Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 21:58:43 Player: Komeiji O. Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (179) 895 Value Destroyed (6471) 6471 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 17506 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 679 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1217 Cogmind --------- Core Integrity 0/1150 Matter 221/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Superbattery (200) Transport Network Coupler Improved Hacking Suite Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Improved VTOL Module Flightbrick > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Medium Storage Unit Assembled Biocell Array Enhanced Optical Array Advanced Targeting Computer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Cooled Particle Cannon Assembled Focal Cannon > --- INVENTORY -------- Superbattery Surveybot 24 Scanner Surveybot 24 Chip Improved Trap Extractor GOLEM Unit Phasing AFG Improved Grenade Launcher Rocket Array Improved Datajack [Rating: 138] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Flightbrick Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . . . . . . Utility 8 | . . . 2 2 . . . . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 335 | 7 12 21 30 63 15 4 4 11 20 6 3 5 35 3 15 4 24 53 Power 26 | 1 1 2 2 . 3 . . . 1 . 2 . 5 . 2 . 2 5 Engine 10 | 1 1 2 . . 1 . . . . . 1 . 2 . . . 2 . Core 9 | . . . 2 . 2 . . . 1 . 1 . 1 . 1 . . 1 Reactor 7 | . . . . . . . . . . . . . 2 . 1 . . 4 Propulsion 50 | 2 2 1 9 6 1 . . 1 3 . . . . . 2 . 9 14 Treads 20 | 2 2 1 8 5 1 . . . . . . . . . . . . 1 Leg 11 | . . . . . . . . 1 . . . . . . . . . 10 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover 11 | . . . . . . . . . . . . . . . . . 9 2 Flight 7 | . . . 1 1 . . . . 3 . . . . . 2 . . . Utility 111 | 2 1 8 8 18 3 3 1 2 7 5 1 2 15 . 6 2 6 21 Device 63 | 1 . 4 3 11 1 2 1 1 5 2 1 2 8 . 3 1 2 15 Storage 11 | 1 1 . 1 . . . . . 1 . . . 1 . . 1 3 2 Processor 7 | . . . . 2 . . . . 1 . . . . . 1 . 1 2 Hackware 4 | . . . . 1 . . . . . 1 . . . . 2 . . . Protection 26 | . . 4 4 4 2 1 . 1 . 2 . . 6 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 8 10 11 39 8 1 3 8 9 1 . 3 15 3 5 2 7 13 Energy Gun 27 | 1 3 4 . 11 2 . . . 3 . . . 3 . . . . . Energy Cannon 16 | . . . . 3 1 1 1 . . . . 1 6 2 1 . . . Ballistic Gun 20 | 1 3 2 4 6 . . . 1 1 . . . . . . . . 2 Ballistic Cannon 17 | . . 1 1 7 . . 1 3 1 . . 1 2 . . . . . Launcher 26 | . . 1 2 2 3 . . 4 . 1 . . 2 1 1 2 3 4 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 3 7 . . . . 3 . . 1 1 . 1 . . . Slashing Weapon 10 | . . 2 1 . 2 . . . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 14 | . . . . 3 . . 1 . 1 . . . 1 . 2 . 4 2 Unidentified Prototypes 19 | . . 1 1 6 . . . . . . . 1 4 . . 1 1 4 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . . . . . . . Parts Lost 50 | . 1 1 . . 5 . . 1 . . . . 4 1 . . 6 31 Power 5 | . . . . . 1 . . . . . . . . . . . 1 3 Propulsion 18 | . . . . . 1 . . 1 . . . . 1 . . . 2 13 Utility 18 | . . . . . 1 . . . . . . . 3 . . . 3 11 Weapon 9 | . 1 1 . . 2 . . . . . . . . 1 . . . 4 Highest Loss Streak 7 | . 1 1 . . 4 . . 1 . . . . 2 3 . . 4 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 99 100 98 99 82 84 76 82 66 75 77 77 74 74 76 74 82 79 Engine 5 | . 14 14 8 . 1 . . . . . . . 1 . . . 3 . Core 2 | . . . . 7 3 7 7 7 5 5 5 5 . . . . . 2 Treads 17 | . 28 28 35 29 18 15 15 12 . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 3 6 3 . 2 14 Flight 3 | . . . . . . . . . 16 16 16 16 12 12 12 16 5 . Device 11 | . 14 13 17 8 1 6 . 5 5 11 11 11 12 12 10 11 9 15 Storage 9 | . 14 14 9 7 7 7 7 7 4 5 5 5 8 12 11 11 13 9 Processor 7 | . . . . 14 15 15 15 15 11 11 11 11 11 12 11 11 7 10 Hackware 3 | . . . . 6 7 7 7 7 5 9 11 11 6 . 4 5 5 4 Protection 4 | . . . 9 7 12 7 7 8 5 5 5 5 3 . 4 5 1 3 Energy Gun 4 | . 10 14 1 3 . . . . 1 . . . 2 . . . . . Energy Cannon 2 | . . . . 1 2 7 . 6 . . . . 4 11 7 2 3 6 Ballistic Gun 2 | . 13 2 5 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 2 2 . . 6 3 2 . . . . . . . . Impact Weapon 1 | . . . 10 2 . . . . 4 5 5 5 1 . . . . . Slashing Weapon 2 | . . 7 . . 5 7 7 . . . . . . . . . . . Peak Build Rating 138 | 7 11 23 35 45 42 41 40 45 80 87 88 95 125 115 138 132 125 136 Average Rating 54 | 4 8 18 32 40 38 39 36 40 76 85 86 86 104 114 127 120 105 116 On Entrance 61 | . 7 11 23 33 39 41 41 40 45 80 87 86 89 109 115 117 117 94 Naked Turns 11 | . . . . . . . . . . . . . . . . . . 11 Heaviest Build 79 | 15 30 36 60 67 69 69 65 69 37 37 37 38 49 47 51 44 49 79 Greatest Support 130 | 40 46 46 88 85 80 48 48 48 37 37 37 46 46 29 38 38 56 130 Greatest Overweight (x) 4 | . . . . 1 1 1 1 4 . . . . 1 1 1 1 2 4 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 15 Average Capacity 15 | 7 14 15 16 20 20 20 20 20 10 10 10 10 10 10 10 10 10 12 Most Carried 20 | 7 15 15 20 20 20 20 20 20 16 10 10 10 10 10 10 10 10 15 Average Carried 14 | 3 13 14 15 19 19 19 19 19 9 10 10 9 9 10 9 9 9 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 7 15 15 20 20 20 20 19 20 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 70% | Mutant 9% | Scavenger-Mutant 7% | Trapper-Mutant 4% | Golem 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -6/Deep Caves Trapper-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Matter Collected 5457 | 285 150 304 531 902 192 259 . 294 331 98 30 . 780 57 207 84 238 715 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7480 | 42 297 321 840 909 92 . . 207 265 37 21 . 844 182 264 81 857 2221 Parts 356 | 7 26 18 48 46 2 . . 12 11 5 2 . 13 3 11 3 43 106 Haulers Intercepted 12 | . . . 4 3 . . . . . . . . . . 1 . 1 3 Recyclers Shooed 7 | . . . . 1 . . . . 1 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 21 . . 1 . . 11 . 4 1 . . 2 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Combat Hostiles Destroyed 166 | . 8 9 18 14 3 . . 7 2 3 . . 49 4 3 . 13 33 Melee 9 | . . . 5 . 1 . . . . . . . . . . . . 3 Guns 25 | . 8 4 3 6 . . . . 1 . . . . . . . . 3 Cannons 41 | . . 2 . 4 . . . 2 1 . . . 6 2 3 . 5 16 AOE 81 | . . 3 6 3 2 . . 5 . 3 . . 39 2 . . 7 11 Classes Destroyed 21 | 1 4 1 5 1 . . . 2 1 . 1 . 4 1 . . . . Worker 10 | . 1 . 3 1 . . . . . . . . . . . . 1 4 Builder 7 | . . . 4 . . . . . . . . . . . . . . 3 Tunneler 5 | 2 1 . . 1 . . . . . . . . . . . . . 1 Hauler 12 | . . . 4 3 . . . . . . . . . . 1 . 1 3 Recycler 2 | . . . . . . . . . 1 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . 1 1 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . Watcher 13 | . 3 . . 3 . . . . . . . . . . 2 . 1 4 Swarmer 40 | . 6 5 6 1 2 . . 3 . 3 . . . . 3 . 3 8 Grunt 45 | . 2 1 8 6 . . . . . . . . . 3 . . 10 15 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . . 3 3 1 . . 1 . . . . . . . . . 2 Hunter 3 | . . . . . . . . 1 . . . . . . . . . 2 Programmer 12 | . . . . 4 . . . . 2 . . . . . . . . 6 Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . Assembled 44 | . . . . . . . . . . . . . 44 . . . . . Golem 4 | . . . . . . . . . . . . . 4 . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 42 | 2 4 3 9 4 2 . . 3 2 3 1 . 42 4 3 . 6 13 Combat Bots Only 40 | . 3 3 5 4 2 . . 3 1 3 . . 40 4 3 . 5 6 Max Kills in Single Turn 28 | 1 2 2 5 2 2 . . 2 1 2 1 . 28 1 1 3 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 28 | . . 2 3 2 2 . . 2 . 2 . . 28 1 . . 2 2 Melee 1 | . . . 1 . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Hostile Shots Fired 1382 | . 57 39 58 172 100 6 . 62 22 1 9 . 88 23 26 . 106 613 Missed 492 | . 15 18 18 68 39 2 . 26 11 1 7 . 40 6 6 . 30 205 Damage Taken 13360 | . 359 403 666 1103 525 53 . 301 78 . 27 . 1165 433 319 138 1278 6512 Core 2183 | . 56 51 80 176 76 . . 58 32 . . . 162 51 34 26 198 1183 Absorbed by Shields 243 | . . . . . . . . . . . . . . . . . . 243 Ignored by Resistances 1355 | . . 38 . . . . . . . . . . . . 67 30 150 1070 Regen/Repaired (Parts) 520 | . . . 138 162 . . . . 57 . . 134 . . . . . 29 Core Remaining (%) 73 | 100 . 57 85 . . . . 55 . . . . . 71 . . 74 . Volleys Fired 524 | 5 32 30 36 74 15 . . 42 15 2 . 3 65 11 19 2 35 138 Largest 2 | 1 2 2 2 2 2 . . 2 2 1 . 1 2 1 2 1 2 2 Hottest 135 | 20 100 110 90 110 88 . . 113 81 36 . 90 135 75 55 45 68 60 Shots Fired 712 | 5 53 50 67 111 20 . . 57 16 2 . 3 79 13 21 2 37 176 Gun 253 | 5 44 36 58 56 4 . . . 6 . . . 9 . . . . 35 Cannon 390 | . . 11 6 54 12 . . 50 10 . . 3 60 9 20 . 28 127 Launcher 60 | . . 3 3 1 4 . . 7 . 2 . . 10 4 1 2 9 14 Special 9 | . 9 . . . . . . . . . . . . . . . . . Kinetic 235 | 5 15 15 59 44 13 . . 14 11 . . . 24 . . . . 35 Thermal 317 | . 9 24 8 32 2 . . 36 . . . 3 22 6 20 . 28 127 Explosive 33 | . . 3 . 1 1 . . 7 . 2 . . 10 4 . 1 . 4 Electromagnetic 127 | . 29 8 . 34 4 . . . 5 . . . 23 3 1 1 9 10 Robot Hit Streak 22 | 1 4 22 8 22 5 . . 7 3 . . . 8 8 8 . 8 22 Robot Miss Streak 6 | 2 4 2 6 3 2 . . 3 3 1 . . 6 1 2 . 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 458 | 2 21 41 61 73 12 . 1 19 10 . 1 . 55 10 14 . 17 121 Core Hits 420 | 2 15 21 28 30 12 . . 11 2 3 1 . 107 9 5 34 25 115 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 8 | . . . 4 1 . . . . . . . . 3 . . . . . Critical Strikes 11 | . . . 4 1 . . . . 1 . . . 4 . . . . 1 Destroy 1 | . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . Smash 8 | . . . 4 1 . . . . . . . . 3 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 145 | . . 29 35 22 3 . 1 . 22 . 3 1 10 . 1 1 1 16 Impact 83 | . . . 31 19 . . . . 21 . 3 1 8 . . . . . Slashing 50 | . . 29 4 . 3 . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . 2 4 4 . . 1 . 2 . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . . . Damage Inflicted 25839 | 22 296 969 2726 2110 604 . . 814 329 247 93 . 6468 590 565 673 1684 7649 Guns 3237 | 22 296 474 659 789 51 . . . 68 . . . 112 . . . . 766 Cannons 7439 | . . 159 63 638 128 . . 485 130 . . . 998 170 525 . 595 3548 Explosions 11896 | . . 192 705 375 358 . . 329 . 247 . . 4936 420 40 673 1089 2532 Melee 2899 | . . 144 1292 286 67 . . . 131 . 93 . 422 . . . . 464 Ramming 368 | . . . 7 22 . . . . . . . . . . . . . 339 Kinetic 4248 | 22 102 203 1383 742 413 . . 162 137 . . . 318 . . . . 766 Thermal 9329 | . . 312 44 522 . . . 323 . . . . 2556 81 525 . 902 4064 Explosive 6523 | . . 192 . 58 73 . . 329 . 247 . . 2786 420 . 673 . 1745 Electromagnetic 2472 | . 194 118 . 480 51 . . . 61 . . . 386 89 40 . 782 271 Impact 2098 | . . . 1166 286 . . . . 131 . 93 . 422 . . . . . Slashing 801 | . . 144 126 . 67 . . . . . . . . . . . . 464 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 7 13 13 11 8 . . . . 16 21 1 8 9 12 Average Corruption 7 | . . . . 3 10 12 8 8 . . . . 10 20 1 6 8 2 Corruption Purged 5 | . . . . . . 2 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . 45 25 30 5 29 . . . . 32 19 . 2 24 18 Message Errors 60 | . . . . 8 6 5 2 10 . . . . 10 4 . . 9 6 Matter Fused 54 | . . . . 9 5 7 . 5 . . . . 9 6 . 1 6 6 Heat Flow Errors 24 | . . . . 4 1 3 2 6 . . . . 2 1 . 1 1 3 Energy Discharges 28 | . . . . 9 3 7 . 2 . . . . 2 1 . . 1 3 Parts Rejected 2 | . . . . 1 . . . . . . . . 1 . . . . . Parts Fused 4 | . . . . 2 . . . . . . . . . 1 . . 1 . Data Loss (minor) 28 | . . . . 4 4 5 . 5 . . . . 4 2 . . 4 . Data Loss (major) 11 | . . . . 4 1 3 1 . . . . . 1 1 . . . . Misfires 8 | . . . . 1 3 . . 1 . . . . . 2 . . 1 . Alerts 3 | . . . . 1 1 . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . 2 1 . . . . . . . 2 . . . 1 . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . Overflow Damage 2444 | . . . 369 183 26 . . 50 97 . . . 1135 12 67 10 125 370 Projectiles 406 | . . . . . 4 . . 10 1 . . . 166 . 67 . . 158 Explosions 1208 | . . . . 40 22 . . 40 . . . . 747 12 . 10 125 212 Melee 830 | . . . 369 143 . . . . 96 . . . 222 . . . . . Knockbacks 26 | . . 1 8 6 3 . . . 1 . . . 5 . . . . 2 Impact 14 | . . . 6 1 . . . . . . . . 5 . . . . 2 Kinetic 10 | . . 1 . 5 3 . . . 1 . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 530 | . . . . . 64 . . 7 . . . . . 66 . 6 124 263 Shots 19 | . . . . . 2 . . 1 . . . . . 3 . 1 3 9 Rammed 6 | . . . 1 2 . . . . . . . . . . . . . 3 Targets Rammed 83 | . . . 1 3 . . . . . . . . . . . . . 79 Kicked 76 | . . . . . . . . . . . . . . . . . . 76 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 381 | . 109 46 126 198 139 244 130 347 55 5 . 132 381 263 37 159 357 243 Average Temperature 79 | . 30 20 36 54 27 106 66 105 19 5 . 72 113 131 17 52 79 123 Received Heat Transfer 2708 | . 39 120 294 297 90 . . 36 . . . . 72 153 72 . 312 1223 Effects 11 | . . . . . . . . 2 . . . . 6 3 . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . . . Interference 9 | . . . . . . . . 1 . . . . 5 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 4 3 . . . . 1 . . . 4 . . . 1 . Combat Hostiles 10 | . . . 4 1 . . . . . . . . 4 . . . 1 . Parts Fried 29 | . 1 3 6 11 1 . . . 4 . . . . . . . 3 . Impact Corruptions 24 | . . . 11 6 . . . . 3 . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Heat Transferred 4941 | . . 375 50 509 . . . 444 . . . . 340 111 337 . 450 2325 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . 4 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . . . . . . . . . 3 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Peak Influence 925 | 10 187 . 700 392 . . . . 303 . . . . . 263 240 555 925 Initial 271 | . 6 . 109 136 . . . . 162 . . . . . . 92 168 271 Average 286 | 2 68 . 397 246 . . . . 213 . . . . . 56 156 360 460 Maximum Alert Level 3 | . . . 3 1 . . . . 1 . . . . . 1 1 2 3 Low Security (%) 38 | 100 100 . 9 32 . . . . 47 . . . . . 91 66 24 21 Level 1 38 | . . . 41 67 . . . . 52 . . . . . 8 33 26 16 Level 2 19 | . . . 44 . . . . . . . . . . . . . 48 39 Level 3 4 | . . . 4 . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 7 12 . . . . 4 . . . . . 3 . 2 7 Investigation 8 | . . . 2 2 . . . . 1 . . . . . 1 . 1 1 Extermination 9 | . . . . 4 . . . . 1 . . . . . 1 . . 3 Reinforcement 11 | . . . 2 4 . . . . 2 . . . . . 1 . . 2 Assault 3 | . . . . 1 . . . . . . . . . . . . 1 1 Garrison 4 | . . . 3 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Distress Signals 8 | . 2 . . 1 . . . 1 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 13 17 33 26 6 1 . 6 13 1 1 . 47 4 21 5 29 51 Peak Tracking Total 37 | . 4 4 4 4 3 1 . 2 4 . 2 . 37 4 4 2 9 9 Tactical Retreats 22 | . 1 1 . 1 . . . 1 4 . . . 2 . 5 . 3 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Traps Triggered 13 | . . . 4 4 . . . . 1 . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . 36 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . 5 . . . . 6 . . . . . . . . . Reused 5 | . . . . . . . . 1 3 . . . 1 . . . . . Traps Extracted 10 | . . . . 5 . . . . 2 . . . 3 . . . . . Installed 9 | . . . . . . . . 1 . . 3 . 5 . . . . . Triggered 5 | . . 1 . . . . . 1 3 . . . . . . . . . Most Traps Carried 11 | . . 1 . 5 5 5 5 5 6 6 11 11 11 9 6 6 6 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Machines Disabled 26 | . . 3 2 2 1 . . . 2 . . 3 3 . . . 2 8 Max in Single Turn 6 | . . 2 1 2 1 . . . . . . 1 1 . . . 1 6 Garrison Access 5 | . . . . 3 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Machines Accessed 59 | . 6 2 8 16 . . 4 1 11 2 . . . . 4 . 3 2 Terminals 31 | . 6 . 7 9 . . . 1 6 . . . . . 1 . 1 . Fabricators 7 | . . . . 2 . . . . 2 . . . . . 2 . 1 . Repair Stations 5 | . . . 1 2 . . . . 1 . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . 1 . . . . . . . . 1 Total Hacks 166 | . 16 5 19 46 . . 20 1 28 2 . . . . 9 . 13 7 Successful 101 | . 9 5 8 24 . . 20 1 18 2 . . . . 4 . 6 4 Failed 65 | . 7 . 11 22 . . . . 10 . . . . . 5 . 7 3 Catastrophic 8 | . . . 3 1 . . . . 1 . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 66 | . 12 . 13 17 . . . . 16 . . 1 . . 4 . 3 . Terminals 91 | . 16 . 16 34 . . . 1 18 . . . . . 2 . 4 . Fabricators 18 | . . . . 4 . . . . 6 . . . . . 5 . 3 . Repair Stations 12 | . . . 3 3 . . . . 2 . . . . . . . . 4 Recycling Units 8 | . . . . . . . . . . . . . . . 2 . 6 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 9 | . . . . 5 . . . . 1 . . . . . . . . 3 Terminal Hacks 51 | . 4 5 3 9 . . 20 1 5 2 . . . . 1 . 1 . Record 9 | . . 4 . . . . 4 1 . . . . . . . . . . Part Schematic 14 | . 2 . . 1 . . 10 . 1 . . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 3 . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 . . . . 1 . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 2 . . . . 3 . . . . . 2 . 1 . Network Status 2 | . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Build 3 | . . . . 1 . . . . 1 . . . . . 1 . . . Repair Station Hacks 9 | . . . 2 2 . . . . 2 . . . . . . . . 3 Scan Component 5 | . . . 1 1 . . . . 1 . . . . . . . . 2 Repair 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . . . 1 . . . . . . . . 1 Seal Access 4 | . . . . 2 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 28 | . 5 . 3 9 . . . . 7 . . . . . 1 . 3 . Terminals 23 | . 5 . 3 8 . . . . 6 . . . . . . . 1 . Track 3 | . . . . . . . . . 3 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 3 2 . . . . 3 . . . . . . . 1 . Skim 8 | . 2 . . 6 . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . 2 . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 7 12 . . . . 8 . . . . . 4 . 2 2 Full Trace Events 8 | . 1 . 2 2 . . . . 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . . 3 . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 29 | . 2 . . 1 . . 10 . 1 . . 15 . . . . . . Parts Built 3 | . . . . 2 . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 109 | . . . . 42 . . . . . . . . . . 67 . . . Total Part Build Rating 12 | . . . . 8 . . . . . . . . . . 4 . . . Parts Repaired 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Time 117 | . . . 32 16 . . . . 44 . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 . . 1 . 1 . . . . . 1 . . 1 Non-combat 4 | . . . . 2 . . . . 1 . . . . . 1 . . . Combat 2 | . . . . . . . 1 . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . . 2 . . 1 . 1 . . . . . 1 . . 1 parse_system 2 | . . . . . . . 1 . . . . . . . . . . 1 no_distress 1 | . . . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . 1 . . . . 1 . . . . . 1 . . . Relay Couplers Released 5 | . . . . 3 . . . . . . . . . . . . . 2 Machine Destruction 5 | . . . . 3 . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Total Allies 36 | . . 12 . 3 . . . . 2 . . 4 . . . 15 . . Largest Group 15 | . . 10 8 3 . . . . 2 . . 4 4 . . 15 . . Highest-Rated Group 540 | . . 190 152 93 . . . . 74 . . 126 126 . . 540 . . Highest-Rated Ally 50 | . . 19 19 31 . . . . 37 . . 39 39 . . 50 . . Total Orders 8 | . . . . . . . . . . 8 . . . . . . . . EXPLORE 5 | . . . . . . . . . . 5 . . . . . . . . RETURN 3 | . . . . . . . . . . 3 . . . . . . . . Ally Attacks 358 | . . 43 96 40 . . . . 10 . . . 41 . . 128 . . Total Damage 8069 | . . 625 1380 503 . . . . 151 . . . 492 . . 4918 . . Kills 35 | . . 7 13 4 . . . . 2 . . . 3 . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . 1 1 . 2 . 1 3 3 . 2 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Turns Passed 20347 | 133 905 4554 2126 3129 716 723 218 1038 901 271 222 413 1161 410 777 93 629 1928 Spaces Moved 14012 | 68 478 2710 1162 1504 298 298 89 348 1645 405 493 845 1068 383 658 156 587 817 Core 15 | 2 . . . . . . . . . . . . . . . . . 13 Treads 6952 | 66 478 2710 1162 1504 298 298 89 347 . . . . . . . . . . Legs 680 | . . . . . . . . 1 . . . . . . . . . 679 Wheels 16 | . . . . . . . . . . . . . . . . . . 16 Hover 356 | . . . . . . . . . . . . . . . . . 247 109 Flight 5993 | . . . . . . . . . 1645 405 493 845 1068 383 658 156 340 . Fastest Speed 34 | 50 160 160 155 156 160 240 240 240 37 37 37 37 34 99 37 37 37 40 Average Speed 115 | 156 160 160 156 158 207 240 240 257 43 37 37 37 52 99 89 47 45 135 Slowest Speed 400 | 160 160 160 160 241 240 240 240 400 44 37 37 37 103 99 103 103 160 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 2 1 . . 3 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 67 93 64 49 65 53 79 48 32 87 55 86 81 71 19 86 18 21 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 3 . . 1 . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 1 . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 . . 1 1 1 1 . . . . . Scrap Searched 32 | . . 12 . . 2 5 . 3 . 3 3 4 . . . . . . Spaces Dug 106 | . 6 1 3 20 . . . 8 19 . 2 . . . 5 16 9 17 Terrain Destroyed 555 | . 9 23 48 30 58 . . 87 20 17 2 . 25 23 6 16 44 147 Melee 34 | . . 1 3 12 . . . . 16 . 2 . . . . . . . Projectile 105 | . 9 . 3 8 2 . . 11 4 . . . 5 1 6 . 13 43 AOE 416 | . . 22 42 10 56 . . 76 . 17 . . 20 22 . 16 31 104 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Total 17170 | 86 548 2851 1351 2093 368 308 93 430 1768 521 527 939 1564 401 831 171 912 1408 Wait 1682 | . 5 29 49 355 34 . . 24 28 107 22 81 346 5 110 4 244 239 Move 13980 | 67 477 2709 1161 1503 297 297 88 347 1640 402 493 844 1061 382 654 155 586 817 Hop 8 | . . . . . . . . . 2 1 . . 3 . 2 . . . Pick Up 111 | 7 14 13 21 8 3 2 . 1 11 . . 2 7 . 5 . 1 16 Fast Attach 136 | 7 . 3 13 20 4 1 . 3 7 4 3 1 11 . 11 2 13 33 Attach 38 | . 1 2 4 . 2 . 1 . 2 . . 1 7 . 1 1 2 14 Detach 77 | . . 1 1 1 . . . 1 2 . . . 15 . 13 3 12 28 Swap 161 | . 11 16 13 43 9 3 3 8 11 2 . 3 17 3 3 1 9 6 Drop 164 | . 8 19 21 28 1 5 . 2 10 3 3 3 17 . 12 2 9 21 Fire 524 | 5 32 30 36 74 15 . . 42 15 2 . 3 65 11 19 2 35 138 Melee 141 | . . 29 31 22 3 . 1 . 22 . 3 1 10 . 1 1 1 16 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick 76 | . . . . . . . . . . . . . . . . . . 76 Crush 4 | . . . 1 3 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . Trap 45 | . . . . 36 . . . 1 . . 3 . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp x2 / [*Ext]) -5/Waste -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Discovered new exit (range 13) 785 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Entered Subcaves 1040 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1295 | -10/Subcaves | Visited 4L-MR0's lab 1375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1377 | -10/Subcaves | Learned 4 Materials zone layouts 2219 | -10/Subcaves | Visited triangular shrine 2230 | -10/Subcaves | Found Prototype Device 2230 | -10/Subcaves | Identified V3-11A's Pendant 2235 | -10/Subcaves | Befriended Subdweller 2325 | -10/Subcaves | Befriended Subdweller 2325 | -10/Subcaves | Befriended Subdweller 2405 | -10/Subcaves | Befriended Subdweller 2405 | -10/Subcaves | Befriended Subdweller 2581 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2850 | -10/Subcaves | Disturbed a concealed Subdweller 2915 | -10/Subcaves | Discovered new exit (range 10) 2927 | -10/Subcaves | Befriended Subdweller 2927 | -10/Subcaves | Befriended Subdweller 2942 | -10/Subcaves | Befriended Subdweller 2987 | -10/Subcaves | Befriended Subdweller 2992 | -10/Subcaves | Befriended Subdweller 3021 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3432 | -10/Subcaves | Befriended Subdweller 3481 | -10/Subcaves | Learned location of Zion (-6) 4451 | -10/Subcaves | Found Flightbrick 4740 | -10/Subcaves | Discovered new exit (range 15) 4829 | -10/Subcaves | Visited Clippyterm 4833 | -10/Subcaves | Learned 40 Factory zone layouts 4902 | -10/Subcaves | Discovered new exit (range 9) 4970 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4979 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5057 | -10/Subcaves | Befriended Subdweller 5593 | -10/Subcaves | Entered Materials 5593 | -8/Materials | Accompanied by 8 allies 5593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5594 | -8/Materials | Identified exit to Factory 5887 | -8/Materials | Build established: Scavenger-Mutant 6301 | -8/Materials | Garrison activated, responded to threat 6762 | -8/Materials | Discovered exit to Factory (range 16) 7336 | -8/Materials | Repaired Spk. Treads 7719 | -8/Materials | Entered Factory 7719 | -7/Factory | Evolved 2 slots: Utility x2 7720 | -7/Factory | Identified exit to Factory 7720 | -7/Factory | Identified exit to Lower Caves 7935 | -7/Factory | Allied Derelicts emerged from ambush trap array 7986 | -7/Factory | Fabricated Gauss Rifle? 7999 | -7/Factory | Build established: Mutant 8530 | -7/Factory | Garrison activated, responded to threat 9465 | -7/Factory | Discovered exit to Factory (range 4) 9553 | -7/Factory | Repaired Spk. Treads 9613 | -7/Factory | Found Prototype Launcher 9613 | -7/Factory | Identified Rocket Array 10045 | -7/Factory | Learned Hub_04(d) trap positions 10107 | -7/Factory | Loaded intel: 6 recycling unit locations 10204 | -7/Factory | Learned Hub_04(d) emergency access door positions 10280 | -7/Factory | Learned location of Proximity Caves (-5) 10336 | -7/Factory | Learned location of Extension (-5) 10376 | -7/Factory | Learned 4 Extension zone layouts 10848 | -7/Factory | Entered Lower Caves 10911 | -7/Lower Caves | Learned location of 1 exit from Factory 11099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11165 | -7/Lower Caves | System corruption reached 10% 11177 | -7/Lower Caves | Lost 4 parts (1n1u2w) 11290 | -7/Lower Caves | Encountered a Warlord checkpoint 11526 | -7/Lower Caves | Discovered new exit (range 14) 11564 | -7/Lower Caves | Entered another Lower Caves area 11564 | -7/Lower Caves | Discovered exit to Factory (range 16) 11786 | -7/Lower Caves | Identified exit to Data Miner 11919 | -7/Lower Caves | Build established: Derelict-Mutant 11941 | -7/Lower Caves | Encountered a Warlord checkpoint 12287 | -7/Lower Caves | Entered Data Miner 12289 | -7/Data Miner | Discovered new exit (range 6) 12325 | -7/Data Miner | Met Data Miner 12420 | -7/Data Miner | Learned location of Section 7 (-2) 12420 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12446 | -7/Data Miner | Received God Mode back door access code from Data Miner 12505 | -7/Data Miner | Entered Proximity Caves 12537 | -6/Proximity Caves | Learned Factory stockpile data 12582 | -6/Proximity Caves | Build established: Mutant 12851 | -6/Proximity Caves | Spotter reported a threat 13058 | -6/Proximity Caves | Learned 12 Factory zone layouts 13270 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13543 | -6/Proximity Caves | Entered Factory 13543 | -6/Factory | Evolved 2 slots: Propulsion x2 13544 | -6/Factory | Identified exit to Factory 13544 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 13545 | -6/Factory | Identified exit to Lower Caves 13841 | -6/Factory | Spotted B-75 Beast 13852 | -6/Factory | Repaired Imp. EM Pulse Cannon? 14041 | -6/Factory | Fabricated P-60 Hacker? 14444 | -6/Factory | Entered Lower Caves 14510 | -6/Lower Caves | Encountered a Warlord checkpoint 14708 | -6/Lower Caves | Discovered new exit (range 19) 14715 | -6/Lower Caves | Entered another Lower Caves area 14773 | -6/Lower Caves | Learned location of 1 exit from Factory 14777 | -6/Lower Caves | Learned Factory non-interactive machine intel 14801 | -6/Lower Caves | Build established: Hacker-Mutant 14810 | -6/Lower Caves | Learned Factory trap positions 14847 | -6/Lower Caves | Spotted B-75 Beast 14928 | -6/Lower Caves | Discovered new exit (range 19) 14937 | -6/Lower Caves | Entered Zion 14959 | -6/Zion | Discovered new exit (range 21) 14963 | -6/Zion | Learned 12 Factory zone layouts 14964 | -6/Zion | Received a hallucinogenic algorithm 15036 | -6/Zion | Gained Derelict followers 15087 | -6/Zion | Learned location of 1 exit from Proximity Caves 15087 | -6/Zion | Learned Factory emergency access door positions 15099 | -6/Zion | Visited the Megawrench Repair Shop 15129 | -6/Zion | Build established: Trapper-Mutant 15132 | -6/Zion | Found Prototype Device 15132 | -6/Zion | Identified Phasing AFG 15279 | -6/Zion | Megawrench repaired 8 parts 15336 | -6/Zion | Discovered new exit (range 3) 15336 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15350 | -6/Zion | Entered Deep Caves 15350 | -6/Deep Caves | Accompanied by 4 allies 15412 | -6/Deep Caves | Z-Facility disabled 15449 | -6/Deep Caves | Attacked by Z-Imprinter 15456 | -6/Deep Caves | Allies destroyed Z-Imprinter 15493 | -6/Deep Caves | Found Prototype Protection 15493 | -6/Deep Caves | Identified Zio. Weapon Casing 15654 | -6/Deep Caves | Spotted AG-63902 15682 | -6/Deep Caves | Destroyed AG-63902 15689 | -6/Deep Caves | Found GOLEM Unit 15691 | -6/Deep Caves | Triggered Deep Caves wall 15710 | -6/Deep Caves | Spotted AS-27079 15711 | -6/Deep Caves | Destroyed AS-27079 15727 | -6/Deep Caves | Spotted AS-50883 15731 | -6/Deep Caves | Destroyed AS-50883 15733 | -6/Deep Caves | Spotted AG-83219 15743 | -6/Deep Caves | Destroyed 40 combat bots 15744 | -6/Deep Caves | System corruption reached 10% 16039 | -6/Deep Caves | Build established: Mutant 16082 | -6/Deep Caves | Exposed GOLEM chamber 16086 | -6/Deep Caves | Destroyed AG-83219 16101 | -6/Deep Caves | Found GOLEM Unit 16165 | -6/Deep Caves | Found Prototype Storage 16204 | -6/Deep Caves | Identified Superbattery 16214 | -6/Deep Caves | Found GOLEM Unit 16324 | -6/Deep Caves | Found Unknown Device 16324 | -6/Deep Caves | Identified Surveybot 24 Scanner 16327 | -6/Deep Caves | Found Surveybot 24 Chip 16336 | -6/Deep Caves | Discovered new exit (range 6) 16486 | -6/Deep Caves | Build established: Trapper-Mutant 16511 | -6/Deep Caves | Entered Proximity Caves 16560 | -5/Proximity Caves | Lost 3 parts (2u1w) 16701 | -5/Proximity Caves | Learned location of 1 exit from Factory 16780 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16921 | -5/Proximity Caves | Entered Factory 16921 | -5/Factory | Evolved 2 slots: Utility x2 16922 | -5/Factory | Identified exit to Upper Caves 16923 | -5/Factory | Identified exit to Factory 16925 | -5/Factory | Loaded intel: 96 trap records 16927 | -5/Factory | Loaded intel: 215 non-interactive machine locations 17152 | -5/Factory | Discovered new exit (range 6) 17313 | -5/Factory | Fabricated Cld. VTOL Module? 17325 | -5/Factory | Build established: Mutant 17405 | -5/Factory | Discovered exit to Factory (range 20) 17698 | -5/Factory | Manually triggered Chute Trap 17698 | -5/Factory | Sucked down chute 17698 | -5/Factory | Entered Waste 17706 | -5/Waste | Spotted C-40 Crusher 17709 | -5/Waste | Spotted C-40 Crusher 17713 | -5/Waste | EMP discharged 17733 | -5/Waste | Met Warlord forces unprepared to attack 17739 | -5/Waste | Allies destroyed C-40 Crusher 17753 | -5/Waste | Allies destroyed C-40 Crusher 17756 | -5/Waste | Spotted C-40 Crusher 17759 | -5/Waste | Spotted C-40 Crusher 17763 | -5/Waste | Lost 3 allies 17766 | -5/Waste | Allies destroyed C-40 Crusher 17770 | -5/Waste | Spotted C-40 Crusher 17773 | -5/Waste | Allies destroyed C-40 Crusher 17781 | -5/Waste | Spotted C-40 Crusher 17783 | -5/Waste | Discovered new exit (range 22) 17791 | -5/Waste | Entered Factory 17792 | -5/Factory | Loaded intel: 206 non-interactive machine locations 17855 | -5/Factory | Spotted B-75 Beast 18051 | -5/Factory | Lost 4 parts (1p1n2u) 18391 | -5/Factory | First assault squad dispatched 18395 | -5/Factory | Discovered exit to Factory (range 21) 18420 | -5/Factory | Entered another Factory area 18420 | -4/Factory | Evolved 2 slots: Utility x2 18455 | -4/Factory | Repaired Imp. Gravmag System 18551 | -4/Factory | Lost 5 parts (4n1u) 18670 | -4/Factory | First assault squad dispatched 18692 | -4/Factory | Incoming assault squad redirected 18715 | -4/Factory | Lost 3 parts (1p1n1w) 18854 | -4/Factory | Lost 3 parts (2u1w) 19209 | -4/Factory | Found Prototype Device 19209 | -4/Factory | Identified Adv. EM Disruption Field 19606 | -4/Factory | Discovered new exit (range 9) 19655 | -4/Factory | Identified exit to Upper Caves 19985 | -4/Factory | Core integrity fell below 50% 20069 | -4/Factory | Lost 6 parts (1p2n2u1w) 20222 | -4/Factory | Lost 7 parts (1p4n2u) 20285 | -4/Factory | Core integrity fell below 20% 20330 | -4/Factory | System corruption reached 10% 20337 | -4/Factory | Released all parts (17) 20348 | -4/Factory | Core destroyed Last Messages --------------- 20337_ Released Lrg. Storage Unit. 20337_ Released Adv. System Shield. 20337_ Released Enh. Optical Array. 20337_ Released Adv. Signal Interpreter. 20337_ Released Asb. Nanovents. 20337_ Released Asb. Alloy Leg. 20337_ Released Myomer Leg. 20337_ Released Lgt. Antimatter Reactor. 20337_ Released Myomer Leg. 20337_ Released Adv. Sensor Array. 20337_ Released Vibroblade. 20337_ Released Asb. Biocell Array. 20343_ Slammed into R-10 Processor. 20344_ Destabilizing: System corrupted (+1). 20345_ Slammed into R-10 Processor. 20347_ Slammed into Wall. 20347_ Destabilizing: System corrupted (+1). 20348_ Slammed into Wall. 20348_ Destabilizing: System corrupted (+1). 20348_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | #% ### ##+##############################????? | | % #????? | | #????? | | #????? | | #????? | | % #????? | | % = #????? | | ! #????? | | #####+#+## # ###### ########### #????? | | % # #?################## #????? | | """ [ |# #?# # #????? | | """ *# #?# # #????? | | """ # #?# /# #????? | | "" # #?# ]!# #????? | | "" ** # #?# =!!/ + " | | ** # #?# !=!# # " | | # #?# *!=# #? | | # #?# ==!# #?? = | | # #?# !# #???## | | ########## #?###+#####+######## ???? | | #= #???# #???# #??????# ?? | | +% #???# #???# #??????# | | % # #???# #???# #??????# | | # #???# #???# #??????# | | !#[ ##### ##### #??????# | | # R @ #??????? | | [[####### ##+########+##################### | | ###### ##! #??? ??? | | [ ## ! #??? ?? | | #[### [ ## [ #??""" ""? | | # ##?# !## #??""" ""? | | # #??# ## #?"""" ""? | | # # ###??# ! ## #?"""" ""? | | ### # # #????######### [ # """" """ | | ??###### #????????????#############+##### """" """ | | ???????###???????????????????????# % + """" """ | | ?????????????????????????????????# #### | | ???????????????????????########### #??? | | ???????????????????????# ## #???? | | ???????????????????????# !! ## ##???####+### | | ???????????????????????# # #?#####????? | | ???????????????????????# ! # ### !## ### | | ???????????????????????# %+ % > | | ???????????????????????# # ### ##+### | | ???????????????????????# # #?#####????? | | ???????????????????????# ### ###??????????? | | ???????????????????????# #?# #????????????? | | ?????????????????????############## #????????????? | | ?????????????????????# # #???########## | | ?????????????????????# # #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 2650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 33 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lance | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Imp. Weapon Cycler | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree That's One Door That Should Stay Closed Wheee! Challenges ------------ None Game ------ Seed SuperchargedActiveBeamcaster Manual? 0 Play Time 04:32:01 Cumulative 220.0 hours Start 2024.12.02 @ 10:32:47 End 2024.12.03 @ 21:58:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 75 Adventurer 1 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00a538a6-500c-4307-a5ca-7cb70725d880