Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 09:57:52 Player: Lunishko Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2663) 2663 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6313 Bonus ------- None Cogmind --------- Core Integrity 628/850 Matter 238/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Medium Treads > --- UTILITY (10) ----- Structural Scanner Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Hacking Suite Cooled Pulse Rifle Heavy Rocket Launcher Long-range Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Matter Filter Hardened Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Matter Filter Hacking Suite Cooled Pulse Rifle Advanced Beam Cannon High-powered Shotgun Assault Cannon Missile Launcher Heavy Rocket Launcher Power Maul [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Rocket Launcher Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . 2 2 2 2 Weapon . | . . . . . . . Parts Attached 64 | 6 3 2 7 14 24 8 Power 5 | 1 . . . 1 2 1 Engine 4 | 1 . . . 1 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . 1 2 2 1 Treads 8 | 2 . . 1 2 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 2 . 3 4 11 5 Device 13 | . 1 . 1 2 7 2 Storage 2 | 1 1 . . . . . Processor 8 | . . . 2 2 2 2 Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 25 | 2 1 2 3 7 9 1 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 5 | . . 1 3 1 . . Ballistic Gun 3 | 1 . . . . 2 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 9 | . 1 1 . 4 2 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 . Parts Lost 20 | . . . . 1 7 12 Power 3 | . . . . 1 1 1 Propulsion 3 | . . . . . 2 1 Utility 13 | . . . . . 4 9 Weapon 1 | . . . . . . 1 Highest Loss Streak 8 | . . . . 1 5 8 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 3 9 9 9 9 9 Power 1 | . 1 1 2 1 1 . Propulsion . | . . . . . . . Utility 1 | . . 1 1 . 1 1 Weapon 6 | . 2 5 6 7 7 6 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . 2 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 97 100 89 99 96 88 Engine 8 | . 14 14 11 9 6 4 Treads 16 | . 28 28 22 18 13 9 Device 23 | . 11 14 13 27 27 24 Storage 8 | . 14 14 11 9 7 5 Processor 12 | . . . 8 17 15 11 Protection 5 | . . . . . 8 15 Energy Gun 1 | . 13 . . . 1 . Energy Cannon 4 | . . 13 14 4 2 . Ballistic Gun 2 | . 14 5 . . 2 . Ballistic Cannon 1 | . . . . 3 . 7 Launcher 4 | . . 9 7 9 2 4 Impact Weapon 1 | . . . . 1 3 . Peak Build Rating 50 | 6 9 9 16 28 48 50 Average Rating 30 | 4 7 8 12 24 40 45 On Entrance 15 | . 6 9 9 16 27 42 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 55 | 13 22 23 24 28 47 55 Greatest Support 48 | 40 40 40 43 43 48 48 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 9 | 1 3 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 9 10 5 Class Distribution -------------------- 38% | Skirmisher 34% | Assassin 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2028 | 251 50 99 170 234 931 293 Remotely 486 | . . . . . 486 . Salvage Created 2020 | . 88 91 267 240 829 505 Parts 113 | . 4 9 33 12 40 15 Haulers Intercepted 3 | . . . . 1 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 2 5 10 5 18 17 Melee 2 | . . . . . 2 . Guns 8 | . 2 1 . . 5 . Cannons 26 | . . 1 8 2 5 10 AOE 19 | . . 3 2 3 4 7 Classes Destroyed 12 | . 1 1 4 3 2 1 Worker 3 | . . . 1 1 1 . Builder 4 | . . . 1 1 2 . Tunneler 1 | . . . . 1 . . Hauler 3 | . . . . 1 2 . Operator 3 | . . . . 1 2 . Watcher 3 | . . . 3 . . . Swarmer 13 | . . 3 6 . . 4 Grunt 27 | . 2 2 2 4 8 9 Brawler 1 | . . . . . . 1 Sentry 9 | . . . 2 1 3 3 Hunter 3 | . . . . . 3 . Programmer 4 | . . . . . 4 . Best Kill Streak 8 | . 2 3 3 4 4 8 Combat Bots Only 8 | . 2 3 3 2 4 8 Max Kills in Single Turn 3 | . 1 1 2 3 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . 1 1 1 2 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 417 | . 14 27 36 12 224 104 Missed 143 | . 3 7 17 3 78 35 Hits 274 | . 11 20 19 9 146 69 Melee 2 | . . . . . . 2 Projectile 272 | . 11 20 19 9 146 67 Critical Strikes 4 | . . . 1 1 2 . Part Disruptions 1 | . . . . . 1 . Damage Taken 3792 | . 131 198 253 162 1532 1516 Core 575 | . 48 36 27 13 229 222 Absorbed by Shields 154 | . . . . . 154 . Core Remaining (%) 84 | 100 . 66 93 97 67 . Volleys Fired 183 | . 7 9 45 19 71 32 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 60 93 120 136 104 79 Shots Fired 266 | . 14 18 58 30 98 48 Gun 69 | . 14 5 . . 50 . Cannon 149 | . . 9 48 21 33 38 Launcher 48 | . . 4 10 9 15 10 Special . | . . . . . . . Kinetic 108 | . 7 5 . 10 48 38 Thermal 110 | . 7 9 48 11 35 . Explosive 46 | . . 4 10 9 13 10 Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 21 | . 12 21 5 4 18 8 Robot Miss Streak 5 | . 1 . 5 4 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 177 | . 13 9 27 13 89 26 Core Hits 119 | . 4 7 20 16 41 31 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 11 | . . . . . 7 4 Blast 5 | . . . . . 1 4 Smash 6 | . . . . . 6 . Melee Attacks 40 | . . . . 3 36 1 Impact 33 | . . . . 3 29 1 Slashing . | . . . . . . . Piercing 7 | . . . . . 7 . Sneak Attacks 6 | . . . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7195 | . 152 338 813 767 3362 1763 Guns 1096 | . 152 59 . . 885 . Cannons 1921 | . . 87 473 224 505 632 Explosions 3129 | . . 192 327 543 936 1131 Melee 1036 | . . . . . 1036 . Ramming 13 | . . . 13 . . . Kinetic 1743 | . 74 59 . 100 878 632 Thermal 1274 | . 78 87 473 124 512 . Explosive 3071 | . . 192 327 543 878 1131 Electromagnetic 58 | . . . . . 58 . Impact 949 | . . . . . 949 . Slashing . | . . . . . . . Piercing 87 | . . . . . 87 . Highest Corruption 14 | . . . . . 9 14 Average Corruption 6 | . . . . . 6 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 37 . Message Errors 8 | . . . . . 8 . Matter Fused 11 | . . . . . 11 . Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 4 | . . . . . 4 . Overload Shots 1 | . . . . . 1 . Overflow Damage 637 | . . 33 3 35 466 100 Projectiles 43 | . . . 3 . 22 18 Explosions 164 | . . 33 . 35 14 82 Melee 430 | . . . . . 430 . Knockbacks 9 | . . . . . 5 4 Impact 5 | . . . . . 5 . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 359 | . . . 36 21 52 250 Shots 9 | . . . 1 2 2 4 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 286 | . 78 126 114 30 240 286 Average Temperature 67 | . 45 63 34 13 103 120 Received Heat Transfer 872 | . 78 45 63 90 248 348 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 4 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 5 | . . . . . 5 . Impact Corruptions 17 | . . . . . 17 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2469 | . 175 185 999 222 888 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 99 | 100 100 100 100 100 99 96 Level 1 . | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 219 | . 50 144 159 133 201 219 Initial 93 | . . . 28 52 10 93 Average 84 | . 7 72 104 57 95 123 Influence Increases 2154 | . 50 204 382 248 736 534 Destroy 0b10 Robot/C 1140 | . 40 100 200 100 360 340 Destroy 0b10 Robot/NC 85 | . . . 25 25 35 . Destroy Leader 292 | . 10 20 46 22 124 70 Successful Hack 69 | . . . 14 5 50 . Disable Machine 225 | . . 75 . 30 90 30 Destroy Structure 283 | . . 9 67 66 62 79 Lose Combat Pursuer 60 | . . . 30 . 15 15 Influence Decreases 2003 | . 50 130 332 348 569 574 Entered New Map 230 | . . . 46 72 14 98 Time Decay 1423 | . 50 130 286 266 485 206 Lost Part 200 | . . . . 10 70 120 Purge Threat 150 | . . . . . . 150 Squads Dispatched 13 | . . . 1 1 7 4 Investigation . | . . . . . . . Extermination 4 | . . . . . 4 . Reinforcement 9 | . . . 1 1 3 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 2 9 22 8 30 20 Peak Tracking Total 7 | . 2 3 4 2 4 7 Tactical Retreats 3 | . . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 15 | . . 5 . 2 6 2 Max in Single Turn 3 | . . 3 . 1 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 1 . 4 2 7 1 Terminals 12 | . 1 . 3 1 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 38 | . 2 . 14 4 15 3 Successful 21 | . 1 . 8 2 9 1 Failed 16 | . 1 . 6 1 6 2 Catastrophic 4 | . . . 1 . 3 . Database Lockouts 1 | . . . . 1 . . Manual 23 | . 1 . 8 2 9 3 Terminals 29 | . 2 . 9 2 13 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . 5 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 3 | . . . 1 . 1 1 Unreport Threat 1 | . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 4 1 . . Retrieve Study 5 | . . . 4 1 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 1 . 3 1 7 . Terminals 12 | . 1 . 3 1 7 . Assimilate 1 | . . . . . 1 . Botnet 11 | . 1 . 3 1 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 . 4 2 6 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 3 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 4662 | . 241 276 623 768 2334 420 Optics 3178 | . . . 277 768 2133 . Sensors 3415 | . . . . 768 2334 313 Structural 621 | . . . . . 201 420 Seismic 2750 | . 241 276 623 768 842 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4799 | 92 286 276 623 768 2334 420 Spaces Moved 2237 | 54 153 150 302 372 1059 147 Core 5 | 5 . . . . . . Treads 2232 | 49 153 150 302 372 1059 147 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 160 Average Speed 172 | 149 160 160 160 162 179 215 Slowest Speed 240 | 160 160 160 160 165 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 26 | 4 26 42 36 29 38 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 33 | . . . . 1 22 10 Terrain Destroyed 295 | . . 21 79 63 57 75 Melee 9 | . . . . 1 8 . Projectile 11 | . . . . 4 2 5 AOE 275 | . . 21 79 58 47 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2809 | 63 178 168 385 495 1325 195 Wait 188 | . 10 4 21 67 86 . Move 2231 | 53 152 149 301 371 1058 147 Hop . | . . . . . . . Pick Up 33 | 4 5 3 3 3 15 . Fast Attach 30 | 4 2 . 3 3 14 4 Attach 13 | 2 . . 1 2 6 2 Detach 4 | . . . 1 1 1 1 Swap 53 | . 2 2 3 20 19 7 Drop 33 | . . 1 6 6 19 1 Fire 183 | . 7 9 45 19 71 32 Melee 40 | . . . . 3 36 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 379 | -10/Materials | Entered Mines 467 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 593 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 641 | -10/Mines | Discovered new exit (range 8) 643 | -10/Mines | Identified exit to Materials 655 | -10/Mines | Entered Materials 655 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Discovered new exit (range 16) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x2 1795 | -8/Materials | Central database locked down 1830 | -8/Materials | Build established: Skirmisher 2002 | -8/Materials | Discovered new exit (range 20) 2044 | -8/Materials | Identified exit to Factory 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Utility x2 2692 | -7/Factory | Build established: Assassin 3151 | -7/Factory | Build established: Skirmisher 3153 | -7/Factory | Lost 5 parts (1p1n3u) 3603 | -7/Factory | Build established: Assassin 4347 | -7/Factory | Discovered new exit (range 15) 4378 | -7/Factory | Identified exit to Factory 4380 | -7/Factory | Entered another Factory area 4380 | -6/Factory | Evolved 2 slots: Utility x2 4590 | -6/Factory | Build established: Skirmisher 4743 | -6/Factory | Lost 3 parts (1p2u) 4787 | -6/Factory | Crushed by falling debris 4787 | -6/Factory | System corruption reached 10% 4800 | -6/Factory | Self-destructed Last Messages --------------- 04778_ K-01 Serf collects debris. 04778_ Hrd. Light Armor Plating destroyed. 04780_ Acquired 7 matter. 04780_ Matter Filter destroyed. 04784_ K-01 Serf collects debris. 04785_ G-50 Soldier suffers critical hit (Blast). 04785_ G-50 Soldier destroyed. 04787_ The unstable cave ceiling collapses. 04787_ Crushed by falling debris. 04787_ Adv. Melee Analysis Suite destroyed. 04787_ System corrupted by crushing effect (+2). 04787_ Med. Storage Unit destroyed. 04787_ System corrupted by crushing effect (+4). 04787_ Assault Cannon destroyed. 04787_ System corrupted by crushing effect (+3). 04787_ Imp. Sensor Array destroyed. 04787_ System corrupted by crushing effect (+5). 04787_ Matter Filter crushed. 04788_ G-50 Soldier destroyed. 04789_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ######## """"" # # ##??? | | ??????## # ! # * ##??? | | ??????#######+######+############+#######??? | | ??????#### ###??? | | ????????## ##???? | | #####???## ##???? | | #####???## ##???? | | ##???? | | ######################## ####???? | | # ######### ####???? | | ??????????????????????## ##?????? | | ??????????????????????## ##?????? | | ????????????? ###### ### ##?????? | | ????????????? ######+### ##?????? | | # ??? # # ##?????? | | ##########+#### # #########?????? | | ####### ## # #########?????? | | !## # ##????????????? | | T + + ##????????????? | | [ = ] ##????????????? | | ####### # # ????????????? | | ########## ### # ????????????? | | # ??? # ## ] # # ????????????? | | # ?????? # ### [#%## # # ????????????? | | # ?????? # ]k # ????????????? | | # ?????? #t @ # ????????????? | | # ????? + + ????????????? | | # ?? # % % # ????????????? | | # ?"" ? # = # ????????????? | | # ??"??? # # # # ????????????? | | # ?????? # # * # # ????????????? | | # ?????? # # # # ????????????? | | # ?????? # # ##????????????? | | # ?????? # # + ????????????? | | # ?????? # # # ????????????? | | ???????? # = # # ????????????? | | ???????? # % # # ????????????? | | ???????? # ? ! # # ????????????? | | ?????????????? # # ????????????? | | ????????????????? # ##????????????? | | ????????????????????" ? ##????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 45 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniBlanketDesublimator Manual? 0 Play Time 01:04:40 Cumulative 39.1 hours Start 2026.01.20 @ 08:53:21 End 2026.01.20 @ 09:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc91fc06-5e48-4c4c-850d-5fe611ae647d