Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 17:08:11 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (2295) 2295 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 5910 Bonus ------- Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 148/150 System Corruption 5% Temperature Cool (95) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Hardened Medium Armor Plating Tractor Beam > --- WEAPON (3) ------- Particle Gun Particle Gun Autogun > --- INVENTORY (5) ---- Particle Charger Particle Charger Particle Charger Particle Gun Autogun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Weapon Cycler Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Gauss Rifle Gauss Rifle Enhanced Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 93 | 7 17 1 13 11 13 19 12 Power 14 | 1 4 . 2 1 1 3 2 Engine 9 | 1 4 . 2 1 1 . . Core 3 | . . . . . . 1 2 Reactor 2 | . . . . . . 2 . Propulsion 25 | 2 5 . 5 4 5 2 2 Treads 4 | . 4 . . . . . . Leg 18 | 2 1 . 5 4 5 1 . Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 22 | 2 3 1 2 2 5 3 4 Device 8 | 1 1 1 . 1 1 . 3 Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 11 | . 1 . 1 1 4 3 1 Artifact . | . . . . . . . . Weapon 32 | 2 5 . 4 4 2 11 4 Energy Gun 6 | 2 1 . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | . 4 . 2 3 2 6 1 Ballistic Cannon 3 | . . . . . . 3 . Launcher 5 | . . . 2 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 44 | . 8 . 6 . 10 16 4 Power 6 | . 2 . 1 . 1 1 1 Propulsion 10 | . 2 . 3 . 1 4 . Utility 12 | . 1 . 1 . 5 3 2 Weapon 16 | . 3 . 1 . 3 8 1 Highest Loss Streak 10 | . 6 . 3 . 9 10 4 To Critical Strikes 1 | . . . . . . 1 . Average Backups 12 | 5 9 13 14 14 14 11 4 Power 1 | . . . 1 1 2 1 . Propulsion 1 | 3 4 4 . . . . . Utility 1 | . . 1 3 3 1 . 2 Weapon 7 | 1 2 6 8 10 10 9 1 Tool/Special . | . . . . . . . . Unused Backups 24 | 1 1 3 3 6 . 6 4 Power 5 | . 1 . 2 . . 2 . Propulsion 4 | 1 . 3 . . . . . Utility 3 | . . . . . . . 3 Weapon 12 | . . . 1 6 . 4 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 91 100 95 99 91 74 31 Engine 9 | . 12 14 10 9 6 1 . Treads 7 | . 22 28 . . . . . Leg 19 | . 4 . 30 27 28 23 . Device 3 | . 9 . . 1 5 5 5 Storage 10 | . 14 14 11 9 7 5 . Processor 5 | . . . 10 9 7 4 . Protection 8 | . . 13 10 15 11 7 1 Energy Gun 2 | . 10 . . . . . 14 Ballistic Gun 18 | . 16 28 21 26 22 1 . Ballistic Cannon 1 | . . . . . . 15 . Peak Build Rating 36 | 7 10 18 14 24 30 36 17 Average Rating 15 | 5 6 10 12 20 26 26 9 On Entrance 11 | . 7 10 11 13 24 28 . Avg Prop Armor Cover (%) 9 | 35 21 . 6 . 6 8 10 Naked Turns 25 | . . . . . . 18 7 Heaviest Build 67 | 11 34 34 34 47 45 67 24 Greatest Support 63 | 20 40 40 30 43 63 52 32 Greatest Overweight (x) 10 | 2 9 . 10 1 1 9 4 Average Overweight (x) . | . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 7 12 15 15 15 15 12 5 Most Carried 15 | 8 15 15 15 15 15 15 5 Average Carried 12 | 5 9 13 14 14 14 11 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 6 13 14 15 15 15 . 5 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Mutant 18% | Scavenger-Tank 10% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scientist-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 3422 | 260 423 52 1150 461 686 274 116 Remotely 703 | . 103 . . 98 455 . 47 Salvage Created 4454 | 229 949 89 1545 604 827 43 168 Parts 261 | 20 41 5 97 36 53 . 9 Haulers Intercepted 11 | . 1 . 6 4 . . . Recyclers Shooed 7 | . 2 . 4 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 67 | . 17 2 25 6 12 . 5 Guns 61 | . 16 2 21 6 12 . 4 AOE 4 | . . . 4 . . . . Classes Destroyed 13 | 3 5 . 3 . 2 . . Worker 13 | 2 2 . 3 3 3 . . Builder 8 | . 1 . 3 1 3 . . Tunneler 6 | 5 . . 1 . . . . Hauler 11 | . 1 . 6 4 . . . Recycler 15 | 1 4 . 4 2 3 . 1 Operator 1 | . . . 1 . . . . Watcher 7 | . 1 . 4 . 2 . . Swarmer 32 | . 6 . 11 4 6 . 5 Grunt 24 | . 11 2 6 1 4 . . Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 7 1 . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | 3 4 2 9 5 6 . 2 Combat Bots Only 6 | . 4 2 5 4 6 . 2 Max Kills in Single Turn 4 | 1 2 1 4 2 2 . 1 Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . . . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 484 | . 139 3 125 28 140 15 34 Missed 129 | . 35 1 40 11 35 1 6 Hits 355 | . 104 2 85 17 105 14 28 Melee 14 | . . . . . . 14 . Projectile 341 | . 104 2 85 17 105 . 28 Critical Strikes 10 | . . . 3 . 2 5 . Damage Taken 5238 | . 1143 27 948 178 1615 912 415 Core 1070 | . 203 . 158 9 138 390 172 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 294 | . . . 170 99 25 . . Core Remaining (%) 69 | 100 . 18 60 98 . . . Volleys Fired 354 | 24 98 6 119 24 55 12 16 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 195 | 80 90 46 60 69 69 99 195 Shots Fired 774 | 48 186 12 229 72 157 32 38 Gun 752 | 48 186 12 225 72 157 14 38 Cannon 10 | . . . . . . 10 . Launcher 12 | . . . 4 . . 8 . Special . | . . . . . . . . Kinetic 562 | . 70 12 225 72 157 24 2 Thermal 200 | 48 116 . . . . . 36 Explosive 12 | . . . 4 . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 18 7 11 6 10 11 4 Robot Miss Streak 6 | 2 4 1 6 4 6 3 3 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . . 4 2 5 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 481 | 26 127 9 140 35 101 22 21 Core Hits 198 | 9 45 4 65 21 41 2 11 Critical Kills 3 | . . . 1 1 1 . . Critical Parts Destroyed 5 | . 2 . 2 . 1 . . Critical Strikes 12 | . 4 . 4 1 2 . 1 Burn 3 | . 2 . . . . . 1 Destroy 9 | . 2 . 4 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8015 | 295 1564 131 2453 549 1573 1139 311 Guns 6761 | 295 1561 131 2129 549 1548 237 311 Cannons 137 | . . . . . . 137 . Explosions 1086 | . . . 321 . . 765 . Melee . | . . . . . . . . Ramming 31 | . 3 . 3 . 25 . . Kinetic 5330 | . 574 131 2129 549 1548 374 25 Thermal 1568 | 295 987 . . . . . 286 Explosive 1086 | . . . 321 . . 765 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 Average Corruption 4 | . . . . . 4 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 10 17 9 Message Errors 8 | . . . . . 3 1 4 Matter Fused 11 | . . . . . 2 6 3 Heat Flow Errors 6 | . . . . . 1 5 . Energy Discharges 4 | . . . . . 1 3 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . 3 57 . Projectiles . | . . . . . . . . Explosions 57 | . . . . . . 57 . Melee 3 | . . . . . 3 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 230 | . . . 1 . . 229 . Shots 6 | . . . . . . 6 . Rammed 2 | . 1 . 1 . . . . Targets Rammed 3 | . 1 . 1 . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 441 | 144 441 21 48 189 156 319 338 Average Temperature 80 | 50 141 9 8 62 55 99 150 Received Heat Transfer 1299 | . 564 15 306 63 342 . 9 Effects 6 | . 5 . . . . . 1 Shutdowns 3 | . 3 . . . . . . Interference 1 | . 1 . . . . . . Damage (minor) 2 | . 1 . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 2 | . 1 . . . . . 1 Combat Hostiles 2 | . 1 . . . . . 1 Parts Melted 6 | . 3 . . . . . 3 Heat Transferred 4169 | 675 2717 . . . . . 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 84 | 100 100 100 48 100 100 100 100 Level 1 15 | . . . 51 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 397 | 10 140 50 397 114 124 26 41 Initial 114 | . . . . 114 . 26 . Average 70 | 1 48 4 165 57 31 1 7 Influence Increases 2252 | 40 567 50 870 223 361 25 116 Destroy 0b10 Robot/C 1340 | . 340 40 500 120 240 . 100 Destroy 0b10 Robot/NC 305 | 40 45 . 110 50 55 . 5 Destroy Leader 326 | . 64 10 150 28 64 . 10 Successful Hack 30 | . 11 . 11 8 . . . Disable Machine 45 | . . . 45 . . . . Destroy Structure 56 | . 2 . 24 2 2 25 1 Lose Combat Pursuer 150 | . 105 . 30 15 . . . Influence Decreases 2222 | 40 567 50 599 491 287 102 86 Entered New Map 211 | . . . . 157 3 51 . Time Decay 1588 | 40 497 50 389 334 188 34 56 Lost Part 273 | . 70 . 60 . 96 17 30 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 16 | . 4 . 2 3 6 . 1 Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 3 . 2 . . . 1 Assault . | . . . . . . . . Garrison 7 | . . . . 3 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 9 | . 1 . 5 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 34 2 41 9 18 2 8 Peak Tracking Total 7 | . 4 2 7 4 5 1 3 Tactical Retreats 11 | . 7 . 2 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 11 | . 6 . 4 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 22 | . 4 . 9 5 4 . . Terminals 14 | . 4 . 5 3 2 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 10 . 16 13 8 . . Successful 29 | . 3 . 11 11 4 . . Failed 18 | . 7 . 5 2 4 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 10 . 7 3 3 . . Fabricators . | . . . . . . . . Repair Stations 16 | . . . 7 6 3 . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 2 4 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 . 4 3 1 . . Record 2 | . . . . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Recall Investigation 2 | . 1 . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . 5 4 2 . . Scan Component 6 | . . . 3 2 1 . . Repair 5 | . . . 2 2 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 2 4 1 . . Retrieve Study 7 | . . . 2 4 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . 4 2 2 . . Full Trace Events 4 | . 1 . 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . . 2 4 1 . . Parts Repaired 5 | . . . 2 2 1 . . Time 154 | . . . 64 64 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 19 . Total Damage 295 | . . . . . . 295 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 4665 | 21 208 . 2176 758 1065 437 . Seismic 229 | 21 208 . . . . . . T.N.C. 4436 | . . . 2176 758 1065 437 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 7427 | 249 1657 560 2182 758 1065 713 243 Spaces Moved 3762 | 145 777 334 952 349 685 413 107 Core 229 | 37 33 . 9 . . 67 83 Treads 984 | . 650 334 . . . . . Legs 2449 | 108 94 . 943 349 685 270 . Wheels 24 | . . . . . . . 24 Hover 76 | . . . . . . 76 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 108 107 50 50 Average Speed 157 | 108 162 160 184 165 127 151 131 Slowest Speed 550 | 150 500 160 550 193 187 500 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 6 91 52 78 39 21 96 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . . 26 . . 36 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 61 | . . . 26 . . 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 4640 | 188 984 352 1193 490 777 484 172 Wait 251 | . 59 4 63 80 12 3 30 Move 3756 | 144 776 333 951 348 685 412 107 Hop . | . . . . . . . . Pick Up 92 | 11 17 4 24 9 7 13 7 Fast Attach 53 | 4 13 . 5 3 6 12 10 Attach 52 | 3 11 . 15 2 7 12 2 Detach 3 | . 3 . . . . . . Swap 22 | . 1 2 4 11 2 2 . Drop 51 | 2 5 3 11 13 2 15 . Fire 354 | 24 98 6 119 24 55 12 16 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick 1 | . . . . . 1 . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Lost 6 parts (1p2n1u2w) 574 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Discovered new exit (range 12) 1289 | -10/Materials | Core integrity fell below 20% 1688 | -10/Materials | Identified exit to Mines 1907 | -10/Materials | Entered Mines 1944 | -10/Mines | Discovered new exit (range 4) 2045 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2048 | -10/Mines | Found Prototype Device 2049 | -10/Mines | Identified Exp. Sensor Array 2467 | -10/Mines | Entered Materials 2467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -9/Materials | Repaired Autogun 3016 | -9/Materials | Build established: Scavenger-Mutant 3758 | -9/Materials | Discovered new exit (range 16) 3884 | -9/Materials | Discovered new exit (range 7) 3937 | -9/Materials | Lost 3 parts (2n1u) 3995 | -9/Materials | Discovered new exit (range 10) 4531 | -9/Materials | Discovered new exit (range 8) 4591 | -9/Materials | Repaired Autogun 4649 | -9/Materials | Entered another Materials area 4649 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4956 | -8/Materials | Build established: Scavenger-Tank 4967 | -8/Materials | Met 7R-MNS 5023 | -8/Materials | Garrison activated, responded to threat 5308 | -8/Materials | Discovered new exit (range 16) 5352 | -8/Materials | Repaired Autogun+ 5386 | -8/Materials | Repaired Autogun+ 5407 | -8/Materials | Entered Factory 5407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5408 | -7/Factory | Caught up to 7R-MNS 5690 | -7/Factory | Build established: Scientist-Tank 5913 | -7/Factory | Garrison activated, responded to threat 5963 | -7/Factory | Discovered new exit (range 12) 6070 | -7/Factory | Repaired Lgt. Armor Plating 6085 | -7/Factory | Garrison activated, responded to threat 6179 | -7/Factory | Lost 9 parts (1p1n4u3w) 6472 | -7/Factory | Sucked down chute 6472 | -7/Factory | Entered Waste 6472 | -7/Waste | The area was eerily silent 6473 | -7/Waste | Met a frightened Derelict 6554 | -7/Waste | Build established: Scavenger-Tank 6599 | -7/Waste | Discovered new exit (range 11) 6932 | -7/Waste | A Compactor rumbled back to life 6932 | -7/Waste | Spotted C-40 Crusher 6958 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6962 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6981 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6984 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6987 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6990 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6993 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6997 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7002 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7033 | -7/Waste | Lost 10 parts (2n3u5w) 7172 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7176 | -7/Waste | Core integrity fell below 50% 7178 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7184 | -7/Waste | Crushed by Compactor (1 part destroyed) 7185 | -7/Waste | Entered Factory 7215 | -7/Factory | Lost 6 parts (1p2n3w) 7249 | -7/Factory | Core integrity fell below 20% 7287 | -7/Factory | Build established: Mutant 7310 | -7/Factory | Lost 4 parts (1p2u1w) 7428 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-27 Virus critical meltdown. Acquired 14 matter. Acquired Autogun+. R-06 Scavenger destroyed. Acquired 55 matter. Acquired Tractor Beam. XC|SAX MBQ38FPW9&11IK=CH,UEUY QZH36CF Acquired Com. Wheel. System corrupted: Matter fused (-10). Acquired Mic. Nuclear Core. :6E82YF3Y:LC|=JO ZNZZ#5L8Y70P0 3KREOT> Acquired Hrd. Medium Armor Plating. System corrupted: Matter fused (-8). 5T6EBGCJD:%U>EZGZUH>BGS4IA#XV