Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 19:49:47 Player: Malady Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (45) 225 Value Destroyed (1163) 1163 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7228 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 41/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heavy Particle Cannon Great Axe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 . 2 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . . Utility 4 | . . 1 . . 2 . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . 2 Parts Attached 68 | 6 5 16 . 6 2 2 9 1 1 2 5 . 1 12 Power 10 | 1 1 4 . 1 . . . . . . 1 . 1 1 Engine 8 | 1 1 4 . 1 . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 2 3 . 2 . . 5 . . 1 2 . . 7 Treads 2 | . . . . . . . . . . . . . . 2 Leg 7 | . 2 3 . 2 . . . . . . . . . . Wheel 8 | 2 . . . . . . 1 . . . . . . 5 Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 4 . . 1 2 . . . Utility 17 | 1 2 4 . 1 2 2 2 . 1 1 1 . . . Device 9 | . 2 1 . . 1 2 1 . . 1 1 . . . Storage 3 | 1 . 1 . . 1 . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . 2 . 1 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . 5 . 2 . . 2 1 . . 1 . . 4 Energy Gun 6 | 2 . . . . . . 1 . . . 1 . . 2 Energy Cannon 7 | . . 4 . 2 . . 1 . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . 1 . . . . 2 . . . System Corruption 22 | . . . . . . 2 . . . . 20 . . . Parts Lost 29 | . 1 9 . 2 . 4 1 . . . 6 . 3 3 Power 4 | . . 3 . 1 . . . . . . . . . . Propulsion 10 | . 1 2 . . . 1 . . . . 4 . 2 . Utility 8 | . . 2 . . . 2 1 . . . 2 . 1 . Weapon 7 | . . 2 . 1 . 1 . . . . . . . 3 Highest Loss Streak 6 | . 1 6 . 2 . 4 1 . . . 6 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 1 1 6 10 8 8 6 4 4 4 3 2 2 2 1 Power . | . 1 . . . . . . . . . . . . . Propulsion 1 | . . . 2 . . . . 3 3 2 1 . . . Utility 1 | . . . 2 2 2 1 1 . . . 1 1 1 1 Weapon 2 | . . 4 6 5 4 3 2 1 1 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . . . 2 3 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 5 | . . 2 . . . 2 1 . . . . . . . Tool/Special 2 | . . . . . . . 2 . . . . . . . Average Slot Usage (%) 59 | . 83 81 88 72 75 43 23 53 53 53 38 26 22 5 Engine 6 | . 14 15 11 7 7 3 . . . . 2 6 4 . Leg 10 | . 4 20 22 23 15 7 . . . . . . . . Wheel 1 | . 20 . . . . . 1 . . . . . . 2 Flight 8 | . . . . . . . 10 30 30 30 21 13 10 . Device 5 | . 3 12 . . 6 5 5 7 7 7 4 6 5 . Storage 5 | . 12 9 11 9 15 7 . . . . . . . . Protection 7 | . . 4 22 16 15 11 5 7 7 7 4 . . . Energy Gun 3 | . 28 4 . . . . . 7 5 . . . . 1 Energy Cannon 4 | . . 8 11 11 15 7 . . . . . . . . Launcher 2 | . . 5 11 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 7 3 . . . Peak Build Rating 29 | 6 7 15 15 17 23 23 25 27 29 29 24 18 22 18 Average Rating 14 | 4 5 10 15 15 22 13 11 23 23 23 17 18 14 4 On Entrance 15 | . 6 7 15 15 17 23 9 23 23 23 24 18 18 6 Naked Turns 122 | . . . . . . . . . . . 7 . . 115 Heaviest Build 31 | 14 15 27 24 29 31 31 8 8 8 8 10 10 10 18 Greatest Support 80 | 26 26 23 23 43 23 23 16 10 10 10 10 10 10 80 Greatest Overweight (x) 9 | 1 4 2 1 9 1 5 . . . . 2 . 1 5 Average Overweight (x) . | . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 7 8 10 10 10 7 5 5 5 5 5 5 5 5 Most Carried 10 | 5 4 10 10 10 9 8 5 5 5 5 5 4 5 5 Average Carried 5 | 1 1 6 10 8 8 6 4 4 4 4 4 4 4 3 Final Capacity 10 | 8 5 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 2 10 10 10 8 5 4 5 4 5 4 4 5 3 Class Distribution -------------------- 51% | Mutant 28% | Sprinter 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Matter Collected 992 | 231 57 140 68 42 . . 89 82 61 37 185 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1039 | . 140 632 . 97 . . 89 . . . 40 . . 41 Parts 64 | . 8 40 . 11 . . 3 . . . . . . 2 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 37 | . 3 22 . 9 . . . . . . 2 . . 1 Melee 2 | . 1 . . 1 . . . . . . . . . . Guns 10 | . 2 7 . . . . . . . . 1 . . . Cannons 7 | . . 4 . 3 . . . . . . . . . . AOE 18 | . . 11 . 5 . . . . . . 1 . . 1 Classes Destroyed 9 | . 3 5 . . . . . . . . 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 2 | . . 1 . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . Watcher 3 | . 1 2 . . . . . . . . . . . . Swarmer 15 | . 1 8 . 6 . . . . . . . . . . Grunt 15 | . 2 9 . 2 . . . . . . 1 . . 1 Sentry 6 | . . 5 . 1 . . . . . . . . . . Best Kill Streak 15 | . 3 15 . 6 . . 1 . . . 1 . . 1 Combat Bots Only 11 | . 2 11 . 6 . . . . . . 1 . . 1 Max Kills in Single Turn 2 | . 1 2 . 2 . . 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . . 1 . . 1 Melee 1 | . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 467 | . 34 109 . 60 8 4 . 27 3 . 90 . 58 74 Missed 170 | . 7 30 . 19 3 1 . 17 1 . 43 . 24 25 Hits 297 | . 27 79 . 41 5 3 . 10 2 . 47 . 34 49 Melee 11 | . . . . . . 3 . . . . . . 4 4 Projectile 286 | . 27 79 . 41 5 . . 10 2 . 47 . 30 45 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 12 | . 2 1 . 1 . . . . . . 2 . 1 5 Actively Blocked 1 | . . . . 1 . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 4479 | . 322 877 . 465 79 142 86 158 41 . 592 . 423 1294 Core 2264 | . 72 260 . 90 15 86 75 16 . . 311 . 317 1022 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . 31 18 . . . . . . . . . Core Remaining (%) 63 | 100 71 . 35 83 . . . . . . 28 . 62 . Volleys Fired 105 | . 10 51 2 21 . . . . . . 9 . . 12 Largest 2 | . 2 2 1 1 . . . . . . 1 . . 1 Hottest 136 | . 100 136 30 68 . . . . . . 69 . . 69 Shots Fired 130 | . 20 67 2 21 . . . . . . 8 . . 12 Gun 67 | . 20 27 . . . . . . . . 8 . . 12 Cannon 35 | . . 22 . 13 . . . . . . . . . . Launcher 28 | . . 18 2 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 8 Thermal 94 | . 20 49 . 13 . . . . . . 8 . . 4 Explosive 28 | . . 18 2 8 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 11 . 8 . . . . . . 5 . . 4 Robot Miss Streak 4 | . 4 3 . 2 . . . . . . 1 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 83 | . 10 45 . 15 . . . . . . 6 . . 7 Core Hits 84 | . 11 42 . 17 . . 5 . . . 3 . . 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 4 | . . 3 . . . . . . . . . . . 1 Burn 3 | . . 3 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3316 | . 182 1965 55 634 . . 39 . . . 112 . 9 320 Guns 761 | . 124 261 . . . . . . . . 112 . . 264 Cannons 557 | . . 330 . 227 . . . . . . . . . . Explosions 1798 | . . 1365 54 379 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 200 | . 58 9 1 28 . . 39 . . . . . 9 56 Kinetic 225 | . . . . . . . . . . . . . . 225 Thermal 1093 | . 124 591 . 227 . . . . . . 112 . . 39 Explosive 1798 | . . 1365 54 379 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 . . . . 9 14 14 14 14 20 . 2 . Average Corruption 11 | . 2 . . . . 7 12 14 14 14 19 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . 2 . . . . 2 5 4 3 1 5 . . . Message Errors 4 | . . . . . . . 1 1 . . 2 . . . Matter Fused 6 | . . . . . . 1 2 1 . 1 1 . . . Heat Flow Errors 5 | . 1 . . . . 1 1 . 2 . . . . . Data Loss (minor) 2 | . 1 . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . 1 1 . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 54 | . . 42 . 12 . . . . . . . . . . Projectiles 15 | . . 3 . 12 . . . . . . . . . . Explosions 39 | . . 39 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . 23 47 . 64 . . 16 . . . . . 4 25 Shots 3 | . . 1 . 2 . . . . . . . . . . Rammed 49 | . 31 . . . . . 10 . . . . . 1 7 Targets Rammed 72 | . 31 1 2 20 . . 10 . . . . . 1 7 Kicked 23 | . . 1 2 20 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 304 | . 239 304 . 158 . 241 101 . 274 . 157 . . 43 Average Temperature 78 | . 96 66 . 67 . 122 67 . 122 . 81 . . 20 Received Heat Transfer 1167 | . 147 264 . 63 . . . 9 . . 198 . 36 450 Effects 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 1 3 . 2 . . . . . . 1 . . . Heat Transferred 2664 | . 370 1591 . 407 . . . . . . 222 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 2 | . . 1 . . . . . . . . . 2 1 . Low Security (%) 85 | 100 100 60 100 100 100 100 100 . . . . . . 100 Level 1 14 | . . 39 . . . . . . . . . . 100 . Level 2 . | . . . . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 462 | . 53 322 142 174 . . 5 . . . . 462 326 164 Initial 462 | . . 5 82 8 . . . . . . . 462 326 155 Average 86 | . 21 147 85 32 . . . . . . . 462 316 131 Influence Increases 2035 | . 93 719 60 264 . . 5 105 105 . 85 455 . 144 Destroy 0b10 Robot/C 720 | . 60 440 . 180 . . . . . . 20 . . 20 Destroy 0b10 Robot/NC 45 | . 5 30 . . . . 5 . . . 5 . . . Destroy Leader 168 | . 12 106 . 40 . . . . . . . . . 10 Successful Hack 16 | . . 2 . . . . . . . . . 5 . 9 Disable Machine 120 | . . 60 60 . . . . . . . . . . . Destroy Structure 111 | . 1 66 . 44 . . . . . . . . . . Advance Influence 450 | . . . . . . . . . . . . 450 . . Lose Combat Pursuer 405 | . 15 15 . . . . . 105 105 . 60 . . 105 Influence Decreases 1876 | . 80 519 251 286 . . 5 50 61 99 65 8 171 281 Entered New Map 553 | . . 8 131 14 . . . . 11 99 . 8 141 141 Time Decay 833 | . 70 271 120 102 . . 5 50 50 . 55 . . 110 Lost Part 190 | . 10 90 . 20 . . . . . . 10 . 30 30 Purge Threat 300 | . . 150 . 150 . . . . . . . . . . Squads Dispatched 10 | . 1 2 . 1 . . . . 1 . . . 1 4 Investigation 3 | . . 1 . 1 . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 1 . . . . . . . . . . 1 2 Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Distress Signals 6 | . 1 4 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 102 | . 8 29 . 8 4 6 . 8 7 . 10 . 7 15 Peak Tracking Total 11 | . 3 11 . 4 4 6 . 4 7 . 3 . 6 10 Tactical Retreats 15 | . 1 1 . . . 1 . 3 3 . 3 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 13 | . . . . 5 1 . 2 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 8 | . . 4 4 . . . . . . . . . . . Max in Single Turn 2 | . . 2 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 9 | . 1 2 . 2 . . . . . 1 . 1 . 2 Terminals 6 | . . 2 . 2 . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 17 | . 2 4 . 3 . . . . . 4 . 1 . 3 Successful 15 | . 2 4 . 1 . . . . . 4 . 1 . 3 Failed 2 | . . . . 2 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 9 | . . 4 . 3 . . . . . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . 4 . 1 . . . . . 4 . 1 . 1 Record 3 | . . 3 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . 1 . . . . . . . . . 1 Full Trace Events 3 | . . 1 . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Total Allies 1 | . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . . . . . Total Damage 42 | . . . . . . 42 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 372 | . 16 191 . . 115 50 . . . . . . . . Sensors 163 | . . . . . 115 48 . . . . . . . . Terrain 207 | . 16 191 . . . . . . . . . . . . Cloaking 2 | . . . . . . 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Turns Passed 2813 | 42 192 628 240 326 116 107 112 114 113 271 259 3 53 237 Spaces Moved 3300 | 37 99 295 123 153 61 99 118 349 335 816 485 9 60 261 Core 417 | 9 3 . . 1 . 72 61 . . . 14 . 15 242 Treads 1 | . . . . . . . . . . . . . . 1 Legs 679 | . 21 295 123 152 61 27 . . . . . . . . Wheels 144 | 28 75 . . . . . 23 . . . . . . 18 Hover . | . . . . . . . . . . . . . . . Flight 2059 | . . . . . . . 34 349 335 816 471 9 45 . Fastest Speed 29 | 50 90 120 190 120 190 50 29 32 32 32 32 32 32 50 Average Speed 65 | 80 101 149 190 152 190 103 54 32 32 32 32 32 51 66 Slowest Speed 500 | 95 250 260 190 500 190 300 100 32 32 32 150 32 115 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 2 . . 3 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 26 35 44 17 3 75 4 60 57 83 59 . 48 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 6 | . . . 1 . . . . 2 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 130 | . . 65 . 65 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . . . AOE 129 | . . 65 . 64 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Total 3768 | 49 152 414 126 217 63 102 163 349 340 826 564 8 81 314 Wait 92 | . 1 10 . 3 . 1 3 . 2 4 62 . 1 5 Move 3273 | 36 98 294 122 152 61 98 115 344 334 815 478 8 57 261 Hop 7 | . . . . . . . 1 2 . . 3 . 1 . Pick Up 62 | 7 5 25 . 8 . . 5 1 . 2 1 . 1 7 Fast Attach 24 | . . 3 . 5 . 2 5 . 1 1 2 . . 5 Attach 48 | 6 2 10 . 8 2 . 4 1 1 1 3 . 1 9 Detach 8 | . . 1 . . . . 1 1 . 1 1 . 1 2 Swap 12 | . 3 9 . . . . . . . . . . . . Drop 28 | . 2 10 . . . 1 4 . 2 2 1 . . 6 Fire 105 | . 10 51 2 21 . . . . . . 9 . . 12 Melee 4 | . . . . . . . . . . . 4 . . . Ram 49 | . 31 . . . . . 10 . . . . . 1 7 Kick 23 | . . 1 2 20 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 15 . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 5) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 499 | -9/Materials | Build established: Scavenger-Mutant 575 | -9/Materials | Core integrity fell below 50% 591 | -9/Materials | Lost 6 parts (2p1n2u1w) 595 | -9/Materials | Destroyed 11 combat bots 839 | -9/Materials | Discovered new exit (range 13) 863 | -9/Materials | Entered Mines 1088 | -9/Mines | Discovered new exit (range 7) 1103 | -9/Mines | Entered Materials 1103 | -8/Materials | Evolved 2 slots: Propulsion x2 1370 | -8/Materials | Discovered new exit (range 16) 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Utility x2 1527 | -7/Factory | Build established: Mutant 1545 | -7/Factory | Sucked down chute 1545 | -7/Factory | Entered Waste 1546 | -7/Waste | Met a frightened Derelict 1559 | -7/Waste | Spotted C-40 Crusher 1559 | -7/Waste | Spotted C-40 Crusher 1560 | -7/Waste | EMP discharged 1562 | -7/Waste | Spotted C-40 Crusher 1564 | -7/Waste | Spotted C-40 Crusher 1593 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1594 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1596 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1597 | -7/Waste | Spotted C-40 Crusher 1599 | -7/Waste | Spotted C-40 Crusher 1627 | -7/Waste | Lost 4 parts (1n2u1w) 1639 | -7/Waste | Discovered new exit (range 12) 1652 | -7/Waste | Entered Factory 1690 | -7/Factory | System corruption reached 10% 1738 | -7/Factory | Discovered new exit (range 15) 1764 | -7/Factory | Entered Lower Caves 1810 | -7/Lower Caves | Learned location of Extension (-6) 1842 | -7/Lower Caves | Learned Factory emergency access door positions 1876 | -7/Lower Caves | Discovered new exit (range 8) 1878 | -7/Lower Caves | Entered another Lower Caves area 1910 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1941 | -7/Lower Caves | Learned Factory terminal intel 1989 | -7/Lower Caves | Discovered new exit (range 8) 1991 | -7/Lower Caves | Entered Zion 2009 | -7/Zion | Found Prototype Device 2009 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2020 | -7/Zion | System corruption cleaned by Quarantine Array 2032 | -7/Zion | Build established: Sprinter 2032 | -7/Zion | Visited the Megawrench Repair Shop 2122 | -7/Zion | Given A8's code to call for help 2140 | -7/Zion | Learned Factory stockpile data 2196 | -7/Zion | Learned 4 Factory zone layouts 2257 | -7/Zion | Discovered new exit (range 16) 2262 | -7/Zion | Entered Proximity Caves 2265 | -6/Proximity Caves | Spotter reported a threat 2265 | -6/Proximity Caves | Spotter reported a threat 2384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2420 | -6/Proximity Caves | Core integrity fell below 50% 2462 | -6/Proximity Caves | Spotter reported a threat 2469 | -6/Proximity Caves | Lost 6 parts (4n2u) 2517 | -6/Proximity Caves | Discovered new exit (range 11) 2521 | -6/Proximity Caves | Entered Factory 2521 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2522 | -6/Factory | Identified exit to Extension 2524 | -6/Factory | Identified exit to DSF 2524 | -6/Factory | Entered DSF 2564 | -6/DSF | Additional patrols routed to DSF 2564 | -6/DSF | Discovered new exit (range 13) 2577 | -6/DSF | Entered Factory 2577 | -5/Factory | Evolved 2 slots: Weapon x2 2578 | -5/Factory | Loaded intel: 25 terminal locations 2592 | -5/Factory | Lost 3 parts (2n1u) 2691 | -5/Factory | Fabricated Ripper? 2728 | -5/Factory | Core integrity fell below 50% 2737 | -5/Factory | Core integrity fell below 20% 2814 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- U-05 Engineer builds a Wall. M-28 Smith fits Backup Propulsion III on G-50 Soldier. Slammed into Y-64 Sentinel. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. Slammed into A-15 Conveyor. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf cleans the Neutrino Reactor. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. Acquired Com. Wheel. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6W. Acquired Com. Wheel. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????+ ? | | ???????????????????# ? | | ???????????????????# ? | | ###????????????????????# ####+########### ? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # """ """ #??????? | | ???????????????????????# # """ """ #??????? | | ???????????????????????# + """ """ #??????? | | ???????????????????????# # ????????? | | ???????????????????????# # """ """ !#??????? | | ?????????????? ######### # """ """ #??????? | | ????????????? # """ """ ???????? | | ????????????? ! # ?????????? | | ????????????? ]! # ???????????? | | ??????????????" """ """ ]! # ???????????? | | ?????????????????"" """ ] ####+#####??????????? | | ?????????????????"" """ #??# #??????????????? | | ????????????? #### ###????????????? | | ??????????????? """ """ """ #????????????? | | ?????????????????"" """ T" #????????????? | | ?????????????"" """ """ """ #????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ?????????????????#########Y##########????????????? | | ????????????????????# @ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????#g"""""" #???????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! = #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# =! #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 68 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Ripper | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control I'm Back, Baby! Just What I Needed Leap Before You Look Please Form A Line System Compromised Challenges ------------ None Game ------ Seed MiningSchematicGun Manual? 0 Play Time 01:05:03 Cumulative 3.4 hours Start 2025.10.15 @ 18:03:24 End 2025.10.15 @ 19:49:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7371b66-769b-4cc8-ad22-92641281cf14