Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 16:10:05 Player: Xii Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 2810 Bonus ------- Pacifist 470 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Location -8/Garrison Parts ------- Power (1) Propulsion (4) Utility (4) Advanced Visual Processing Unit Terrain Scan Processor Weapon (2) Inventory (4) High-capacity Battery (400) Advanced Sensor Array Hardened Light Armor Plating Shield Generator Peak State ------------ Power (None) Propulsion Carbon-fiber Leg Titanium Leg Utility Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Weapon (None) Inventory High-capacity Battery Large Matter Pod Hardened Light Armor Plating Shield Generator [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 17 | 2 . 1 3 11 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 1 4 . Treads 3 | 2 . . . 1 . Leg 3 | . . 1 1 1 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 9 | . . . 2 7 . Device 4 | . . . . 4 . Storage . | . . . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 4 9 1 Power . | . . . . . . Propulsion 8 | . . . 3 5 . Utility 6 | . . . 1 4 1 Weapon . | . . . . . . Highest Loss Streak 9 | . . . 2 9 1 Average Slot Usage (%) 36 | . 42 44 27 36 27 Treads 8 | . 28 22 5 . . Leg 8 | . . 11 11 11 . Device 5 | . . . . 9 9 Processor 4 | . . . . 6 18 Protection 2 | . . . 3 4 . Ballistic Gun 4 | . 14 11 7 . . Naked Turns . | . . . . . . Heaviest Build 3 | 2 2 2 3 3 1 Greatest Support 5 | 3 3 3 3 5 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 Average Capacity 4 | 6 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 Average Carried 4 | 5 4 3 4 3 4 Final Capacity 4 | . . . . . 4 Final Carried 4 | . . . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 470 | 187 . 67 136 80 . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 1957 | . . 344 518 978 117 Core 922 | . . 81 287 467 87 Absorbed by Shields 12 | . . . . . 12 Core Remaining (%) 69 | 100 100 . 8 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3 | . . . . 3 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Message Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 330 | . . 93 9 207 21 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 147 | . 11 78 40 147 78 Average Influence 48 | . 6 33 33 65 77 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 6 | . 1 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 3 9 18 38 8 Peak Tracking Total 19 | . 3 10 15 19 9 Tactical Retreats 6 | . . . 1 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 9 | . 3 1 . 5 . Terminals 7 | . 2 1 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 7 3 . 18 . Successful 16 | . 4 1 . 11 . Failed 11 | . 3 2 . 6 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . 1 . Manual 22 | . 6 3 . 13 . Terminals 26 | . 6 3 . 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 1 . . 7 . Prototype ID Bank 4 | . . . . 4 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 6 2 . 7 . Terminals 6 | . 2 1 . 3 . Track 2 | . 1 . . 1 . Botnet 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 . 5 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 427 | 6 56 68 64 196 37 Spaces Moved 621 | 1 107 125 87 256 45 Core 580 | 1 107 125 87 215 45 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 41 | . . . . 41 . Fastest Speed 40 | 50 50 50 50 40 50 Average Speed 49 | 50 50 50 50 49 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 27 28 29 45 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 727 | 7 109 130 105 317 59 Wait 65 | . 1 . 15 49 . Move 609 | . 106 124 86 248 45 Hop 3 | . . . . 3 . Pick Up 6 | . 1 3 . 2 . Fast Attach 14 | . . . 3 11 . Attach 1 | . . 1 . . . Detach . | . . . . . . Swap 2 | 2 . . . . . Drop 12 | 5 1 2 1 3 . Fire . | . . . . . . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 57 | -10/Materials | Discovered new exit (range 3) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 125 | -9/Materials | Discovered new exit (range 13) 131 | -9/Materials | Entered Mines 132 | -9/Mines | Assembled infested the area 141 | -9/Mines | Learned Materials emergency access door positions 153 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 180 | -9/Mines | Core integrity fell below 50% 189 | -9/Mines | Core integrity fell below 20% 190 | -9/Mines | Discovered new exit (range 11) 195 | -9/Mines | Entered Materials 195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 353 | -8/Materials | Core integrity fell below 50% 363 | -8/Materials | Build established: Mutant 383 | -8/Materials | Central database locked down 386 | -8/Materials | Core integrity fell below 20% 388 | -8/Materials | Identified exit to Garrison 391 | -8/Materials | Entered Garrison 418 | -8/Garrison | Lost 9 parts (5n4u) 424 | -8/Garrison | Triggered checkpoint 428 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 42. Field strength at 36. Field strength at 30. Field strength at 24. Field strength at 14. Field strength at 8. Field strength at 2. Stasis field depleted. Adv. Sensor Array destroyed. 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"?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????# ?# #? #?????????????? | | ???????????????????? ? ? #?????????????? | | ??????????????????? ?? ? #?????????????? | | ?????????????????? ? #?????????????? | | ?????????????????#####??##""""## ##?????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotMicroGenerator Manual? 0 Play Time 00:27:18 Cumulative 96.8 hours Start 2019.10.22 @ 15:42:33 End 2019.10.22 @ 16:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/0/2/4/0/0/0 Lore% 62 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a536a687-77a8-4c88-ad14-cebe365b29b4