Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 09:28:04 Player: RBrandon Result: Destroyed by as-41720 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (180) 900 Value Destroyed (3062) 3062 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8088) 8088 TOTAL SCORE: 16950 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 6500 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 101/450 Energy 80/100 System Corruption 0% Temperature Cool (6) Location -6/Deep Caves Parts ------- Power (1) Propulsion (5) Utility (6) Compact Matter Pod GOLEM Unit Weapon (3) Inventory (4) Zionite Light DM Reactor Medium Storage Unit Zionite Biocell (1000) Improved Maneuvering Thrusters Peak State ------------ Power Zionite Light DM Reactor Propulsion Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Utility Experimental Heat Sink Medium Storage Unit Large Storage Unit Zionite Biocell Zionite Heavy Carapace Weapon Zionite Laser-S Zionite Laser-S Zionite Laser-S Inventory Zionite Light DM Reactor Zionite Light DM Reactor Makeshift Leg Experimental Heat Sink Zionite Biocell Improved Maneuvering Thrusters Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Beamcaster Zionite Laser-S Heavy Missile Launcher Heavy Missile Launcher [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Treads Improved Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 1 . . . . Utility 4 | . . . 1 . . . 1 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 138 | 6 9 1 10 7 7 1 9 10 1 8 1 28 40 Power 15 | 1 1 . 1 2 . . . 3 . . . 4 3 Engine 8 | 1 1 . 1 2 . . . . . . . 2 1 Core 5 | . . . . . . . . 3 . . . 2 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 44 | 2 3 1 3 4 . 1 6 1 . 4 1 9 9 Treads 2 | . . . . . . . . . . . . 2 . Leg 11 | . . . . . . . . . . 1 . 6 4 Wheel 16 | 2 3 1 3 4 . 1 2 . . . . . . Hover 15 | . . . . . . . 4 1 . 3 1 1 5 Flight . | . . . . . . . . . . . . . . Utility 35 | 1 2 . 2 1 4 . 2 2 . 1 . 3 17 Device 6 | . . . . 1 . . . . . . . 1 4 Storage 13 | 1 2 . . . 4 . 1 . . 1 . . 4 Processor 1 | . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 14 | . . . 1 . . . 1 1 . . . 2 9 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 3 . 4 . 3 . 1 4 1 3 . 12 11 Energy Gun 22 | 2 2 . 1 . 2 . . 1 . . . 6 8 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | . . . 2 . . . . 1 . 1 . 3 2 Ballistic Cannon 3 | . 1 . . . . . . 1 . . . 1 . Launcher 4 | . . . 1 . . . . . . 1 . 1 1 Special Weapon 2 | . . . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . . 1 . . . . 9 Parts Lost 62 | . 4 1 4 . . 1 . . . 4 . 16 32 Power 8 | . 1 . 1 . . . . . . . . 3 3 Propulsion 27 | . 2 1 2 . . 1 . . . 3 . 8 10 Utility 12 | . . . . . . . . . . . . 1 11 Weapon 15 | . 1 . 1 . . . . . . 1 . 4 8 Highest Loss Streak 11 | . 4 1 3 . . 1 . . . 3 . 5 11 Average Slot Usage (%) 90 | . 93 99 90 100 90 88 89 87 86 87 99 90 88 Engine 5 | . 13 14 9 11 11 11 9 . . . . 1 2 Core 2 | . . . . . . . . 6 6 6 6 4 . Leg 4 | . . . . . . . . . . 4 5 9 14 Wheel 10 | . 25 27 30 33 33 33 5 . . . . . . Hover 13 | . . . . . . . 21 29 26 25 26 15 12 Device 1 | . . . . 10 3 . . . . . . 1 7 Storage 18 | . 26 28 22 11 18 22 18 15 13 14 20 18 15 Processor 5 | . . . . 11 11 11 9 7 6 6 6 6 2 Hackware 2 | . . . . . . . . 3 6 6 6 5 . Protection 4 | . . . 6 . . . 9 7 6 6 6 3 9 Energy Gun 7 | . 24 14 4 11 10 11 9 6 6 1 . 3 9 Ballistic Gun 3 | . . . 11 11 2 . . . 6 4 6 4 3 Ballistic Cannon 2 | . 2 14 3 . . . . . . . . 2 1 Slashing Weapon 4 | . . . . . . . 9 6 6 6 6 6 2 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 55 | 12 25 24 30 27 27 27 40 44 44 47 43 51 55 Greatest Support 110 | 26 26 20 30 36 30 30 36 44 44 44 55 100 110 Greatest Overweight (x) 15 | . 1 2 1 . 6 . 2 1 . 3 . 3 15 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 12 12 12 24 12 14 14 14 14 14 14 14 Average Capacity 12 | 5 11 12 12 8 10 12 12 14 14 14 14 14 12 Most Carried 14 | 6 10 12 12 11 11 11 12 14 14 14 14 14 14 Average Carried 11 | 3 8 10 10 8 9 10 11 13 13 11 12 12 11 Final Capacity 4 | . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . 4 Class Distribution -------------------- 62% | Scavenger-Mutant 30% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2109 | 260 56 49 232 80 . 80 80 90 38 153 10 539 442 Remotely . | . . . . . . . . . . . . . . Salvage Created 5040 | 125 122 202 365 341 . 422 383 280 81 224 98 903 1494 Parts 259 | 7 12 17 40 17 . 18 15 15 2 9 9 52 46 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 4 4 . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 118 | . 7 3 10 2 . 15 5 3 1 7 2 9 54 Melee 6 | . . . . . . . . 1 1 1 2 . 1 Guns 63 | . 7 2 5 2 . 15 5 2 . 3 . 1 21 Cannons 5 | . . 1 2 . . . . . . . . 2 . AOE 42 | . . . 3 . . . . . . 3 . 4 32 Classes Destroyed 20 | 3 2 . 5 1 . . . 1 1 . . 3 4 Worker 4 | 1 . 1 . 2 . . . . . . . . . Builder 2 | . . . 1 . . . . 1 . . . . . Tunneler 5 | 2 . 1 1 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 7 | 1 . 2 . 2 . . 1 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 4 | . . . 2 . . . 1 1 . . . . . Swarmer 24 | . 6 3 3 . . 9 . . . 3 . . . Grunt 17 | . 1 . 4 1 . 4 2 . 1 4 . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 4 | . . . . 1 . 2 1 . . . . . . Sentry 5 | . . . 2 . . . 2 1 . . . . . Programmer 4 | . . . . . . . . 2 . . 2 . . Zionite 30 | . . . . . . . . . . . . 30 . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 6 | . . . . . . . . . . . . . 6 Tinkerer 2 | . . . . . . . . . . . . 2 . Assembler 1 | . . . . . . . . . . . . . 1 Assembled 42 | . . . . . . . . . . . . . 42 Golem 6 | . . . . . . . . . . . . . 6 Savage 1 | . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . 6 . Best Kill Streak 40 | 3 6 3 6 3 . 6 3 4 1 3 1 6 40 Combat Bots Only 39 | . 6 3 5 1 . 6 3 2 1 3 1 4 39 Max Kills in Single Turn 14 | 1 1 1 2 1 . 1 1 1 1 1 1 2 14 Gunslinging . | . . . . . . . . . . . . . . Exploded 14 | . . . 2 . . . . . . 1 . 2 14 Melee 1 | . . . . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 7063 | . 416 133 342 65 . 421 92 32 94 387 132 1260 3689 Core 1177 | . 89 20 42 32 . 114 . 8 . . 31 141 700 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 56 . . . 53 100 98 . . . . . Volleys Fired 322 | 8 19 24 31 36 . . . . 2 10 . 98 94 Largest 3 | 2 2 2 2 1 . . . . 2 2 . 2 3 Hottest 195 | 90 100 85 65 45 . . . . 97 97 . 108 195 Shots Fired 663 | 16 31 34 42 36 . 67 21 16 4 15 . 183 198 Gun 574 | 16 31 24 28 36 . 67 21 16 4 10 . 140 181 Cannon 62 | . . 10 10 . . . . . . . . 34 8 Launcher 26 | . . . 4 . . . . . . 5 . 8 9 Special 1 | . . . . . . . . . . . . 1 . Kinetic 160 | . . 10 28 . . . . . 2 5 . 74 41 Thermal 331 | 16 31 24 . . . 67 21 16 2 5 . 1 148 Explosive 26 | . . . 4 . . . . . . 5 . 8 9 Electromagnetic 146 | . . . 10 36 . . . . . . . 100 . Robot Hit Streak 22 | 7 4 3 7 3 . 18 14 17 2 10 . 22 18 Robot Miss Streak 7 | 3 4 3 4 3 . 2 1 2 . 2 . 4 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . 1 . . . . . . 1 . 3 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . 1 1 Autonomous 105 | . . . . . . 67 21 17 . . . . . Shots Hit Robots 450 | 10 16 15 20 20 . 54 21 17 6 18 5 123 125 Core Hits 320 | 5 8 9 23 9 . 20 10 9 3 13 2 63 146 Critical Hits 4 | . . . . . . . . . 1 . . 2 1 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . 1 1 Melee Attacks 50 | . . . . . . . 2 10 6 11 8 2 11 Impact . | . . . . . . . . . . . . . . Slashing 50 | . . . . . . . 2 10 6 11 8 2 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 2 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16649 | 115 231 246 581 370 . 1616 672 632 215 1095 221 3876 6779 Guns 8487 | 115 213 213 235 328 . 1616 543 277 42 126 . 1532 3247 Cannons 730 | . . 33 124 . . . . . . . . 482 91 Explosions 5242 | . . . 222 42 . . . 21 . 651 . 1819 2487 Melee 2161 | . . . . . . . 129 334 173 318 221 32 954 Ramming 18 | . 18 . . . . . . . . . . . . Kinetic 2236 | . . 33 260 . . . . . 22 88 . 1056 777 Thermal 6178 | 115 213 213 . 42 . 1616 543 277 20 38 . 540 2561 Explosive 4650 | . . . 222 . . . . . . 651 . 1290 2487 Electromagnetic 1406 | . . . 99 328 . . . 21 . . . 958 . Impact . | . . . . . . . . . . . . . . Slashing 2161 | . . . . . . . 129 334 173 318 221 32 954 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . . . . 2 2 . Average Corruption 1 | . 1 1 . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . Effects 11 | . 3 4 . . . . . . . . 3 1 . Message Errors 5 | . 1 2 . . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 2 | . 1 . . . . . . . . . 1 . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Targeting Errors 2 | . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 499 | . . 6 . . . . . 12 38 50 7 51 335 Projectiles 22 | . . 6 . . . . . . . . . 16 . Explosions 92 | . . . . . . . . . . 15 . 35 42 Melee 385 | . . . . . . . . 12 38 35 7 . 293 Knockbacks 5 | . . 2 . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . 1 . . . . . . . . . 1 1 Secondary 2 | . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 68 | . 8 . . . . . . . . . . . 60 Shots 1 | . . . . . . . . . . . . . 1 Rammed 5 | . 5 . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 221 | 110 193 192 16 . . . . . 33 93 122 153 221 Average Temperature 47 | 45 101 62 5 . . . . . 16 39 64 34 46 Received Heat Transfer 1232 | . 36 . 60 . . 135 36 . 45 51 . 216 653 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 6 | . . . . 1 . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | 3 2 3 . . . 3 . 1 . . . 5 2 Heat Transferred 8760 | 286 617 629 . 50 . 2072 703 333 37 74 . 370 3589 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . . . . . . 6 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 370 | 20 163 83 309 195 . 370 193 216 187 . . . . Average Influence 109 | 6 81 65 182 148 . 155 132 61 134 . . . . Maximum Alert Level 1 | . . . 1 . . 1 . 1 . . . . . Low Security (%) 92 | . . . . . . . . . . . . . . Level 1 7 | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . . . 2 . . . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 4 | . . . 2 . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 201 | . 15 5 15 2 . 19 6 6 3 8 3 47 72 Peak Tracking Total 41 | . 6 3 6 1 . 8 4 2 1 4 2 8 41 Tactical Retreats 24 | . 1 1 1 . . 2 1 . . 2 1 10 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 4 | . 2 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 12 | . . . . . . 1 . 3 1 . . 3 4 Max in Single Turn 2 | . . . . . . 1 . 1 1 . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 16 | . 1 . 2 . 4 . 2 5 1 . . 1 . Terminals 5 | . 1 . 1 . . . 1 2 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 72 | . 2 . 6 . 30 . 11 14 2 . . 7 . Successful 63 | . . . 5 . 30 . 10 9 2 . . 7 . Failed 9 | . 2 . 1 . . . 1 5 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . . 4 . 1 . 4 5 . . . 4 . Terminals 15 | . 2 . 3 . . . 6 4 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . 1 . . . . . Scanalyzers 12 | . . . . . . . 5 7 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 42 | . . . 1 . 30 . 3 1 . . . 7 . Record 30 | . . . . . 30 . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . 7 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 11 | . . . . . . . 5 6 . . . . . Insert Component 5 | . . . . . . . 2 3 . . . . . Analyze 6 | . . . . . . . 3 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 7 . . . 5 6 . . . . . Terminals 4 | . . . 1 . . . 2 1 . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . 1 . . . . . Monitor 2 | . . . 1 . . . . 1 . . . . . Reject 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . . . 2 4 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 3 . . . 7 . Parts Built 1 | . . . . . . . . . 1 . . . . Matter 146 | . . . . . . . . . 146 . . . . Time 36 | . . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 3 . . . . . Part Schematics Acquired 5 | . . . . . . . 2 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 6542 | 112 201 504 293 268 457 298 631 625 353 305 218 1414 863 Spaces Moved 6754 | 76 128 478 207 215 539 365 694 1111 340 423 331 1343 504 Core 32 | 3 . . . . 6 . . . . . . . 23 Treads 82 | . . . . . . . . . . . . 82 . Legs 408 | . . . . . . . . . . . . 256 152 Wheels 2105 | 73 128 478 207 215 533 365 106 . . . . . . Hover 4127 | . . . . . . . 588 1111 340 423 331 1005 329 Flight . | . . . . . . . . . . . . . . Fastest Speed 44 | 50 80 90 80 80 50 80 52 48 48 48 44 44 44 Average Speed 68 | 88 88 90 82 80 81 80 58 48 48 56 57 73 85 Slowest Speed 800 | 100 90 100 90 86 350 80 190 112 48 240 58 240 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 30 87 20 30 91 68 28 20 10 59 57 84 75 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 1 . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . 2 . 2 . . . . . 4 3 2 . Spaces Dug 1 | . . . . . . . . 1 . . . . . Terrain Destroyed 54 | . . . 15 3 . 10 1 4 . 5 . . 16 Melee 1 | . . . . . . . . 1 . . . . . Projectile 27 | . . . . . . 10 1 3 . . . . 13 AOE 26 | . . . 15 3 . . . . . 5 . . 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 8049 | 103 183 517 288 277 558 370 918 1186 518 454 345 1575 757 Wait 605 | . 16 7 28 6 . 5 194 37 161 3 . 86 62 Move 6741 | 75 127 477 206 214 538 364 693 1110 339 422 330 1342 504 Hop . | . . . . . . . . . . . . . . Pick Up 83 | 10 3 6 8 3 6 . 8 9 4 . 4 9 13 Fast Attach 65 | 6 4 . 2 2 6 . 4 3 1 3 1 14 19 Attach 44 | . 4 1 6 . . 1 2 4 . 3 . 6 17 Detach 20 | . 3 . 2 . . . 1 2 . . . 4 8 Swap 29 | . 1 . 2 5 1 . 3 3 . 2 . 8 4 Drop 83 | 4 1 2 3 11 7 . 11 8 5 . 2 6 23 Fire 322 | 8 19 24 31 36 . . . . 2 10 . 98 94 Melee 50 | . . . . . . . 2 10 6 11 8 2 11 Ram 5 | . 5 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 296 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Lost 4 parts (1p2n1w) 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 317 | -10/Mines | Received a Mining Laser from a helpful Derelict 810 | -10/Mines | Discovered new exit (range 9) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 14) 903 | -9/Materials | Lost 3 parts (1p1n1w) 1111 | -9/Materials | Identified exit to Mines 1111 | -9/Materials | Entered Mines 1127 | -9/Mines | Met a Derelict bent on vengeance 1184 | -9/Mines | Learned Materials stockpile data 1226 | -9/Mines | Build established: Scavenger-Mutant 1261 | -9/Mines | Discovered new exit (range 11) 1376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -9/Mines | Discovered new exit (range 5) 1379 | -9/Mines | Identified exit to Exiles 1379 | -9/Mines | Entered Exiles 1391 | -9/Exiles | Discovered new exit (range 14) 1403 | -9/Exiles | Met 8R-AWN 1414 | -9/Exiles | Met EX-HEX 1444 | -9/Exiles | Met EX-BIN 1456 | -9/Exiles | Aligned with FarCom system 1456 | -9/Exiles | Given EX-Vault access code 1488 | -9/Exiles | Opened EX-Vault 1497 | -9/Exiles | Found Prototype Energy Gun 1497 | -9/Exiles | Identified AWS/Thermal 1504 | -9/Exiles | Found Prototype Slashing Weapon 1504 | -9/Exiles | Identified Longsword +1 1514 | -9/Exiles | Found Prototype Storage 1514 | -9/Exiles | Identified Lightpack 2.0 1563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1584 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Learned location of Zion (-6) 1643 | -9/Exiles | Discovered new exit (range 14) 1704 | -9/Exiles | Visited The Gauntlet 1835 | -9/Exiles | Identified exit to Mines 1836 | -9/Exiles | Left Exiles lab with AWS/Thermal 1836 | -9/Exiles | Entered Mines 2111 | -8/Mines | Discovered new exit (range 15) 2121 | -8/Mines | Discovered new exit (range 16) 2123 | -8/Mines | Identified exit to Materials 2134 | -8/Mines | Entered Materials 2134 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2716 | -8/Materials | Discovered new exit (range 16) 2764 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3069 | -7/Factory | Build established: Mutant 3369 | -7/Factory | Discovered new exit (range 12) 3390 | -7/Factory | Identified exit to Factory 3390 | -7/Factory | Entered another Factory area 3390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -6/Factory | Fabricated Hacking Suite (x1) 3652 | -6/Factory | Discovered new exit (range 14) 3658 | -6/Factory | Identified exit to Factory 3732 | -6/Factory | Discovered new exit (range 9) 3735 | -6/Factory | Identified exit to Lower Caves 3743 | -6/Factory | Entered Lower Caves 3787 | -6/Lower Caves | Lost 3 parts (3n) 4026 | -6/Lower Caves | Discovered new exit (range 15) 4039 | -6/Lower Caves | Identified exit to Lower Caves 4048 | -6/Lower Caves | Entered another Lower Caves area 4070 | -6/Lower Caves | Build established: Scavenger-Mutant 4076 | -6/Lower Caves | Learned Factory terminal intel 4087 | -6/Lower Caves | Spotted B-75 Beast 4247 | -6/Lower Caves | Discovered new exit (range 8) 4265 | -6/Lower Caves | Identified exit to Zion 4266 | -6/Lower Caves | Entered Zion 4280 | -6/Zion | System corruption cleaned by Quarantine Array 4339 | -6/Zion | Received a visual enhancement algorithm 4415 | -6/Zion | Identified exit to Deep Caves 4426 | -6/Zion | Learned location of 1 exit from Lower Caves 4483 | -6/Zion | Learned Factory stockpile data 4617 | -6/Zion | Rebuked by Imprinter 4626 | -6/Zion | Attempted to imprint without authorization 4626 | -6/Zion | Attacked by Zionites 4676 | -6/Zion | Lost 4 parts (1p2n1u) 5017 | -6/Zion | Lost 5 parts (3n2w) 5186 | -6/Zion | Lost 4 parts (1p1n2w) 5384 | -6/Zion | Destroyed Imprinter 5400 | -6/Zion | Extracted access codes from Imprinter's data core 5656 | -6/Zion | Opened final containment barrier to the Deep Caves 5677 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5680 | -6/Zion | Entered Deep Caves 6005 | -6/Deep Caves | Found Prototype Protection 6005 | -6/Deep Caves | Identified Zio. Weapon Casing 6019 | -6/Deep Caves | Z-Facility disabled 6054 | -6/Deep Caves | Lost 11 parts (1p5n3u2w) 6063 | -6/Deep Caves | Found Zio. Weapon Casing 6108 | -6/Deep Caves | Found Zio. Weapon Casing 6120 | -6/Deep Caves | Found Zio. Weapon Casing 6181 | -6/Deep Caves | Found Prototype Protection 6181 | -6/Deep Caves | Identified Zio. Heavy Carapace 6192 | -6/Deep Caves | Found Zio. Heavy Carapace 6336 | -6/Deep Caves | Build established: Scavenger-Tank 6338 | -6/Deep Caves | Spotted as-74963 6344 | -6/Deep Caves | Spotted as-41720 6346 | -6/Deep Caves | Lost 3 parts (1n2w) 6346 | -6/Deep Caves | Exposed GOLEM chamber 6440 | -6/Deep Caves | Triggered Deep Caves wall 6440 | -6/Deep Caves | Spotted AS-72061 6440 | -6/Deep Caves | Spotted AS-94486 6452 | -6/Deep Caves | Core integrity fell below 50% 6480 | -6/Deep Caves | Destroyed AS-94486 6501 | -6/Deep Caves | Destroyed 39 combat bots 6518 | -6/Deep Caves | Lost 11 parts (1p4n4u2w) 6534 | -6/Deep Caves | Triggered Deep Caves wall 6538 | -6/Deep Caves | Core integrity fell below 20% 6543 | -6/Deep Caves | Found GOLEM Unit 6543 | -6/Deep Caves | Destroyed by as-41720 with Assembled Focal Cannon Last Messages --------------- 06527_ as-00869 GOLEM Unit beginning Prototype Leg integration. 06527_ Destroyed Asb. Hover System. 06528_ GOLEM Unit springs to life. 06529_ as-26315 heat damages Asb. P-torch. 06529_ as-75935 GOLEM Unit beginning Prototype Leg integration. 06529_ Destroyed Asb. P-torch. 06530_ as-74963: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06531_ Zio. Weapon Casing destroyed. 06531_ Hvy. Missile Launcher destroyed. 06531_ Exp. Heat Sink destroyed. 06531_ Zio. Laser-S destroyed. 06531_ Zio. Light DM Reactor destroyed. 06531_ Zio. Biocell destroyed. 06534_ Exp. Heat Sink destroyed. 06536_ as-41720: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06537_ Acquired Unknown Storage. 06537_ Identified Com. Matter Pod. 06540_ A GOLEM Unit tumbles out of the Wall Chamber. 06543_ Acquired GOLEM Unit. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????"" #? #???????# | | ????????" ## #???????## | | ????????" # ##?????### | | ????????" ! ?????# # | | ????????# ??????# | | ????????" ???????# | | ??????#"" ##??????# | | ??????# ???????# | | ??????# #?###????# | | ???????" #?# #????# | | ??????### * ### ####?# | | ??""""" = # ### | | ??" = ## | | ??" =! # " | | ??" """ | | ??" ! ! ## " | | ??" ! # | | ??" * * #### | | ??" * #??#" | | ??""""" #??## | | ??????### = M #???? | | ???????" ! #???? | | ???????""" = b #???? | | ?????????" #???? | | ????????"" = #???? | | ????????"@ #??? | | ????????# = =| #???? | | ????????" g b = = g #???? | | ????????"G #???? | | ????????" = ???? | | ????????""" ???? | | ?????????? ?????? | | ?????????? ????????? | | ?????????? g ??????????? | | ?????????? ???????????? | | ?????????? ???????????? | | ?????????? #### ????????????? | | ??????????? ###????????????????? | | ???????????? ??????????????????? | | ????????????#????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 1170 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath I Think I Know What's Going On Killing Spree Monster That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MatterDirtyCore Manual? 0 Play Time 01:44:43 Cumulative 72.9 hours Start 2019.10.22 @ 21:38:37 End 2019.10.25 @ 09:28:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17b4bd4f-0770-4724-b073-24f3c51f399f