Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 00:27:14 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2019) 2019 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4167 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 228 Cogmind --------- Core Integrity 88/400 Matter 139/300 Energy 250/250 System Corruption 1% Temperature Cool (318) Movement Rolling (120) Ox4 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (12) --- Improved Sensor Array Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Heavy Machine Gun Improved Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Electrolaser Improved Heavy Machine Gun > --- INVENTORY -------- Wheel Armored Wheel Improved Sensor Array Improved Sensor Array Hardened Light Armor Plating Beam Rifle Assault Rifle Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 64 | 9 11 3 9 32 Power 7 | 1 1 . 1 4 Engine 7 | 1 1 . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 4 1 . . 4 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 4 1 . . 4 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 1 2 10 Device 12 | 1 1 1 1 8 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 31 | 2 7 2 6 14 Energy Gun 13 | 2 4 1 2 4 Energy Cannon . | . . . . . Ballistic Gun 9 | . 1 . 2 6 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . 1 1 2 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 11 | . . . 2 9 Power 4 | . . . 1 3 Propulsion 3 | . . . 1 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . 2 4 Average Slot Usage (%) 96 | . 99 100 97 91 Engine 16 | . 14 14 21 15 Wheel 24 | . 28 28 20 21 Device 8 | . 14 14 11 1 Storage 12 | . 14 14 11 11 Hackware 6 | . . . 11 11 Protection 3 | . . . . 9 Energy Gun 11 | . 20 14 13 5 Ballistic Gun 6 | . 3 . 6 10 Ballistic Cannon 1 | . . . . 4 Launcher 4 | . 3 13 1 1 Naked Turns . | . . . . . Heaviest Build 55 | 12 25 27 34 55 Greatest Support 32 | 32 20 20 20 22 Greatest Overweight (x) 5 | 3 1 1 3 5 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 12 | 6 10 10 10 12 Average Capacity 9 | 5 7 10 10 11 Most Carried 12 | 4 8 10 10 12 Average Carried 7 | 1 5 9 9 8 Final Capacity 12 | 6 10 10 10 12 Final Carried 10 | 4 7 10 10 8 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1403 | 290 113 71 159 770 Remotely . | . . . . . Salvage Created 2405 | 204 418 36 269 1478 Parts 183 | 13 40 14 25 91 Haulers Intercepted 4 | . 1 . 1 2 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 8 3 5 31 Guns 25 | . 7 . 3 15 Cannons 5 | . . . . 5 AOE 17 | . 1 3 2 11 Classes Destroyed 12 | 3 4 1 2 2 Worker 13 | 2 2 1 4 4 Builder 6 | . . 1 3 2 Tunneler 5 | 3 1 1 . . Hauler 4 | . 1 . 1 2 Recycler 2 | 1 . . . 1 Operator 1 | . . . 1 . Watcher 5 | . 2 . 1 2 Swarmer 6 | . 3 3 . . Grunt 29 | . 5 . 3 21 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 10 | . . . 2 8 Best Kill Streak 10 | 3 6 5 7 10 Combat Bots Only 9 | . 3 3 2 9 Max Kills in Single Turn 5 | 1 2 3 5 4 Gunslinging 1 | . 1 . . 1 Exploded 3 | . 1 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1710 | . 97 23 318 1272 Core 331 | . 10 9 62 250 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 162 | 9 27 13 25 88 Largest 2 | 2 2 2 2 2 Hottest 103 | 90 100 73 103 89 Shots Fired 302 | 18 49 15 48 172 Gun 237 | 18 45 13 42 119 Cannon 32 | . . . . 32 Launcher 30 | . 1 2 6 21 Special 3 | . 3 . . . Kinetic 130 | . 4 . 16 110 Thermal 116 | 9 27 13 26 41 Explosive 30 | . 1 2 6 21 Electromagnetic 26 | 9 17 . . . Robot Hit Streak 14 | 5 10 3 6 14 Robot Miss Streak 5 | 1 2 4 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 176 | 9 27 7 24 109 Core Hits 117 | 6 20 9 23 59 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4892 | 139 407 336 1311 2699 Guns 2330 | 139 367 76 359 1389 Cannons 368 | . . . . 368 Explosions 2194 | . 40 260 952 942 Melee . | . . . . . Ramming . | . . . . . Kinetic 1379 | . . . 91 1288 Thermal 1423 | 26 203 76 649 469 Explosive 1813 | . 40 260 571 942 Electromagnetic 277 | 113 164 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 213 | . . 9 157 47 Projectiles 2 | . . . . 2 Explosions 211 | . . 9 157 45 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 130 | . . . . 130 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 379 | 60 66 . 12 379 Average Temperature 98 | 31 23 . 6 122 Received Heat Transfer 675 | . 30 . 111 534 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 4 | . . . . 4 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 2 2 Heat Transferred 2872 | 74 533 175 943 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 619 | 30 346 171 407 619 Average Influence 212 | 8 225 94 226 308 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 50 | 100 40 100 36 23 Level 1 36 | . 59 . 53 46 Level 2 12 | . . . 9 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 5 1 2 12 Investigation 9 | . 4 1 1 3 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault 3 | . . . . 3 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 12 5 23 48 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 17 | . . . 12 5 Max in Single Turn 12 | . . . 12 1 Garrison Access 1 | . . . . 1 Machines Sabotaged 1 | . 1 . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 21 | . 6 1 4 10 Terminals 18 | . 5 . 4 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 19 1 10 32 Successful 32 | . 10 1 4 17 Failed 29 | . 8 . 6 15 Catastrophic 4 | . . . 1 3 Database Lockouts 2 | . 2 . . . Manual 61 | . 20 . 10 31 Terminals 59 | . 18 . 10 31 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 17 | . 4 1 1 11 Prototype ID Bank 2 | . 1 . . 1 Open Door 2 | . . 1 . 1 Branch Access Points 3 | . 1 . 1 1 Terminal Index 3 | . 1 . . 2 Locate Traps 1 | . . . . 1 Dispatch Records 3 | . 1 . . 2 Security Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 33 | . 14 . 8 11 Terminals 13 | . 5 . 3 5 Botnet 11 | . 3 . 3 5 Operators 1 | . 1 . . . Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 . 4 9 Full Trace Events 5 | . 2 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 1 2 Highest-Rated Group 62 | . . 53 31 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks 43 | . . 18 14 11 Total Damage 672 | . . 231 254 187 Kills 9 | . . 2 5 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2392 | 134 411 537 501 809 Spaces Moved 1731 | 93 328 518 381 411 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1726 | 88 328 518 381 411 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 90 Average Speed 91 | 91 84 90 91 100 Slowest Speed 200 | 200 90 90 110 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 61 91 48 69 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 14 | . . 11 . 3 Terrain Destroyed 192 | . 6 17 59 110 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 190 | . 6 17 59 108 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2236 | 125 408 573 485 645 Wait 188 | . 23 35 61 69 Move 1727 | 92 327 517 380 411 Hop . | . . . . . Pick Up 57 | 13 10 3 6 25 Fast Attach 4 | . 1 1 2 . Attach 38 | 9 5 1 2 21 Detach 3 | . 2 1 . . Swap 22 | . 5 1 5 11 Drop 35 | 2 8 1 4 20 Fire 162 | 9 27 13 25 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Central database locked down 546 | -10/Materials | Entered Mines 553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 614 | -10/Mines | Build established: Scavenger-Mutant 641 | -10/Mines | Discovered new exit (range 15) 646 | -10/Mines | Learned Materials emergency access door positions 706 | -10/Mines | Discovered new exit (range 3) 711 | -10/Mines | Learned location of Zion (-7) 726 | -10/Mines | Met a Derelict shopkeep closing up shop 978 | -10/Mines | Learned Materials security intel 1083 | -10/Mines | Entered Materials 1083 | -9/Materials | Accompanied by 1 ally 1083 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1088 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1249 | -9/Materials | Discovered new exit (range 10) 1421 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | Identified exit to Storage 1584 | -9/Materials | Entered Storage 1655 | -9/Storage | Identified exit to Recycling 1682 | -9/Storage | Lost 3 parts (1p1n1w) 1802 | -9/Storage | Garrison activated, responded to threat 1858 | -9/Storage | Core integrity fell below 50% 2249 | -9/Storage | Met a pair of Derelict thieves 2311 | -9/Storage | Build established: Mutant 2384 | -9/Storage | First assault squad dispatched 2393 | -9/Storage | Self-destructed Last Messages --------------- 02344_ K-01 Serf collects debris. 02366_ JVAG AP&AXB#EJQZKSED|QMKVV& 02367_ The unstable cave ceiling collapses. 02373_ Holding Depot disabled. 02377_ G-34 Mercenary destroyed. 02380_ K-01 Serf destroyed. 02382_ The unstable cave ceiling collapses. 02383_ Arm. Wheel destroyed. 02384_ ALERT: Significant disruption in Zone 4Z, assault force dispatched. 02384_ Hrd. Light Armor Plating destroyed. 02384_ G-34 Mercenary destroyed. 02384_ Destroyed Heat Sink. 02384_ G-34 Mercenary destroyed. 02387_ Imp. Medium Laser destroyed. 02387_ L-31 Rogue destroyed. 02387_ Ion Engine destroyed. 02387_ Destroyed Ion Engine. 02391_ G-34 Mercenary destroyed. 02393_ The unstable cave ceiling collapses. 02393_ Beam Rifle crushed. 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[=! ????????? | | ??????????" # ######### # %* ##????????? | | ??????????### #????????? ?????????? | | ????????????# ###?????????? ?????????? | | ????????????##?????????????? == ??????????? | | ????????????????????????????? == ??????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed FlyingGravityNeutralizer Manual? 0 Play Time 00:43:55 Cumulative 50.2 hours Start 2020.01.21 @ 23:30:39 End 2020.01.22 @ 00:27:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5d10f1-b155-4af1-bd90-3f37571ebbd8