Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 22:43:58 Player: amhuman Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (156) 780 Value Destroyed (5944) 5944 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2552) 2552 TOTAL SCORE: 15496 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 1813 Met Data Miner 300 Friendly Fire -307 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 96/315 System Corruption 3% Temperature Critical (640) Movement Treading (480) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (4) ------- Wave Gun Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (25) --- Fission Core Neutrino Core High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Focal Shield Point Defense Array Improved Component Analysis Suite Phase Cannon Advanced Plasma Cannon Nova Cannon Gauss Rifle Heavy Machine Gun Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Compact Matter Pod Improved Targeting Computer Energy Filter Improved Weapon Cycler Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Laser Variable Charge Gun Gauss Cannon Mass Driver > --- INVENTORY -------- Fission Core Neutrino Core Neutrino Core Medium Treads Improved Medium Treads Heavy Treads High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Layered Heavy Armor Plating Focal Shield Point Defense Array Improved Component Analysis Suite Wave Gun Plasma Cannon Phase Cannon Advanced Plasma Cannon Advanced Plasma Cannon Nova Cannon Gauss Rifle Makeshift Sword Spear [Rating: 93] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . . 2 Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . Parts Attached 127 | 6 5 3 . 2 29 . 7 6 2 . 22 2 2 1 . 18 22 Power 11 | 1 1 . . . 3 . 1 . . . 1 1 . . . 1 2 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . Core 7 | . 1 . . . 2 . . . . . 1 . . . . 1 2 Reactor 2 | . . . . . . . 1 . . . . 1 . . . . . Propulsion 25 | 2 . 2 . . 11 . 2 . . . 2 1 . . . 2 3 Treads 19 | 2 . . . . 7 . 2 . . . 2 1 . . . 2 3 Leg 5 | . . 2 . . 3 . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 49 | 1 1 1 . . 3 . 3 3 2 . 9 . 2 1 . 11 12 Device 25 | . 1 . . . . . 1 1 1 . 3 . 1 1 . 10 6 Storage 7 | 1 . . . . 1 . 1 . 1 . 1 . . . . 1 1 Processor 4 | . . . . . . . . . . . 1 . . . . . 3 Hackware 5 | . . . . . . . . . . . 3 . 1 . . . 1 Protection 8 | . . 1 . . 2 . 1 2 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 . . 2 12 . 1 3 . . 10 . . . . 4 5 Energy Gun 15 | 1 1 . . 2 3 . . 1 . . 4 . . . . 1 2 Energy Cannon 7 | . . . . . 1 . 1 . . . 2 . . . . 1 2 Ballistic Gun 6 | 1 2 . . . . . . 2 . . . . . . . 1 . Ballistic Cannon 7 | . . . . . 3 . . . . . 2 . . . . 1 1 Launcher 6 | . . . . . 5 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . . 1 . . 2 . 1 . . . . Parts Lost 59 | . . 1 . 1 22 . . 2 . . 5 . . . . 11 17 Power 8 | . . . . . 4 . . . . . 1 . . . . 1 2 Propulsion 16 | . . 1 . . 9 . . . . . 1 . . . . 2 3 Utility 18 | . . . . . 3 . . 2 . . 1 . . . . 5 7 Weapon 17 | . . . . 1 6 . . . . . 2 . . . . 3 5 Highest Loss Streak 14 | . . 1 . 1 14 . . 1 . . 5 . . . . 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 99 100 100 59 15 70 83 82 84 84 81 80 80 80 72 82 Core 4 | . 4 14 14 14 4 . . . . . . 4 . . . 3 4 Reactor 3 | . . . . . . . 6 7 7 7 5 1 6 6 6 2 . Treads 10 | . 28 4 . . 9 15 14 15 15 15 13 14 13 13 13 12 11 Leg 6 | . . 23 28 28 15 . . . . . . . . . . . . Device 10 | . 4 7 . . . . 4 7 21 23 17 6 3 6 13 16 23 Storage 8 | . 14 14 14 14 7 . 6 7 7 7 6 6 6 6 6 9 10 Processor 1 | . . . . . . . . . . . 4 6 5 . . . 2 Hackware 3 | . . . . . . . . . . . 6 6 9 12 6 1 4 Protection 7 | . . 6 14 14 4 . 15 21 7 7 2 6 6 6 6 2 . Energy Gun 8 | . 14 14 14 26 4 . 13 9 7 7 5 6 6 6 6 4 7 Energy Cannon 5 | . . . . . 2 . 6 7 7 7 6 13 13 13 13 4 . Ballistic Gun 5 | . 14 14 14 1 . . . 4 7 7 5 . . . . 4 1 Ballistic Cannon 3 | . . . . . 5 . . . . . 4 6 6 6 6 5 9 Peak Build Rating 93 | 6 15 15 15 16 25 7 60 66 64 64 75 80 85 85 84 85 93 Average Rating 57 | 4 8 14 15 15 16 6 51 63 62 64 72 75 81 84 84 74 86 On Entrance 45 | . 6 15 15 15 16 6 7 60 60 64 64 70 80 85 84 84 79 Naked Turns 8 | . . . . . 8 . . . . . . . . . . . . Heaviest Build 131 | 14 17 24 24 24 46 . 42 53 51 51 94 100 100 101 101 101 131 Greatest Support 140 | 40 40 40 20 20 60 3 140 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 3 | . . 1 1 1 3 . . . . . 1 . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 5 8 8 10 10 20 20 20 20 20 20 25 Average Capacity 13 | 6 8 8 8 8 11 5 7 8 8 10 15 20 20 20 20 20 21 Most Carried 25 | 4 8 8 8 8 9 5 7 8 10 10 20 20 20 20 19 20 25 Average Carried 12 | 2 6 7 7 7 6 4 5 7 8 10 13 17 19 19 19 15 19 Final Capacity 25 | 8 8 8 8 8 5 5 8 8 10 10 20 20 20 20 20 20 25 Final Carried 20 | 4 8 8 8 8 4 5 7 8 10 10 15 20 20 19 19 16 15 Class Distribution -------------------- 30% | Scavenger-Tank 28% | Mutant 9% | Hacker-Tank 7% | Scavenger-Gunner 6% | Derelict-Tank 5% | Tank 4% | Scavenger-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Matter Collected 3494 | 228 170 122 . 26 266 . 341 185 120 . 680 219 10 38 . 686 403 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6155 | . 337 392 . 147 600 . . 543 399 . 1919 . . 73 . 720 1025 Parts 300 | . 21 26 . 10 41 . . 36 21 . 74 . . 6 . 22 43 Haulers Intercepted 4 | . 1 . . . . . . . . . 1 . . . . . 2 Recyclers Shooed 9 | . 1 . . . 3 . . 1 . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 18 . . . . 8 . 23 . Prevented 4 | . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 126 | . 5 10 . 4 17 . . 9 10 . 31 . . 2 . 19 19 Guns 68 | . 4 9 . 4 2 . . 5 9 . 17 . . 1 . 9 8 Cannons 42 | . . . . . 9 . . 3 . . 11 . . 1 . 10 8 AOE 12 | . 1 1 . . 6 . . . 1 . 1 . . . . . 2 Classes Destroyed 17 | . 5 . . 2 3 . . 1 1 . 3 . . . . 2 . Worker 9 | . . . . 1 . . . 3 . . 1 . . . . . 4 Builder 9 | . 1 . . . 3 . . . . . 2 . . . . . 3 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . 1 . . . . . 2 Recycler 3 | . 1 . . . 1 . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Drone 3 | . . . . . . . . . . . . . . . . 2 1 Watcher 2 | . . . . . 2 . . . . . . . . . . . . Swarmer 35 | . 2 3 . 2 3 . . 3 6 . 6 . . . . 7 3 Grunt 54 | . 3 7 . . 12 . . 1 3 . 15 . . 1 . 5 7 Brawler 5 | . . . . . . . . . . . 2 . . . . 2 1 Duelist 2 | . . . . . . . . . 1 . 1 . . . . . . Sentry 14 | . . . . 2 1 . . 3 . . 5 . . . . 1 2 Hunter 5 | . . . . . 1 . . . . . . . . . . 1 3 Programmer 5 | . . . . . . . . 1 . . 2 . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 Wasp 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 6 4 . 3 6 . . 3 4 . 5 . . 1 . 3 14 Combat Bots Only 8 | . 2 4 . 2 6 . . 2 4 . 4 . . 1 . 3 8 Max Kills in Single Turn 10 | . 2 2 . 1 2 . . 1 1 . 4 . . 1 . 1 10 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . . 2 . . . 1 . 1 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Hostile Shots Fired 1149 | . 36 38 . 34 243 . . 151 82 . 254 . 28 . . 153 130 Missed 313 | . 10 13 . 12 67 . . 60 19 . 86 . 11 . . 17 18 Damage Taken 14338 | . 351 308 . 291 2806 . 71 1296 932 . 2363 . 231 150 . 2393 3146 Core 2088 | . 65 28 . . 409 . . 58 62 . 190 . 17 . . 233 1026 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 582 | . . . . . . . . . 63 . 115 . . . . 263 141 Redirected to Shielding 225 | . . . . . . . 32 193 . . . . . . . . . Ignored by Resistances 328 | . . . . . . . . . . . . . . . . 259 69 Regen/Repaired (Parts) 2733 | . . . . . . . 18 623 742 . 696 387 117 150 . . . Core Remaining (%) 63 | 100 . . . 62 25 . . . . 82 . . . . . 48 . Volleys Fired 320 | . 15 19 2 11 44 . . 37 25 . 67 . 2 3 . 50 45 Largest 4 | . 2 2 2 2 2 . . 3 3 . 4 . 1 4 . 4 4 Hottest 328 | . 60 68 68 108 123 . . 161 151 . 287 . 90 287 . 287 328 Shots Fired 935 | . 30 37 4 21 85 . . 107 75 . 241 . 2 12 . 168 153 Gun 497 | . 30 37 4 21 28 . . 71 50 . 102 . . 3 . 83 68 Cannon 426 | . . . . . 45 . . 36 25 . 139 . 2 9 . 85 85 Launcher 12 | . . . . . 12 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 416 | . 15 19 2 . 41 . . 32 25 . 108 . . 3 . 90 81 Thermal 378 | . . . . 11 25 . . 39 25 . 117 . 2 9 . 78 72 Explosive 12 | . . . . . 12 . . . . . . . . . . . . Electromagnetic 129 | . 15 18 2 10 7 . . 36 25 . 16 . . . . . . Robot Hit Streak 42 | . 10 8 . 5 10 . . 11 19 . 23 . . 3 . 40 42 Robot Miss Streak 7 | . 2 7 . 5 5 . . 4 5 . 4 . . 1 . 4 3 Penetration Max 3 | . . . . . . . . 3 1 . 1 . . . . . 1 Secondary Targets 4 | . . 2 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 598 | . 20 22 . 14 56 . . 64 46 . 148 . . 6 . 105 117 Core Hits 314 | . 15 17 . 8 51 . . 30 18 . 85 . 1 4 . 37 48 Critical Kills 3 | . . . . . . . . . 1 . 2 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 3 1 . . . . . . 1 . Critical Strikes 21 | . . . . . 4 . . 3 2 . 3 . . . . 5 4 Burn 5 | . . . . . . . . . . . . . . . . 4 1 Meltdown 2 | . . . . . . . . . . . 2 . . . . . . Destroy 6 | . . . . . . . . 3 2 . . . . . . 1 . Blast 8 | . . . . . 4 . . . . . 1 . . . . . 3 Melee Attacks 2 | . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17337 | . 402 476 . 249 2582 . . 1231 859 . 4768 . 33 205 . 2314 4218 Guns 6556 | . 273 368 . 226 286 . . 701 536 . 1722 . . 58 . 1115 1271 Cannons 7289 | . . . . . 843 . . 429 226 . 2492 . 33 147 . 1199 1920 Explosions 3486 | . 129 108 . 23 1453 . . 101 97 . 548 . . . . . 1027 Melee . | . . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 . . . . . . Kinetic 6182 | . 134 121 . . 776 . . 383 356 . 1381 . . 31 . 1243 1757 Thermal 8452 | . 129 108 . 144 503 . . 419 277 . 3133 . 33 174 . 1071 2461 Explosive 1203 | . . . . . 1203 . . . . . . . . . . . . Electromagnetic 1494 | . 139 247 . 105 100 . . 429 226 . 248 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 2 2 . 5 3 Average Corruption 3 | . . . . . . . . . . . . . 2 1 . 4 2 Corruption Purged 5 | . . . . . . . . . . . . . . 4 . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . . . . . 38 12 Message Errors 13 | . . . . . . . . . . . . . . . . 10 3 Matter Fused 14 | . . . . . . . . . . . . . . . . 12 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 4 . Energy Discharges 6 | . . . . . . . . . . . . . . . . 4 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 . Misfires 3 | . . . . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . 22 . . 28 . . . 4 . 6 . . . . . 345 Projectiles 22 | . . . . . 2 . . . 4 . 1 . . . . . 15 Explosions 383 | . . 22 . . 26 . . . . . 5 . . . . . 330 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . 11 . . . . . 7 . . . . 2 17 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 10 . . . . . 7 . . . . 2 13 Secondary 5 | . . . . . 1 . . . . . . . . . . . 4 Self-Inflicted Damage 409 | . 27 54 . . 96 . . . . . 35 . . . . . 197 Shots 8 | . 1 1 . . 2 . . . . . 1 . . . . . 3 Rammed 1 | . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 808 | . 51 66 54 408 388 . . 99 200 . 491 . 1 432 . 477 808 Average Temperature 132 | . 29 28 28 171 115 . . 27 93 . 88 . 1 170 . 173 199 Received Heat Transfer 3870 | . 159 90 . 81 1278 . . 312 162 . 852 . 36 . . 402 498 Effects 47 | . . . . 2 1 . . . . . 6 . . 2 . 9 27 Shutdowns 8 | . . . . 1 . . . . . . 2 . . . . 2 3 Energy Bleed 5 | . . . . 1 . . . . . . . . . . . 3 1 Interference 13 | . . . . . 1 . . . . . 4 . . 2 . 4 2 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 10 | . . . . . . . . . . . . . . . . . 10 Damage (core) 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations 32 | . . . . . . . . . 3 . 12 . . 1 . 10 6 Total Turns 607 | . . . . . . . . . 53 . 178 . . 21 . 238 117 Longest Duration 51 | . . . . . . . . . 20 . 33 . . 21 . 51 34 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 1 . . . 3 . . 3 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . 1 Parts Melted 22 | . . . . 1 . . . . 1 . 10 . . . . 6 4 Heat Transferred 13595 | . 250 100 . 309 818 . . 1001 618 . 4782 . 50 311 . 2195 3161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . 1 2 . . 1 1 . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Peak Influence 1566 | . 234 345 . 172 581 206 76 1566 . . 803 281 1048 . . . 444 Initial 404 | . . 91 . . 51 191 72 53 . . 404 281 196 . . . 150 Average 402 | . 100 238 . 29 345 192 72 805 . . 504 281 682 . . . 212 Maximum Alert Level 4 | . 1 1 . . 2 1 . 4 . . 3 1 3 . . . 2 Low Security (%) 31 | 100 66 41 . 100 10 88 100 19 . . . . 14 . . . 47 Level 1 27 | . 33 58 . . 46 11 . 19 . . 13 100 12 . . . 49 Level 2 29 | . . . . . 43 . . 9 . . 81 . 19 . . . 3 Level 3 5 | . . . . . . . . 10 . . 5 . 53 . . . . Level 4 6 | . . . . . . . . 40 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 . . 5 . . 9 . . 9 . 2 . . . 4 Investigation 8 | . 2 1 . . . . . 2 . . 1 . 1 . . . 1 Extermination 5 | . . . . . . . . 2 . . 2 . . . . . 1 Reinforcement 12 | . . . . . 3 . . 4 . . 2 . 1 . . . 2 Assault 3 | . . . . . . . . 1 . . 2 . . . . . . Garrison 4 | . . . . . 2 . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . 2 . . 1 . 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Distress Signals 10 | . 2 . . . 3 . . 3 . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 12 10 . 9 32 2 1 32 11 . 50 . 24 6 . 22 24 Peak Tracking Total 10 | . 7 4 . 4 10 2 1 5 4 . 5 . 3 4 . 4 8 Tactical Retreats 10 | . 1 . . 2 3 . . . . . 1 . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Traps Triggered 8 | . 2 . . . . 1 . 1 . . 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Disabled 26 | . . 1 . . 3 . . 2 . . 9 . 4 . . . 7 Max in Single Turn 6 | . . 1 . . 2 . . 1 . . 3 . . . . . 6 Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Accessed 39 | . 1 1 4 . 1 1 . 5 . . 12 . 4 1 4 . 5 Terminals 20 | . 1 . . . 1 . . 3 . . 9 . 3 . . . 3 Fabricators 7 | . . . . . . . . 1 . . 3 . 1 . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 99 | . 3 1 4 . 3 1 . 9 . . 27 . 10 1 28 . 12 Successful 64 | . 1 1 4 . 1 1 . 3 . . 15 . 3 1 28 . 6 Failed 35 | . 2 . . . 2 . . 6 . . 12 . 7 . . . 6 Catastrophic 8 | . . . . . . . . 2 . . 1 . 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . . . 3 . . 6 . . 21 . 8 . . . 7 Terminals 44 | . 3 . . . 3 . . 5 . . 20 . 7 . . . 6 Fabricators 18 | . . . . . . . . 2 . . 7 . 3 . . . 6 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Terminal Hacks 39 | . 1 1 4 . . . . . . . 4 . . 1 28 . . Record 15 | . . . 4 . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . 2 . 1 . . . 3 Network Status 5 | . . . . . . . . 1 . . 2 . 1 . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . . . . . 1 . . 1 . . 9 . 2 . . . 3 Terminals 9 | . . . . . 1 . . . . . 5 . 1 . . . 2 Botnet 9 | . . . . . 1 . . . . . 5 . 1 . . . 2 Fabricators 7 | . . . . . . . . 1 . . 4 . 1 . . . 1 Report 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 6 | . . . . . . . . 1 . . 3 . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 1 1 . 4 . . 11 . 3 . . . 5 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 . 1 1 . 3 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . 1 . 1 1 . 3 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % 13 | . . . . . . . . . . . 3 3 3 3 3 13 13 Autooverrided 7 | . . . . . . . . . . . 1 . 1 1 . 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Total Allies 50 | . . . . 3 . . 20 . . . 1 20 1 1 . 3 1 Largest Group 21 | . . . . 3 . . 20 20 1 1 1 20 21 16 1 2 1 Highest-Rated Group 814 | . . . . 40 . . 509 508 25 25 47 789 814 628 29 29 29 Highest-Rated Ally 50 | . . . . 16 . . 35 36 25 25 47 50 50 50 29 29 29 Total Orders 8 | . . . . . . . . . . . . . . . . 7 1 EXPLORE 5 | . . . . . . . . . . . . . . . . 4 1 RETURN 3 | . . . . . . . . . . . . . . . . 3 . Ally Attacks 322 | . . . . 23 . . 12 166 . . 5 . 80 12 . 19 5 Total Damage 8260 | . . . . 185 . . 488 3891 . . 134 . 2884 373 . 211 94 Kills 86 | . . . . 8 . . 1 38 . . . . 31 5 . 2 1 Allies Corrupted 6 | . . . . . . . . . . . . . 2 4 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 . . . . 2 . 1 . Drone Launches 9 | . . . . . . . . . . . . . . . . 4 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Turns Passed 13292 | 105 242 559 1566 672 521 36 267 1223 957 55 2092 282 347 1127 184 2087 970 Spaces Moved 7096 | 63 111 321 821 305 282 63 175 679 532 35 1027 170 210 678 116 1062 446 Core 182 | 7 . . . . 81 63 31 . . . . . . . . . . Treads 5339 | 56 111 29 . . 44 . 144 679 532 35 1027 170 210 678 116 1062 446 Legs 1509 | . . 292 821 305 91 . . . . . . . . . . . . Wheels 66 | . . . . . 66 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 190 190 50 50 50 160 160 160 160 160 160 160 160 160 160 Average Speed 161 | 147 160 153 190 190 114 50 140 160 160 160 160 160 160 160 160 160 160 Slowest Speed 260 | 160 160 190 190 190 260 50 160 160 160 160 240 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 22 92 93 83 39 2 79 27 73 6 36 82 11 89 74 99 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . 1 1 . Known Exits Taken 3 | . 1 . 1 . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 . . 1 1 1 . . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . 2 . . . . 2 . 4 . Spaces Dug 3 | . . . . . . . . . . . 2 . 1 . . . . Terrain Destroyed 279 | . 3 11 . 6 94 . . 1 5 . 71 . 1 2 . 31 54 Melee 1 | . . . . . . . . . . . 1 . . . . . . Projectile 88 | . . . . . 6 . . 1 4 . 23 . 1 2 . 31 20 AOE 190 | . 3 11 . 6 88 . . . 1 . 47 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Dat Pro Fac Total 8295 | 73 147 353 824 377 387 68 196 735 584 34 1311 182 218 713 115 1352 626 Wait 578 | . 1 1 . 57 22 . 5 4 18 . 149 . 3 28 . 203 87 Move 7081 | 62 110 320 820 304 281 63 174 678 531 34 1027 169 209 677 115 1061 446 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 111 | 5 8 4 1 2 7 3 7 4 5 . 24 5 1 2 . 15 18 Fast Attach 37 | 5 5 3 . . 10 . 3 3 . . 5 1 . . . . 2 Attach 53 | 1 . . . 1 9 . 4 2 1 . 8 . . . . 14 13 Detach 6 | . . . . . 1 . . . . . 2 2 . . . 1 . Swap 37 | . . . . 1 10 . . 1 1 . 9 1 2 1 . 4 7 Drop 65 | . 8 6 1 1 3 2 3 6 3 . 17 4 . 2 . 4 5 Fire 320 | . 15 19 2 11 44 . . 37 25 . 67 . 2 3 . 50 45 Melee 2 | . . . . . . . . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 522 | -10/Mines | Discovered new exit (range 9) 633 | -10/Mines | Met a Derelict shopkeep closing up shop 899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Entered Exiles 907 | -10/Exiles | Found Exiles lab abandoned 908 | -10/Exiles | Identified exit to Mines 2473 | -10/Exiles | Entered Mines 2517 | -9/Mines | Discovered new exit (range 8) 2518 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2856 | -9/Mines | Learned Materials garrison access intel 2858 | -9/Mines | Discovered new exit (range 11) 3000 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3040 | -9/Mines | Assembled infested the area 3109 | -9/Mines | Lost 3 allies 3145 | -9/Mines | Entered Materials 3145 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3146 | -8/Materials | Loaded intel: 1 garrison access location 3395 | -8/Materials | Lost 5 parts (1p3n1u) 3506 | -8/Materials | Garrison activated, responded to threat 3579 | -8/Materials | Core integrity fell below 50% 3607 | -8/Materials | Lost 14 parts (1p6n2u5w) 3659 | -8/Materials | Discovered new exit (range 16) 3666 | -8/Materials | Entered Factory 3666 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3702 | -7/Factory | Sucked down chute 3702 | -7/Factory | Entered Waste 3703 | -7/Waste | Joined by Warlord forces that had cleared the area 3901 | -7/Waste | Discovered new exit (range 12) 3952 | -7/Waste | A Compactor rumbled back to life 3952 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Allies destroyed C-40 Crusher 3969 | -7/Waste | Entered Factory 3969 | -7/Factory | Accompanied by 20 allies 4099 | -7/Factory | Build established: Scavenger-Tank 4774 | -7/Factory | Lost 14 allies 5024 | -7/Factory | P-60 Hacker assimilated allied S7-BBG(g) 5166 | -7/Factory | Discovered new exit (range 14) 5169 | -7/Factory | First assault squad dispatched 5192 | -7/Factory | Entered Lower Caves 5192 | -7/Lower Caves | Accompanied by 1 ally 6037 | -7/Lower Caves | Learned 4 Factory zone layouts 6135 | -7/Lower Caves | Discovered new exit (range 6) 6149 | -7/Lower Caves | Entered another Lower Caves area 6149 | -7/Lower Caves | Accompanied by 1 ally 6191 | -7/Lower Caves | Discovered new exit (range 9) 6204 | -7/Lower Caves | Entered Factory 6204 | -6/Factory | Accompanied by 1 ally 6204 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6853 | -6/Factory | Build established: Scavenger-Gunner 7165 | -6/Factory | P-60 Hacker assimilated allied YG-OYU(m) 7232 | -6/Factory | Discovered new exit (range 10) 7326 | -6/Factory | Discovered new exit (range 16) 7604 | -6/Factory | First assault squad dispatched 7867 | -6/Factory | Build established: Scavenger-Skirmisher 7889 | -6/Factory | Identified exit to Lower Caves 8067 | -6/Factory | Garrison activated, responded to threat 8213 | -6/Factory | Lost 5 parts (1p1n1u2w) 8296 | -6/Factory | Sucked down chute 8296 | -6/Factory | Entered Waste 8297 | -6/Waste | Joined by Warlord forces that had cleared the area 8430 | -6/Waste | Found Prototype Hackware 8456 | -6/Waste | Discovered new exit (range 13) 8500 | -6/Waste | Build established: Tank 8578 | -6/Waste | Entered Factory 8578 | -6/Factory | Accompanied by 20 allies 8759 | -6/Factory | Identified Exp. System Shield 8800 | -6/Factory | Lost 5 allies 8825 | -6/Factory | Discovered exit to Lower Caves (range 15) 8925 | -6/Factory | Entered Lower Caves 8925 | -6/Lower Caves | Accompanied by 15 allies 9064 | -6/Lower Caves | Build established: Hacker-Tank 9216 | -6/Lower Caves | Learned Factory trap positions 9411 | -6/Lower Caves | Lost 12 allies 9482 | -6/Lower Caves | Discovered new exit (range 10) 9503 | -6/Lower Caves | Learned Factory garrison access intel 10040 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10052 | -6/Lower Caves | Entered Data Miner 10052 | -6/Data Miner | Accompanied by 1 ally 10052 | -6/Data Miner | Discovered new exit (range 6) 10083 | -6/Data Miner | Met Data Miner 10136 | -6/Data Miner | Learned location of Section 7 (-2) 10136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10166 | -6/Data Miner | Received God Mode back door access code from Data Miner 10236 | -6/Data Miner | Entered Proximity Caves 10236 | -5/Proximity Caves | Accompanied by 1 ally 10239 | -5/Proximity Caves | Spotter reported a threat 10283 | -5/Proximity Caves | Build established: Scavenger-Tank 10489 | -5/Proximity Caves | Learned location of Armory (-4) 10588 | -5/Proximity Caves | Found DCF Scrap (13 items) 10901 | -5/Proximity Caves | Lost 3 parts (3u) 11273 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11352 | -5/Proximity Caves | Build established: Tank 11379 | -5/Proximity Caves | Spotted B-75 Beast 11387 | -5/Proximity Caves | Lost 3 parts (1n2w) 11447 | -5/Proximity Caves | Destroyed B-75 Beast 11524 | -5/Proximity Caves | Discovered new exit (range 9) 11744 | -5/Proximity Caves | Build established: Mutant 11900 | -5/Proximity Caves | Core integrity fell below 50% 12204 | -5/Proximity Caves | Build established: Derelict-Tank 12323 | -5/Proximity Caves | Entered Factory 12323 | -5/Factory | Evolved 2 slots: Utility x2 12324 | -5/Factory | Loaded intel: 70 trap records 12325 | -5/Factory | Loaded intel: 4 garrison access locations 13021 | -5/Factory | Discovered new exit (range 15) 13067 | -5/Factory | Identified exit to Factory 13134 | -5/Factory | Build established: Derelict-Gunner 13248 | -5/Factory | Spotted B-75 Beast 13263 | -5/Factory | Destroyed B-75 Beast 13284 | -5/Factory | Core integrity fell below 50% 13292 | -5/Factory | Core integrity fell below 20% 13294 | -5/Factory | Core destroyed Last Messages --------------- 13288_ U-05 Engineer lays Concrete. 13289_ Overheating: Core damaged (-150). 13289_ K-01 Serf pushes G-50 Soldier. 13289_ U-05 Engineer lays Concrete. 13289_ K-01 Serf pushes G-50 Soldier. 13290_ Imp. Medium Treads broken. 13290_ Overheating: Short circuit. 13290_ K-01 Serf collects debris. 13290_ R-10 Processor collects Hvy. Laser. 13290_ U-05 Engineer lays Concrete. 13291_ K-01 Serf collects debris. 13291_ U-05 Engineer lays Concrete. 13292_ Overheating: Core damaged (-190). 13292_ Lyr. Heavy Armor Plating destroyed. 13292_ K-01 Serf collects debris. 13292_ U-05 Engineer lays Concrete. 13292_ R-10 Processor collects Adv. Heat Sink. 13292_ U-05 Engineer lays Concrete. 13294_ Power failure, Neutrino Core shutdown. 13294_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ### ###?######???????????????????????????????? | | """ #?#/#????????????????????????????????????????? | | """ #?#/#??###################???????????????????? | | """ #?#!#??# """T""" #???????????????????? | | #?#!#??# """ """ #???????????????????? | | ####### #??# """" ????????????????????? | | #^ ^ !#??# """" ????????????????????? | | #^ ^ #??# | """" #???????????????????? | | # #??# """" #???????????????????? | | # #??# #???????????????????? | | #! !! ############+################????????????? | | # !! ########### + #????????????? | | !! ## !! """ """ #????????????? | | ## T###### ####### ## !! """ "Y" #????????????? | | ?####????# #?????# ## ! """ #?????####+#+# | | ????????##+####### ## #?????# | | ????????# # ##+################# | | ????????# """ % # | | ????????#! """ R %% | | ????????# """ #k R """ % % % | | ????????# #=u[ """ ######+######" | | ????????# """ # % F" # ## | | ????????# """ # = "" # ]#### ## | | ????????# """ # # ==* #??# #? | | ????????# # % # """ ==* #??# #? | | ????????########## u @ !!; """ =** | #??# #? | | ???????????????# !!; """ #??# #? | | ???????????????# ; ! #?? ? | | ??????????????# u ;;###########?? # | | ??????????????## ????????? # | | ???????????????# # u ;;####???????? # | | ???????????????# # u ; #??????????? # | | ???????????????# # s ;##???????????##"### | | ???????????????# # R ;#?????????????? ?? | | ???????????????### ##??????????????""?? | | ????????????????## #???????????????""?? | | ????????????????##% % #???????????????""?? | | ?????????????????# #??????????????????? | | ?????????????????? %k% k #??????????????????? | | ????????????????????? % +??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? ##### ##??????????????????? | | ????????????????????? ????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 45 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below The Oracle We Are Legion Challenges ------------ None Game ------ Seed ChargeTerrabombRailgun Manual? 0 Play Time 02:31:27 Cumulative 107.1 hours Start 2025.01.29 @ 22:43:29 End 2025.01.30 @ 22:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 331f9242-ca51-40c3-95c5-55a055f590a4