Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 20:57:58 Player: MadBadger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1804 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Hover Unit Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit High-powered Tractor Beam High-powered Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Hover Unit Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit High-powered Tractor Beam High-powered Tractor Beam Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 16 | 6 1 8 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 11 | . 2 1 8 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 6 | . 2 . 4 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Backups 6 | 1 4 8 13 Power 1 | . 1 1 4 Propulsion 1 | . . 1 2 Utility 1 | . . 2 6 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 14 | . . 4 10 Power 4 | . . 1 3 Propulsion 2 | . . 1 1 Utility 6 | . . 1 5 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 79 | . 85 76 52 Engine 12 | . 14 11 5 Treads 7 | . . 14 18 Leg 18 | . 28 11 . Storage 12 | . 14 11 9 Processor 1 | . . 2 9 Energy Gun 21 | . 28 16 6 Ballistic Gun 3 | . . 8 3 Peak Build Rating 19 | 6 7 18 19 Average Rating 8 | 4 5 10 13 On Entrance 7 | . 6 4 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 53 | 13 53 52 53 Greatest Support 63 | 20 20 63 63 Greatest Overweight (x) 13 | 2 2 5 13 Average Overweight (x) 1 | . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 14 | 2 7 14 14 Average Carried 6 | 1 4 8 13 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 2 7 14 13 Class Distribution -------------------- 64% | Mutant 20% | Gunner 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 324 | 237 33 54 . Remotely . | . . . . Salvage Created 229 | . 169 60 . Parts 16 | . 12 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 4 | . 3 1 . Guns 2 | . 2 . . AOE 2 | . 1 1 . Classes Destroyed 4 | . 3 1 . Worker 1 | . 1 . . Watcher 1 | . 1 . . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Best Kill Streak 2 | . 2 1 . Combat Bots Only 1 | . 1 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 195 | . 46 19 130 Missed 63 | . 20 2 41 Hits 132 | . 26 17 89 Projectile 132 | . 26 17 89 Critical Strikes 4 | . . . 4 Damage Taken 1754 | . 351 261 1142 Core 667 | . 61 51 555 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 75 87 . Volleys Fired 27 | . 20 6 1 Largest 3 | . 2 3 3 Hottest 105 | . 80 105 95 Shots Fired 61 | . 40 18 3 Gun 60 | . 40 18 2 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 7 | . . 6 1 Thermal 20 | . 20 . . Explosive 1 | . . . 1 Electromagnetic 33 | . 20 12 1 Robot Hit Streak 5 | . 4 5 2 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | . 22 11 2 Core Hits 14 | . 10 2 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 679 | . 358 180 141 Guns 443 | . 304 129 10 Cannons . | . . . . Explosions 213 | . 54 49 110 Melee . | . . . . Ramming 23 | . . 2 21 Kinetic 50 | . . 40 10 Thermal 245 | . 196 49 . Explosive 110 | . . . 110 Electromagnetic 251 | . 162 89 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . 29 23 . Shots 2 | . 1 1 . Rammed 7 | . . 1 6 Targets Rammed 7 | . . 1 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | . 312 241 36 Average Temperature 94 | . 104 89 13 Received Heat Transfer 771 | . 174 120 477 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | . 425 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 34 10 Initial 29 | . . 29 5 Average 6 | . 10 3 1 Influence Increases 228 | . 169 49 10 Destroy 0b10 Robot/C 80 | . 60 20 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 32 | . 22 10 . Disable Machine 15 | . 15 . . Destroy Structure 16 | . 2 4 10 Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 228 | . 97 106 25 Entered New Map 53 | . . 43 10 Time Decay 145 | . 77 63 5 Lost Part 30 | . 20 . 10 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 14 9 7 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 246 | . . 175 71 Optics 246 | . . 175 71 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1521 | 73 722 655 71 Spaces Moved 635 | 53 268 289 25 Core 12 | 11 . . 1 Treads 194 | . . 170 24 Legs 429 | 42 268 119 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 215 | 119 241 209 191 Slowest Speed 700 | 190 260 470 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 36 32 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 1 4 9 Melee . | . . . . Projectile . | . . . . AOE 14 | . 1 4 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 723 | 60 303 323 37 Wait 14 | . 10 . 4 Move 632 | 52 267 288 25 Hop . | . . . . Pick Up 19 | 2 4 13 . Fast Attach 12 | 6 1 5 . Attach 4 | . . 3 1 Detach 3 | . 1 2 . Swap . | . . . . Drop 5 | . . 5 . Fire 27 | . 20 6 1 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 6 | . . 1 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 12) 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1237 | -9/Materials | Build established: Gunner 1378 | -9/Materials | Discovered new exit (range 13) 1451 | -9/Materials | Entered another Materials area 1451 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1510 | -8/Materials | Core integrity fell below 50% 1516 | -8/Materials | Core integrity fell below 20% 1522 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01494_ Slammed into G-47 Trooper. 01494_ U-05 Engineer lays Concrete. 01495_ Lgt. Treads destroyed. 01495_ U-05 Engineer lays Concrete. 01496_ Slammed into G-47 Trooper. 01496_ R-06 Scavenger collects Flight Unit. 01496_ U-05 Engineer builds a Wall. 01497_ Lgt. Treads destroyed. 01501_ U-05 Engineer lays Concrete. 01501_ R-06 Scavenger collects Lgt. Assault Rifle. 01502_ U-05 Engineer lays Concrete. 01503_ Imp. Treads destroyed. 01503_ U-05 Engineer builds a Wall. 01505_ Slammed into Y-45 Defender. 01508_ Critical hit (Burn: +37). 01508_ U-05 Engineer lays Concrete. 01513_ Critical hit (Burn: +37). 01515_ S-10 Pest suffers critical hit (Burn). 01517_ K-01 Serf collects debris. 01522_ Critical hit (Burn: +37). 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