Forged Quantum Companion 2000 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 422 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -228 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (18) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Launcher Guidance Computer Core Analyzer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (5) ---- Transdimensional Reconstructor Multirail Z-bomb Delivery System RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Gravity Neutralizer Surveybot 17 Chip Core Analyzer Improved Transmission Jammer Experimental ECM Suite Layered Medium Armor Plating Experimental Focal Shield Hacking Suite Improved System Shield Authchip [Device] > --- WEAPON ----------- Z-bomb Delivery System Quantum Companion > --- INVENTORY -------- Dimensional Node Initializer Transdimensional Reconstructor CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Utility 11 | . . . 1 . . . 4 . . . . . . . . . . . . . 2 . . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 7 7 6 3 25 1 10 8 2 6 . 2 3 . 29 . 9 . 1 5 2 8 4 8 16 4 9 21 15 29 17 13 Power 39 | 1 1 1 1 . . 1 1 . 2 . 1 . . 5 . 3 . . 1 1 1 . 3 2 2 2 . . 7 2 1 Engine 10 | 1 1 . 1 . . . . . 1 . 1 . . 2 . 1 . . . . . . . 2 . . . . . . . Core 14 | . . 1 . . . 1 1 . 1 . . . . 3 . 2 . . . 1 1 . 3 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . 7 2 1 Propulsion 88 | 2 . 3 . 7 . 5 2 . 1 . . . . 6 . 2 . 1 . 1 3 . 5 5 . 2 9 8 15 4 7 Treads 16 | 2 . 1 . 6 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 3 2 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 1 4 Flight 38 | . . . . 1 . 3 2 . 1 . . . . 6 . 2 . 1 . 1 3 . 4 5 . 2 5 2 . . . Utility 108 | 2 1 . . 6 1 3 5 2 3 . 1 3 . 16 . 4 . . 4 . 4 4 . 6 2 5 9 7 5 11 4 Device 48 | 1 . . . 1 . 1 2 1 1 . 1 1 . 7 . 1 . . 1 . 1 2 . 4 2 2 7 3 3 4 2 Storage 5 | 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 20 | . . . . . . . 1 1 . . . 1 . 5 . . . . . . . 1 . 1 . 1 . 2 2 5 . Hackware 9 | . . . . . . . . . . . . . . 1 . 2 . . 1 . 2 1 . . . . 1 . . 1 . Protection 26 | . . . . 4 1 1 2 . 2 . . 1 . 3 . 1 . . 1 . 1 . . 1 . 2 1 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 5 2 2 12 . 1 . . . . . . . 2 . . . . . . . . . 3 . . 3 . 2 . 1 Energy Gun 6 | 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Ballistic Gun 15 | 1 3 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 6 . 1 . . 1 . . . . 3 . . . . 3 . . . . 6 . 1 9 1 5 1 . Parts Lost 133 | . 1 5 . 1 . . . . . 2 . . 3 10 . 4 . 4 . 2 11 . 9 . 1 3 19 1 32 4 21 Power 23 | . 1 1 . . . . . . . 1 . . 1 2 . 1 . 2 . 1 2 . 1 . . 1 1 . 5 . 3 Propulsion 50 | . . 2 . . . . . . . . . . . 2 . 2 . 2 . 1 3 . 6 . . . 8 . 15 . 9 Utility 57 | . . . . 1 . . . . . 1 . . 2 6 . 1 . . . . 6 . 2 . 1 2 10 1 12 4 8 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 2 . 1 . . . . . 1 . . 2 5 . 2 . 3 . 2 7 . 9 . 1 2 4 1 8 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 95 66 98 99 66 77 84 91 85 80 89 83 78 82 81 82 67 66 73 60 52 64 59 88 83 60 41 61 34 46 Engine 4 | . 14 . 3 11 11 3 . . . . . 6 4 3 . 1 . . . . . . . 5 5 2 . . . . . Core 1 | . . 12 . . . . 6 6 5 2 . . . 2 5 5 11 2 . 2 3 . 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 4 5 4 . 5 2 5 Treads 9 | . 28 25 . 28 33 11 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 21 . 1 Flight 11 | . . . . . . 18 33 33 33 33 33 33 33 28 29 28 29 23 23 20 14 15 17 7 26 23 12 6 . . . Device 7 | . 14 14 11 7 . 3 14 20 24 16 13 13 10 5 5 6 . . . . 3 6 6 4 14 15 13 8 7 5 10 Storage 4 | . 14 14 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 10 13 13 13 16 20 20 29 19 17 17 17 17 11 13 15 17 15 16 6 11 18 11 14 Hackware 2 | . . . . . . . . . . . . . . 1 . 3 5 5 5 11 10 6 10 10 10 9 12 4 . 1 3 Protection 7 | . . . . 14 22 12 13 6 6 13 13 13 8 7 5 6 11 11 11 11 9 5 3 2 5 4 3 4 . . 2 Ballistic Gun 6 | . 20 23 14 21 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Peak Build Rating 159 | 7 8 10 12 24 23 31 46 55 61 59 54 58 57 77 73 77 74 74 76 76 84 69 81 112 122 146 159 116 147 155 153 Average Rating 54 | 5 7 9 9 22 22 18 42 52 58 54 50 54 52 65 73 73 74 64 65 70 66 58 63 71 118 140 100 74 110 110 110 On Entrance 56 | . 7 8 7 12 23 14 31 46 55 59 51 53 57 47 73 73 74 74 61 76 62 48 69 47 112 122 138 26 113 29 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 30 30 34 61 61 54 25 25 26 26 23 23 23 31 16 24 23 23 27 27 20 8 18 20 34 42 42 22 37 46 38 Greatest Support 180 | 40 40 40 26 63 60 60 25 25 26 26 26 26 26 35 35 36 36 36 33 33 27 17 29 44 38 51 128 70 105 180 180 Greatest Overweight (x) 7 | . . 7 1 1 1 3 1 . . . . . . 1 . . . . . . . . . 1 . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 13 15 15 18 20 17 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 13 15 15 20 20 20 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 3 9 14 14 18 19 13 5 4 4 5 5 5 5 4 5 4 5 5 4 5 5 5 4 4 5 5 4 5 4 5 4 Final Capacity 20 | 8 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 13 15 15 20 20 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Mutant 18% | Sprinter 5% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 4134 | 282 308 242 53 723 55 280 71 . 141 10 20 30 . 299 . 114 20 38 47 41 50 49 71 160 40 50 222 145 256 170 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15902 | 99 360 231 . 960 99 . 71 . 280 165 78 60 85 1750 . 685 . 360 451 113 613 64 445 194 213 182 2059 343 2939 1517 1486 Parts 711 | 9 19 19 . 72 6 . 3 . 16 7 3 1 1 77 . 38 . 11 8 8 20 4 20 6 13 12 81 18 115 59 65 Haulers Intercepted 12 | . . . . 3 . . . . . . . . . 4 . 2 . . . . . . . . . . 1 1 . 1 . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 4 3 1 1 . . . . 11 4 7 . . 12 . 11 . . . . . . Prevented 7 | . . . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 205 | . 10 7 . 22 1 . 1 . 2 5 1 . 2 23 . 5 . 6 . 2 9 1 8 3 3 2 22 3 36 17 14 Melee 146 | . . . . . . . 1 . 2 5 1 . 2 23 . 5 . 6 . 2 4 1 7 2 3 2 20 3 33 11 13 Guns 38 | . 8 7 . 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 2 . 2 6 1 AOE 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 1 4 . . 4 1 . . . . 1 1 . . 2 . 2 . . . . 1 . . . . . 3 . 2 . . Worker 12 | . . . . 1 . . . . . . . . . 3 . 3 . . . . . . . . . . . . 4 1 . Builder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . 3 . . . . . . . . . 4 . 2 . . . . . . . . . . 1 1 . 1 . Recycler 6 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Watcher 11 | . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 1 . 1 1 1 Swarmer 38 | . 2 3 . 6 . . . . . 4 . . 1 6 . 5 . . . . 3 . 5 . . . 3 . . . . Grunt 94 | . 8 4 . 10 . . . . 1 . 1 . 1 12 . . . 6 . . 4 . 3 2 . . 9 1 22 10 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 18 | . . . . 6 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . 6 1 . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 14 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 2 . 1 . . . 6 Programmer 26 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 2 . 1 12 2 5 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrapoid 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 4 . 8 1 . 1 . 2 3 2 . 1 5 . 5 . 6 . 2 8 1 5 1 2 1 7 2 13 8 3 Combat Bots Only 12 | . 4 4 . 7 1 . 1 . 1 3 1 . 1 4 . 2 . 6 . 2 7 1 5 1 2 1 5 1 12 8 3 Max Kills in Single Turn 2 | 1 1 2 . 2 1 . 1 . 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 . 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1581 | . 48 33 . 59 4 . 45 . 42 40 38 . 12 141 . 60 . 25 . 14 100 . 52 10 26 37 176 16 268 145 190 Missed 540 | . 15 6 . 12 . . 18 . 20 19 26 . 5 46 . 30 . 12 . 1 50 . 17 5 7 16 64 8 74 45 44 Deflected 30 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 3 1 9 8 5 Damage Taken 22238 | . 407 446 . 478 62 . 209 . 198 267 107 . 132 1574 . 462 . 302 . 273 1002 . 651 173 160 306 2503 199 4381 2182 5764 Core 5756 | . 28 114 . 43 . . 17 . 24 27 39 . 52 421 . 128 . 68 . 44 417 . 301 85 29 20 891 56 1331 202 1419 Absorbed by Shields 740 | . . . . 90 . . . . . . . . . 285 . 54 . . . . . . . . 61 100 36 . . . 114 Redirected to Shielding 195 | . . . . . . . . . . . . . 11 17 . . . . . 13 . . . . . . . . 154 . . Ignored by Resistances 625 | . . . . . . . . . . . . . . . . . . . . . 79 . 33 6 103 32 372 . . . . Regen/Repaired (Parts) 174 | . . . . . . . . . 28 . . . . 81 . 17 . . . . . . . . . 3 . . 45 . . Core Remaining (%) 50 | 100 . 43 . . . 89 . . . . . . 81 . . . . . . 33 . . . . 27 . 29 . 4 . . Volleys Fired 131 | 4 33 23 4 61 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hottest 100 | 60 100 60 60 38 38 . . . . . . . . . . . . . . . . . . 100 . . . . . . . Shots Fired 253 | 8 62 41 8 123 10 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Gun 248 | 8 58 41 8 123 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 226 | 4 46 39 4 123 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 24 | 4 14 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 21 | 2 9 8 9 21 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | 1 2 3 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 47 | . . . . . . . . . . . . . . . . . . . . . 6 . 5 2 . . 12 . 6 12 4 Shots Hit Robots 740 | 4 44 30 5 89 8 . 7 . 13 15 2 1 5 100 . 25 . 17 11 5 23 2 15 6 7 7 58 11 120 37 73 Core Hits 339 | 4 22 13 1 35 2 . 1 . 6 6 1 1 3 38 . 12 . 7 4 2 9 . 9 3 5 3 34 5 58 26 29 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . . . . . . . . . 2 . . . 2 . . . 2 . . . . . . . . . . 16 2 2 Melee Attacks 774 | . . . . 1 . . 7 . 24 17 4 2 8 113 . 37 2 23 11 8 30 3 25 10 12 17 94 14 170 56 86 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 773 | . . . . . . . 7 . 24 17 4 2 8 113 . 37 2 23 11 8 30 3 25 10 12 17 94 14 170 56 86 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . . 1 . 1 . . 9 . 9 . 2 . . 4 2 . . 1 1 5 1 5 5 4 Combat Hostiles 13 | . . . . . . . . . . . . . . 1 . . . 2 . . 2 2 . . 1 . 1 . 1 1 2 Follow-up Attacks 27 | . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . 1 . . 4 . 7 5 5 Damage Inflicted 44791 | 48 625 402 73 1719 187 . 271 . 633 666 138 94 218 5026 . 1577 . 886 948 235 2184 295 1430 524 494 498 4880 756 8298 3854 7832 Guns 2894 | 48 542 385 73 1675 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4057 | . . . . . . . . . . . . . . . . . . . . . 554 . 430 173 . . 1040 . 515 983 362 Explosions 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 37680 | . . . . . . . 271 . 633 666 138 94 218 5026 . 1577 . 886 948 235 1630 295 1000 351 494 498 3840 756 7783 2871 7470 Ramming 100 | . 23 17 . 44 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2706 | 27 420 362 51 1675 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 188 | 21 122 23 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37680 | . . . . . . . 271 . 633 666 138 94 218 5026 . 1577 . 886 948 235 1630 295 1000 351 494 498 3840 756 7783 2871 7470 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 4057 | . . . . . . . . . . . . . . . . . . . . . 554 . 430 173 . . 1040 . 515 983 362 Highest Corruption 37 | . 3 3 . 2 2 . . . . 2 2 2 . 6 13 13 13 13 13 14 1 1 1 1 . 1 4 . 37 7 26 Average Corruption 5 | . 2 3 . 1 2 . . . . 2 2 2 . 5 6 13 13 13 13 13 1 1 1 1 . 1 3 . 7 6 12 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . 4 10 . 17 11 . . . . 2 1 . . 19 1 11 4 11 2 6 . 1 . 1 . . 5 . 7 2 21 Message Errors 36 | . . 3 . 5 5 . . . . 2 . . . 4 . 2 2 3 . 2 . . . . . . . . 3 1 4 Matter Fused 36 | . 1 2 . 4 3 . . . . . . . . 3 . 5 1 4 1 1 . 1 . . . . 2 . 1 . 7 Heat Flow Errors 12 | . 1 2 . 2 . . . . . . . . . 3 . . . . 1 1 . . . 1 . . . . . . 1 Energy Discharges 16 | . . 1 . 3 2 . . . . . 1 . . 2 1 1 1 . . 1 . . . . . . . . 1 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . 1 1 . 2 1 . . . . . . . . 2 . 2 . 1 . . . . . . . . 1 . 2 1 4 Data Loss (major) 6 | . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 2 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3664 | . . . . . . . 7 . . 67 42 . 5 343 . 256 . . 321 . 193 65 182 32 27 151 446 16 620 114 777 Projectiles 329 | . . . . . . . . . . . . . . . . . . . . . 27 . 5 . . . 180 . 80 . 37 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3335 | . . . . . . . 7 . . 67 42 . 5 343 . 256 . . 321 . 166 65 177 32 27 151 266 16 540 114 740 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . 4 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 5 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 161 262 . 217 9 . 66 2 5 . . . . 272 . 18 . 244 134 102 3 . 20 137 . 6 55 22 . . 344 Average Temperature 47 | . 23 83 . 58 9 . 21 1 1 . . . . 70 . 12 . 126 66 64 2 . 8 35 . 6 22 13 . . 164 Received Heat Transfer 3226 | . 198 138 . 172 18 . 66 . 66 . 45 . 36 381 . 54 . 117 . . 166 . 93 41 . 6 373 9 333 342 572 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . 1 . . . . . . . . . 9 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Heat Transferred 425 | 50 275 50 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 984 | 20 255 110 35 493 357 . 45 30 415 . . . . 725 268 984 . . . . 424 . . . . 119 426 323 625 856 715 Initial 547 | . 13 69 35 14 156 . . 15 21 . . . . 50 253 187 . . . . 18 . . . . 47 55 228 181 295 547 Average 263 | 7 117 94 35 218 174 . 20 22 169 . . . . 282 256 519 . . . . 111 . . . . 75 290 272 308 583 607 Maximum Alert Level 3 | . 1 . . 2 1 . . . 2 . . . . 3 1 3 . . . . 2 . . . . . 2 1 2 3 3 Low Security (%) 48 | 100 89 100 100 56 60 . 100 100 75 . . . . 29 . 2 . . . . 80 . . . . 100 17 . 28 . . Level 1 27 | . 10 . . 24 39 . . . 14 . . . . 48 100 46 . . . . 16 . . . . . 72 100 45 12 . Level 2 19 | . . . . 18 . . . . 9 . . . . 20 . 6 . . . . 3 . . . . . 10 . 25 67 89 Level 3 3 | . . . . . . . . . . . . . . 1 . 44 . . . . . . . . . . . . . 19 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . . 2 . . . . 5 . . . . 13 . 6 . 1 . . 3 . . . . 1 5 . 10 4 4 Investigation 25 | . 1 . . 1 . . . . 3 . . . . 8 . 3 . . . . 2 . . . . 1 2 . 4 . . Extermination 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . 1 Reinforcement 15 | . 2 . . 1 . . . . 1 . . . . 3 . . . . . . 1 . . . . . 2 . 2 1 2 Assault 8 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 3 1 Garrison 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 20 | . 4 . . 2 . . 1 . 1 . . . . 3 . 2 . . . . 1 . . 2 . . 1 . 1 2 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Times Spotted 395 | . 23 7 1 34 2 . 2 4 7 7 7 . 8 46 1 30 . 13 . 2 22 . 11 22 2 4 42 3 49 27 19 Peak Tracking Total 11 | . 5 4 1 5 1 . 2 4 4 4 4 . 4 10 1 11 . 11 . 2 11 . 5 9 2 1 7 1 9 8 4 Tactical Retreats 34 | . 1 . . 1 . . . . 2 1 2 . 2 4 . 3 . 3 . . 4 . 1 . . . 2 . 2 5 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 15 | . 2 2 . 5 . . 1 . 1 . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 11 . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 19 | . . . . 3 . . . . 1 1 . . . 1 . 4 . . . . . . 1 1 . . 5 . 1 1 . Max in Single Turn 1 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 1 . . 1 . 1 1 . Garrison Access 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 81 | . 2 1 1 8 8 4 . . 7 . 1 1 . 12 . 4 1 . 4 . 3 . . 2 . 2 7 . 5 7 1 Terminals 37 | . 1 . 1 8 2 . . . 4 . . . . 3 . 1 . . . . 1 . . . . 1 5 . 3 6 1 Fabricators 9 | . . . . . . . . . 1 . . . . 4 . 1 . . . . 2 . . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 2 . . Recycling Units 10 | . 1 . . . 6 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . Total Hacks 196 | . 4 1 2 13 9 33 . . 18 . 1 2 . 30 . 10 1 . 17 . 7 . . 2 . 3 20 . 11 11 1 Successful 126 | . 1 1 1 8 8 33 . . 10 . 1 2 . 10 . 7 1 . 17 . 2 . . 2 . 2 13 . 2 4 1 Failed 70 | . 3 . 1 5 1 . . . 8 . . . . 20 . 3 . . . . 5 . . . . 1 7 . 9 7 . Catastrophic 19 | . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . 4 . 4 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 4 . . 8 7 . . . 6 . . . . 16 . 5 . . . . 5 . . . . 3 15 . 9 . . Terminals 81 | . 3 . 2 13 2 . . . 9 . . . . 8 . 2 . . . . 4 . . . . 2 17 . 8 10 1 Fabricators 26 | . . . . . . . . . 5 . . . . 11 . 5 . . . . 3 . . . . . 2 . . . . Repair Stations 12 | . . . . . . . . . 3 . . . . 3 . 2 . . . . . . . . . 1 . . 3 . . Recycling Units 13 | . 1 . . . 7 . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 . Terminal Hacks 79 | . . 1 1 5 2 33 . . 3 . 1 2 . . . 1 1 . 17 . . . . 2 . . 4 . 1 4 1 Record 29 | . . . . . . 24 . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 8 | . . . . . 1 . . . 1 . . 2 . . . . . . 4 . . . . . . . . . . . . Robot Analysis 12 | . . . . . . 8 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Open Door 15 | . . 1 . 5 . 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . . . 3 1 Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . . . . . . 2 . . . . 5 . 3 . . . . 1 . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 8 | . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 29 | . 1 . . 3 6 . . . 2 . . . . 3 . 3 . . . . 1 . . . . 2 7 . 1 . . Terminals 10 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Botnet 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricators 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . 1 . . Patch 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . Recycling Units 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 1 6 1 . . . 5 . . . . 11 . 3 . . . . 2 . . . . 1 4 . 4 6 1 Full Trace Events 12 | . . . . . . . . . 2 . . . . 5 . . . . . . 1 . . . . . 1 . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . 1 . . 13 . . . . . . 4 . . . . . . . 4 . . . . Parts Built 6 | . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 162 | . . . . . . . . . 36 . . . . 84 . 42 . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 6 . . . . 8 . 8 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 86 | . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 25 | . . 3 . 10 . . . . . . . . . 5 1 5 . . . . . . . . . . 1 . . . . Largest Group 10 | . . 3 3 10 3 3 . . . . . . . 5 1 5 . . . . . . . . . . 1 . . . . Highest-Rated Group 238 | . . 40 40 88 24 24 . . . . . . . 238 31 235 . . . . . . . . . . 10 . . . . Highest-Rated Ally 50 | . . 16 16 16 8 8 . . . . . . . 50 31 47 . . . . . . . . . . 10 . . . . Total Orders 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . 1 70 11 . . . . . . . . 59 . 68 . . . . . . . . . . . . . . . Total Damage 4133 | . . . 14 570 79 . . . . . . . . 1756 . 1714 . . . . . . . . . . . . . . . Kills 32 | . . . . 8 2 . . . . . . . . 8 . 14 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 12 | . . . . . . 8 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . 1 1 . . . 3 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 12877 | 160 681 645 128 1450 724 1929 93 32 329 211 146 227 146 752 17 318 101 215 92 104 210 133 162 696 230 184 549 174 887 556 596 Spaces Moved 14083 | 86 332 359 116 687 298 1526 133 87 455 320 246 790 309 1083 64 639 341 394 154 225 356 373 346 978 368 397 698 164 723 689 347 Core 1204 | 5 . 1 . . . . . . . . . . . . . . . . . . . . 50 426 . . 45 22 30 595 30 Treads 2028 | 81 332 320 . 568 298 407 . . . . . . . . . . . . . . . . . . . . 15 . . . 7 Legs 428 | . . . . . . . . . . . . . . . . . . . . . . . 1 89 . . . . 16 94 228 Wheels 273 | . . 38 116 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 798 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 23 677 . 82 Flight 9352 | . . . . . . 1119 133 87 455 320 246 790 309 1083 64 639 341 394 154 225 356 373 295 447 368 397 638 119 . . . Fastest Speed 18 | 50 160 90 90 105 160 34 28 28 27 27 27 27 27 26 26 26 28 28 34 34 28 32 20 18 25 25 27 40 36 50 50 Average Speed 64 | 153 160 153 94 172 234 124 29 28 27 27 28 27 28 27 26 26 28 32 34 35 36 32 26 50 25 26 36 56 43 62 111 Slowest Speed 400 | 160 160 400 105 240 240 244 101 28 28 29 29 27 34 120 26 29 28 34 34 39 39 32 120 120 25 27 160 160 150 140 160 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 1 . . 1 6 . 3 . . . . . . . 1 . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 47 76 11 90 64 82 5 71 16 47 31 83 52 34 71 24 56 59 60 47 10 63 54 93 67 13 78 2 43 21 15 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 18 | . 1 . . . 6 5 . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . . 1 . . 1 1 . . 1 . . . 1 . . . . . 1 1 1 . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . . 1 1 . . . . . 1 1 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 23 | . . 2 . . . 7 . . . . 1 5 . . . . 1 1 . 2 . 2 . . 2 . . . . . . Spaces Dug 73 | . 2 . . . . . . . 8 . 2 . 3 8 . 3 2 4 . 2 3 1 3 . 1 5 11 1 5 7 2 Terrain Destroyed 93 | . 19 . . 2 . . . . 8 . 2 . 3 8 . 3 2 4 . 2 3 1 3 1 1 5 11 1 5 7 2 Melee 71 | . . . . . . . . . 8 . 2 . 3 8 . 3 2 4 . 2 3 1 3 . 1 5 11 1 5 7 2 Projectile 5 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AOE 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 16659 | 104 410 409 125 845 312 1565 178 93 620 416 315 799 353 1381 63 735 342 448 175 234 396 379 388 1168 488 451 866 226 1112 770 493 Wait 1205 | . 26 13 . 10 . . 24 3 128 81 60 3 38 146 . 50 . 32 . . 1 . 4 145 102 23 38 33 182 11 52 Move 14031 | 85 331 358 115 686 297 1525 133 86 454 317 245 789 306 1074 63 632 340 393 153 224 355 372 345 975 367 396 695 163 722 688 347 Hop 10 | . . . . . . . . . . 1 . . 1 3 . 3 . . . . . . . 1 . . 1 . . . . Pick Up 74 | 8 7 6 1 19 . 14 . 1 2 . 1 . . 3 . 2 . . 2 . 1 . 1 2 . . 1 . 3 . . Fast Attach 228 | 4 1 2 2 16 . 9 4 1 6 . 2 3 . 25 . 7 . 1 4 2 8 4 7 15 4 8 21 15 28 17 12 Attach 26 | 3 1 4 1 2 . 1 4 1 . . . . . 2 . 2 . . 2 . . . . 1 . . . . 1 . 1 Detach 11 | . 1 . 1 5 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Swap 18 | . 5 . . 7 1 . . . . . . . . 2 . . . . . . . . 1 . . 1 . . 1 . . Drop 155 | . . . 1 30 3 16 6 1 6 . 2 2 . 14 . 4 . . 3 . 2 . 5 18 3 6 17 1 12 3 . Fire 131 | 4 33 23 4 61 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee 747 | . . . . 1 . . 7 . 24 17 4 2 8 112 . 35 2 22 11 8 29 3 25 9 12 17 90 14 163 51 81 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 5 3 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Entered Mines 925 | -10/Mines | Found a hidden stash of uninstalled traps 1318 | -10/Mines | Discovered new exit (range 9) 1338 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1415 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1434 | -10/Mines | Core integrity fell below 50% 1487 | -10/Mines | Entered Materials 1487 | -9/Materials | Accompanied by 3 allies 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Identified exit to Storage 1514 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Entered Storage 1615 | -9/Storage | Accompanied by 3 allies 2211 | -9/Storage | Discovered new exit (range 9) 2359 | -9/Storage | Destroyed 7 combat bots 2572 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2686 | -9/Storage | Lost 5 allies 2804 | -9/Storage | Found Prototype Launcher 2804 | -9/Storage | Identified Gui. Missile Launcher 2954 | -9/Storage | Build established: Scavenger-Mutant 3055 | -9/Storage | Used back door to open Recycling access 3055 | -9/Storage | Discovered new exit (range 5) 3065 | -9/Storage | Entered Recycling 3065 | -9/Recycling | Accompanied by 3 allies 3683 | -9/Recycling | Discovered new exit (range 8) 3741 | -9/Recycling | Scanned before Scraplab entrance 3774 | -9/Recycling | Entered Scraplab 3787 | -9/Recycling | Discovered new exit (range 2) 3789 | -9/Recycling | Entered Scraptown 3789 | -9/Scraptown | Accompanied by 3 allies 3789 | -9/Scraptown | System corruption cleaned by C-Scrubber 3837 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3900 | -9/Scraptown | Visited UFD Registry 3900 | -9/Scraptown | Registered with UFD as "Gearfunk" 3957 | -9/Scraptown | Visited Comm Corps 3975 | -9/Scraptown | Visited Cave Peace 3997 | -9/Scraptown | Visited Cyclists 4009 | -9/Scraptown | Entered Cyclist Reading Room 4135 | -9/Scraptown | Visited Junk Repository 4178 | -9/Scraptown | Visited The Evicted 4207 | -9/Scraptown | Visited Bundlers 4377 | -9/Scraptown | Visited Cartography Club 4469 | -9/Scraptown | Found Surveybot 17 Chip 4489 | -9/Scraptown | Found Deep Structural Scanner 4494 | -9/Scraptown | Learned location of Recycling (-9) 4494 | -9/Scraptown | Learned location of Hub_04(d) (-4) 4494 | -9/Scraptown | Learned 8 Materials zone layouts 4494 | -9/Scraptown | Learned 12 Factory zone layouts 4494 | -9/Scraptown | Learned 12 Research zone layouts 4494 | -9/Scraptown | Learned 16 Factory zone layouts 4494 | -9/Scraptown | Learned 4 Access zone layouts 4494 | -9/Scraptown | Learned 4 Recycling zone layouts 4494 | -9/Scraptown | Learned 8 Factory zone layouts 4494 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4494 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4494 | -9/Scraptown | Learned Research emergency access door positions 4494 | -9/Scraptown | Learned location of 1 exit from Factory 4494 | -9/Scraptown | Learned location of 2 exits from Factory 4507 | -9/Scraptown | Visited Scrap Suit Storage 4520 | -9/Scraptown | Visited Modified Component R&D 4531 | -9/Scraptown | Visited Junk Repository 4542 | -9/Scraptown | Visited Supply Room 4549 | -9/Scraptown | Visited Analyses Database 4557 | -9/Scraptown | Visited LU-1G1's Boring Crew 4564 | -9/Scraptown | Visited Sword Containment 4578 | -9/Scraptown | Visited Curators Association 4741 | -9/Scraptown | Build established: Mutant 5708 | -9/Scraptown | Discovered new exit (range 3) 5718 | -9/Scraptown | Entered Factory 5718 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5719 | -6/Factory | Identified exit to Lower Caves 5720 | -6/Factory | Identified exit to Factory 5811 | -6/Factory | Sucked down chute 5811 | -6/Factory | Entered Waste 5826 | -6/Waste | Spotted C-40 Crusher 5828 | -6/Waste | Spotted C-40 Crusher 5828 | -6/Waste | Spotted C-40 Crusher 5831 | -6/Waste | Spotted C-40 Crusher 5833 | -6/Waste | Discovered new exit (range 12) 5843 | -6/Waste | Entered Factory 5909 | -6/Factory | Discovered exit to Factory (range 14) 6028 | -6/Factory | Repaired Broken Imp. Cloaking Device 6074 | -6/Factory | Build established: Sprinter 6162 | -6/Factory | Fabricated Imp. Weapon Shielding? 6172 | -6/Factory | Entered Lower Caves 6179 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6203 | -6/Lower Caves | Encountered a Warlord checkpoint 6203 | -6/Lower Caves | Learned 4 Factory zone layouts 6379 | -6/Lower Caves | Discovered new exit (range 7) 6383 | -6/Lower Caves | Entered another Lower Caves area 6384 | -6/Lower Caves | Encountered a Warlord checkpoint 6475 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6528 | -6/Lower Caves | Discovered new exit (range 5) 6529 | -6/Lower Caves | Entered Zion 6530 | -6/Zion | Identified exit to Proximity Caves 6538 | -6/Zion | System corruption cleaned by Quarantine Array 6557 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6678 | -6/Zion | Given A8's code to call for help 6695 | -6/Zion | Given the Hacking Drone Bay 6756 | -6/Zion | Entered Proximity Caves 6778 | -5/Proximity Caves | Learned Factory trap positions 6857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6901 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6902 | -5/Proximity Caves | Entered Factory 6902 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6903 | -5/Factory | Identified exit to Factory 6904 | -5/Factory | Loaded intel: 81 trap records 7182 | -5/Factory | Fabricated Imp. Medium Armor Plating (x2) 7411 | -5/Factory | Lost 5 parts (1n4u) 7496 | -5/Factory | Found Prototype Launcher 7496 | -5/Factory | Identified Tesla Bomb Launcher 7502 | -5/Factory | First assault squad dispatched 7593 | -5/Factory | Scrapoids reinforcements arrived? 7597 | -5/Factory | Spotted B-75 Beast 7607 | -5/Factory | Garrison activated, responded to threat 7654 | -5/Factory | Manually triggered Chute Trap 7654 | -5/Factory | Sucked down chute 7654 | -5/Factory | Entered Waste 7655 | -5/Waste | Met a frightened Derelict 7658 | -5/Waste | Spotted C-40 Crusher 7658 | -5/Waste | Spotted C-40 Crusher 7665 | -5/Waste | Spotted C-40 Crusher 7666 | -5/Waste | Discovered new exit (range 16) 7667 | -5/Waste | Spotted C-40 Crusher 7668 | -5/Waste | Spotted C-40 Crusher 7669 | -5/Waste | EMP discharged 7669 | -5/Waste | System corruption reached 10% 7671 | -5/Waste | Entered Factory 7715 | -5/Factory | Identified exit to Upper Caves 7820 | -5/Factory | Core integrity fell below 50% 7824 | -5/Factory | Scrapoids reinforcements arrived? 7876 | -5/Factory | Garrison activated, responded to threat 7886 | -5/Factory | Fabricated Imp. Medium Armor Plating (x2) 7989 | -5/Factory | Entered Upper Caves 8077 | -5/Upper Caves | Learned Factory terminal intel 8086 | -5/Upper Caves | Discovered new exit (range 12) 8090 | -5/Upper Caves | Entered another Upper Caves area 8208 | -5/Upper Caves | Lost 3 parts (1p2n) 8250 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8289 | -5/Upper Caves | Discovered new exit (range 13) 8290 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8305 | -5/Upper Caves | Entered Zhirov 8305 | -5/Zhirov | Discovered new exit (range 3) 8312 | -5/Zhirov | Met Zhirov 8319 | -5/Zhirov | Learned location of Quarantine (-2) 8319 | -5/Zhirov | Learned location of Command (-1) 8321 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8326 | -5/Zhirov | Found Alien Artifact 8326 | -5/Zhirov | Identified Integrated Reactor 8326 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8383 | -5/Zhirov | Found Alien Artifact 8397 | -5/Zhirov | Entered Proximity Caves 8441 | -4/Proximity Caves | Build established: Mutant 8442 | -4/Proximity Caves | Spotted B-86 Titan 8501 | -4/Proximity Caves | Entered Factory 8501 | -4/Factory | Evolved 2 slots: Utility x2 8502 | -4/Factory | Forged Quantum Companion 8502 | -4/Factory | Loaded intel: 28 terminal locations 8654 | -4/Factory | Lost 7 parts (1p2n4u) 8659 | -4/Factory | Discovered new exit (range 4) 8711 | -4/Factory | Entered Upper Caves 8727 | -4/Upper Caves | Lost 4 parts (1p1n2u) 8729 | -4/Upper Caves | Destroyed 7 combat bots 8801 | -4/Upper Caves | Discovered new exit (range 20) 8844 | -4/Upper Caves | Entered another Upper Caves area 8921 | -4/Upper Caves | Encountered a Warlord checkpoint 8936 | -4/Upper Caves | Discovered new exit (range 17) 8940 | -4/Upper Caves | Found Alien Artifact 8961 | -4/Upper Caves | Core integrity fell below 50% 8988 | -4/Upper Caves | Lost 9 parts (1p6n2u) 9006 | -4/Upper Caves | Entered Warlord 9023 | -4/Warlord | System corruption cleaned by Quarantine Array 9242 | -4/Warlord | Visited the Vortex Lab 9244 | -4/Warlord | Build established: Hacker-Mutant 9250 | -4/Warlord | Found Prototype Energy Cannon 9250 | -4/Warlord | Identified Vortex Driver 9256 | -4/Warlord | Warlord's base attacked by MAIN.C 9296 | -4/Warlord | Rebuked by Warlord 9374 | -4/Warlord | Found Prototype Processor 9374 | -4/Warlord | Identified Exp. Target Analyzer 9376 | -4/Warlord | Found Prototype Device 9376 | -4/Warlord | Identified Exp. Focal Shield 9388 | -4/Warlord | Found Prototype Special Weapon 9388 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9391 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9394 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9465 | -4/Warlord | Lost 3 allies 9551 | -4/Warlord | Opened side exit 9556 | -4/Warlord | Discovered new exit (range 15) 9556 | -4/Warlord | Spotted Striker 9606 | -4/Warlord | Warlord forces counterattacked 9633 | -4/Warlord | Lost 4 allies 9691 | -4/Warlord | Spotted Executioner 9696 | -4/Warlord | Spotted Striker 9702 | -4/Warlord | Entered Proximity Caves 9926 | -3/Proximity Caves | Discovered new exit (range 13) 9932 | -3/Proximity Caves | Entered Research 9932 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9933 | -3/Research | Identified exit to Testing 9934 | -3/Research | Identified exit to Research 10060 | -3/Research | Spotted B-86 Titan 10086 | -3/Research | Spotted B-86 Titan 10116 | -3/Research | Entered Testing 10171 | -3/Testing | Lost 4 parts (4u) 10197 | -3/Testing | Found Prototype Device 10197 | -3/Testing | Identified Exp. ECM Suite 10214 | -3/Testing | Found Prototype Launcher 10214 | -3/Testing | Identified Z-bomb Delivery System 10313 | -3/Testing | Found Prototype Energy Gun 10313 | -3/Testing | Identified Tachyon Dispersion Ray 10353 | -3/Testing | Found Prototype Device 10353 | -3/Testing | Identified Exp. Thermal Shield 10367 | -3/Testing | Lost 4 parts (1p2n1u) 10416 | -3/Testing | Scanned by Researcher 10599 | -3/Testing | Core integrity fell below 50% 10631 | -3/Testing | Lost 4 parts (2n2u) 10652 | -3/Testing | Found Prototype Energy Cannon 10652 | -3/Testing | Identified Null Cannon 10656 | -3/Testing | Discovered exit to Research (range 11) 10665 | -3/Testing | Entered Research 10665 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10666 | -2/Research | Identified exit to Quarantine 10695 | -2/Research | Lost 4 parts (1n3u) 10839 | -2/Research | Entered Quarantine 10888 | -2/Quarantine | Spotted Alpha 7 10929 | -2/Quarantine | Lost 3 parts (3u) 10934 | -2/Quarantine | Build established: Mutant 10942 | -2/Quarantine | Destroyed Alpha 7 10947 | -2/Quarantine | Found Exp. ECM Suite 10949 | -2/Quarantine | Found Prototype Ballistic Gun 10949 | -2/Quarantine | Identified Multirail 11042 | -2/Quarantine | Lost 5 parts (1p2n2u) 11345 | -2/Quarantine | Build established: Scavenger-Mutant 11405 | -2/Quarantine | Core integrity fell below 50% 11413 | -2/Quarantine | Lost 8 parts (2p4n2u) 11416 | -2/Quarantine | Found Alien Artifact 11418 | -2/Quarantine | Identified Subatomic Replicator 11418 | -2/Quarantine | Forged Prototype Slashing Weapon 11429 | -2/Quarantine | Destroyed 12 combat bots 11553 | -2/Quarantine | Destroyed 7 combat bots 11616 | -2/Quarantine | First assault squad dispatched 11630 | -2/Quarantine | Core integrity fell below 20% 11630 | -2/Quarantine | System corruption reached 10% 11654 | -2/Quarantine | Lost 6 parts (2p4n) 11682 | -2/Quarantine | System corruption reached 30% 11715 | -2/Quarantine | Discovered new exit (range 15) 11723 | -2/Quarantine | Lost 7 parts (2n5u) 11726 | -2/Quarantine | Entered Access 11726 | -1/Access | Evolved 2 slots: Utility x2 11921 | -1/Access | Build established: Mutant 11976 | -1/Access | First assault squad dispatched 12035 | -1/Access | Spotted B-99 Colossus 12270 | -1/Access | Destroyed 8 combat bots 12270 | -1/Access | Lost 3 parts (3u) 12274 | -1/Access | Discovered new exit (range 7) 12282 | -1/Access | Entered Command 12611 | -1/Command | Spotted M Guard 12612 | -1/Command | Spotted Combat Programmer 12612 | -1/Command | Spotted Combat Programmer 12612 | -1/Command | Spotted M Guard 12625 | -1/Command | System corruption reached 10% 12633 | -1/Command | Destroyed Combat Programmer 12642 | -1/Command | Destroyed M Guard 12661 | -1/Command | Destroyed Combat Programmer 12661 | -1/Command | All MAIN.C guards destroyed 12688 | -1/Command | Lost 9 parts (2p2n4u1w) 12712 | -1/Command | Core integrity fell below 50% 12752 | -1/Command | Lost 3 parts (1n2u) 12814 | -1/Command | Lost 4 parts (2n2u) 12820 | -1/Command | Core integrity fell below 20% 12825 | -1/Command | First assault squad dispatched 12864 | -1/Command | Met MAIN.C 12874 | -1/Command | 0b10 Conduit disabled 12878 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 12867_ Mic. Antimatter Reactor destroyed. 12867_ Redirected attack with Superquantum Companion. 12868_ System corrupted: Matter fused (-10). 12874_ 0b10 Conduit disabled. 12874_ Imp. Antigrav System destroyed. 12875_ 0b10 Conduit collapses. 12878_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ???????????????????? """" #??????????????? | | ???????????????????? "" #??????????????? | | ??????????????????? "" ################ | | ??????????????????"""""" + | | ??????????????????? """ + | | ???????????????????"""" + | | ???????????????????"""" ################ | | ????????????? " """""" #??????????????? | | ????????????? " "" #??????????????? | | ????????????? " "MMM@ ""#??????????????? | | ???????????????"""""""MMM """""#??????????????? | | ???????????????? MMM """""#??????????????? | | ?????????????? """""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " ???????????????? | | ????????????" " " " """" " ???????????????? | | ????????????" """ " " """" ???????????????? | | ????????????? " " " " #??????????????? | | ????????????? """?"""""" ???? #??????????????? | | ?????????????? "??????" ?"""????????????????????? | | ???????????????????????" ?" ????????????????????? | | ???????????????????????#???##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 30 Launcher Accuracy 40 Target Analysis 10 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Recycling | Hacked Imp. Weapon Shielding | -6/Factory | Hacked Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Gatling Laser | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Imp. Medium Armor Plating | x2 | -5/Factory Imp. Medium Armor Plating | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HugeComponentPrototype Manual? 0 Play Time 01:57:48 Cumulative 789.8 hours Start 2024.08.26 @ 19:54:34 End 2024.08.27 @ 01:34:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 782 Rogue 782 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 95 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a9d9936-baac-40d8-bf2c-ea2dd4c7f488