Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.12 @ 15:47:36 Player: Uka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (280) 280 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3425 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 404/550 Matter 147/400 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Small Storage Unit Small Matter Pod Small Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Deuterium Engine Particle Charger Hardlight Generator AWS/Thermal Advanced EMP Blaster Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- AWS/Thermal Datajack > --- INVENTORY -------- Armored Treads Flight Unit Flight Unit Bore Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Experimental Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Bore Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 42 | 4 3 18 5 3 8 1 Power 2 | . . 2 . . . . Engine 1 | . . 1 . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 9 2 . . . Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover 4 | . . 4 . . . . Flight 7 | . 2 5 . . . . Utility 9 | . 1 1 2 1 4 . Device 2 | . . . 1 1 . . Storage 3 | . . . 1 . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 1 . . 2 . Artifact . | . . . . . . . Weapon 16 | 2 . 6 1 2 4 1 Energy Gun 4 | 1 . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 4 | . . . . . 3 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 5 | . . . 3 1 . 1 Parts Lost 5 | . . 3 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 2 | . . 2 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 60 93 96 86 82 66 Engine 1 | . . 6 . . . . Core 8 | . . 7 14 14 4 . Leg 11 | . 18 . 6 28 18 18 Hover 8 | . . 7 21 . . . Flight 6 | . 9 18 . . . . Device 4 | . . . 2 14 9 6 Storage 7 | . . . 2 14 21 27 Protection 14 | . 3 27 22 . 5 . Energy Gun 7 | . 14 4 14 6 1 . Ballistic Gun 4 | . 14 9 . . . . Ballistic Cannon 5 | . . 5 10 4 . . Launcher 3 | . . . . . 20 15 Special Weapon 1 | . . 4 . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 3 4 19 20 21 31 26 Greatest Support 60 | 20 20 12 60 60 60 60 Greatest Overweight (x) 4 | . . 3 4 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 Average Capacity 6 | 5 5 5 5 8 8 8 Most Carried 8 | 3 5 5 5 8 8 8 Average Carried 4 | 1 2 4 4 6 7 7 Final Capacity 8 | 5 5 5 8 8 8 8 Final Carried 8 | 1 4 4 5 6 8 8 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 12% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 453 | 212 66 127 . 48 . . Remotely . | . . . . . . . Salvage Created 339 | . 164 155 . 20 . . Parts 30 | . 14 14 . 2 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 15 | . 5 7 . 3 . . Guns 9 | . 5 4 . . . . Cannons 6 | . . 3 . 3 . . Classes Destroyed 4 | . 3 1 . . . . Builder 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 11 | . 3 5 . 3 . . Grunt 4 | . 2 2 . . . . Best Kill Streak 5 | . 5 3 . 3 . . Combat Bots Only 5 | . 5 3 . 3 . . Max Kills in Single Turn 2 | . 1 2 . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 166 | . 11 66 . 17 22 50 Missed 57 | . 6 21 . 7 10 13 Damage Taken 1060 | . 25 400 . 62 132 441 Core 296 | . 5 145 . . 24 122 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . . 17 . . . . Ignored by Resistances 304 | . 11 112 . 20 39 122 Core Remaining (%) 70 | 100 . . . 40 . . Volleys Fired 54 | . 8 39 . 7 . . Largest 2 | . 2 2 . 1 . . Hottest 120 | . 60 120 . 57 . . Shots Fired 78 | . 16 55 . 7 . . Gun 52 | . 16 36 . . . . Cannon 15 | . . 8 . 7 . . Launcher . | . . . . . . . Special 11 | . . 11 . . . . Kinetic 54 | . 8 39 . 7 . . Thermal 11 | . . 11 . . . . Explosive . | . . . . . . . Electromagnetic 13 | . 8 5 . . . . Robot Hit Streak 18 | . 9 18 . 3 . . Robot Miss Streak 5 | . 2 5 . 3 . . Penetration Max 1 | . . 1 . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 43 | . 11 27 . 5 . . Core Hits 27 | . 8 12 . 2 . 5 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 3 | . . . . 3 . . Destroy 3 | . . . . 3 . . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 701 | . 139 322 . 123 18 99 Guns 337 | . 139 198 . . . . Cannons 199 | . . 76 . 123 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 117 | . . . . . 18 99 Kinetic 405 | . 40 242 . 123 . . Thermal 48 | . . 48 . . . . Explosive . | . . . . . . . Electromagnetic 131 | . 99 32 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . 10 . . Projectiles 10 | . . . . 10 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 42 | . . . . . 2 40 Kicked 42 | . . . . . 2 40 Crushed . | . . . . . . . Highest Temperature 280 | . 20 280 . 124 . . Average Temperature 84 | . 9 97 . 58 . . Received Heat Transfer 525 | . 6 159 . . 144 216 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 249 | . 177 249 . 77 40 64 Initial 58 | . . 58 . . 25 19 Average 82 | . 59 165 . 19 30 45 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 91 | 100 100 75 . 100 100 100 Level 1 8 | . . 24 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 2 1 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 8 11 . 3 5 6 Peak Tracking Total 6 | . 5 3 . 3 5 6 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 9 | . 2 . 4 . 2 1 Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 2 . 40 . 6 5 Successful 47 | . 1 . 40 . 3 3 Failed 6 | . 1 . . . 3 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 7 | . 1 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . . . 5 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 44 | . 1 . 40 . 3 . Record 41 | . . . 39 . 2 . Maintenance Status 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 10 . . . . Total Damage 209 | . . 209 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 1730 | 63 198 458 473 232 209 97 Spaces Moved 1573 | 52 200 442 413 231 181 54 Core 13 | 11 . . 2 . . . Treads . | . . . . . . . Legs 658 | 41 46 . 105 231 181 54 Wheels . | . . . . . . . Hover 411 | . . 105 306 . . . Flight 491 | . 154 337 . . . . Fastest Speed 37 | 50 37 37 90 90 90 90 Average Speed 83 | 105 56 61 110 90 90 90 Slowest Speed 280 | 120 120 280 250 90 90 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . 3 14 . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 35 | 3 29 70 72 48 15 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 11 | . . 11 . . . . Terrain Destroyed 24 | . . 15 . 9 . . Melee . | . . . . . . . Projectile 24 | . . 15 . 9 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1883 | 60 269 541 432 247 230 104 Wait 121 | . 52 40 6 2 21 . Move 1535 | 51 193 415 412 230 180 54 Hop 15 | . 3 12 . . . . Pick Up 36 | 5 6 8 4 1 9 3 Fast Attach 9 | . . 3 1 1 3 1 Attach 24 | 4 3 8 2 2 5 . Detach 8 | . 2 3 . 1 2 . Swap 9 | . . 7 2 . . . Drop 28 | . 2 6 5 1 8 6 Fire 54 | . 8 39 . 7 . . Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick 42 | . . . . . 2 40 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Entered Mines 305 | -10/Mines | Received a Mining Laser from a helpful Derelict 339 | -10/Mines | Crushed by falling debris 533 | -10/Mines | Learned Materials stockpile data 537 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 550 | -10/Mines | Core integrity fell below 50% 714 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 714 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Exiles 744 | -10/Exiles | Discovered new exit (range 14) 776 | -10/Exiles | Met 8R-AWN 794 | -10/Exiles | Met EX-HEX 836 | -10/Exiles | Met EX-DEC 865 | -10/Exiles | Learned location of Zion (-7) 872 | -10/Exiles | Build established: Scavenger-Mutant 926 | -10/Exiles | Discovered new exit (range 11) 1005 | -10/Exiles | Met EX-BIN 1024 | -10/Exiles | Aligned with FarCom system 1026 | -10/Exiles | Given EX-Vault access code 1066 | -10/Exiles | Opened EX-Vault 1074 | -10/Exiles | Found Prototype Energy Gun 1076 | -10/Exiles | Identified AWS/Thermal 1083 | -10/Exiles | Found Prototype Leg 1087 | -10/Exiles | Found Prototype Leg 1087 | -10/Exiles | Identified Potential Leg (x2) 1090 | -10/Exiles | Found Prototype Device 1091 | -10/Exiles | Identified PSU Rigger 1121 | -10/Exiles | Exiles lab attacked by MAIN.C 1193 | -10/Exiles | Stole three prototypes: PSU Rigger, AWS/Thermal, Potential Leg 1193 | -10/Exiles | Entered Mines 1281 | -9/Mines | Discovered new exit (range 8) 1312 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1314 | -9/Mines | Found Prototype Device 1314 | -9/Mines | Identified Exp. Sensor Array 1425 | -9/Mines | Entered Materials 1425 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1426 | -8/Materials | Identified exit to Factory 1429 | -8/Materials | Discovered new exit (range 14) 1634 | -8/Materials | Entered Storage 1635 | -8/Storage | Identified exit to Recycling 1731 | -8/Storage | Self-destructed Last Messages --------------- Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Exp. Sensor Array destroyed. Kicked Y-45 Defender out of the way. Component Storage disabled. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Adv. EMP Blaster destroyed. Kicked Y-45 Defender. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ??????????????????o??????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# +?????? | | ?????????????????????????????????w #?????? | | ???????????????????w?????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ????????????????????????########## #?????? | | ????????????????????????# # #?????? | | ????????????????????????#Y""""" # ###???? | | ????????????????????????# """"" # = ""#???? | | ????????????????????????# """"" # Y"#???? | | ????????????????????????#@ g + ""#???? | | ????????????????????????#Y""""" # ###???? | | ????????????????????????# """" # #?????? | | ????????????????????????#g""""" # #?????? | | ????????????????????????# g # #?????? | | ????????????????????????#/######## #?????? | | ????????????????????????#Y#??????#####?????? | | ?????????? ######## #?#####??????????? | | ?????????? #? """ #?????????? | | ?????????????????##### # """ #?????????? | | ?????????????????????# # """ #?????????? | | ?????????????????????# + #?????????? | | ?????????????????????#### # #????????? | | ???????????????????####T# #?? ##????????? | | ???????????????????#]]"]+ #????###?????????? | | ???????????????????# ]]]###????????????????? | | ???????????????????# ]"]#??????????????????? | | ???????????????????######??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SpacefoldLightningAxe Manual? 0 Play Time 00:29:20 Cumulative 9.3 hours Start 2024.06.09 @ 18:34:46 End 2024.06.12 @ 15:47:36 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd7740b6-f291-4bc8-b0e2-e02dfb4610fc