Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 22:45:41 Player: ywiktor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (159) 795 Value Destroyed (7648) 7648 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (8393) 8393 TOTAL SCORE: 26176 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 1386 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Friendly Fire -350 Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Targeting Computer System Mapper > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Transmission Jammer Phase Shifter System Mapper Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Coil Gun Enhanced Coil Gun Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Improved Fusion Compressor Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Insulated Plating Experimental Hardlight Generator Quantum Rifle Enhanced Coil Gun Linear Accelerator Segregator [Rating: 171] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . Utility 12 | . . . . . . 3 . . . . 2 . . . . 2 1 . 2 2 Weapon 3 | . . 2 . . . . . . . . . . . . . . 1 . . . Parts Attached 208 | 6 14 19 4 . . 5 1 19 18 14 25 1 5 6 6 9 21 7 18 10 Power 26 | 1 2 4 . . . 1 . 3 2 2 1 . 1 . . 1 2 . 2 4 Engine 9 | 1 2 2 . . . 1 . 2 1 . . . . . . . . . . . Core 7 | . . 2 . . . . . 1 1 . . . 1 . . . 1 . . 1 Reactor 10 | . . . . . . . . . . 2 1 . . . . 1 1 . 2 3 Propulsion 52 | 2 6 6 . . . 2 . 3 7 2 8 1 1 2 1 3 4 . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 52 | 2 6 6 . . . 2 . 3 7 2 8 1 1 2 1 3 4 . 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 3 2 . . . 2 . 7 3 5 10 . 2 1 1 3 10 6 8 3 Device 30 | . 1 . . . . 1 . 2 1 1 8 . 2 . . 1 5 3 4 1 Storage 8 | 1 2 . . . . . . 2 . . . . . . 1 . . . 2 . Processor 5 | . . . . . . . . 1 . . . . . . . . 2 . 1 1 Hackware 6 | . . . . . . . . 1 . 1 1 . . . . 1 . 1 1 . Protection 18 | . . 2 . . . 1 . 1 2 3 1 . . 1 . 1 3 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 3 7 4 . . . 1 6 6 5 6 . 1 3 4 2 5 1 5 2 Energy Gun 16 | . 1 3 1 . . . . 4 2 1 . . . . . 2 1 . . 1 Energy Cannon 13 | . . . . . . . . 1 1 1 1 . . 2 4 . 1 1 1 . Ballistic Gun 20 | 2 2 1 1 . . . . . 2 3 4 . 1 1 . . 1 . 2 . Ballistic Cannon 8 | . . 3 . . . . . . . . 1 . . . . . 1 . 2 1 Launcher 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . 1 . 3 3 . 1 1 . . 2 4 4 . Parts Lost 96 | . 10 5 2 . . . 1 8 8 5 6 . 2 10 4 2 4 1 3 25 Power 17 | . 1 3 . . . . . 3 1 2 1 . 1 1 . . . . . 4 Propulsion 18 | . 4 1 . . . . . . 1 2 1 . 1 3 1 1 . . . 3 Utility 32 | . 1 1 . . . . . 3 3 1 2 . . 2 2 . 1 1 2 13 Weapon 29 | . 4 . 2 . . . 1 2 3 . 2 . . 4 1 1 3 . 1 5 Highest Loss Streak 19 | . 4 3 1 . . . 1 5 2 7 3 . 2 8 3 2 3 1 3 19 To Critical Strikes 3 | . . . . . . . . . . 3 . . . . . . . . . . Average Slot Usage (%) 96 | . 98 97 98 100 100 92 87 92 94 98 99 100 99 99 91 74 97 99 95 78 Engine 3 | . 14 7 . . . 6 6 5 4 . . . . . . . . . . . Core 3 | . . 2 11 11 11 6 6 4 4 . . . 1 5 5 5 1 . . . Reactor 3 | . . . . . . . . . . 11 10 11 9 4 . 2 6 9 7 5 Leg 22 | . 27 21 22 22 22 26 26 26 25 25 23 23 23 22 22 20 18 19 17 12 Device 8 | . 2 . . . . 5 6 6 4 2 17 17 16 17 16 10 17 18 20 19 Storage 9 | . 24 12 11 11 11 6 6 10 8 6 5 5 5 5 10 10 4 4 7 5 Processor 1 | . . . . . . . . 2 6 3 . . . . . . 3 4 7 11 Hackware 3 | . . . . . . . . 1 6 6 5 5 5 5 5 7 9 9 8 7 Protection 7 | . . 9 11 11 11 12 13 7 4 12 10 11 11 10 4 2 8 8 1 . Energy Gun 8 | . 1 10 18 22 22 13 6 20 8 6 5 5 5 4 . . 6 4 1 . Energy Cannon 2 | . . . . . . . . . 6 . . . . . 22 13 7 4 4 2 Ballistic Gun 9 | . 26 11 4 . . . . . 6 19 16 17 17 15 . . 2 4 5 5 Ballistic Cannon 2 | . . 21 . . . . . . . . . . . . . . 2 4 9 6 Launcher 3 | . . . 19 22 22 13 14 3 1 . . . . . . . . . . . Peak Build Rating 171 | 6 9 22 24 25 25 36 41 61 72 102 119 120 120 116 91 95 133 138 160 171 Average Rating 68 | 4 8 16 22 24 25 35 38 52 63 92 114 119 118 114 88 76 118 130 149 131 On Entrance 66 | . 6 8 22 23 25 25 36 39 57 60 102 118 120 115 57 66 95 127 125 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 32 41 44 44 44 55 63 83 86 98 104 100 100 93 82 83 105 101 110 102 Greatest Support 116 | 20 20 30 30 30 30 60 60 66 76 76 83 86 86 86 76 83 106 106 111 116 Greatest Overweight (x) 2 | 1 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 7 15 15 15 15 15 14 13 15 15 15 15 15 15 15 11 10 15 15 15 14 Average Carried 13 | 4 13 14 13 14 15 10 12 14 14 14 14 15 14 14 7 9 12 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 13 15 15 11 13 12 15 15 15 15 15 12 9 9 15 15 15 5 Class Distribution -------------------- 42% | Scavenger-Tank 23% | Tank 12% | Scavenger-Gunner 11% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 5951 | 205 321 762 186 . 13 . . 380 439 362 828 191 191 145 280 194 328 129 446 551 Remotely 230 | . 230 . . . . . . . . . . . . . . . . . . . Salvage Created 7372 | . 576 766 115 . 15 . . 790 959 289 1390 159 237 130 195 194 477 164 173 743 Parts 318 | . 42 46 2 . 3 . . 24 31 15 57 13 7 4 4 8 17 7 5 33 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 2 . . . . . . 12 4 . 2 . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 144 | . 14 25 5 . 2 . . 15 13 4 21 5 4 3 2 4 8 3 3 13 Guns 88 | . 14 6 3 . 1 . . 9 8 4 21 5 4 3 . . 4 1 . 5 Cannons 44 | . . 19 . . . . . . 4 . . . . . 2 4 3 2 2 8 AOE 7 | . . . 2 . 1 . . 4 . . . . . . . . . . . . Classes Destroyed 18 | . 4 4 2 . 1 . . 1 2 . 1 1 . 1 1 . . . . . Worker 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 Builder 6 | . . 1 . . . . . 1 2 . . . . . . . 1 . . 1 Recycler 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Operator 4 | . 2 1 . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . . . . Swarmer 18 | . 3 6 . . . . . . . . . 4 . . . . 3 . . 2 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . Grunt 71 | . 11 13 1 . . . . 11 8 1 15 . 3 . 1 . 3 . 1 3 Brawler 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . 5 . . . . . 2 4 . 1 . . . . . 1 . . 1 Hunter 6 | . . . . . . . . . . . . 1 . . . 2 1 . 2 . Programmer 22 | . . . . . . . . 2 1 . 3 . 1 2 1 2 . 3 . 7 Cetus Guard 2 | . . . . . . . . . . 2 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 6 2 . 1 . . 6 3 2 3 4 2 2 1 2 3 2 2 6 Combat Bots Only 6 | . 3 6 2 . 1 . . 5 3 2 3 4 2 2 1 2 3 2 2 6 Max Kills in Single Turn 3 | . 1 2 2 . 1 . . 3 2 2 2 2 1 1 1 1 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . . . . . Exploded 3 | . . . 2 . 1 . . 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1496 | . 131 110 16 . . . . 183 133 53 160 21 23 133 45 46 60 27 36 319 Missed 434 | . 28 20 2 . . . . 65 33 14 44 5 6 43 11 15 17 5 11 115 Damage Taken 19558 | . 1244 952 396 . 36 . 34 1622 1450 1011 2248 242 338 2006 772 465 1085 512 508 4637 Core 3504 | . 217 132 78 . . . . 217 212 174 107 . 55 273 117 34 244 23 21 1600 Absorbed by Shields 350 | . . . . . . . . . 163 90 . . . . . . 97 . . . Redirected to Shielding 196 | . . 56 18 . . . . 10 . . . . . . . . 112 . . . Ignored by Resistances 124 | . . . . . . . . . . . . . . . . . . . . 124 Regen/Repaired (Parts) 529 | . . . . . . . . . . . . . . 529 . . . . . . Core Remaining (%) 63 | 100 13 . . . 47 . . . . 29 . . . . 44 97 . 79 98 . Volleys Fired 393 | . 65 44 13 . 3 . 3 35 46 17 58 6 12 6 10 10 15 14 10 26 Largest 5 | . 2 4 3 . 2 . 3 4 4 4 4 4 4 4 4 3 5 4 5 5 Hottest 391 | . 60 158 117 . 90 . 121 80 295 240 185 185 185 185 280 230 391 257 333 290 Shots Fired 1237 | . 129 176 26 . 5 . 9 118 134 52 214 24 44 23 27 20 54 40 38 104 Gun 863 | . 129 56 24 . 4 . 1 113 93 42 214 24 44 22 . . 27 19 8 43 Cannon 359 | . . 120 . . . . . 1 41 10 . . . 1 27 20 27 21 30 61 Launcher 15 | . . . 2 . 1 . 8 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 719 | . 110 164 5 . . . . . 28 38 164 18 32 17 . . 15 20 25 83 Thermal 412 | . 19 . . . . . . 114 106 14 50 6 12 5 21 19 17 12 10 7 Explosive 15 | . . . 2 . 1 . 8 4 . . . . . . . . . . . . Electromagnetic 83 | . . 12 19 . 4 . 1 . . . . . . . . . 22 8 3 14 Entropic 8 | . . . . . . . . . . . . . . 1 6 1 . . . . Robot Hit Streak 15 | . 12 15 9 . 7 . 2 15 12 10 9 2 5 5 3 2 12 7 7 13 Robot Miss Streak 8 | . 5 4 3 . 3 . 4 2 2 4 5 8 3 2 2 5 5 3 5 3 Penetration Max 2 | . . . . . . . . . 2 1 1 . . 1 . . 1 . . 1 Secondary Targets 11 | . 2 . . . . . . 1 . . 6 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 1 . 1 . . . . . . Shots Hit Robots 704 | . 76 94 18 . 1 . 4 80 80 31 120 8 20 14 13 7 23 20 26 69 Core Hits 298 | . 37 37 8 . 2 . 1 37 33 18 45 6 8 6 4 6 9 7 8 26 Critical Kills 17 | . . . . . . . . . 1 2 7 3 . 2 . . . . . 2 Critical Parts Destroyed 20 | . . . . . . . . . 1 1 11 1 . 4 . . . . . 2 Critical Strikes 57 | . . 4 . . . . . 2 3 3 18 4 . 6 1 . 1 3 4 8 Burn 3 | . . . . . . . . 2 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . Destroy 35 | . . . . . . . . . . 3 18 4 . 6 . . . . . 4 Blast 14 | . . 4 . . . . . . . . . . . . . . . 3 4 3 Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 36 | . . . . . . . . . 32 . . . . . . . 2 2 . . Thermal 4 | . . . . . . . . . . . . . . . . . 2 2 . . Impact 32 | . . . . . . . . . 32 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21077 | . 749 1898 351 . 80 . 682 2563 2343 1051 3686 218 554 466 607 591 730 697 848 2963 Guns 12025 | . 737 416 234 . 28 . . 1733 1207 764 3686 218 554 466 . . 421 267 80 1214 Cannons 6702 | . . 1439 . . . . . . 846 287 . . . . 607 300 309 430 768 1716 Explosions 2012 | . . 40 117 . 52 . 682 830 . . . . . . . 291 . . . . Melee 280 | . . . . . . . . . 280 . . . . . . . . . . . Ramming 58 | . 12 3 . . . . . . 10 . . . . . . . . . . 33 Kinetic 10917 | . 600 1771 61 . . . . . 395 701 2807 183 401 342 . . 191 449 500 2516 Thermal 7437 | . 137 40 . . . . . 2028 1658 350 879 35 153 124 466 591 264 223 322 167 Explosive 1386 | . . . 117 . 52 . 682 535 . . . . . . . . . . . . Electromagnetic 858 | . . 84 173 . 28 . . . . . . . . . . . 275 25 26 247 Impact 280 | . . . . . . . . . 280 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 141 | . . . . . . . . . . . . . . . 141 . . . . . Highest Corruption 24 | . . . 1 1 . . 16 16 21 21 4 4 5 5 4 4 . 9 . 24 Average Corruption 10 | . . . 1 1 . . 9 16 17 21 3 4 4 3 3 3 . 7 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 272 | . . . 3 1 . . 3 56 60 42 21 11 17 6 27 3 . 2 . 20 Message Errors 64 | . . . 1 1 . . . 9 17 15 6 3 4 1 5 . . 1 . 1 Matter Fused 71 | . . . 2 . . . . 12 9 13 6 3 4 3 11 . . . . 8 Heat Flow Errors 23 | . . . . . . . . 6 6 2 3 . 2 . 3 . . . . 1 Energy Discharges 25 | . . . . . . . . 8 5 4 2 . 2 . 2 1 . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . . Data Loss (minor) 23 | . . . . . . . . 6 8 2 1 1 2 1 2 . . . . . Data Loss (major) 7 | . . . . . . . . . 1 2 1 2 . . 1 . . . . . Misfires 17 | . . . . . . . 1 3 5 3 . 1 . 1 2 . . . . 1 Alerts 10 | . . . . . . . 1 2 3 . 2 . . . 1 1 . . . . Misdirections 9 | . . . . . . . 1 . 1 . . . . . . . . . . 7 Weapon Failures 18 | . . . . . . . . 9 4 . . 1 1 . . 1 . 1 . 1 Overload Shots 17 | . . . . . . . . 1 15 1 . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 452 | . . 7 . . . . 15 19 108 . . . . . 71 6 46 36 41 103 Projectiles 310 | . . 7 . . . . . . . . . . . . 71 6 46 36 41 103 Explosions 34 | . . . . . . . 15 19 . . . . . . . . . . . . Melee 108 | . . . . . . . . . 108 . . . . . . . . . . . Knockbacks 50 | . . 21 . . . . . . 3 . . . . . . . . 4 5 17 Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . Kinetic 44 | . . 18 . . . . . . . . . . . . . . . 4 5 17 Secondary 4 | . . 3 . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 179 | . . 38 68 . 36 . 35 . . . . . . . . . . . . 2 Shots 5 | . . 1 2 . 1 . 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 11 | . 5 1 . . . . . . 3 . . . . . . . . . . 2 Kicked 10 | . 5 1 . . . . . . 3 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 65 413 94 . 27 . 86 269 489 395 469 120 132 246 319 287 647 506 440 466 Average Temperature 115 | . 18 119 30 . 16 . 36 65 114 145 147 57 49 100 70 98 207 231 206 141 Received Heat Transfer 3697 | . 666 306 66 . . . . 552 473 40 810 . 84 69 414 . 64 . . 153 Effects 34 | . . . . . . . . . 3 4 7 . . . . . 12 6 1 1 Shutdowns 14 | . . . . . . . . . 2 1 4 . . . . . 4 3 . . Energy Bleed 5 | . . . . . . . . . 1 1 . . . . . . 3 . . . Interference 2 | . . . . . . . . . . 1 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . 2 . . . . . 4 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . Parts Melted 34 | . . . . . . . . 16 13 . 1 . . . . . 2 . 2 . Heat Transferred 9203 | . 300 100 . . . . . 3271 2631 505 1073 37 185 148 . 250 . 185 333 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 991 | . 231 516 220 . . 150 115 402 298 503 991 . . . . 211 256 119 116 275 Initial 197 | . . 1 179 . . 150 52 80 123 155 197 . . . . . 110 . 66 20 Average 205 | . 70 307 134 . . 150 94 166 155 270 576 . . . . 55 99 33 58 99 Maximum Alert Level 3 | . 1 2 1 . . . . 2 1 2 3 . . . . 1 1 . . 1 Low Security (%) 64 | 100 96 30 87 . . 100 100 56 82 14 9 . . . . 92 90 100 100 84 Level 1 17 | . 3 27 12 . . . . 38 17 82 1 . . . . 7 9 . . 15 Level 2 15 | . . 42 . . . . . 4 . 2 66 . . . . . . . . . Level 3 2 | . . . . . . . . . . . 22 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 3 . . . . . 4 3 1 7 . . . . 1 3 2 1 5 Investigation 6 | . 2 1 . . . . . . 2 1 . . . . . . . . . . Extermination 7 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . 2 Reinforcement 11 | . 2 2 . . . . . . 1 . 1 . . . . . 3 1 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison 9 | . . . . . . . . 3 . . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 26 | . 2 6 . . . . . . 1 2 1 . . . . . 4 1 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 43 56 8 . 1 . 5 17 28 15 38 5 9 41 4 5 17 4 4 39 Peak Tracking Total 21 | . 5 8 5 . 1 . 5 5 3 5 6 4 3 21 1 3 5 3 2 15 Tactical Retreats 39 | . 5 6 . . . . . 2 4 . 8 . 4 1 1 . . . 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 10 | . 2 . . . . 1 . 1 5 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 2 12 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 21 | . . . . . . . . 3 4 2 4 . 1 . . 4 . 3 . . Max in Single Turn 4 | . . . . . . . . 3 1 1 1 . 1 . . 4 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 59 | . 6 9 . . . . . 4 14 2 6 . 1 9 . 1 2 1 . 4 Terminals 40 | . 5 6 . . . . . 2 13 2 4 . . . . 1 2 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . 1 1 . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Total Hacks 139 | . 16 26 . . . . . 7 32 3 19 . 1 20 . 2 6 1 . 6 Successful 72 | . 9 17 . . . . . 1 12 1 7 . 1 20 . . 2 . . 2 Failed 67 | . 7 9 . . . . . 6 20 2 12 . . . . 2 4 1 . 4 Catastrophic 15 | . 1 1 . . . . . 3 3 1 2 . . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 13 19 . . . . . 1 4 2 11 . . . . 1 6 1 . 3 Terminals 92 | . 14 17 . . . . . 2 30 3 11 . . . . 2 6 1 . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 3 . . . . . 2 2 . . . . . . . . . . . Scanalyzers 12 | . . 6 . . . . . . . . 6 . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . 2 . . . . . . . . . Terminal Hacks 51 | . 4 5 . . . . . 1 10 1 5 . 1 20 . . 2 . . 2 Record 15 | . . . . . . . . . . 1 . . 1 13 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 . . . . . . . . . . . 5 . . . . . . Open Door 9 | . . . . . . . . 1 4 . . . . 2 . . . . . 2 Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . 1 . . . . . . 1 . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . 3 . . . . . 1 . . . Locate Traps 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . 5 . . . . . . . . 2 . . . . . . . . . Insert Component 3 | . . 2 . . . . . . . . 1 . . . . . . . . . Analyze 4 | . . 3 . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 7 . . . . . . 1 . . . . . . . . . . . Terminals 7 | . 3 4 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 2 . . . . . . 1 . . . . . . . . . . . Monitor 2 | . 1 1 . . . . . . . . . . . . . . . . . . Reject 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 8 . . . . . 3 9 1 6 . . . . 1 2 1 . 2 Full Trace Events 3 | . . . . . . . . . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 4 . 14 . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 2 4 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 21 | . . . . . . . . . 16 5 . . . . . . . . . . Largest Group 7 | . . . . . . . . . 7 7 6 . . . . . . . . . Highest-Rated Group 661 | . . . . . . . . . 317 661 623 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 150 150 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . . . . . 62 90 42 . . . . . . . . . Total Damage 5467 | . . . . . . . . . 1351 2644 1472 . . . . . . . . . Kills 29 | . . . . . . . . . 8 13 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 2 1 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 18286 | 59 2086 1842 578 1770 521 257 130 1023 1433 851 1609 423 611 1156 1121 284 833 344 716 639 Spaces Moved 9555 | 40 724 761 276 927 271 210 90 502 721 399 709 214 327 892 474 153 488 247 555 575 Core 237 | 13 . . . . . . . . . . . . . . . . . . . 224 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 9318 | 27 724 761 276 927 271 210 90 502 721 399 709 214 327 892 474 153 488 247 555 351 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 120 120 120 120 190 190 120 120 120 120 117 117 115 50 Average Speed 157 | 110 185 191 190 190 190 120 127 147 135 184 191 190 166 124 185 127 137 117 118 89 Slowest Speed 260 | 190 260 260 190 190 190 120 190 190 190 192 192 190 190 190 190 190 190 117 187 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 42 | 3 72 58 54 86 52 5 84 10 63 84 19 51 46 80 57 3 9 21 15 15 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . 1 3 . . . . . . . 2 . . 2 . . . . . Spaces Dug 18 | . . . . . . . . 1 15 . 2 . . . . . . . . . Terrain Destroyed 435 | . . 11 23 . 12 . 69 43 30 6 83 9 17 12 13 40 9 7 7 44 Melee 10 | . . . . . . . . . 10 . . . . . . . . . . . Projectile 242 | . . 7 . . . . . 2 20 6 83 9 17 12 13 6 9 7 7 44 AOE 183 | . . 4 23 . 12 . 69 41 . . . . . . . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Res Tes Res Acc Total 11963 | 53 1357 1052 304 941 273 216 97 709 1038 477 864 221 373 926 696 222 614 280 601 649 Wait 1401 | . 515 188 10 3 . . 2 134 82 29 43 . 25 14 205 48 72 . . 31 Move 9536 | 39 723 760 275 926 270 210 89 501 720 398 708 213 326 891 473 152 487 246 554 575 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 8 24 18 1 7 . 1 2 9 13 9 11 . 2 3 2 3 6 2 5 . Fast Attach 74 | 4 3 5 . . . . . 5 6 7 8 . 3 2 1 5 8 6 9 2 Attach 77 | 2 8 5 2 . . 5 . 7 3 5 8 . 2 4 5 3 6 1 4 7 Detach 20 | . 1 1 . . . . . 2 1 2 1 . . 1 . . 6 2 2 1 Swap 58 | . 3 9 2 . . . 1 7 9 2 9 1 1 . . 1 7 . 5 1 Drop 121 | . 10 21 1 5 . . . 9 13 8 18 1 2 5 . . 5 7 12 4 Fire 393 | . 65 44 13 . 3 . 3 35 46 17 58 6 12 6 10 10 15 14 10 26 Melee 36 | . . . . . . . . . 32 . . . . . . . 2 2 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 10 | . 5 1 . . . . . . 3 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 25 . . . . . . . . . . . Rewire 85 | . . . . . . . . . 85 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Lost 4 parts (1p1n2w) 658 | -10/Materials | Lost 4 parts (2n1u1w) 954 | -10/Materials | Discovered new exit (range 7) 1197 | -10/Materials | Discovered new exit (range 15) 1356 | -10/Materials | Discovered new exit (range 13) 2134 | -10/Materials | Core integrity fell below 20% 2146 | -10/Materials | Entered another Materials area 2146 | -9/Materials | Evolved 2 slots: Weapon x2 2240 | -9/Materials | Lost 3 parts (2p1n) 2422 | -9/Materials | Identified exit to Mines 2666 | -9/Materials | Build established: Scavenger-Tank 3446 | -9/Materials | Discovered new exit (range 10) 3864 | -9/Materials | Build established: Tank 3988 | -9/Materials | Entered Mines 4044 | -9/Mines | Assembled infested the area 4049 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4094 | -9/Mines | Core integrity fell below 50% 4336 | -9/Mines | Learned location of 1 exit from Materials 4525 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4532 | -9/Mines | Learned 4 Materials zone layouts 4566 | -9/Mines | Entered Zion 4627 | -7/Zion | Discovered new exit (range 15) 4783 | -7/Zion | Given A8's code to call for help 4836 | -7/Zion | System corruption cleaned by Quarantine Array 4952 | -7/Zion | Learned location of Warlord (-5) 5299 | -7/Zion | Learned Factory security intel 5318 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5378 | -7/Zion | Learned Factory terminal intel 5837 | -7/Zion | Met Imprinter 6336 | -7/Zion | Entered Proximity Caves 6486 | -6/Proximity Caves | Spotter reported a threat 6527 | -6/Proximity Caves | Learned Factory emergency access door positions 6838 | -6/Proximity Caves | Discovered new exit (range 10) 6857 | -6/Proximity Caves | Entered Factory 6857 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6860 | -6/Factory | Loaded intel: 28 terminal locations 7114 | -6/Factory | Sucked down chute 7114 | -6/Factory | Entered Waste 7129 | -6/Waste | EMP discharged 7130 | -6/Waste | Spotted C-40 Crusher 7155 | -6/Waste | Spotted C-40 Crusher 7162 | -6/Waste | Spotted C-40 Crusher 7184 | -6/Waste | Spotted C-40 Crusher 7185 | -6/Waste | Spotted C-40 Crusher 7202 | -6/Waste | Spotted C-40 Crusher 7221 | -6/Waste | Discovered new exit (range 15) 7229 | -6/Waste | EMP discharged 7229 | -6/Waste | System corruption reached 10% 7244 | -6/Waste | Entered Factory 7577 | -6/Factory | Garrison activated, responded to threat 8028 | -6/Factory | Lost 5 parts (2p1u2w) 8233 | -6/Factory | Discovered new exit (range 10) 8267 | -6/Factory | Entered Extension 8283 | -6/Extension | Build established: Gunner 8399 | -6/Extension | Rescued a captive Derelict 8617 | -6/Extension | Rescued a captive Derelict 9000 | -6/Extension | Build established: Scavenger-Gunner 9256 | -6/Extension | Rescued A7 9296 | -6/Extension | Crushed by falling debris 9540 | -6/Extension | Core integrity fell below 50% 9600 | -6/Extension | Rescued a captive Derelict 9647 | -6/Extension | Rescued a captive Derelict 9688 | -6/Extension | Discovered new exit (range 10) 9689 | -6/Extension | Discovered new exit (range 6) 9700 | -6/Extension | Disrupted transfer network 9700 | -6/Extension | Entered Cetus 9700 | -6/Cetus | Accompanied by 2 allies (A7) 9705 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9718 | -6/Cetus | Spotted Cetus Guard 9718 | -6/Cetus | Spotted Cetus Guard 9720 | -6/Cetus | Spotted Cetus Guard 9720 | -6/Cetus | Spotted Cetus Guard 9726 | -6/Cetus | Allies destroyed Cetus Guard 9740 | -6/Cetus | Allies destroyed Cetus Guard 9752 | -6/Cetus | Destroyed Cetus Guard 9752 | -6/Cetus | Destroyed Cetus Guard 9770 | -6/Cetus | Lost 7 parts (2p2n2u1w) 9897 | -6/Cetus | Started Cetus Manufacturing Module 9922 | -6/Cetus | Manufactured an Enhanced Grunt 9947 | -6/Cetus | Manufactured an Enhanced Grunt 9972 | -6/Cetus | Manufactured an Enhanced Grunt 9997 | -6/Cetus | Manufactured an Enhanced Grunt 10007 | -6/Cetus | Escorted A7 to Cetus Mainframe 10022 | -6/Cetus | Manufactured an Enhanced Grunt 10073 | -6/Cetus | Discovered new exit (range 16) 10075 | -6/Cetus | Build established: Scavenger-Tank 10146 | -6/Cetus | Spotted Cetus Guard 10147 | -6/Cetus | Spotted Cetus Guard 10152 | -6/Cetus | Spotted Cetus Guard 10155 | -6/Cetus | Allies destroyed Cetus Guard 10155 | -6/Cetus | Spotted Cetus Guard 10168 | -6/Cetus | Allies destroyed Cetus Guard 10171 | -6/Cetus | Allies destroyed Cetus Guard 10177 | -6/Cetus | Allies destroyed Cetus Guard 10183 | -6/Cetus | Discovered new exit (range 16) 10195 | -6/Cetus | Met Revision 17 10450 | -6/Cetus | Security sweep announced 10551 | -6/Cetus | Entered Factory 10551 | -5/Factory | Accompanied by 6 allies (A7) 10551 | -5/Factory | Evolved 2 slots: Utility x2 10556 | -5/Factory | Received a hacking code to weaken MAIN.C 10696 | -5/Factory | Garrison activated, responded to threat 10756 | -5/Factory | Found Prototype Device 10756 | -5/Factory | Identified Exp. Thermal Shield 11369 | -5/Factory | Lost 3 parts (1p1u1w) 11451 | -5/Factory | First assault squad dispatched 11709 | -5/Factory | Identified exit to Upper Caves 11962 | -5/Factory | Discovered new exit (range 15) 12160 | -5/Factory | Entered Upper Caves 12235 | -5/Upper Caves | Learned Factory non-interactive machine intel 12328 | -5/Upper Caves | Learned 12 Factory zone layouts 12572 | -5/Upper Caves | Discovered new exit (range 7) 12583 | -5/Upper Caves | Entered another Upper Caves area 12602 | -5/Upper Caves | Discovered new exit (range 12) 12697 | -5/Upper Caves | Found Alien Artifact 12697 | -5/Upper Caves | Identified Dimensional Node Initializer 12697 | -5/Upper Caves | Initialized slip node 12746 | -5/Upper Caves | Encountered a Warlord checkpoint 13181 | -5/Upper Caves | Discovered new exit (range 12) 13194 | -5/Upper Caves | Entered Warlord 13252 | -5/Warlord | System corruption cleaned by Quarantine Array 13498 | -5/Warlord | Warlord's base attacked by MAIN.C 13518 | -5/Warlord | Found Prototype Energy Cannon 13518 | -5/Warlord | Identified Vortex Cannon 13527 | -5/Warlord | Found Vortex Cannon 13748 | -5/Warlord | Met Warlord 13848 | -5/Warlord | Warlord forces counterattacked 14002 | -5/Warlord | Learned Research terminal intel 14002 | -5/Warlord | Learned Research trap positions 14119 | -5/Warlord | Opened side exit 14149 | -5/Warlord | Spotted B-86 Titan 14166 | -5/Warlord | Spotted Executioner 14173 | -5/Warlord | Warlord base infiltrated, sounded retreat 14194 | -5/Warlord | Spotted B-75 Beast 14200 | -5/Warlord | Spotted Executioner 14265 | -5/Warlord | Spotted Striker 14267 | -5/Warlord | Destroyed Striker 14324 | -5/Warlord | Spotted Striker 14325 | -5/Warlord | Spotted Striker 14325 | -5/Warlord | Spotted Executioner 14341 | -5/Warlord | Discovered new exit (range 9) 14350 | -5/Warlord | Entered Proximity Caves 14374 | -4/Proximity Caves | Lost 8 parts (1p2n2u3w) 14379 | -4/Proximity Caves | Lost 7 allies 15143 | -4/Proximity Caves | Spotted B-86 Titan 15432 | -4/Proximity Caves | Core integrity fell below 50% 15454 | -4/Proximity Caves | Discovered new exit (range 7) 15468 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 15471 | -4/Proximity Caves | Entered Factory 15471 | -4/Factory | Evolved 2 slots: Utility x2 15472 | -4/Factory | Identified exit to Upper Caves 15473 | -4/Factory | Loaded intel: 253 non-interactive machine locations 15722 | -4/Factory | Discovered new exit (range 11) 15755 | -4/Factory | Entered Research 15755 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15756 | -3/Research | Identified exit to Testing 15757 | -3/Research | Loaded intel: 66 trap records 15758 | -3/Research | Loaded intel: 23 terminal locations 15955 | -3/Research | Revision forces began assault on 0b10 15984 | -3/Research | Met up with Revision 17++ 16011 | -3/Research | Lost 3 parts (1u2w) 16121 | -3/Research | Found Prototype Processor 16121 | -3/Research | Identified Spectral Analyzer 16137 | -3/Research | Discovered exit to Testing (range 8) 16455 | -3/Research | Research terminal network offline 16588 | -3/Research | Entered Testing 16681 | -3/Testing | Found Prototype Hackware 16681 | -3/Testing | Identified System Mapper 16724 | -3/Testing | Discovered new exit (range 15) 16746 | -3/Testing | Found Prototype Device 16746 | -3/Testing | Identified Exp. Hardlight Generator 16932 | -3/Testing | Entered Research 16932 | -2/Research | Warlord forces began assault on 0b10 16932 | -2/Research | Evolved 2 slots: Utility x2 17042 | -2/Research | Research machine network offline 17146 | -2/Research | Lost 3 parts (2u1w) 17157 | -2/Research | Discovered new exit (range 14) 17374 | -2/Research | Met up with Warlord 17396 | -2/Research | Borebot progress halted 17617 | -2/Research | Borebot progress halted 17648 | -2/Research | Entered Access 17648 | -1/Access | Evolved 2 slots: Utility x2 17708 | -1/Access | Build established: Scavenger-Gunner 17846 | -1/Access | Garrison activated, responded to threat 18104 | -1/Access | System corruption reached 10% 18157 | -1/Access | Lost 19 parts (4p2n9u4w) 18216 | -1/Access | Core integrity fell below 50% 18217 | -1/Access | Lost 4 parts (1n2u1w) 18257 | -1/Access | Core integrity fell below 20% 18287 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18230_ ALERT: Security rotation in progress. 18232_ S-43 Plague destroyed. 18234_ System corrupted: Matter fused (-7). 18234_ Terminal disabled. 18243_ Slammed into K-01 Serf. 18251_ Triggered Ambush Trap. 18251_ B-74 Champion emerges from a hatch in the floor. 18251_ S-43 Plague emerges from a hatch in the floor. 18252_ System corrupted: Matter fused (-8). 18256_ Door malfunctions. 18259_ Adv. Signal Interpreter destroyed. 18265_ Connecting with Terminal... 18266_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18267_ System corrupted: Matter fused (-9). 18274_ Fabricator completes Lgt. Quantum Reactor. 18283_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????####+####?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????+ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????????????#####+#### @ ##########????????? | | ????????????# ????????? | | ????????????# ???????? | | ????????????+ ???????? | | ????????????# ??????? | | ????????????# ???????? | | ????????????#####+#### ########??????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# s############ ?????? | | ?????????????????????# / ????? | | ?????????????????????# #??????? | | ?????????????????????# # ????? | | ?????????????????????# / ???? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# ########## #??????? | | ?????????????????????# #????????# #??????? | | ?????????????????????# #????????+ #??????? | | ?????????????????????# #????????# #??????? | | ?????????????????????# #????????# #?????## | | ?????????????????????# ########## ###???# | | ?????????????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 53 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- EM Shotgun | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Great Axe | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Arc Projector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Medium Treads | -6/Extension | Hacked Hvy. Disruptor Cannon | -6/Extension | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A New Friend Main Advantage Overkill Prison Break Project G-00 Revising The Future Revolutionary Research Challenges ------------ None Game ------ Seed BraceSpliceComputer Manual? 0 Play Time 03:04:53 Cumulative 60.6 hours Start 2025.03.06 @ 22:44:16 End 2025.03.11 @ 22:45:41 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec1c4f2f-04b3-45e4-be99-7c577d66c808