Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 03:24:30 Player: Desaphets Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (4096) 4096 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 8864 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 390 Met Data Miner 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 385/385 System Corruption 14% Temperature Cool (9) Movement Hovering (236) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Antimatter Reactor > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Target Analyzer Experimental Thermal Shield > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Cooled Particle Cannon High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Advanced Treads Carbon-fiber Leg Wheel Wheel Medium Matter Pod (100) Trap Scanner Seismic Detector Light Armor Plating Focal Shield Dynamic Insulation System Improved Field Recycling Unit (0) Minigun Improved Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Coolant Injector Large Storage Unit Target Analyzer Experimental Thermal Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Cooled Particle Cannon High-powered Shotgun > --- INVENTORY -------- Advanced Treads Medium Matter Pod Trap Scanner Seismic Detector Light Armor Plating Focal Shield Dynamic Insulation System Improved Field Recycling Unit Minigun Improved Proton Missile Launcher Great Maul [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 92 | 8 5 14 8 19 27 1 . 10 Power 17 | 1 1 1 . 6 5 . . 3 Engine 5 | 1 1 1 . 1 . . . 1 Core 11 | . . . . 5 5 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 21 | 4 . 2 3 3 6 1 . 2 Treads 1 | . . . . . . . . 1 Leg 12 | 2 . 2 3 2 3 . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . 2 . . 1 Flight 3 | . . . . 1 1 1 . . Utility 17 | 1 2 4 1 4 3 . . 2 Device 7 | . 1 2 1 . 1 . . 2 Storage 3 | 1 . 1 . 1 . . . . Processor 3 | . 1 . . . 2 . . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . 1 . 2 . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 2 7 4 6 13 . . 3 Energy Gun 10 | 2 2 2 . 1 1 . . 2 Energy Cannon 3 | . . . 1 . 2 . . . Ballistic Gun 13 | . . 2 2 3 5 . . 1 Ballistic Cannon 6 | . . 1 1 2 2 . . . Launcher 4 | . . 2 . . 2 . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 . . 2 Parts Lost 37 | . . 1 1 7 18 1 . 9 Power 8 | . . . . . 7 1 . . Propulsion 8 | . . . . 1 4 . . 3 Utility 6 | . . . . 3 1 . . 2 Weapon 15 | . . 1 1 3 6 . . 4 Highest Loss Streak 9 | . . 1 1 3 4 1 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 7 9 9 11 12 15 15 9 Power 1 | . 1 2 1 2 2 . . . Propulsion 1 | 3 2 2 1 1 1 2 2 1 Utility 3 | . 1 2 1 1 3 8 8 5 Weapon 3 | 1 1 2 5 6 5 5 5 2 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 1 3 3 2 . . . 10 Power 4 | . 1 . 1 1 . . . 1 Propulsion 6 | . . 2 1 1 . . . 2 Utility 7 | . . 1 1 . . . . 5 Weapon 2 | . . . . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 99 97 83 80 84 74 Engine 5 | . 14 11 11 . . . . 4 Core 4 | . . . . 8 11 . . 1 Leg 14 | . 26 22 22 17 10 15 15 1 Device 9 | . 7 15 21 13 . . . 13 Storage 9 | . 14 11 11 9 7 7 7 7 Processor 5 | . 5 . . . 11 15 15 7 Hackware 3 | . . . . 5 7 7 7 . Protection 2 | . . 6 . 7 1 . . . Energy Gun 8 | . 27 12 1 . 2 . . 13 Energy Cannon 3 | . . . 7 1 4 7 7 6 Ballistic Gun 11 | . . 9 19 19 10 15 15 7 Ballistic Cannon 5 | . . 6 . 13 7 7 7 1 Launcher 1 | . . 5 3 . . . . . Peak Build Rating 54 | 6 8 14 22 29 43 38 38 54 Average Rating 24 | 3 7 12 17 26 32 36 38 33 On Entrance 20 | . 6 8 14 22 22 38 38 38 Avg Prop Armor Cover (%) 2 | . . . . . 2 2 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 10 15 28 31 56 55 46 41 58 Greatest Support 33 | 20 20 20 30 30 33 33 33 33 Greatest Overweight (x) 12 | 1 1 1 1 4 10 1 1 12 Average Overweight (x) 1 | . . . . 1 2 1 1 5 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 13 15 15 15 15 Most Carried 15 | 8 8 10 10 15 15 15 15 15 Average Carried 11 | 5 7 9 9 11 12 14 15 11 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 6 8 10 9 11 15 15 15 15 Class Distribution -------------------- 32% | Tank 25% | Gunner 20% | Scavenger-Gunner 14% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Matter Collected 3944 | 210 130 236 338 1042 1089 178 . 721 Remotely . | . . . . . . . . . Salvage Created 4061 | . 372 346 822 795 1294 70 . 362 Parts 262 | . 23 33 72 48 69 5 . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 5 . 14 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Combat Hostiles Destroyed 101 | . 11 13 24 19 22 4 . 8 Guns 43 | . 11 6 3 10 9 . . 4 Cannons 36 | . . 4 3 9 12 4 . 4 AOE 21 | . . 3 18 . . . . . Classes Destroyed 17 | . 5 2 4 1 1 . . 4 Worker 10 | . 1 1 2 2 4 . . . Builder 9 | . . . 2 1 6 . . . Recycler 6 | . . . 2 . 4 . . . Minesweeper 1 | . . . . . . . . 1 Mechanic 3 | . . . 2 . 1 . . . Operator 2 | . 1 . . 1 . . . . Drone 1 | . . . . . . . . 1 Watcher 7 | . 1 . 1 3 2 . . . Swarmer 29 | . 6 4 3 4 6 4 . 2 Grunt 56 | . 5 6 18 12 12 . . 3 Brawler 2 | . . 1 . . . . . 1 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . 1 . . . . . Sentry 6 | . . 2 2 2 . . . . Hunter 2 | . . . . 1 1 . . . Programmer 3 | . . . . . 3 . . . Tinkerer 1 | . . . . . . . . 1 Best Kill Streak 12 | . 4 6 12 4 7 4 . 2 Combat Bots Only 9 | . 3 5 9 4 4 4 . 2 Max Kills in Single Turn 5 | . 1 4 5 2 3 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 5 | . . 3 5 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Hostile Shots Fired 550 | . 43 39 53 133 184 21 . 77 Missed 149 | . 21 10 15 27 47 6 . 23 Hits 401 | . 22 29 38 106 137 15 . 54 Melee 13 | . . 1 . . . . . 12 Projectile 388 | . 22 28 38 106 137 15 . 42 Critical Strikes 17 | . . 1 . 4 8 . . 4 Damage Taken 6173 | . 229 412 407 1475 2245 223 . 1182 Core 1128 | . 63 62 62 239 287 43 . 372 Absorbed by Shields 289 | . . 12 101 176 . . . . Ignored by Resistances 104 | . . . . 98 . . . 6 Regen/Repaired (Parts) 344 | . 110 25 12 . 197 . . . Core Remaining (%) 74 | 100 74 . 69 56 . . . . Volleys Fired 283 | . 36 26 24 64 94 6 . 33 Largest 4 | . 2 3 3 4 4 4 . 4 Hottest 177 | . 105 135 121 141 169 123 . 177 Shots Fired 781 | . 72 62 67 211 234 24 . 111 Gun 478 | . 72 35 36 125 124 12 . 74 Cannon 277 | . . 22 17 86 103 12 . 37 Launcher 22 | . . 5 14 . 3 . . . Special 4 | . . . . . 4 . . . Kinetic 485 | . . 30 37 196 142 18 . 62 Thermal 259 | . 72 27 16 15 74 6 . 49 Explosive 21 | . . 5 14 . 2 . . . Electromagnetic 12 | . . . . . 12 . . . Robot Hit Streak 20 | . 10 5 5 12 20 4 . 8 Robot Miss Streak 18 | . 3 3 4 14 6 6 . 18 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 429 | . 43 31 34 107 142 11 . 61 Core Hits 280 | . 22 23 56 61 80 7 . 31 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 8 | . . . . . 6 . . 2 Critical Strikes 30 | . 4 3 . 3 14 1 . 5 Burn 9 | . 4 2 . . 1 . . 2 Meltdown 1 | . . . . . 1 . . . Destroy 9 | . . . . . 7 . . 2 Blast 11 | . . 1 . 3 5 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10238 | . 532 683 1925 2296 3180 271 . 1351 Guns 4643 | . 524 239 292 1056 1602 106 . 824 Cannons 3276 | . . 159 153 819 1453 165 . 527 Explosions 2241 | . . 256 1478 415 92 . . . Melee . | . . . . . . . . . Ramming 78 | . 8 29 2 6 33 . . . Kinetic 5069 | . . 197 302 1654 1993 134 . 789 Thermal 2719 | . 524 201 143 221 931 137 . 562 Explosive 2238 | . . 256 1478 415 89 . . . Electromagnetic 134 | . . . . . 134 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 3 8 8 8 14 Average Corruption 9 | . . . . 2 5 8 8 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 128 | . . . . . 34 7 6 81 Message Errors 31 | . . . . . 4 2 2 23 Matter Fused 27 | . . . . . 6 5 1 15 Heat Flow Errors 17 | . . . . . 5 . 2 10 Energy Discharges 14 | . . . . . 6 . . 8 Parts Rejected 4 | . . . . . 2 . . 2 Data Loss (minor) 19 | . . . . . 7 . . 12 Data Loss (major) 2 | . . . . . . . . 2 Misfires 8 | . . . . . 3 . . 5 Alerts 3 | . . . . . . . 1 2 Weapon Failures 3 | . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 208 | . . 3 54 77 48 24 . 2 Projectiles 88 | . . . . 14 48 24 . 2 Explosions 120 | . . 3 54 63 . . . . Melee . | . . . . . . . . . Knockbacks 37 | . . 3 . 22 12 . . . Impact . | . . . . . . . . . Kinetic 35 | . . 3 . 22 10 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 373 | . . 108 64 182 19 . . . Shots 9 | . . 4 2 2 1 . . . Rammed 5 | . . . . . 5 . . . Targets Rammed 27 | . 2 6 2 2 15 . . . Kicked 22 | . 2 6 2 2 10 . . . Crushed . | . . . . . . . . . Highest Temperature 547 | . 192 235 275 547 381 97 251 219 Average Temperature 91 | . 61 65 91 119 98 57 114 77 Received Heat Transfer 1926 | . 60 110 140 479 882 . . 255 Effects 21 | . . 4 1 8 8 . . . Shutdowns 4 | . . . . 2 2 . . . Energy Bleed 3 | . . . 1 2 . . . . Interference 9 | . . 4 . . 5 . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 2 | . . . . 1 1 . . . Damage (minor) 1 | . . . . 1 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 10 | . 5 . . . 3 1 . 1 Heat Transferred 5700 | . 1527 621 259 444 1554 185 . 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Maximum Alert Level 3 | . . . 3 2 1 . . . Low Security (%) 65 | 100 100 100 15 . 93 . . . Level 1 19 | . . . 61 50 6 . . . Level 2 13 | . . . 14 49 . . . . Level 3 . | . . . 8 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 931 | . 121 164 931 471 276 . . . Initial 389 | . . 12 . 389 100 . . . Average 159 | . 41 50 364 386 48 . . . Influence Increases 3661 | . 334 397 1195 606 717 90 . 322 Destroy 0b10 Robot/C 2220 | . 220 260 640 380 440 80 . 200 Destroy 0b10 Robot/NC 210 | . 15 5 55 35 85 . . 15 Destroy Leader 384 | . 42 50 122 86 64 10 . 10 Allied During Kill 93 | . . . 71 . . . . 22 Successful Hack 45 | . 9 . 4 . 32 . . . Disable Machine 120 | . . . 60 45 15 . . . Anti-Garrison Action 150 | . . . 150 . . . . . Destroy Structure 184 | . 3 37 78 45 21 . . . Lose Combat Pursuer 255 | . 45 45 15 15 60 . . 75 Influence Decreases 3581 | . 304 427 272 1307 666 232 131 242 Entered New Map 907 | . . 18 . 534 122 102 131 . Time Decay 2225 | . 304 399 222 553 415 120 . 212 Lost Part 259 | . . 10 10 70 129 10 . 30 Lost Ally 40 | . . . 40 . . . . . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 28 | . 2 2 8 4 11 . . 1 Investigation 5 | . . . 2 1 2 . . . Extermination 4 | . . . . . 4 . . . Reinforcement 8 | . 2 2 . 2 2 . . . Assault 5 | . . . 4 . . . . 1 Garrison 6 | . . . 2 1 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Distress Signals 8 | . 2 . 2 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 23 19 38 30 32 4 . 17 Peak Tracking Total 10 | . 4 6 10 4 3 4 . 6 Tactical Retreats 16 | . 3 2 1 1 4 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Traps Triggered 7 | . 1 . 1 3 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Machines Disabled 9 | . . . 5 3 1 . . . Max in Single Turn 2 | . . . 1 2 1 . . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Machines Accessed 18 | . 6 3 3 2 2 . 2 . Terminals 8 | . 4 1 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 1 1 . 2 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 60 | . 21 10 6 5 11 . 7 . Successful 35 | . 11 5 3 2 7 . 7 . Failed 24 | . 10 4 3 3 4 . . . Catastrophic 5 | . 4 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 13 | . 8 2 . 3 . . . . Terminals 16 | . 8 2 3 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 28 | . 10 4 3 . 11 . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 10 | . 1 . 1 1 . . 7 . Record 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 20 | . 9 2 2 . 7 . . . Scan Component 12 | . 5 1 1 . 5 . . . Repair 8 | . 4 1 1 . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Retrieve Study 3 | . . 3 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 5 1 3 1 2 . . . Full Trace Events 7 | . 3 1 . 1 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . Parts Repaired 8 | . 4 1 1 . 2 . . . Time 261 | . 120 26 26 . 89 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 148 | . 148 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 1 | . . . . . 1 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Total Allies 3 | . . . 2 . . . . 1 Largest Group 2 | . . . 2 . . . . 1 Highest-Rated Group 96 | . . . 62 . . . . 96 Highest-Rated Ally 96 | . . . 31 . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . 41 . . . . 22 Total Damage 1328 | . . . 650 . . . . 678 Kills 14 | . . . 10 . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Active Infowar (turns) 4542 | . 549 1094 542 888 . . . 1469 Structural 2977 | . 549 998 542 888 . . . . Seismic 2110 | . . 96 . 545 . . . 1469 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Turns Passed 8703 | 73 1064 1117 568 1602 1999 249 161 1870 Spaces Moved 3285 | 47 638 507 252 589 596 119 85 452 Core 198 | 27 . . . . 13 . . 158 Treads 111 | . . . . . . . . 111 Legs 2747 | 17 638 507 252 589 479 119 85 61 Wheels 3 | 3 . . . . . . . . Hover 170 | . . . . . 48 . . 122 Flight 56 | . . . . . 56 . . . Fastest Speed 50 | 50 120 105 120 175 175 190 190 190 Average Speed 210 | 100 120 175 167 210 246 190 190 373 Slowest Speed 650 | 120 190 190 190 385 550 190 190 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 40 | 3 90 45 45 31 16 23 69 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 199 | . . 32 88 45 22 3 . 9 Melee . | . . . . . . . . . Projectile 33 | . . . 1 5 15 3 . 9 AOE 166 | . . 32 87 40 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Total 4485 | 71 859 677 348 829 918 127 85 571 Wait 571 | 7 162 98 40 101 130 . 1 32 Move 3277 | 46 637 506 251 588 595 118 84 452 Hop . | . . . . . . . . . Pick Up 102 | 9 6 9 6 21 27 1 . 23 Fast Attach 30 | 3 7 6 3 2 7 1 . 1 Attach 63 | 4 . 4 2 14 26 . . 13 Detach 13 | 1 . 1 1 3 6 . . 1 Swap 55 | 1 2 9 10 18 11 . . 4 Drop 64 | . 7 12 9 16 7 1 . 12 Fire 283 | . 36 26 24 64 94 6 . 33 Melee . | . . . . . . . . . Ram 5 | . . . . . 5 . . . Kick 22 | . 2 6 2 2 10 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 431 | -10/Materials | Repaired Aluminum Leg 546 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Discovered new exit (range 9) 764 | -10/Materials | Discovered new exit (range 14) 959 | -10/Materials | Repaired Particle Gun 987 | -10/Materials | Repaired Aluminum Leg 1024 | -10/Materials | Repaired Broken Aluminum Leg 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -9/Materials | Central database locked down 1507 | -9/Materials | Repaired Lgt. Armor Plating 1800 | -9/Materials | Build established: Tank 2190 | -9/Materials | Discovered new exit (range 8) 2255 | -9/Materials | Entered Storage 2285 | -9/Storage | Met a pair of Derelict thieves 2368 | -9/Storage | Destroyed 9 combat bots 2516 | -9/Storage | Repaired Structural Scanner 2581 | -9/Storage | Garrison activated, responded to threat 2768 | -9/Storage | Discovered new exit (range 16) 2820 | -9/Storage | Destroyed 8 combat bots 2823 | -9/Storage | Entered Materials 2823 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3313 | -8/Materials | Garrison activated, responded to threat 3749 | -8/Materials | Lost 3 parts (1n2u) 4223 | -8/Materials | Discovered new exit (range 16) 4292 | -8/Materials | Build established: Scavenger-Tank 4385 | -8/Materials | Lost 3 parts (1u2w) 4425 | -8/Materials | Entered Factory 4425 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4588 | -7/Factory | Repaired Flak Cannon 4724 | -7/Factory | Build established: Scavenger-Gunner 4966 | -7/Factory | Lost 4 parts (2p1n1u) 5274 | -7/Factory | Lost 4 parts (1p1n2w) 5776 | -7/Factory | Garrison activated, responded to threat 5957 | -7/Factory | Crushed by falling debris 6229 | -7/Factory | Repaired Cld. Particle Cannon 6305 | -7/Factory | Lost 4 parts (2p2w) 6340 | -7/Factory | Discovered new exit (range 10) 6424 | -7/Factory | Entered Lower Caves 6560 | -7/Lower Caves | Build established: Gunner 6668 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6673 | -7/Lower Caves | Entered Data Miner 6673 | -7/Data Miner | Discovered new exit (range 6) 6711 | -7/Data Miner | Met Data Miner 6749 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6749 | -7/Data Miner | Learned location of Section 7 (-2) 6779 | -7/Data Miner | Received God Mode back door access code from Data Miner 6834 | -7/Data Miner | Entered Proximity Caves 6836 | -6/Proximity Caves | Spotter reported a threat 6940 | -6/Proximity Caves | Identified exit to Factory 6963 | -6/Proximity Caves | Spotter reported a threat 6970 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6983 | -6/Proximity Caves | Core integrity fell below 50% 6999 | -6/Proximity Caves | System corruption reached 10% 7009 | -6/Proximity Caves | Escorted by Enhanced Grunt 7015 | -6/Proximity Caves | Core integrity fell below 20% 7040 | -6/Proximity Caves | Lost 9 parts (3n2u4w) 7051 | -6/Proximity Caves | Spotter reported a threat 8319 | -6/Proximity Caves | Found Prototype Device 8517 | -6/Proximity Caves | Identified Exp. Thermal Shield 8690 | -6/Proximity Caves | Build established: Scavenger-Gunner 8704 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 13 matter. PP6OHVPDMPTOH/COVHL13&ZM BS Acquired Wheel. Acquired Lgt. Ion Engine. System corrupted: Heat flow error (+130). 4A9#OUIZMB82PTAY8A2WQRKFXTYD RDH6IC#5L P=CU|6BLS3:WQJ6P8#I0N8XY6V G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Acquired Carbon-fiber Leg. L-41 Fighter suffers critical hit (Burn). EUHBH1UIJLTFAQMGABDNWK1EI Axe melted. L-41 Fighter destroyed. Adv. Heat Sink fries itself beyond repair. Core Shielding fries itself beyond repair. Acquired 12 matter. G-50 Soldier springs to life. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ##??? | | ??????????????????????????????????????????# ##? | | ???????????????????????????????????????????# ## | | ??????????????????#####?????#?????????####??# # | | ??????????????????# ?????? #????????#% ##### # | | ??????????????????# ######## #???????##%% ### | | ??????????????????# #%%# g"# #?????### ## | | ?????????????????## # @"# ####### % % | | ?????????????????# + "# % % | | ?????????????????# + "# ?? | | ??????????? ##??# # "# #??????# % % | | ??????????? # # "# ######## | | ?????????? #### ####+### % % | | ???????? #???# % %% % ### # | | ??????????# #???####### %######## #?# # | | ???????????# #????????# %%""#???# #?# | | ???????????# %#???###### %#### % % %##?## | | ???????????# #???# #"" ## #???#### | | ???????????# #???# ### ### " %## % #??????## | | ?????????### ##### ### ### " ] ## #???????? | | ?????????# ##" "## ##" ### ##???????? | | ????????## # ######????????? | | #########" ! ##???????????? | | # ##??????????? | | ### ##?????????? | | ####### ##?## #???????# | | ##??## ##???# #??????# | | #### ##### #?????# | | ##" ## ####????##### | | ## ### ##" ######????#### #?# | | ## #?## ##### #?????###### ## | | ##??####??## #????## ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 72% | -10/Materials Particle Gun | 57% | -10/Materials Aluminum Leg | 68% | -10/Materials Aluminum Leg | 72% | -10/Materials | Broken Lgt. Armor Plating | 72% | -9/Materials Structural Scanner | 40% | -9/Storage Flak Cannon | 34% | -7/Factory Cld. Particle Cannon | 38% | -7/Factory Studied --------- Particle Gun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Construction Begets Destruction Everything Is Under Control Junior Dev Look Less Dangerous Next Time My Bad Novice Programmer Quick And Dirty Serviceable Loadout The Oracle Throw Away The Key Universal Adapter Challenges ------------ None Game ------ Seed CryofiberHeavyScrap Manual? 0 Play Time 01:35:34 Cumulative 6.3 hours Start 2025.12.22 @ 21:26:23 End 2025.12.23 @ 03:24:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8a63385c-2952-4a4a-9c27-4808f5e6aaa4