Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 10:47:33 Player: yantz Result: Destroyed by X-62 Marksman via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1588) 1588 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 3880 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Experimental Sensor Array Terrain Scan Processor Heavy EM Shotgun Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Blade Saw > --- INVENTORY -------- Aerolev Unit Compact Battery Experimental Sensor Array Terrain Scan Processor Hardlight Generator Heavy EM Shotgun Spread Laser Heavy Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 51 | 6 5 4 17 19 Power 5 | 1 . . 2 2 Engine 3 | 1 . . 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 1 . 3 6 Treads . | . . . . . Leg 7 | 2 1 . 3 1 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 9 | 1 2 . 4 2 Device 6 | . 2 . 2 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 25 | 2 2 4 8 9 Energy Gun 13 | 2 1 1 5 4 Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | . . . 2 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 2 | . . 2 . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 21 | . . . 5 16 Power 5 | . . . 2 3 Propulsion 4 | . . . 1 3 Utility 4 | . . . 1 3 Weapon 8 | . . . 1 7 Highest Loss Streak 11 | . . . 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 87 100 93 67 Engine 11 | . 14 14 10 3 Leg 21 | . 28 28 18 7 Device 9 | . 2 14 10 7 Storage 12 | . 14 14 11 9 Hackware 2 | . . . 1 9 Protection 2 | . . . 7 . Energy Gun 15 | . 23 12 18 4 Energy Cannon 1 | . 4 2 . . Ballistic Gun 2 | . . . 2 10 Launcher 1 | . . 4 . . Piercing Weapon 7 | . . 9 11 3 Naked Turns . | . . . . . Heaviest Build 25 | 13 18 18 25 25 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 8 | 1 . . 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 5 8 8 8 Average Carried 5 | 1 2 7 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 5 8 6 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 848 | 145 131 103 213 256 Remotely . | . . . . . Salvage Created 2001 | . 179 278 1012 532 Parts 149 | . 9 25 83 32 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 4 3 22 12 Melee 1 | . . . 1 . Guns 30 | . 2 3 16 9 Cannons 2 | . 2 . . . AOE 8 | . . . 5 3 Classes Destroyed 15 | . 1 5 5 4 Worker 4 | . . 2 2 . Builder 4 | . . 2 2 . Tunneler 3 | . . 3 . . Hauler 1 | . . . 1 . Recycler 2 | . . 2 . . Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . . . 3 1 Swarmer 9 | . . 3 6 . Cutter 3 | . . . . 3 Grunt 16 | . 4 . 9 3 Duelist 1 | . . . 1 . Sentry 10 | . . . 6 4 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 2 3 6 9 Combat Bots Only 9 | . 2 3 6 9 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 271 | . 25 7 92 147 Missed 90 | . 11 1 30 48 Damage Taken 2767 | . 185 45 834 1703 Core 843 | . 87 . 175 581 Absorbed by Shields 108 | . . . . 108 Regen/Repaired (Parts) 34 | . . . 34 . Core Remaining (%) 73 | 100 . 65 56 . Volleys Fired 182 | . 18 73 43 48 Largest 2 | . 2 2 2 2 Hottest 133 | . 133 95 115 93 Shots Fired 264 | . 36 79 74 75 Gun 250 | . 31 73 73 73 Cannon 5 | . 5 . . . Launcher 9 | . . 6 1 2 Special . | . . . . . Kinetic 66 | . . . 15 51 Thermal 174 | . 36 73 43 22 Explosive 8 | . . 6 . 2 Electromagnetic 16 | . . . 16 . Robot Hit Streak 17 | . 4 7 17 12 Robot Miss Streak 7 | . 6 7 6 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 170 | . 21 41 61 47 Core Hits 153 | . 15 43 62 33 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . 2 3 Burn 1 | . . . 1 . Destroy 3 | . . . . 3 Impale 1 | . . . 1 . Melee Attacks 6 | . . 1 5 . Impact . | . . . . . Slashing . | . . . . . Piercing 6 | . . 1 5 . Sneak Attacks 4 | . . 1 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3216 | . 305 498 1232 1181 Guns 2249 | . 210 420 773 846 Cannons 82 | . 82 . . . Explosions 592 | . . 26 234 332 Melee 277 | . . 52 225 . Ramming 16 | . 13 . . 3 Kinetic 732 | . . . 157 575 Thermal 1600 | . 292 420 617 271 Explosive 358 | . . 26 . 332 Electromagnetic 233 | . . . 233 . Impact . | . . . . . Slashing . | . . . . . Piercing 277 | . . 52 225 . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 120 | . . . 120 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee 113 | . . . 113 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . . 18 46 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 2 | . 1 . . 1 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 307 | . 307 . 120 192 Average Temperature 66 | . 124 . 28 29 Received Heat Transfer 857 | . 126 . 252 479 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2756 | . 606 530 1028 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 598 | . 115 95 447 598 Initial 188 | . . . 1 188 Average 146 | . 28 32 194 387 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 72 | 100 100 100 56 27 Level 1 19 | . . . 41 25 Level 2 7 | . . . 2 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 3 4 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 3 29 20 Peak Tracking Total 9 | . 4 3 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . 2 2 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 3 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 6 3 Successful 7 | . . . 4 3 Failed 4 | . 2 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 2 . 3 3 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 2 3 Record 2 | . . . . 2 Alert Level 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 19 | . . . 19 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2955 | 55 422 902 1145 431 Spaces Moved 1716 | 43 292 614 534 233 Core 28 | 16 . . . 12 Treads . | . . . . . Legs 1604 | 27 292 614 534 137 Wheels . | . . . . . Hover 84 | . . . . 84 Flight . | . . . . . Fastest Speed 46 | 50 120 120 120 46 Average Speed 137 | 97 120 120 180 111 Slowest Speed 450 | 120 120 120 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 44 97 42 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . 34 6 12 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . 34 6 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2038 | 55 326 697 631 329 Wait 33 | 1 3 3 15 11 Move 1712 | 42 291 613 533 233 Hop . | . . . . . Pick Up 41 | 6 7 3 12 13 Fast Attach 6 | 1 . . 1 4 Attach 28 | 5 2 . 9 12 Detach . | . . . . . Swap 17 | . 3 4 7 3 Drop 11 | . 1 . 6 4 Fire 182 | . 18 73 43 48 Melee 6 | . . 1 5 . Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Entered Mines 554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 601 | -10/Mines | Discovered new exit (range 13) 798 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 800 | -10/Mines | Found Prototype Device 845 | -10/Mines | Discovered new exit (range 6) 854 | -10/Mines | Discovered new exit (range 7) 1053 | -10/Mines | Learned Materials emergency access door positions 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1381 | -9/Materials | Identified Exp. Sensor Array 1804 | -9/Materials | Discovered new exit (range 12) 1972 | -9/Materials | Discovered new exit (range 9) 2299 | -9/Materials | Repaired Imp. Heat Sink 2525 | -9/Materials | Entered another Materials area 2525 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2723 | -8/Materials | Garrison activated, responded to threat 2768 | -8/Materials | Destroyed 9 combat bots 2777 | -8/Materials | Lost 3 parts (3w) 2918 | -8/Materials | Core integrity fell below 50% 2956 | -8/Materials | Core integrity fell below 20% 2956 | -8/Materials | Destroyed by X-62 Marksman via exploding Nuclear Reactor Last Messages --------------- K-01 Serf collects debris. Adv. Heat Sink destroyed. Lgt. Nuclear Core destroyed. Blade Saw destroyed. Critical hit (Burn: +27). Penetrated by Slug. Hardlight Generator destroyed. K-01 Serf collects debris. M-13 Machinist repairs X-62 Marksman. Penetrated by Slug. Sml. Storage Unit destroyed. M-13 Machinist destroyed. K-01 Serf collects debris. Slug penetrates Nuclear Reactor. K-01 Serf collects debris. Penetrated by Slug. Nuclear Reactor explodes. Gauss Rifle destroyed. Nuclear Reactor explodes. K-01 Serf destroyed. 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"# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SpacefoldNetworkShifter Manual? 0 Play Time 00:34:50 Cumulative 6.9 hours Start 2024.04.11 @ 14:09:25 End 2024.04.17 @ 10:47:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d60ab6a-233c-40e9-b852-4f0c5e0d95df