Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 20:32:09 Player: Xii Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (131) 655 Value Destroyed (4885) 4885 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 12963 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 164 Met Data Miner 300 Friendly Fire -392 Cogmind --------- Core Integrity 972/1150 Matter 193/300 Energy 553/600 System Corruption 22% Temperature Cool (0) Movement Hovering (56) Location -4/Extension Parts ------- > --- POWER (2) -------- Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (4) --- Antigrav Array Antigrav Array > --- UTILITY (10) ----- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Particle Charger Advanced Transmission Jammer Advanced Focal Shield Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Heavy Gatling Laser Phase Gun HERF Cannon > --- INVENTORY (8) ---- Field Propulsion Drive Experimental Thermal Shield EM Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Advanced Hacking Suite Improved System Shield Improved Component Analysis Suite > --- WEAPON ----------- Phase Gun Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Improved Antigrav System Experimental Thermal Converter Advanced Coolant Injector Improved Medium Armor Plating Advanced Focal Shield Experimental Thermal Shield EM Shield Variable Charge Gun [Rating: 121] Favorites ----------- Power Enhanced Fission Core Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Improved Airjet Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . Utility 8 | . . 1 2 1 . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 237 | 3 3 20 32 13 7 35 7 5 . 8 26 . 5 . 14 56 3 Power 19 | . . 1 3 1 1 6 . . . . 5 . . . 1 1 . Engine 7 | . . 1 2 1 1 2 . . . . . . . . . . . Core 11 | . . . 1 . . 4 . . . . 5 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 40 | 3 . 6 6 5 . 5 . . . 1 7 . . . . 7 . Treads 4 | 1 . 2 1 . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 31 | . . 4 2 5 . 5 . . . 1 7 . . . . 7 . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | . 3 4 8 2 3 6 6 . . 3 5 . . . 4 36 1 Device 46 | . . 2 3 . 2 1 3 . . 1 3 . . . 2 28 1 Storage 6 | . 3 . . . . . . . . 1 1 . . . . 1 . Processor 6 | . . 1 1 . . 2 1 . . . . . . . . 1 . Hackware 4 | . . . 1 . . 1 1 . . . . . . . . 1 . Protection 19 | . . 1 3 2 1 2 1 . . 1 1 . . . 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 97 | . . 9 15 5 3 18 1 5 . 4 9 . 5 . 9 12 2 Energy Gun 35 | . . 3 7 1 . 4 . . . . 3 . 2 . 4 10 1 Energy Cannon 10 | . . . 2 2 1 4 . . . . . . . . . . 1 Ballistic Gun 18 | . . 4 1 1 . 4 . 3 . 2 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 17 | . . 2 2 . . 4 . 2 . 2 1 . 1 . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 3 1 2 2 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 2 . 2 . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . 2 . . . 1 1 . . . . . . Parts Lost 20 | . . 5 3 . 1 4 . . . . . . . . . 7 . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 1 2 . . . . . . . . . . . . 1 . Utility 9 | . . 1 . . 1 2 . . . . . . . . . 5 . Weapon 6 | . . 2 1 . . 2 . . . . . . . . . 1 . Highest Loss Streak 3 | . . 3 3 . 1 3 . . . . . . . . . 3 . Average Slot Usage (%) 91 | . 94 98 99 87 97 97 91 86 86 86 92 82 82 82 83 90 89 Engine 5 | . 14 11 6 1 7 7 13 13 13 13 2 . . . . . . Core 4 | . . . 2 5 . 5 . . . . 7 11 11 11 6 6 10 Treads 1 | . 14 9 5 6 . . . . . . . . . . . . . Hover 16 | . . 19 15 15 30 24 20 20 20 20 21 11 11 11 11 11 10 Device 9 | . . 3 11 7 12 8 11 . . . 2 11 11 11 11 20 31 Storage 6 | . 23 12 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 Processor 10 | . . 11 9 7 7 10 12 13 13 13 11 11 11 11 11 11 5 Hackware 8 | . . . 8 7 7 13 13 13 13 13 10 5 5 5 5 8 10 Protection 5 | . . 5 6 10 7 5 . 6 6 6 7 5 5 5 6 5 . Energy Gun 7 | . 14 10 9 3 . 3 . . . . 6 11 12 11 13 13 10 Energy Cannon 2 | . . . 7 7 10 5 . . . . . . . . . . 5 Ballistic Gun 4 | . 14 10 . 1 . 1 9 11 13 12 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 32 33 28 54 54 56 55 59 57 57 71 71 73 71 73 77 71 Greatest Support 72 | 20 10 27 47 52 52 54 54 54 54 55 72 72 72 72 72 72 72 Greatest Overweight (x) 3 | 1 3 3 1 2 1 1 1 1 1 1 1 . 1 . 1 1 . Average Overweight (x) . | . 1 . . 1 . . . . 1 . . . . . . . . Largest Inventory Capacity 14 | 6 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 9 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 14 | 6 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 7 | 6 8 8 7 7 7 7 7 7 8 7 7 8 8 8 7 7 3 Final Capacity 14 | 6 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 14 | 6 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 Class Distribution -------------------- 49% | Hacker-Mutant 32% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 3772 | 234 94 270 351 214 238 378 210 203 . 428 344 . 82 . 174 552 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6218 | 124 300 353 772 214 220 776 70 244 . 971 734 . 387 . 477 576 . Parts 311 | 6 15 37 34 7 11 38 3 21 . 42 36 . 15 . 20 26 . Haulers Intercepted 4 | . . . 1 . . 1 . . . . 2 . . . . . . Recyclers Shooed 4 | . 1 . . . . 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 3 16 . 47 . . 4 . 9 . . Prevented 30 | . . . . . . . . 2 . 8 . . 11 . 9 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 102 | . 4 13 14 3 4 13 1 8 . 15 6 . 5 . 6 10 . Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 46 | . 4 4 6 1 . 3 1 2 . 12 1 . 2 . 3 7 . Cannons 11 | . . . 2 1 4 4 . . . . . . . . . . . AOE 36 | . . 9 4 . . 5 . 6 . 3 4 . 2 . . 3 . Classes Destroyed 14 | 2 2 3 3 2 . 2 . . . . . . . . . . . Worker 6 | . . 1 3 . . . . . . . 1 . . . . 1 . Builder 2 | . . . . . . 1 . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . 1 . . . . 2 . . . . . . Recycler 3 | 1 1 . . . . . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . Watcher 10 | . 2 2 2 . . 1 . . . . 1 . . . . 2 . Swarmer 36 | . . 7 2 . . 7 . 7 . 6 4 . . . . 3 . Grunt 32 | . 4 3 7 . 2 3 1 . . 6 . . 3 . 3 . . Brawler 4 | . . . 1 . . . . . . 2 . . 1 . . . . Sentry 17 | . . 3 3 2 2 1 . . . 1 2 . 1 . 1 1 . Hunter 4 | . . . 1 . . 2 . . . . . . . . . 1 . Programmer 9 | . . . . 1 . . . 1 . . . . . . 2 5 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 4 7 7 2 2 4 1 4 . 4 6 . 4 . 3 4 . Combat Bots Only 6 | . 2 6 5 2 2 4 1 4 . 4 5 . 4 . 3 4 . Max Kills in Single Turn 4 | 1 1 3 3 1 1 2 1 4 . 3 3 . 2 . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . 2 . 4 . 3 3 . 2 . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Damage Taken 7419 | . 170 582 784 474 727 1231 77 289 . 764 199 . 151 . 502 1469 . Core 1071 | . 45 55 233 53 31 236 . 56 . 94 24 . 11 . 55 178 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 82 86 57 . 88 . . . . 54 . . . . 91 . . Volleys Fired 319 | 4 20 25 39 13 13 38 5 17 . 32 17 . 7 . 13 76 . Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 . 3 . 3 3 . Hottest 264 | 70 70 70 119 110 60 170 66 66 . 76 180 . 180 . 225 264 . Shots Fired 589 | 8 40 42 70 26 26 63 10 31 . 62 36 . 17 . 23 135 . Gun 461 | 8 40 34 43 18 . 21 10 28 . 59 32 . 15 . 19 134 . Cannon 91 | . . . 22 8 26 35 . . . . . . . . . . . Launcher 37 | . . 8 5 . . 7 . 3 . 3 4 . 2 . 4 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 167 | 4 20 18 . 8 . . 10 28 . 59 20 . . . . . . Thermal 259 | 4 20 2 28 8 26 36 . . . . . . . . 5 130 . Explosive 14 | . . 8 5 . . . . . . . . . . . . 1 . Electromagnetic 149 | . . 14 37 10 . 27 . 3 . 3 16 . 17 . 18 4 . Robot Hit Streak 34 | 4 12 13 11 10 28 34 5 8 . 15 7 . 11 . 22 20 . Robot Miss Streak 5 | 1 1 2 2 2 . 2 1 2 . 2 5 . 1 . 1 2 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 4 | . . 2 . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . . Shots Hit Robots 429 | 5 31 29 61 21 23 45 7 24 . 43 32 . 14 . 22 72 . Core Hits 233 | 3 13 24 32 8 9 32 4 13 . 30 22 . 11 . 10 22 . Critical Hits 42 | . . . 2 1 . 1 3 5 . 21 3 . . . . 6 . Critical Kills 20 | . . . . 1 . . 1 2 . 13 2 . . . . 1 . Critical Parts Destroyed 21 | . . . 2 . . 1 2 3 . 7 1 . . . . 5 . Melee Attacks 153 | . . . 12 18 18 9 9 6 . . 37 10 4 . 16 14 . Impact 72 | . . . 12 18 18 9 9 6 . . . . . . . . . Slashing 81 | . . . . . . . . . . . 37 10 4 . 16 14 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12941 | 56 354 891 1724 610 620 1649 46 453 . 743 1518 . 469 . 949 2859 . Guns 5956 | 56 354 343 689 320 . 456 46 138 . 304 258 . 230 . 531 2231 . Cannons 1960 | . . . 419 184 620 737 . . . . . . . . . . . Explosions 3983 | . . 548 610 106 . 456 . 315 . 439 355 . 239 . 308 607 . Melee 1015 | . . . . . . . . . . . 905 . . . 110 . . Ramming 27 | . . . 6 . . . . . . . . . . . . 21 . Kinetic 917 | 8 103 162 . 118 . . 46 138 . 304 38 . . . . . . Thermal 5220 | 48 251 25 406 290 620 777 . 97 . 154 112 . . . 299 2141 . Explosive 1738 | . . 548 583 . . . . . . . . . . . . 607 . Electromagnetic 4024 | . . 156 729 202 . 872 . 218 . 285 463 . 469 . 540 90 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1015 | . . . . . . . . . . . 905 . . . 110 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 4 3 3 . . 1 1 1 . . . . 2 22 22 Average Corruption 5 | . . . 3 2 3 . . 1 1 1 . . . . 1 10 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 103 | . . . 14 . 10 . . . 1 3 . . . . 5 66 4 Message Errors 14 | . . . 2 . 2 . . . . 1 . . . . 3 5 1 Matter Fused 15 | . . . 5 . 1 . . . . . . . . . . 9 . Heat Flow Errors 10 | . . . 2 . 1 . . . . . . . . . . 7 . Energy Discharges 9 | . . . . . . . . . . 1 . . . . . 8 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 10 | . . . 3 . 1 . . . 1 . . . . . . 5 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . 3 . Misdirections 12 | . . . . . . . . . . . . . . . . 10 2 Targeting Errors 21 | . . . 1 . 5 . . . . . . . . . 2 13 . Weapon Failures 5 | . . . 1 . . . . . . 1 . . . . . 3 . Overload Shots 5 | . . . . . . . . . . . . . . . 5 . . Overflow Damage 372 | . . 9 19 46 . 40 . 1 . . 110 . . . 8 139 . Projectiles 31 | . . . 2 . . 29 . . . . . . . . . . . Explosions 248 | . . 9 17 46 . 11 . 1 . . 17 . . . 8 139 . Melee 93 | . . . . . . . . . . . 93 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . 12 78 36 . 16 . . . . . . 20 . . 10 . Shots 9 | . . 1 3 1 . 2 . . . . . . 2 . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 522 | 40 192 129 216 11 207 105 4 . . 99 106 . 189 . 396 522 . Average Temperature 83 | 21 91 47 48 6 113 40 4 . . 39 44 . 88 . 139 113 . Received Heat Transfer 1533 | . 93 144 270 96 300 168 36 . . 243 36 . 45 . 84 18 . Effects 6 | . . . . . . . . . . . . . . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 1 . 1 . . . . 1 . 1 . 2 . . Combat Hostiles 8 | . . . 2 1 . 1 . . . . 1 . 1 . 2 . . Parts Fried 28 | . . . 6 1 . 4 . . . . 3 . 1 . 11 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 13 | 2 1 . . . 2 . . . . . . . . . . 8 . Heat Transferred 7311 | 148 740 74 901 322 851 1280 . 50 . 150 150 . . . 250 2395 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 2 . . . 2 . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 589 | 10 145 534 589 434 305 331 . . . . 397 . . . . 238 2 Average Influence 232 | 6 84 280 452 349 186 222 . . . . 292 . . . . 83 2 Maximum Alert Level 2 | . . 2 2 2 1 1 . . . . 1 . . . . 1 . Low Security (%) 47 | 100 100 44 . . 50 41 . . . . 10 . . . . 96 100 Level 1 34 | . . 28 17 63 49 58 . . . . 89 . . . . 3 . Level 2 18 | . . 27 82 36 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 2 4 6 . . . . 6 . . . . 5 . Investigation 8 | . . . 1 . . 1 . . . . 4 . . . . 2 . Extermination 5 | . . . . 1 . . . . . . 1 . . . . 3 . Reinforcement 10 | . . . . 1 4 4 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 9 | . 1 2 1 . 4 1 . . . . . . . . . . . Communications Jammed 53 | . . . . . . . . . . . . . . . . 53 . Distress Signals 36 | . . . . . . . . . . . . . . . . 36 . Times Spotted 187 | . 6 21 20 4 29 25 2 7 . 21 11 . 5 . 6 30 . Peak Tracking Total 13 | . 3 8 6 1 13 4 1 4 . 4 5 . 4 . 3 11 . Tactical Retreats 16 | . . 1 1 . 5 2 1 . . 2 . . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 4 | . . . 1 1 . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 14 | . . 2 5 2 1 3 . . . . . . . . . 1 . Max in Single Turn 2 | . . 2 1 1 1 1 . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 62 | . 2 5 9 3 5 8 1 . 4 . 8 . . . . 16 1 Terminals 36 | . 2 4 8 1 5 2 . . . . 5 . . . . 9 . Fabricators 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . Recycling Units 7 | . . . 1 1 . 2 . . . . 1 . . . . 1 1 Scanalyzers 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 3 . Total Hacks 284 | . 11 24 42 5 17 29 1 . 25 . 49 . . . . 80 1 Successful 201 | . 9 19 29 3 13 19 1 . 25 . 39 . . . . 44 . Failed 83 | . 2 5 13 2 4 10 . . . . 10 . . . . 36 1 Catastrophic 10 | . . . 1 1 . 1 . . . . . . . . . 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 125 | . 12 13 28 3 11 9 . . . . 11 . . . . 38 . Terminals 177 | . 11 20 39 2 17 11 . . . . 23 . . . . 54 . Fabricators 16 | . . . . 1 . 3 . . . . 4 . . . . 8 . Repair Stations 9 | . . . . . . 6 . . . . . . . . . 3 . Recycling Units 16 | . . . 3 2 . 4 . . . . 4 . . . . 2 1 Scanalyzers 31 | . . 4 . . . 4 . . . . 18 . . . . 5 . Garrison Access 9 | . . . . . . 1 . . . . . . . . . 8 . Terminal Hacks 85 | . 6 6 11 . 6 3 1 . 25 . 7 . . . . 20 . Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 5 | . . . . . . . . . 4 . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 6 | . 3 1 . . . . . . . . . . . . . 2 . Prototype ID Bank 17 | . 1 2 4 . 1 2 . . 3 . . . . . . 4 . Open Door 4 | . . . . . 2 . 1 . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . . . . 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . 2 . Terminal Index 5 | . . 1 1 . 1 . . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . 1 . . . . . 1 . . . . 3 . Locate Traps 3 | . . 1 1 . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . 1 . Registered Components 5 | . 1 . 1 . 1 . . . . . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . . . . . . . . . . 1 . Fabricator Hacks 10 | . . . . . . 2 . . . . 3 . . . . 5 . Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . 2 . Build 6 | . . . . . . 1 . . . . 2 . . . . 3 . Repair Station Hacks 8 | . . . . . . 5 . . . . . . . . . 3 . Scan Component 5 | . . . . . . 3 . . . . . . . . . 2 . Repair 3 | . . . . . . 2 . . . . . . . . . 1 . Recycling Unit Hacks 12 | . . . 3 2 . 3 . . . . 3 . . . . 1 . Process 2 | . . . 1 . . . . . . . 1 . . . . . . Report Inventory 6 | . . . 1 1 . 2 . . . . 1 . . . . 1 . Retrieve Matter 2 | . . . 1 . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . . . . Scanalyzer 25 | . . 4 . . . 2 . . . . 18 . . . . 1 . Insert Component 11 | . . 2 . . . 1 . . . . 7 . . . . 1 . Analyze 14 | . . 2 . . . 1 . . . . 11 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . Seal Access 3 | . . . . . . 1 . . . . . . . . . 2 . Unauthorized Hacks 135 | . 6 18 34 3 16 8 . . . . 16 . . . . 34 . Terminals 51 | . 3 9 15 . 7 2 . . . . 6 . . . . 9 . Track 21 | . 1 4 7 . 2 1 . . . . 3 . . . . 3 . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . Botnet 21 | . 2 3 6 . 3 1 . . . . 2 . . . . 4 . Disrupt 5 | . . 1 1 . 1 . . . . . . . . . . 2 . Operators 2 | . . 1 1 . . . . . . . . . . . . . . Fabricators 5 | . . . . 1 . 1 . . . . 1 . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . Siphon 2 | . . . . . . . . . . . 1 . . . . 1 . Haulers 2 | . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 5 8 1 5 5 . . . . 7 . . . . 14 1 Full Trace Events 6 | . . . . . . 1 . . . . 3 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 2 . . . 1 . . 4 . 7 . . . . . . Parts Built 6 | . . . . . . 1 . . . . 2 . . . . 3 . Matter 1258 | . . . . . . 252 . . . . 384 . . . . 622 . Time 538 | . . . . . . 134 . . . . 128 . . . . 276 . Total Part Build Rating 42 | . . . . . . 4 . . . . 16 . . . . 22 . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . 1 . Time 148 | . . . . . . 114 . . . . . . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 258 | . . . 243 . . . . . . . 15 . . . . . . Retrieved Matter 463 | . . . 448 . . . . . . . 15 . . . . . . Retrieved Components 5 | . . . . 2 . 3 . . . . . . . . . . . Parts Scanalyzed 10 | . . 2 . . . 1 . . . . 6 . . . . 1 . Part Schematics Acquired 9 | . . 2 . . . 1 . . . . 6 . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 4 | . . . . . 1 1 . . . 1 1 . . . . . . Largest Group 1 | . . . . . 1 1 . . . 1 1 1 1 1 1 . . Highest-Rated Group 94 | . . . . . 10 32 . . . 94 10 10 10 10 10 . . Highest-Rated Ally 94 | . . . . . 10 32 . . . 94 10 10 10 10 10 . . Total Orders 21 | . . . . . 8 3 . . . . 2 . 8 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . GOTO 4 | . . . . . . . . . . . 1 . 3 . . . . FOLLOW 5 | . . . . . . . . . . . 1 . 4 . . . . EXPLORE 11 | . . . . . 8 3 . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . . . . . . Total Damage 551 | . . . . . . . . . . 551 . . . . . . . Kills 5 | . . . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 6 | . 3 1 . . . . . . . . . . . . . 2 . Derelict Logs Recovered 5 | . . . . . . . 1 1 . . . 1 1 . 1 . . Drone Launches 20 | . . . . . 16 4 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 6823 | 36 224 340 791 395 226 649 334 307 75 614 772 133 176 10 241 1457 43 Spaces Moved 5782 | 15 122 301 397 169 218 688 382 280 75 489 512 191 219 17 263 1377 67 Core . | . . . . . . . . . . . . . . . . . . Treads 5 | 5 . . . . . . . . . . . . . . . . . Legs 73 | . . . 73 . . . . . . . . . . . . . . Wheels 228 | 10 122 96 . . . . . . . . . . . . . . . Hover 5476 | . . 205 324 169 218 688 382 280 75 489 512 191 219 17 263 1377 67 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 90 90 52 52 71 38 38 45 45 101 45 40 56 56 56 56 52 56 Average Speed 72 | 115 97 67 113 154 43 43 45 82 101 100 90 56 58 56 56 65 56 Slowest Speed 191 | 160 110 110 160 191 98 101 101 101 101 101 102 56 106 56 106 108 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 3 35 50 37 6 79 33 61 57 68 72 16 48 41 14 53 40 19 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 . 1 . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . . Scrap Searched 9 | . . . . . . . 1 2 . 3 . . . . 3 . . Spaces Dug 131 | . . . 8 7 12 2 4 2 . . 19 10 4 . 12 51 . Terrain Destroyed 254 | . . 48 35 14 15 5 4 7 . 2 22 10 4 . 12 76 . Melee 94 | . . . 8 7 12 2 4 2 . . 19 10 4 . 12 14 . Projectile 54 | . . . . . 3 3 . . . . . . . . . 48 . AOE 106 | . . 48 27 7 . . . 5 . 2 3 . . . . 14 . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 7567 | 25 193 400 641 244 286 953 515 311 74 546 739 201 243 17 310 1797 72 Wait 780 | 1 25 20 124 15 16 132 103 . . 9 109 1 9 1 1 214 . Move 5765 | 14 121 300 396 168 217 687 381 279 74 488 511 190 218 16 262 1376 67 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 115 | 1 16 14 13 5 4 19 3 2 . 4 13 . . . 1 19 1 Fast Attach 68 | 1 1 6 10 8 1 14 1 . . 1 13 . . . 3 9 . Attach 58 | . . 9 6 2 3 8 2 1 . 2 7 . . . 1 14 3 Detach 8 | . . 1 2 . . . 1 . . . 1 . . . . 2 1 Swap 111 | 2 2 5 16 3 3 13 4 4 . 5 6 . 5 . 10 33 . Drop 159 | 2 8 20 22 12 3 29 6 2 . 5 25 . . . 3 22 . Fire 319 | 4 20 25 39 13 13 38 5 17 . 32 17 . 7 . 13 76 . Melee 153 | . . . 12 18 18 9 9 6 . . 37 10 4 . 16 14 . Ram 2 | . . . 1 . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 . Rewire 6 | . . . . . . 2 . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . 8 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 3) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Lost 3 parts (1p1n1w) 593 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Utility x2 728 | -8/Materials | Build established: Mutant 738 | -8/Materials | Lost 3 parts (2n1w) 1335 | -8/Materials | Discovered new exit (range 16) 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -7/Factory | Discovered new exit (range 14) 1787 | -7/Factory | Entered Storage 1950 | -7/Storage | Discovered new exit (range 47) 2013 | -7/Storage | Entered Factory 2013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2066 | -6/Factory | Found Prototype Processor 2066 | -6/Factory | Identified Exp. Signal Interpreter 2178 | -6/Factory | Repaired Imp. Medium Armor Plating 2250 | -6/Factory | Repaired Cld. Particle Cannon 2260 | -6/Factory | Garrison activated, responded to threat 2293 | -6/Factory | Build established: Hacker-Mutant 2360 | -6/Factory | Identified exit to Lower Caves 2571 | -6/Factory | Lost 3 parts (2u1w) 2589 | -6/Factory | Discovered new exit (range 14) 2594 | -6/Factory | Discovered new exit (range 115) 2631 | -6/Factory | Fabricated Cld. Particle Cannon? 2662 | -6/Factory | Entered Lower Caves 2975 | -6/Lower Caves | Learned Factory non-interactive machine intel 2994 | -6/Lower Caves | Discovered new exit (range 6) 2996 | -6/Lower Caves | Entered another Lower Caves area 3001 | -6/Lower Caves | Discovered new exit (range 7) 3263 | -6/Lower Caves | Encountered a Warlord checkpoint 3281 | -6/Lower Caves | Discovered new exit (range 7) 3282 | -6/Lower Caves | Learned Factory trap positions 3303 | -6/Lower Caves | Entered Data Miner 3303 | -6/Data Miner | Discovered new exit (range 6) 3323 | -6/Data Miner | Met Data Miner 3347 | -6/Data Miner | Learned location of Section 7 (-2) 3347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3357 | -6/Data Miner | Received God Mode back door access code from Data Miner 3378 | -6/Data Miner | Entered Proximity Caves 3553 | -5/Proximity Caves | Escorted by Enhanced Grunt 3635 | -5/Proximity Caves | Found Prototype Device 3635 | -5/Proximity Caves | Identified Exp. Thermal Shield 3821 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3984 | -5/Proximity Caves | Discovered new exit (range 11) 3992 | -5/Proximity Caves | Entered Factory 3992 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3993 | -5/Factory | Loaded intel: 74 trap records 3994 | -5/Factory | Loaded intel: 243 non-interactive machine locations 4511 | -5/Factory | Identified exit to Factory 4545 | -5/Factory | Identified exit to Upper Caves 4674 | -5/Factory | Fabricated Antigrav Array (x1) 4743 | -5/Factory | Fabricated Antigrav Array (x1) 4764 | -5/Factory | Entered Upper Caves 4764 | -5/Upper Caves | Accompanied by 1 ally 4765 | -5/Upper Caves | Encountered a Warlord checkpoint 4768 | -5/Upper Caves | Identified exit to Upper Caves 4897 | -5/Upper Caves | Entered another Upper Caves area 4897 | -5/Upper Caves | Accompanied by 1 ally 4975 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5069 | -5/Upper Caves | Discovered new exit (range 7) 5073 | -5/Upper Caves | Entered Zhirov 5073 | -5/Zhirov | Accompanied by 1 ally 5073 | -5/Zhirov | Discovered new exit (range 3) 5083 | -5/Zhirov | Build established: Mutant 5083 | -5/Zhirov | Entered Proximity Caves 5083 | -4/Proximity Caves | Accompanied by 1 ally 5254 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5292 | -4/Proximity Caves | Learned 8 Research zone layouts 5316 | -4/Proximity Caves | Discovered exit to Factory (range 14) 5324 | -4/Proximity Caves | Entered Factory 5324 | -4/Factory | Evolved 2 slots: Utility x2 5554 | -4/Factory | Spotted B-86 Titan 5561 | -4/Factory | Build established: Scavenger-Mutant 6030 | -4/Factory | Incoming investigation squad redirected 6041 | -4/Factory | Discovered new exit (range 7) 6044 | -4/Factory | Identified exit to Upper Caves 6084 | -4/Factory | Repaired Antigrav Array 6238 | -4/Factory | Build established: Hacker-Mutant 6251 | -4/Factory | Fabricated Antigrav Array (x1) 6320 | -4/Factory | Fabricated Antigrav Array (x1) 6371 | -4/Factory | System corruption reached 10% 6405 | -4/Factory | Fabricated Enh. Fission Core (x1) 6445 | -4/Factory | Identified exit to Extension 6445 | -4/Factory | Identified exit to Armory 6667 | -4/Factory | Crushed by falling debris 6698 | -4/Factory | Lost 3 parts (3u) 6781 | -4/Factory | Entered Extension 6805 | -4/Extension | Lost 3 parts (1n1u1w) 6824 | -4/Extension | Self-destructed Last Messages --------------- K-01 Serf cleans the Fusion Modulator. U-05 Engineer lays Concrete. Connecting with Terminal... >>Open Sealed Blast Doors opened. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Alert(Purge) Purged threat record, alert level lowered. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. LOCATION=EXTENSION GOAL=ESCAPE LF#0JC ZSDDHRHBGZSNFEBHGDUZWJX Connecting with Recycling Unit... Acquired Field Propulsion Drive. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ######### ! #?################???????????????? | | # + """#?# ?????????????? | | # # Y"#?# ????????????? | | # # """#?# ????????????? | | # + = #?# ???????????? | | ?### ####+###### ???????????? | | ???# ??????????? | | ???# R ??????????? | | ???# ??????????? | | #### R????????? | | # #??????????? | | # #??????????? | | # ##########+##### #??????????? | | # #????# + @ #??????????? | | # #????# ######## #??????????? | | # #????# #??????# ##########??????????? | | # #????# #??????# ?????????????????? | | # #????###########??????#########????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #####??????????????????????????????????????????? | | " "" #??????????????????????????????????????????? | | " " ##########?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Evasion (%) 67 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Antigrav Array | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Scanalyzed Enh. Fission Core | -5/Factory | Scanalyzed Exp. Thermal Shield | -5/Factory | Scanalyzed Adv. Particle Charger | -5/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cld. Particle Cannon | x1 | -6/Factory Antigrav Array | x1 | -5/Factory Antigrav Array | x1 | -5/Factory Antigrav Array | x1 | -4/Factory Antigrav Array | x1 | -4/Factory Enh. Fission Core | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageRagnarokArmor Manual? 0 Play Time 04:03:32 Cumulative 126.5 hours Start 2019.12.13 @ 13:52:30 End 2019.12.14 @ 20:32:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/0/2/5/0/0/0 Lore% 66 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56a65087-576d-43ad-aba9-b3f5fffbce21