Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 23:08:31 Player: MTF Result: Destroyed by as-24941 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (326) 326 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 2009 Bonus ------- Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 249/250 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Humpback Humpback Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Humpback Firepult [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | . 7 . 3 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 . . 1 Treads 2 | . 2 . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 5 . 3 . Device 1 | . . . 1 . Storage 6 | . 4 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 92 | . 99 100 88 80 Engine 14 | . 14 14 14 14 Treads 27 | . 25 28 28 25 Storage 19 | . 23 28 17 14 Protection 1 | . 4 . . . Energy Gun 13 | . 14 14 14 10 Ballistic Gun 14 | . 14 14 14 14 Naked Turns . | . . . . . Heaviest Build 88 | 12 40 40 88 88 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 17 | 6 10 16 21 23 Most Carried 24 | 6 10 13 24 21 Average Carried 13 | 6 7 11 17 20 Final Capacity 24 | 6 16 16 24 4 Final Carried 21 | 6 10 13 21 4 Class Distribution -------------------- 57% | Mutant 42% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 336 | 203 92 11 30 . Remotely . | . . . . . Salvage Created 623 | 99 418 83 . 23 Parts 27 | 1 23 3 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 5 2 . 2 Guns 9 | . 5 2 . 2 Classes Destroyed 6 | 1 4 . . 1 Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Grunt 7 | . 5 2 . . Assembled 2 | . . . . 2 Best Kill Streak 4 | 1 4 1 . 1 Combat Bots Only 2 | . 2 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1044 | . 178 89 . 777 Core 250 | . 34 . . 216 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | 3 30 11 . 10 Largest 2 | 2 2 2 . 2 Hottest 70 | 70 70 70 . 70 Shots Fired 103 | 6 59 22 . 16 Gun 103 | 6 59 22 . 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | 3 30 11 . 13 Thermal 46 | 3 29 11 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 10 10 . 5 Robot Miss Streak 7 | 2 7 1 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 72 | 3 38 20 . 11 Core Hits 34 | 2 20 6 . 6 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 742 | 34 397 200 . 111 Guns 738 | 34 397 196 . 111 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 286 | 9 121 83 . 73 Thermal 452 | 25 276 113 . 38 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 2 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 164 | 50 161 164 . 50 Average Temperature 51 | 26 51 63 . 26 Received Heat Transfer 153 | . 99 54 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1332 | 74 814 333 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 166 | 5 166 134 . . Initial 64 | . 3 64 . . Average 67 | 3 67 123 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 12 2 . 19 Peak Tracking Total 19 | . 3 2 . 19 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 12 | . 8 2 2 . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 28 6 2 . Successful 24 | . 18 4 2 . Failed 12 | . 10 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 25 | . 20 4 1 . Terminals 32 | . 27 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 2 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 5 | . 4 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 12 2 . . Terminals 13 | . 11 2 . . Track 8 | . 7 1 . . Botnet 4 | . 3 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 7 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 41 | . . . . 41 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2201 | 26 722 183 1153 117 Spaces Moved 1134 | 15 387 90 596 46 Core 1 | . . . . 1 Treads 1074 | . 343 90 596 45 Legs 59 | 15 44 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 160 160 100 Average Speed 173 | 120 155 160 186 197 Slowest Speed 200 | 120 160 160 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 60 21 71 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1279 | 17 452 109 642 59 Wait 23 | . 17 6 . . Move 1130 | 14 386 89 595 46 Hop . | . . . . . Pick Up 40 | . 5 2 33 . Fast Attach 5 | . 3 . 2 . Attach 3 | . . . 1 2 Detach . | . . . . . Swap 4 | . 4 . . . Drop 17 | . 5 . 11 1 Fire 54 | 3 30 11 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 11) 749 | -10/Materials | Entered Mines 859 | -10/Mines | Found the Drone Emporium 869 | -10/Mines | Found Prototype Device 926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 932 | -10/Mines | Entered Exiles 971 | -10/Exiles | Met 8R-AWN 998 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-DEC 1088 | -10/Exiles | Learned location of Zion (-6) 1385 | -10/Exiles | Met EX-BIN 1413 | -10/Exiles | Aligned with FarCom system 1415 | -10/Exiles | Given EX-Vault access code 1461 | -10/Exiles | Opened EX-Vault 1507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1547 | -10/Exiles | Found AWS/Autocannon 1553 | -10/Exiles | Found Firepult 1562 | -10/Exiles | Found Superbattery 1581 | -10/Exiles | Build established: Hauler-Mutant 1689 | -10/Exiles | Identified Decoy Drone Bay 2063 | -10/Exiles | Discovered new exit (range 14) 2085 | -10/Exiles | Left Exiles lab with Superbattery 2085 | -10/Exiles | Entered Mines 2137 | -9/Mines | Learned location of Recycling (-9) 2150 | -9/Mines | Assembled infested the area 2155 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2165 | -9/Mines | Found a hidden stash of uninstalled traps 2192 | -9/Mines | System corruption reached 10% 2194 | -9/Mines | Core integrity fell below 50% 2198 | -9/Mines | Core integrity fell below 20% 2202 | -9/Mines | Destroyed by as-24941 with Assembled Heavy Rifle Last Messages --------------- 02172_ as-55281 destroyed. 02173_ as-05022 destroyed. 02175_ Med. Laser destroyed. 02176_ HV Slug penetrates as-42313. 02176_ as-42313 suffers critical hit. 02179_ ZX-VHP(h) system corrupted by crushing effect. 02180_ ZX-VHP(h) system terminally corrupted. 02183_ TB-G8N(z) destroyed. 02190_ Lgt. Treads destroyed. 02190_ System corrupted by crushing effect (+4). 02190_ System corrupted by crushing effect (+5). 02191_ Lgt. Assault Rifle destroyed. 02191_ System corrupted by crushing effect (+1). 02191_ Knocked back. 02194_ as-21088 destroyed. 02199_ Knocked back. 02199_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02199_ Lgt. Assault Rifle destroyed. 02200_ System corrupted: Aluminum Leg rejected. 02201_ Dropped Humpback. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????$ ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# %#??????????????????????? | | ??????????????????????#a #??????????????????????? | | ??????????????????????#%%##?????????????????????? | | ?????????????????????##%*;#?????????????????????? | | ????????????????????## aaa#?????????????????????? | | ?????????????????#### ##????????????????????? | | ????????????????## a #????????????????????? | | ????????????????? #????????????????????? | | ?????????????????? % #?????????????????????? | | ???????????????????#&&& ##????????????????????? | | ????????????????????# & ##???????????????????? | | ????????????????????##& ##??????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????## t#?????????????????? | | ???????????????????????# aa ##????????????????? | | ??????????????????????##!!! ##???????????????? | | ?????????????????????##!@=!! ##??????????????? | | ?????????????????????# !**! #??????????????? | | ?????????????????????# !* #??????????????? | | ?????????????????????# r############ | | ?????????????????????## | | ????????????####??????## ## # | | ???????????## ##??########## ######### #? | | ???????????# ??## ##??## #??????????????? | | ??????????## ??# #??# #??????????????? | | ?????????## ??# #### ##??????????????? | | ?????????# #?## ##???????????????? | | ?????????# ### ## ##????????????????? | | ??????????# ## ###?????????????????? | | ?????????## #???????????????????? | | ??????#### ### #???????????????????? | | ?????# #?# #???????????????????? | | ????# ## #?# #???????????????????? | | ????# ### #?# #???????????????????? | | ????# ? ???????????????????? | | ????# ???????????????????? | | ????## ## ####### ???????????????????? | | ?????##??## ##??????# ???????????????????? | | ??????????# ##????????##???????????????????? | | ??????????## ##??????????????????????????????? | | ???????????## ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetTacticalTorch Manual? 0 Play Time 00:25:08 Cumulative 859.0 hours Start 2020.09.25 @ 22:33:19 End 2020.09.25 @ 23:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 44 Types 10/13/8/3/1/1/7/0/1 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f06d14-e8b0-4b36-bdca-88e192a4b9c7