Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.17 @ 22:45:20 Player: lsend Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (54) 270 Value Destroyed (3573) 3573 Prototype IDs (80) 1600 Alien Tech Used (11) 2200 Bonus (47510) 47510 TOTAL SCORE: 67253 Bonus ------- Pacifist 200 High Alert Combat Kills 607 Follower Combat Kills 2113 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -110 Cogmind --------- Core Integrity 300/1600 Matter 365/425 Energy 155/240 System Corruption 8% Temperature Cool (2) Movement Flying (37) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster > --- UTILITY (15) ----- Experimental Heat Sink Large Storage Unit Advanced Weight Redist. System Experimental Target Analyzer Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Centrium Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Zionite Light DM Reactor Zionite Heavy DM Reactor Graviton Reactor Graviton Reactor Dimensional Node Initializer Dimensional Node Initializer Ionic Axe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zero-point Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Core Shielding Zionite Weapon Casing Zionite Weapon Casing Centrium Light Armor Plating Centrium Heavy Armor Plating Experimental Powered Armor Experimental Shield Generator > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Zionite Heavy DM Reactor Graviton Reactor Graviton Reactor Impulse Thruster Impulse Thruster Dimensional Node Initializer Dimensional Node Initializer Sigix Terminator Ionic Axe [Rating: 186] Favorites ----------- Power Micro Fission Core Engine Backup Power I Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Zionite Weapon Casing Artifact Phase Redirector Weapon Katana Energy Gun Backup Laser I Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 2 1 . 1 5 . 1 2 4 1 . 16 11 . . 3 5 1 1 12 . . 6 . 3 . 9 . 1 5 . 5 2 7 11 12 24 44 9 Power 26 | . . . . . . . . 1 . . 2 1 . . 1 1 . 1 2 . . . . . . 1 . . . . . . 1 . 2 3 8 2 Engine 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Core 8 | . . . . . . . . 1 . . 2 . . . 1 1 . . 2 . . . . . . 1 . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 8 2 Propulsion 51 | 2 . . 1 . . . . 2 . . 7 2 . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . 1 2 7 5 12 4 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . 2 . . 7 2 . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . 1 2 7 5 12 4 Utility 98 | . 1 . . 2 . . 2 1 . . 4 4 . . . 1 1 . 6 . . 5 . 2 . 7 . . 5 . 4 2 4 8 1 15 21 2 Device 44 | . . . . . . . . . . . 2 . . . . 1 . . 3 . . 3 . . . 3 . . 3 . 1 1 4 5 . 8 9 1 Storage 7 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 . Processor 12 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 3 . Hackware 5 | . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Protection 29 | . . . . 1 . . 1 . . . 1 1 . . . . . . 2 . . 1 . 2 . 2 . . 1 . 1 1 . 2 . 4 8 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 29 | . . . . 3 . 1 . . 1 . 3 4 . . 2 2 . . 2 . . 1 . . . . . 1 . . . . 1 1 2 1 3 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 3 . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 2 . . 1 1 . . 2 . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . . . . . 1 . . . . . . . 1 . . 5 . 1 . 1 . . 5 . 1 . 1 2 2 3 16 1 Parts Lost 87 | . . . . . . . 2 . . . 10 . . . 3 1 . 2 . . 1 . . . . 1 . . . . . 2 . 10 7 14 18 16 Power 10 | . . . . . . . . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 Propulsion 32 | . . . . . . . 1 . . . 5 . . . 1 . . 1 . . . . . . . . . . . . . . . 3 3 6 4 8 Utility 43 | . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . 2 . 7 3 8 10 7 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . . . . . . 2 . . . 5 . . . 3 1 . 2 . . 1 . . . . 1 . . . . . 2 . 4 3 7 7 5 Average Slot Usage (%) 81 | . 33 42 44 53 66 67 50 43 57 61 67 91 100 100 94 91 100 95 93 94 93 91 94 88 94 93 94 94 90 94 90 92 84 81 62 69 82 85 Core 4 | . . . . . . . . 4 7 7 5 6 6 6 6 11 13 8 6 11 11 11 11 10 10 10 10 10 10 10 9 9 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 3 7 7 Treads 2 | . 28 28 33 33 33 33 24 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 9 15 15 19 29 33 33 29 30 33 28 25 23 23 23 23 21 21 21 21 21 21 21 19 19 17 16 15 15 20 21 Device 8 | . . . . . . . . . . . 3 . . . . 1 6 6 5 5 5 4 5 5 5 6 5 5 1 5 5 9 15 20 14 13 14 14 Storage 4 | . . . . . . . . . . . 4 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 4 Processor 12 | . 5 14 11 13 22 22 19 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 11 17 9 Hackware 5 | . . . . . . . . . . . . 10 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 5 4 3 . . Protection 10 | . . . . 5 11 11 6 7 7 7 8 6 6 6 6 1 . . 8 11 11 11 11 14 21 18 21 21 21 21 22 21 17 11 4 10 9 20 Slashing Weapon 3 | . . . . . . . . . . . . 9 13 13 12 11 13 13 11 11 10 5 5 5 5 5 5 5 5 5 4 4 4 3 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 4 3 4 6 7 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | . . . . 4 3 7 3 7 11 11 20 23 23 23 23 28 24 26 34 32 32 34 33 35 35 37 32 32 32 32 44 46 79 80 61 80 85 92 Greatest Support 96 | 3 3 3 3 3 3 3 3 13 13 13 36 24 24 32 24 24 24 33 47 38 38 38 38 41 41 43 43 43 43 43 48 48 83 87 90 96 87 94 Greatest Overweight (x) 7 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 7 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 10 10 10 10 16 10 10 Average Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | . 1 4 3 4 4 4 4 4 4 4 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Carried 7 | . . 2 3 3 4 3 4 3 3 4 4 4 8 7 7 7 7 7 7 8 8 7 8 7 8 7 8 8 8 8 9 9 7 9 8 9 9 8 Final Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 4 3 4 4 4 4 3 4 4 4 8 8 8 7 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 10 10 8 9 7 8 9 7 Class Distribution -------------------- 58% | Messiah-Sprinter 13% | Mutant 9% | Hacker-Sprinter 8% | Messiah-Scout 6% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Zion Messiah-Sprinter | -5/Proximity Caves Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Warlord Messiah-Sprinter | -4/Proximity Caves Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Waste Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Zhirov Messiah-Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Messiah-Sprinter | -3/Testing Messiah-Sprinter | -2/Research Messiah-Sprinter | -2/Quarantine Messiah-Sprinter | -2/Section 7 Messiah-Scout | -1/Access Messiah-Sprinter | -1/Command Messiah-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 2436 | 206 14 . . 83 . . . . . . 124 266 . . 25 103 55 24 10 110 . 30 . 50 . 44 64 17 . 30 . . . 6 299 435 441 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1079 | . . . . 83 . 6 . . . . 75 141 . . 25 86 . . 255 . . . . . . . . . . . . . . . 237 . 171 . Parts 53 | . . . . 8 . 8 . . . . 1 6 . . 6 3 . . 6 . . . . . . . . . . . . . . . 10 . 5 . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 3 2 . 3 . . . . . . . . . . . 1 . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 46 | . . . . 6 . 4 . . . . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . 1 . 2 24 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . AOE 40 | . . . . 6 . 4 . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . 24 Classes Destroyed 9 | . . . . 2 . . . . . . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . 2 Hauler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 19 | . . . . 5 . 4 . . . . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . . . . 3 . 4 . . . . 3 1 . . 3 3 . . 1 . . . . . . . . . . . . . . . 2 . 1 24 Combat Bots Only 24 | . . . . 3 . 4 . . . . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . 1 . 1 24 Max Kills in Single Turn 24 | . . . . 2 . 2 . . . . 1 1 . . 2 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 24 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . . . 2 . 2 . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 15818 | . 48 . . 198 . 45 280 . . . 1359 178 . 39 292 52 . 219 213 108 133 . . 122 . 101 41 163 . 45 371 634 . 1733 1858 2478 1419 3689 Core 3111 | . 14 . . 65 . . 57 . . . 543 61 . 11 40 . . 123 19 18 38 . . 23 . 12 . . . 26 54 68 . 144 617 436 192 550 Absorbed by Shields 361 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 94 . 32 . 62 . 152 Core Remaining (%) 71 | 100 . 94 . . . 83 89 . . . 22 . . . . . . 72 . . . . 92 . . . . . . 87 . 90 . . 36 . . 18 Volleys Fired 22 | . . . . 10 . 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . 1 1 Largest 1 | . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 Hottest 43 | . . . . 33 . 33 . . . . . . . . 43 43 . . . . . . . . . . . . . . . . . . . . 15 . Shots Fired 26 | . . . . 10 . 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . 5 1 Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . 10 . 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 20 | . . . . 10 . 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . 2 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 . Robot Miss Streak 2 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 65 | . . . . 5 . 1 . . . . 16 1 . . 2 2 . 1 19 . . . . . . . . . . . . 1 . . 7 . 10 . Core Hits 81 | . . . . 9 . 5 . . . . . 1 . . 3 6 . . 5 . . . . . . . . . . . . . . . 5 . 5 42 Critical Hits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 316 | . . . . . . . . . . . 41 11 . 10 3 12 . 1 23 2 1 2 20 11 . 6 4 24 . . 9 8 8 23 28 27 33 9 Impact 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . . . . . 11 . 10 3 12 . 1 23 2 1 1 17 10 . 6 3 20 . . 7 6 2 3 . . . . Piercing 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 18 18 32 9 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 1 4 . . 2 2 . . 10 9 1 . Sneak Attacks 9 | . . . . . . . . . . . . 1 . . . 2 . 1 2 . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 1 . . . Damage Inflicted 24871 | . . . . 434 . 283 . . . . 519 98 . . 361 371 . 103 810 . . . . . . . . . . . . 67 . . 544 . 593 20688 Guns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22009 | . . . . 433 . 283 . . . . 96 . . . 361 148 . . . . . . . . . . . . . . . . . . . . . 20688 Melee 2816 | . . . . . . . . . . . 421 98 . . . 223 . 103 810 . . . . . . . . . . . . 67 . . 544 . 550 . Ramming 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Thermal 20688 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20688 Explosive 1321 | . . . . 433 . 283 . . . . 96 . . . 361 148 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 421 | . . . . . . . . . . . 421 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1234 | . . . . . . . . . . . . 98 . . . 223 . 103 810 . . . . . . . . . . . . . . . . . . . Piercing 1018 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468 . 550 . Entropic 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . 76 . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 1 1 . 5 6 5 6 8 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 1 1 . 3 5 2 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 5 2 2 . 2 . 4 9 1 36 8 Message Errors 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 4 1 7 4 Matter Fused 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 1 . 9 2 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 1 . . . . . . 8 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 1 . 4 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1888 | . . . . 45 . 30 . . . . 36 . . . 12 101 . 28 52 . . . . . . . . . . . . . . . 91 . 43 1450 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1537 | . . . . 45 . 30 . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 1450 Melee 351 | . . . . . . . . . . . 36 . . . . 101 . 28 52 . . . . . . . . . . . . . . . 91 . 43 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 906 | . . . . 86 . 21 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 798 Shots 7 | . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . . . . 7 . . . . . . 6 4 . 3 22 . . . 17 64 74 42 20 4 . 204 173 276 255 220 . 4 . . . . 231 . Average Temperature 39 | . . . . 7 . . . . . . 3 2 . 3 11 . . . 7 37 23 20 7 4 . 93 28 50 66 118 . 4 . . . . 92 . Received Heat Transfer 1430 | . . . . . . . 117 . . . 330 33 . 18 39 . . 12 45 36 18 . . . . . 9 9 . . 36 21 . 45 180 249 81 152 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 820 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 820 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1226 | . 45 17 146 241 . 151 58 23 23 64 243 212 89 126 . . . . 96 . . . . 156 99 129 . . . . 385 321 342 430 532 567 1226 . Average Influence 276 | . 17 17 50 170 . 142 52 23 17 48 114 149 86 85 . . . . 59 . . . . 101 72 98 . . . . 181 283 257 334 393 356 721 . Maximum Alert Level 5 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 2 2 2 5 . Low Security (%) 41 | 100 100 100 100 70 . 100 100 100 100 100 90 79 100 100 . . . . 100 . . . . 100 100 100 . . . . 56 . 31 1 . . 1 . Level 1 26 | . . . . 30 . . . . . . 9 20 . . . . . . . . . . . . . . . . . . 43 100 68 74 61 65 3 . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 38 34 27 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 1 1 . . . . . . 1 6 2 . 2 . . . . 3 . 1 . . . . 1 . 1 . . 2 . . 5 6 5 4 . Investigation 16 | . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . 3 4 3 1 . Extermination 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 . Reinforcement 12 | . 1 . 1 . . . . . . 1 . . . 2 . . . . 2 . . . . . . 1 . . . . . . . 2 1 . 1 . Assault 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 34 | . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 4 23 . Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 3 33 1 . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 3 27 1 . . . Times Spotted 564 | . 7 . 5 9 . 4 8 . 4 2 33 16 6 7 11 5 . 9 4 15 15 . 1 8 5 10 4 7 . 5 24 18 4 44 65 109 59 41 Peak Tracking Total 35 | . 8 . 3 4 . 4 8 . 4 1 16 6 6 7 5 3 . 8 2 10 13 . 1 5 5 6 4 12 . 4 7 6 3 15 22 26 11 35 Tactical Retreats 94 | . . . . 1 . . . . . . 5 7 . 1 1 2 . 1 . 3 2 . . 3 . 5 . 3 . . 6 5 . 8 8 22 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . . . . . . . 1 1 . . . 2 . 1 . . . . . . . . . 2 . 1 . . . . . 2 . 1 . 4 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . 2 . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 34 | . . . . 3 . 3 . . . . 6 . . . . 1 . . . . . 1 . . . . . . . . . 3 . 3 2 1 4 7 Max in Single Turn 2 | . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 51 | . 1 1 2 . 2 . . . . 2 8 8 . 4 . . 1 . 2 . 1 7 . . . 3 . . 4 . . 3 . . . 2 . . Terminals 18 | . . . 1 . . . . . . 2 8 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 113 | . 2 1 4 . 2 . . . . 6 21 17 . 13 . . 4 . 4 . 1 7 . . . 7 . . 17 . . 5 . . . 2 . . Successful 84 | . 1 1 2 . 2 . . . . 4 16 6 . 10 . . 4 . 4 . 1 7 . . . 5 . . 17 . . 4 . . . . . . Failed 29 | . 1 . 2 . . . . . . 2 5 11 . 3 . . . . . . . . . . . 2 . . . . . 1 . . . 2 . . Catastrophic 6 | . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . . . 1 . . . . . . 2 13 6 . 10 . 1 . . 6 . . . . 14 . 9 . . . . 14 15 3 6 18 47 24 . Terminals 51 | . . . 2 . . . . . . 6 21 10 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 2 . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . . 1 1 . 2 . . . . 3 5 2 . 4 . . 4 . . . 1 7 . . . . . . 17 . . . . . . . . . Record 12 | . . . . . 2 . . . . . . . . . . . . . . . . 5 . . . . . . 5 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . 4 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 45 | . . . 1 . . . . . . 3 24 7 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 19 | . . . . . . . . . . 1 11 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Track 9 | . . . . . . . . . . . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 2 . . . . . . 1 8 6 . 2 . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Full Trace Events 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 5 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 86 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . 16 . . . . 4 . . 8 . . 9 33 11 . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Matter 698 | . . . . . . . . . . . . . . . . . . . 146 . . . . . . 234 . . . . . 318 . . . . . . Time 300 | . . . . . . . . . . . . . . . . . . . 73 . . . . . . 58 . . . . . 169 . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 14 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 1 . 1 . . . . . . . . 3 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 86 | . . 3 . . . . . . . . 2 . . . . . 4 . . . . . . 3 1 3 . . . . . . . . . 12 50 8 Largest Group 22 | . . 3 3 . . . . . . . 2 . . . . . 4 4 . . . . . 3 3 2 . . . . . . . . . 6 22 . Highest-Rated Group 2572 | . . 40 40 . . . . . . . 62 . . . . . 154 154 . . . . . 288 238 206 . . . . . . . . . 444 2572 . Highest-Rated Ally 268 | . . 16 16 . . . . . . . 31 . . . . . 41 41 . . . . . 96 96 103 . . . . . . . . . 114 268 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 7 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Ally Attacks 445 | . . . 28 . . . . . . . 21 . . . . . . 3 . . . . . 5 10 . . . . . . . . . . 22 356 . Total Damage 27480 | . . . 274 . . . . . . . 328 . . . . . . 206 . . . . . 187 332 . . . . . . . . . . 871 25282 . Kills 91 | . . . 5 . . . . . . . 2 . . . . . . 1 . . . . . 2 . . . . . . . . . . . 4 77 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . . . . . . . 1 1 1 2 . . 2 . . . . . 2 2 . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . . 16 2 . . . . . . . . . . . . . . . . . . . . . 12 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 34 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 4 4 . 1 5 8 7 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 7995 | 21 54 109 66 160 102 86 65 46 57 62 391 328 48 155 98 145 387 156 305 79 115 157 96 229 20 212 104 237 60 54 269 177 103 349 335 835 1450 273 Spaces Moved 18911 | 35 103 202 129 194 204 151 122 76 97 109 498 1070 173 447 267 405 812 500 841 274 394 504 196 657 72 641 314 643 178 205 813 489 265 687 816 1955 2420 953 Core 1204 | 35 103 202 129 194 204 151 122 41 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 22 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17707 | . . . . . . . . 35 97 109 498 1070 173 447 267 405 812 500 841 274 394 504 196 657 72 641 314 643 178 205 813 489 265 687 815 1955 2398 953 Fastest Speed 23 | 50 50 50 50 50 50 50 50 50 57 57 29 26 26 24 26 26 26 26 26 27 27 27 27 27 27 26 26 26 26 26 26 27 28 28 24 29 24 23 Average Speed 30 | 50 50 50 50 51 50 50 50 53 57 57 40 26 26 25 26 26 26 26 26 27 27 27 27 27 27 27 27 26 26 26 26 27 28 28 29 34 30 24 Slowest Speed 400 | 50 50 50 50 100 50 150 50 57 57 57 109 29 26 26 26 96 26 26 27 27 27 27 27 27 27 29 29 26 26 26 27 27 28 34 400 40 200 37 Overloaded Moves 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 189 | . . . . . . . . . . . 24 9 . 3 2 . . . 7 1 1 . . 7 . . . . . 1 6 10 3 17 18 51 15 14 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Exploration Rate (%) 50 | 3 33 46 21 45 63 46 19 4 75 7 82 38 86 16 49 70 90 75 19 52 78 86 37 29 82 17 55 72 61 38 29 59 11 81 71 80 77 61 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 22 | . . . . . . . . . . . . . . . . . 2 . . . . . . 9 . . 1 . 3 . 2 3 . . . . 2 . Known Exits Taken 31 | . 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . . . . . . . . 3 2 3 2 . 2 . . . . . . 2 2 . 1 . . . . . . . . Spaces Dug 158 | . . . . . . . . . . . 8 7 . 8 3 7 . . 1 2 1 . 17 10 . 6 3 19 . . 5 1 6 14 10 21 9 . Terrain Destroyed 1165 | . . . . 90 . 22 . . . . 32 7 . 8 38 39 . . 1 2 1 . 17 10 . 6 3 19 . . 5 1 6 14 10 21 9 804 Melee 158 | . . . . . . . . . . . 8 7 . 8 3 7 . . 1 2 1 . 17 10 . 6 3 19 . . 5 1 6 14 10 21 9 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1007 | . . . . 90 . 22 . . . . 24 . . . 35 32 . . . . . . . . . . . . . . . . . . . . . 804 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 20516 | 36 104 209 129 243 203 156 124 81 98 108 603 1093 175 470 282 424 987 523 886 274 399 524 212 686 71 668 325 681 189 203 848 514 281 790 860 2027 3063 967 Wait 1037 | . . 5 . 30 . . . . . . 56 . 3 . 8 . 171 22 6 . 6 . . 12 . 5 9 18 . . 23 5 . 48 8 48 552 2 Move 18525 | 34 102 201 128 193 203 150 121 76 96 108 453 1052 172 440 262 404 811 499 826 271 391 503 195 644 71 640 313 642 177 202 800 468 258 654 785 1858 2394 928 Hop 159 | . . . . . . . . . . . 19 9 . 3 2 . . . 7 1 1 . . 6 . . . . . 1 6 10 3 15 12 44 10 10 Pick Up 63 | . 1 3 . 1 . . . . 1 . 4 6 . 2 . 2 2 . 4 . . 4 . 1 . 2 . . . . 2 2 2 7 4 2 7 4 Fast Attach 140 | 2 1 . . 2 . . 2 3 . . 8 7 . . . 2 . . 7 . . 6 . 2 . 5 . 1 7 . 5 1 2 5 10 21 38 3 Attach 60 | . . . 1 3 . 1 . 1 1 . 8 3 . . 1 2 . 1 1 . . . . 1 . 1 . . . . . 1 4 6 8 4 6 6 Detach 25 | . . . . 3 . 1 . . . . 5 . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 2 1 3 3 2 1 Swap 16 | . . . . . . . . . . . . 1 . . 2 1 1 . 4 . . . . . . 3 . . . . . . 1 1 . . 1 1 Drop 84 | . . . . . . . 1 1 . . 1 6 . 2 . . 2 . 10 . . 10 . 1 . 5 . . 5 . 4 2 3 5 8 3 12 3 Fire 22 | . . . . 10 . 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . 1 1 Melee 273 | . . . . . . . . . . . 39 8 . 8 3 10 . 1 20 2 1 1 17 10 . 6 3 20 . . 7 6 6 20 22 23 32 8 Ram 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . . . . 1 . . 15 . . . . . . . . . 9 . . . . . . . 19 . 22 . 21 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 6) 76 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Entered Mines 92 | -10/Mines | Met a Derelict shopkeep closing up shop 142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 170 | -10/Mines | Discovered new exit (range 7) 176 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 181 | -10/Mines | Identified exit to Materials 185 | -10/Mines | Entered Materials 185 | -9/Materials | Accompanied by 3 allies 185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 245 | -9/Materials | Discovered new exit (range 11) 250 | -9/Materials | Identified exit to Mines 251 | -9/Materials | Entered Mines 306 | -9/Mines | Build established: Mutant 316 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 409 | -9/Mines | Discovered new exit (range 5) 410 | -9/Mines | Identified exit to Exiles 411 | -9/Mines | Entered Exiles 411 | -9/Exiles | Found Exiles lab abandoned 418 | -9/Exiles | Discovered new exit (range 16) 508 | -9/Exiles | Discovered new exit (range 11) 512 | -9/Exiles | Identified exit to Mines 513 | -9/Exiles | Entered Mines 591 | -8/Mines | Discovered new exit (range 16) 598 | -8/Mines | Identified exit to Materials 599 | -8/Mines | Entered Materials 599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -8/Materials | Discovered new exit (range 21) 663 | -8/Materials | Identified exit to Factory 664 | -8/Materials | Entered Factory 664 | -7/Factory | Evolved 2 slots: Utility x2 665 | -7/Factory | Identified exit to Lower Caves 710 | -7/Factory | Sucked down chute 710 | -7/Factory | Entered Waste 715 | -7/Waste | Spotted C-40 Crusher 723 | -7/Waste | Spotted C-40 Crusher 729 | -7/Waste | Spotted C-40 Crusher 732 | -7/Waste | Spotted C-40 Crusher 737 | -7/Waste | Spotted C-40 Crusher 748 | -7/Waste | Spotted C-40 Crusher 762 | -7/Waste | Discovered new exit (range 10) 767 | -7/Waste | Identified exit to Factory 767 | -7/Waste | Entered Factory 798 | -7/Factory | Identified exit to Storage 829 | -7/Factory | Entered Storage 985 | -7/Storage | Met a pair of Derelict thieves 1006 | -7/Storage | Lost 3 parts (2n1u) 1015 | -7/Storage | Garrison activated, responded to threat 1020 | -7/Storage | Crushed by falling debris 1112 | -7/Storage | Core integrity fell below 50% 1144 | -7/Storage | Lost 5 parts (1p3n1u) 1152 | -7/Storage | Discovered new exit (range 16) 1220 | -7/Storage | Identified exit to Factory 1220 | -7/Storage | Entered Factory 1220 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1230 | -6/Factory | Discovered new exit (range 19) 1266 | -6/Factory | Discovered new exit (range 11) 1278 | -6/Factory | Identified exit to Factory 1452 | -6/Factory | Discovered exit to Factory (range 6) 1548 | -6/Factory | Sucked down chute 1548 | -6/Factory | Entered Waste 1555 | -6/Waste | Spotted C-40 Crusher 1561 | -6/Waste | Spotted C-40 Crusher 1561 | -6/Waste | Spotted C-40 Crusher 1564 | -6/Waste | Spotted C-40 Crusher 1565 | -6/Waste | Spotted C-40 Crusher 1583 | -6/Waste | Spotted C-40 Crusher 1594 | -6/Waste | Discovered new exit (range 10) 1596 | -6/Waste | Identified exit to Factory 1596 | -6/Waste | Entered Factory 1599 | -6/Factory | Build established: Hacker-Sprinter 1603 | -6/Factory | Identified exit to Lower Caves 1751 | -6/Factory | Entered Lower Caves 1753 | -6/Lower Caves | Spotted B-75 Beast 1842 | -6/Lower Caves | Discovered new exit (range 17) 1848 | -6/Lower Caves | Lost 3 parts (2p1n) 1849 | -6/Lower Caves | Identified exit to Lower Caves 1849 | -6/Lower Caves | Entered another Lower Caves area 1938 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1941 | -6/Lower Caves | Encountered a Warlord checkpoint 1993 | -6/Lower Caves | Discovered new exit (range 6) 1994 | -6/Lower Caves | Identified exit to Zion 1994 | -6/Lower Caves | Entered Zion 2017 | -6/Zion | Discovered new exit (range 15) 2087 | -6/Zion | Loaded intel: 5 derelict terminal locations 2095 | -6/Zion | Found Prototype Processor 2097 | -6/Zion | Found Prototype Processor 2110 | -6/Zion | Imprinted 2112 | -6/Zion | Declared Zion's savior 2135 | -6/Zion | Learned Factory terminal intel 2135 | -6/Zion | Learned location of Warlord (-5) 2210 | -6/Zion | Identified exit to Proximity Caves 2381 | -6/Zion | Entered Proximity Caves 2381 | -5/Proximity Caves | Accompanied by 4 allies 2383 | -5/Proximity Caves | Build established: Messiah-Sprinter 2449 | -5/Proximity Caves | Learned location of 1 exit from Factory 2483 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2508 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 2535 | -5/Proximity Caves | Discovered exit to Factory (range 7) 2537 | -5/Proximity Caves | Entered Factory 2537 | -5/Factory | Evolved 2 slots: Utility x2 2538 | -5/Factory | Identified exit to Upper Caves 2539 | -5/Factory | Identified exit to Factory 2540 | -5/Factory | Loaded intel: 19 terminal locations 2592 | -5/Factory | Retrieved Zion intel report: Trap Installations 2639 | -5/Factory | Fabricated Adv. Weight Redist. System? 2674 | -5/Factory | Discovered exit to Upper Caves (range 5) 2712 | -5/Factory | Discovered exit to Factory (range 5) 2750 | -5/Factory | Identified Exp. Melee Analysis Suite 2750 | -5/Factory | Identified Exp. Core Analyzer 2842 | -5/Factory | Entered Upper Caves 2843 | -5/Upper Caves | Identified exit to Upper Caves 2846 | -5/Upper Caves | Encountered a Warlord checkpoint 2857 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2921 | -5/Upper Caves | Entered another Upper Caves area 2923 | -5/Upper Caves | Discovered exit to Factory (range 17) 2977 | -5/Upper Caves | Learned Factory security intel 2980 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3024 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3029 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3032 | -5/Upper Caves | Discovered new exit (range 16) 3036 | -5/Upper Caves | Identified exit to Warlord 3036 | -5/Upper Caves | Entered Warlord 3068 | -5/Warlord | Rebuked by Warlord 3081 | -5/Warlord | Visited the Vortex Lab 3083 | -5/Warlord | Met EX-DEC 3085 | -5/Warlord | Found Prototype Piercing Weapon 3085 | -5/Warlord | Identified Vortex Lance 3092 | -5/Warlord | Warlord's base attacked by MAIN.C 3109 | -5/Warlord | Found Prototype Device 3109 | -5/Warlord | Identified Thermal Barrier 3112 | -5/Warlord | Found Prototype Device 3112 | -5/Warlord | Identified Exp. Phase Shifter 3116 | -5/Warlord | Found Prototype Reactor 3118 | -5/Warlord | Found Prototype Hackware 3118 | -5/Warlord | Identified System Mapper 3127 | -5/Warlord | Found Prototype Processor 3185 | -5/Warlord | Opened side exit 3190 | -5/Warlord | Discovered new exit (range 10) 3192 | -5/Warlord | Identified exit to Proximity Caves 3193 | -5/Warlord | Entered Proximity Caves 3289 | -4/Proximity Caves | Entered Factory 3289 | -4/Factory | Evolved 2 slots: Utility x2 3295 | -4/Factory | Zion Light squad teleported in 3361 | -4/Factory | Found Prototype Protection 3361 | -4/Factory | Identified Zio. Weapon Casing 3401 | -4/Factory | Retrieved Zion intel report: Emergency Access 3417 | -4/Factory | Spotted B-86 Titan 3444 | -4/Factory | Retrieved Zion intel report: Component Schematics 3456 | -4/Factory | Discovered new exit (range 22) 3462 | -4/Factory | Identified exit to Research 3497 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3518 | -4/Factory | Sucked down chute 3518 | -4/Factory | Entered Waste 3519 | -4/Waste | Met a frightened Derelict 3520 | -4/Waste | Spotted C-40 Crusher 3523 | -4/Waste | Spotted C-40 Crusher 3527 | -4/Waste | Spotted C-40 Crusher 3528 | -4/Waste | Spotted C-40 Crusher 3530 | -4/Waste | 2 allies followed down the chute 3531 | -4/Waste | Spotted C-40 Crusher 3533 | -4/Waste | EMP discharged 3534 | -4/Waste | Spotted C-40 Crusher 3535 | -4/Waste | Discovered new exit (range 12) 3537 | -4/Waste | Identified exit to Factory 3538 | -4/Waste | Entered Factory 3542 | -4/Factory | Zion Infowar Resupply teleported in 3575 | -4/Factory | Discovered new exit (range 11) 3580 | -4/Factory | Spotted B-86 Titan 3602 | -4/Factory | Found Prototype Device 3602 | -4/Factory | Identified Exp. ECM Suite 3614 | -4/Factory | Fabricated Nanoactuators? 3625 | -4/Factory | Identified Exp. Armor Integrity Analyzer 3643 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 3644 | -4/Factory | Zion Heavy squad teleported in 3700 | -4/Factory | Spotted B-86 Titan 3748 | -4/Factory | Identified exit to Upper Caves 3750 | -4/Factory | Entered Upper Caves 3761 | -4/Upper Caves | Learned Research garrison access intel 3764 | -4/Upper Caves | Learned location of Testing (-3) 3814 | -4/Upper Caves | Spotted B-86 Titan 3832 | -4/Upper Caves | Discovered new exit (range 17) 3853 | -4/Upper Caves | Identified exit to Upper Caves 3854 | -4/Upper Caves | Entered another Upper Caves area 3854 | -4/Upper Caves | Discovered exit to Research (range 10) 3855 | -4/Upper Caves | Encountered a Warlord checkpoint 3875 | -4/Upper Caves | Spotted B-86 Titan 4036 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4054 | -4/Upper Caves | Learned Research emergency access door positions 4062 | -4/Upper Caves | Learned 4 Research zone layouts 4087 | -4/Upper Caves | Discovered new exit (range 5) 4088 | -4/Upper Caves | Identified exit to Zhirov 4090 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4091 | -4/Upper Caves | Entered Zhirov 4091 | -4/Zhirov | Discovered new exit (range 3) 4096 | -4/Zhirov | Met Zhirov 4101 | -4/Zhirov | Learned location of Quarantine (-2) 4101 | -4/Zhirov | Learned location of Command (-1) 4103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4108 | -4/Zhirov | Found Alien Artifact 4108 | -4/Zhirov | Identified Integrated Dissipator 4108 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4130 | -4/Zhirov | Found Alien Artifact 4130 | -4/Zhirov | Identified Transdimensional Reconstructor 4130 | -4/Zhirov | Warped through subspace 4150 | -4/Zhirov | Identified exit to Proximity Caves 4151 | -4/Zhirov | Entered Proximity Caves 4203 | -3/Proximity Caves | Discovered exit to Research (range 6) 4205 | -3/Proximity Caves | Entered Research 4205 | -3/Research | Evolved 2 slots: Utility x2 4206 | -3/Research | Identified exit to Research 4208 | -3/Research | Loaded intel: 4 garrison access locations 4226 | -3/Research | Retrieved Zion intel report: Trap Installations 4236 | -3/Research | Retrieved Zion intel report: Unaware Schematics 4294 | -3/Research | Found Prototype Processor 4301 | -3/Research | Spotted B-86 Titan 4407 | -3/Research | Found Prototype Device 4407 | -3/Research | Identified Exp. Transmission Jammer 4411 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 4447 | -3/Research | Retrieved Zion intel report: Branch Access 4447 | -3/Research | Identified exit to Testing 4474 | -3/Research | Entered Testing 4531 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 4537 | -3/Testing | Found Prototype Device 4563 | -3/Testing | Retrieved Zion intel report: Guard Positions 4599 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 4618 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 4625 | -3/Testing | Discovered exit to Research (range 6) 4633 | -3/Testing | Identified Exp. Hardlight Generator 4651 | -3/Testing | Entered Research 4651 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4654 | -2/Research | Identified Vortex Chain Reactor 4723 | -2/Research | Discovered new exit (range 6) 4735 | -2/Research | Identified exit to Access 4744 | -2/Research | Discovered new exit (range 9) 4754 | -2/Research | Identified exit to Quarantine 4754 | -2/Research | Entered Quarantine 4764 | -2/Quarantine | Found Alien Artifact 4764 | -2/Quarantine | Identified Phase Redirector 4826 | -2/Quarantine | Discovered exit to Access (range 12) 4832 | -2/Quarantine | Spotted Alpha 7 4851 | -2/Quarantine | Found Alien Launcher 4873 | -2/Quarantine | Lost 3 parts (3u) 4901 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 4945 | -2/Quarantine | Found Alien Artifact 4945 | -2/Quarantine | Identified Core Reset Matrix 4945 | -2/Quarantine | Identified Sigix Terminator 4945 | -2/Quarantine | Used Core Reset Matrix 4949 | -2/Quarantine | Detected hypermatrix surge 4949 | -2/Quarantine | Sensed 16 artifacts in vicinity 4973 | -2/Quarantine | Found Dimensional Node Initializer 4975 | -2/Quarantine | Found Dimensional Node Initializer 4977 | -2/Quarantine | Found Dimensional Node Initializer 5038 | -2/Quarantine | Found Subatomic Replicator 5043 | -2/Quarantine | Scanned by Researcher 5080 | -2/Quarantine | Spotted Fortress 5102 | -2/Quarantine | Discovered new exit (range 5) 5103 | -2/Quarantine | Identified exit to Section 7 5103 | -2/Quarantine | Entered Section 7 5104 | -2/Section 7 | Sensed 20 artifacts in vicinity 5112 | -2/Section 7 | Lost 4 parts (2n2u) 5146 | -2/Section 7 | Found Integrity Redistributor 5146 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-84) 5154 | -2/Section 7 | Used Subatomic Replicator to replicate Cld. Field Propulsion Drive 5210 | -2/Section 7 | Found Prototype Processor 5210 | -2/Section 7 | Identified Exp. Target Analyzer 5251 | -2/Section 7 | Spotted B-90 Cyclops 5262 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 5302 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 5317 | -2/Section 7 | Spotted Alpha 7 5319 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 5322 | -2/Section 7 | Spotted Alpha 7 5340 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 5342 | -2/Section 7 | Spotted S7 Guard 5342 | -2/Section 7 | Discovered exit to Access (range 10) 5350 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 5366 | -2/Section 7 | Found Transdimensional Reconstructor 5367 | -2/Section 7 | Initialized slip node 5368 | -2/Section 7 | Found Transdimensional Reconstructor 5383 | -2/Section 7 | Spotted B-99 Colossus 5407 | -2/Section 7 | Found LRC Boosters 5407 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 5409 | -2/Section 7 | Found LRC Matter Compressor 5409 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5411 | -2/Section 7 | Lost 3 parts (2n1u) 5411 | -2/Section 7 | Warped through subspace to slip node 5415 | -2/Section 7 | Spotted Executioner 5415 | -2/Section 7 | Spotted Executioner 5420 | -2/Section 7 | Core integrity fell below 50% 5438 | -2/Section 7 | Entered Access 5438 | -1/Access | Evolved 2 slots: Utility x2 5460 | -1/Access | Lost 3 parts (1p1n1u) 5703 | -1/Access | Build established: Messiah-Mutant 5738 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 5739 | -1/Access | Zion Light squad teleported in 5799 | -1/Access | Zion Fire squad teleported in 5802 | -1/Access | P-80 Master assimilated allied PO-274(z) 5819 | -1/Access | Spotted B-99 Colossus 5881 | -1/Access | Zion Demo squad teleported in 5915 | -1/Access | Zion Hacking Resupply teleported in 5919 | -1/Access | Spotted B-99 Colossus 5939 | -1/Access | Zion Infowar Resupply teleported in 5941 | -1/Access | Found Prototype Processor 5941 | -1/Access | Identified Spectral Analyzer 5949 | -1/Access | Spotted B-99 Colossus 5949 | -1/Access | Spotted B-99 Colossus 5977 | -1/Access | Discovered new exit (range 16) 5985 | -1/Access | Zion Kinetic Resupply teleported in 5994 | -1/Access | Zion Thermal Resupply teleported in 6009 | -1/Access | Found Unknown Protection 6009 | -1/Access | Identified Adv. Powered Armor 6032 | -1/Access | Retrieved Zion intel report: Active Garrisons 6095 | -1/Access | Spotted B-99 Colossus 6114 | -1/Access | Retrieved Zion intel report: Unaware Schematics 6120 | -1/Access | Retrieved Zion intel report: Unaware Analyses 6123 | -1/Access | Retrieved Zion intel report: Component Schematics 6130 | -1/Access | Retrieved Zion intel report: Prototype Schematics 6242 | -1/Access | Build established: Messiah-Scout 6250 | -1/Access | Retrieved Zion intel report: Active Terminals 6256 | -1/Access | Retrieved Zion intel report: Component Schematics 6260 | -1/Access | Discovered new exit (range 9) 6273 | -1/Access | Identified exit to Command 6273 | -1/Access | Entered Command 6297 | -1/Command | Lost 7 parts (2n5u) 6325 | -1/Command | Disengaged cave seal 6331 | -1/Command | Retrieved Zion intel report: Main Access 6331 | -1/Command | Identified exit to Surface 6333 | -1/Command | Retrieved Zion intel report: Emergency Access 6356 | -1/Command | Spotted M Guard 6356 | -1/Command | Spotted M Guard 6356 | -1/Command | Spotted Combat Programmer 6356 | -1/Command | Spotted Combat Programmer 6392 | -1/Command | Lost 3 parts (2p1n) 6406 | -1/Command | Retrieved Zion intel report: Prototype Schematics 6418 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 6470 | -1/Command | Spotted B-99 Colossus 6532 | -1/Command | Retrieved Zion intel report: Unaware Schematics 6599 | -1/Command | Found Prototype Device 6599 | -1/Command | Identified Exp. Shock Absorption System 6606 | -1/Command | Destroyed all MAIN.C guards 6658 | -1/Command | Lost 7 parts (1p2n4u) 6676 | -1/Command | Retrieved Zion intel report: Guard Positions 6677 | -1/Command | Disengaged cave seal 6677 | -1/Command | Zionites emerged from the dark tunnel 6696 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 6706 | -1/Command | Lost 4 parts (1n2u1w) 6978 | -1/Command | Build established: Messiah-Sprinter 7021 | -1/Command | Met MAIN.C 7023 | -1/Command | 0b10 Conduit disabled 7033 | -1/Command | Allies destroyed MAIN.C Shell 7035 | -1/Command | MAIN.C activated Command garrisons 7044 | -1/Command | Allies destroyed MAIN.C 7045 | -1/Command | Found Prototype Reactor 7045 | -1/Command | Identified Zero-point Reactor 7047 | -1/Command | Found Prototype Protection 7047 | -1/Command | Identified Exp. Powered Armor 7049 | -1/Command | Found Zio. Weapon Casing 7051 | -1/Command | Found Exp. Target Analyzer 7149 | -1/Command | Spotted B-99 Colossus 7244 | -1/Command | Allies destroyed B-99 Colossus 7483 | -1/Command | Found Zio. Weapon Casing 7519 | -1/Command | Spotted Alpha 7 7559 | -1/Command | Allies destroyed Alpha 7 7600 | -1/Command | Spotted B-99 Colossus 7656 | -1/Command | Allies destroyed B-99 Colossus 7667 | -1/Command | Found Prototype Device 7667 | -1/Command | Identified Adv. Kinecellerator 7681 | -1/Command | Found Prototype Protection 7681 | -1/Command | Identified Zio. Heavy Carapace 7720 | -1/Command | Warped through subspace to slip node 7720 | -1/Command | Discovered new exit (range 5) 7723 | -1/Command | Identified exit to Access_0 7723 | -1/Command | Entered Access_0 7724 | -1/Access_0 | Sensed 3 artifacts in vicinity 7724 | -1/Access_0 | Met Architect 7753 | -1/Access_0 | Found Prototype Protection 7753 | -1/Access_0 | Identified Centrium Heavy Armor Plating 7775 | -1/Access_0 | Found Exp. Shield Generator 7787 | -1/Access_0 | Lost 5 parts (1p2n2u) 7800 | -1/Access_0 | A6 warped into view 7812 | -1/Access_0 | Subspace Access Node disabled 7838 | -1/Access_0 | Core integrity fell below 50% 7849 | -1/Access_0 | A5 warped into view 7868 | -1/Access_0 | Lost 4 parts (2n2u) 7903 | -1/Access_0 | Subspace Access Node disabled 7916 | -1/Access_0 | Subspace Access Node disabled 7936 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 7942 | -1/Access_0 | A4 warped into view 7986 | -1/Access_0 | Subspace Access Node disabled 7990 | -1/Access_0 | Fired Sigix Terminator 7990 | -1/Access_0 | Destroyed A5 7990 | -1/Access_0 | Destroyed Architect 7991 | -1/Access_0 | Architect triggered a singularity event 7991 | -1/Access_0 | Emitted hypermatrix ping 7992 | -1/Access_0 | Warped through subspace to slip node 7992 | -1/Access_0 | Discovered exit to Surface (range 8) 7993 | -1/Access_0 | Core integrity fell below 20% 7996 | -1/Access_0 | Assembled emerged from beneath the floor 7996 | *** | Escaped singularity! Last Messages --------------- 07989_ Penetrated by Quantum Shear. 07990_ Sigix Terminator expended. 07990_ Destroyed Prototype Reactor. 07990_ Destroyed Unknown Device. 07990_ Destroyed Unknown Energy Gun. 07990_ Destroyed Prototype Protection. 07990_ Destroyed Unknown Energy Gun. 07990_ Architect: "If I can't win, no one wins!" 07990_ Architect destroyed. 07991_ A0_COM: Initiating irreversible singularity event. Goodbye. 07991_ Emitted hypermatrix ping. 07992_ A0_COM: 10. 07992_ Warped through subspace, drawn to slip node. 07992_ EXIT=FOUND: SURFACE 07993_ A0_COM: 9. 07993_ Dropped Centrium Heavy Armor Plating. 07994_ A0_COM: 8. 07995_ A0_COM: 7. 07996_ A0_COM: 6. 07996_ System corrupted: Energy discharge (-61). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 59 Energy Capacity 1240 Matter Stores 425 Matter Capacity 425 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 22 Additional Mass Support 27 Armor Coverage 2150 Resistance: EX 50 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Thermal Conversion 90 Phase Shifting 20 Evasion (%) 84 Target Analysis 12 Armor Integrity Analysis 90 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Electron Diverter | -2/Section 7 | Z-intel Coolant Network | -2/Section 7 | Z-intel Centrium Greatsword | -2/Section 7 | Z-intel Neutron Missile Launcher | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Gravity Neutralizing Apparatus | -2/Section 7 | Z-intel Cld. Impulse Thruster | -2/Section 7 | Z-intel Exp. Reclamation Unit | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Microactuators | -1/Access | Z-intel Reaction Control System | -1/Access | Z-intel Arm. Heavy Treads | -1/Access | Z-intel Imp. Heavy Treads | -1/Access | Z-intel Adv. Field Recycling Unit | -1/Access | Z-intel Adv. Weight Redist. System | -1/Access | Z-intel Adv. Recalibrator | -1/Access | Z-intel HERF Cannon | -1/Access | Z-intel Micro-nuke Launcher | -1/Access | Z-intel Imp. System Backup Module | -1/Access | Z-intel Impulse Thruster Array | -1/Access | Z-intel Adv. Medium Treads | -1/Access | Z-intel Exp. Energy Well | -1/Access | Z-intel Imp. KE Penetrator | -1/Access | Z-intel EM Dispersion Field | -1/Access | Z-intel Tri-rail Accelerator | -1/Access | Z-intel Gravity Flail | -1/Access | Z-intel Cld. Q-thruster | -1/Access | Z-intel Enh. Coil Gun | -1/Access | Z-intel Beam Splitter | -1/Access | Z-intel Adv. Variable Charge Gun | -1/Access | Z-intel Imp. Actuator Array | -1/Access | Z-intel Stasis Projector | -1/Access | Z-intel Powered Armor | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Mni. Drone Bay | -1/Access | Z-intel Adv. Component Analysis Suite | -1/Access | Z-intel Adv. Datajack | -1/Access | Z-intel Lrn. Tractor Beam | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Command | Z-intel Prc. Phase Gun | -1/Command | Z-intel Adv. Energy Well | -1/Command | Z-intel Enh. Gamma Bomb Array | -1/Command | Z-intel Shock Maul | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Cld. Antimatter Reactor | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel R-10 Processor | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel A-02 Transporter | -1/Access | Z-intel H-88 Terminator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel Fabricated ------------ Adv. Weight Redist. System | x2 | -5/Factory Nanoactuators | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Core Reset Matrix Integrity Redistributor Subatomic Replicator Dimensional Node Initializer LRC Boosters LRC Matter Compressor Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyRegenerativeRifle Manual? 0 Play Time 04:09:43 Cumulative 484.7 hours Start 2019.11.26 @ 22:41:13 End 2019.12.17 @ 22:45:20 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type 6 Total 131 Types 81/7/28/6/3/2/4 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3bc5f733-d53f-47c7-8158-0bae5e1d7466