Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 11:45:18 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1290) 1290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4401 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 233/850 Matter 23/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (20) --- Medium Storage Unit Large Storage Unit Utility Shielding Improved EM Shotgun Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Power Shielding Utility Shielding Weapon Shielding Light Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Light Cannon Battle Cannon Flak Cannon > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Utility Shielding Improved EM Shotgun Assault Rifle Heavy Assault Rifle Coil Gun Magnetic Acceleration Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 37 | 8 7 3 5 14 Power 6 | 1 3 . . 2 Engine 6 | 1 3 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 3 1 Treads 4 | 2 1 . 1 . Leg . | . . . . . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 3 2 1 . 7 Device 3 | 2 . . . 1 Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 1 . 5 Artifact . | . . . . . Weapon 11 | 2 1 2 2 4 Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 22 | . . 5 . 17 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 9 | . . 1 . 8 Weapon 8 | . . 3 . 5 Highest Loss Streak 13 | . . 3 . 13 To Critical Strikes 1 | . . 1 . . Average Backups 10 | 3 8 14 13 9 Power 1 | . 1 2 2 . Propulsion . | 1 1 . . . Utility 4 | . 4 7 7 4 Weapon 3 | . 1 4 4 5 Tool/Special . | . . . . . Unused Backups 8 | . 5 1 . 2 Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 2 | . . 1 . 1 Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 95 99 81 Engine 13 | . 14 14 14 11 Treads 15 | . 28 24 10 . Wheel 6 | . . . 16 11 Device 9 | . 14 12 . 8 Storage 11 | . 14 14 14 6 Protection 10 | . . . 14 24 Energy Gun 5 | . 9 16 2 . Ballistic Gun 8 | . 18 11 1 . Ballistic Cannon 10 | . . . 24 17 Peak Build Rating 35 | 7 12 12 15 35 Average Rating 15 | 6 9 11 13 28 On Entrance 8 | . 7 12 10 13 Avg Prop Armor Cover (%) 32 | 32 . . . . Naked Turns . | . . . . . Heaviest Build 80 | 13 33 35 39 80 Greatest Support 44 | 40 40 40 40 44 Greatest Overweight (x) 15 | 3 1 1 2 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 13 | 7 10 15 15 18 Most Carried 15 | 5 15 15 15 14 Average Carried 10 | 3 9 14 13 9 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 5 15 11 15 6 Class Distribution -------------------- 75% | Mutant 19% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1703 | 334 462 100 187 620 Remotely . | . . . . . Salvage Created 1861 | 195 879 84 285 418 Parts 99 | 11 57 8 8 15 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 7 | . 1 . 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented 3 | . . 3 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 30 | . 17 3 1 9 Guns 19 | . 16 3 . . Cannons 10 | . . . 1 9 AOE 1 | . 1 . . . Classes Destroyed 13 | 3 5 1 1 3 Worker 6 | 1 2 . . 3 Builder 2 | . 2 . . . Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 7 | 1 2 . 3 1 Turret 1 | . . 1 . . Watcher 3 | . 2 . . 1 Swarmer 9 | . 6 3 . . Grunt 14 | . 11 . . 3 Sentry 2 | . . . 1 1 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 6 | 2 6 3 2 3 Combat Bots Only 5 | . 5 3 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 433 | . 61 138 2 232 Missed 139 | . 21 63 . 55 Hits 294 | . 40 75 2 177 Projectile 294 | . 40 75 2 177 Critical Strikes 9 | . . 2 . 7 Actively Blocked 1 | . . . . 1 Part Disruptions 8 | . . . . 8 Actively Blocked 7 | . . . . 7 Damage Taken 3498 | . 494 587 26 2391 Core 807 | . 83 107 . 617 Absorbed by Shields 459 | . . . . 459 Redirected to Shielding 211 | . . . . 211 Regen/Repaired (Parts) 255 | . . . . 255 Core Remaining (%) 62 | 100 . . 24 . Volleys Fired 181 | 19 66 16 10 70 Largest 3 | 2 2 2 2 3 Hottest 107 | 40 65 90 70 107 Shots Fired 378 | 38 130 31 20 159 Gun 206 | 38 130 31 . 7 Cannon 170 | . . . 20 150 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 331 | 38 107 9 20 157 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 45 | . 23 22 . . Robot Hit Streak 14 | 7 10 8 4 14 Robot Miss Streak 8 | 2 6 5 4 8 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 236 | 25 77 22 12 100 Core Hits 120 | 8 39 7 14 52 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 1 . . 7 Destroy 2 | . 1 . . 1 Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4359 | 342 1257 277 289 2194 Guns 1768 | 342 1004 277 . 145 Cannons 2269 | . . . 289 1980 Explosions 313 | . 253 . . 60 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 3542 | 342 725 61 289 2125 Thermal 253 | . 253 . . . Explosive 60 | . . . . 60 Electromagnetic 495 | . 279 216 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 4 4 4 12 Average Corruption 3 | . 3 4 4 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 7 12 20 7 Message Errors 11 | . 1 2 7 1 Matter Fused 14 | . 3 4 5 2 Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . 1 2 . . Data Loss (minor) 10 | . 2 1 5 2 Data Loss (major) 3 | . . 1 2 . Alerts 2 | . . . 1 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles 24 | . . . . 24 Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 43 | . . . 12 31 Impact 1 | . . . . 1 Kinetic 40 | . . . 11 29 Secondary 2 | . . . 1 1 Self-Inflicted Damage 155 | . 95 . . 60 Shots 5 | . 3 . . 2 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 328 | . 54 114 70 328 Average Temperature 69 | . 14 26 24 105 Received Heat Transfer 587 | . 150 294 9 134 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . 300 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 5 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 56 | 100 65 . . 71 Level 1 28 | . 34 . 29 28 Level 2 14 | . . . 70 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 568 | 10 252 . 568 322 Initial 568 | . . . 568 287 Average 200 | 1 148 . 454 154 Influence Increases 2398 | 35 578 1280 47 458 Destroy 0b10 Robot/C 620 | . 340 80 20 180 Destroy 0b10 Robot/NC 125 | 35 50 . 15 25 Destroy Leader 130 | . 78 . . 52 Successful Hack 14 | . . . 9 5 Disable Machine 60 | . 45 . . 15 Destroy Structure 39 | . 20 . 3 16 Advance Influence 150 | . . . . 150 Lose Combat Pursuer 1260 | . 45 1200 . 15 Influence Decreases 2391 | 35 394 278 904 780 Entered New Map 899 | . . 89 618 192 Time Decay 1292 | 35 394 149 286 428 Lost Part 200 | . . 40 . 160 Squads Dispatched 11 | . 4 . . 7 Investigation 3 | . 2 . . 1 Extermination 2 | . . . . 2 Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 28 70 1 16 Peak Tracking Total 5 | . 4 5 1 3 Tactical Retreats 8 | . 2 5 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . 3 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 13 | . 4 . 5 4 Terminals 11 | . 4 . 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 8 . 14 9 Successful 11 | . . . 6 5 Failed 20 | . 8 . 8 4 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 10 | . 2 . 1 7 Terminals 23 | . 8 . 10 5 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . . 3 . Retrieve Components 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 1 2 Terminals 3 | . . . 1 2 Botnet 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 3 2 Full Trace Events 5 | . 1 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2098 | 8 1202 411 . 477 Seismic 2098 | 8 1202 411 . 477 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3562 | 245 1202 443 624 1048 Spaces Moved 1932 | 116 593 229 446 548 Core 37 | 31 . . . 6 Treads 1027 | 85 593 229 120 . Legs . | . . . . . Wheels 868 | . . . 326 542 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 115 Average Speed 143 | 149 160 170 130 122 Slowest Speed 800 | 200 240 240 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 7 85 23 86 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 15 . 3 12 Melee . | . . . . . Projectile 7 | . . . 3 4 AOE 23 | . 15 . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2370 | 146 720 252 466 786 Wait 173 | . 27 2 . 144 Move 1928 | 115 592 228 445 548 Hop . | . . . . . Pick Up 26 | 4 15 1 4 2 Fast Attach 15 | 7 2 . 3 3 Attach 16 | . . 4 . 12 Detach 1 | . . . . 1 Swap 10 | 1 6 . 2 1 Drop 17 | . 12 1 2 2 Fire 181 | 19 66 16 10 70 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 625 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 8) 928 | -10/Materials | Discovered new exit (range 8) 1184 | -10/Materials | Discovered new exit (range 15) 1448 | -10/Materials | Entered Subcaves 1464 | -10/Subcaves | Learned Materials security intel 1550 | -10/Subcaves | Learned location of Zion (-6) 1550 | -10/Subcaves | Met a Zionite searching for "candidates" 1582 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1652 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1811 | -10/Subcaves | Lost 3 parts (1n2w) 1838 | -10/Subcaves | Discovered new exit (range 8) 1839 | -10/Subcaves | Core integrity fell below 50% 1891 | -10/Subcaves | Entered Recycling 2484 | -8/Recycling | Discovered new exit (range 5) 2515 | -8/Recycling | Entered Factory 2515 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2880 | -6/Factory | Repaired Hcp. Storage Unit 3041 | -6/Factory | Build established: Tank 3178 | -6/Factory | Discovered new exit (range 16) 3511 | -6/Factory | Lost 13 parts (2p2n6u3w) 3524 | -6/Factory | Core integrity fell below 50% 3536 | -6/Factory | System corruption reached 10% 3563 | -6/Factory | Self-destructed Last Messages --------------- 03521_ K-01 Serf collects debris. 03536_ Acquired 77 matter. 03539_ K-01 Serf collects debris. 03544_ K-01 Serf destroyed. 03545_ K-01 Serf collects debris. 03546_ Grenade Launcher destroyed. 03546_ Destroyed Grenade Launcher. 03549_ Slug penetrates P-60 Hacker. 03549_ K-01 Serf suffers critical hit (Destroy). 03549_ K-01 Serf destroyed. 03552_ System corrupted: Component data lost. 03554_ U-05 Engineer lays Concrete. 03555_ Slug penetrates Wall. 03555_ U-05 Engineer lays Concrete. 03557_ U-05 Engineer builds a Door. 03559_ U-05 Engineer lays Concrete. 03561_ R-10 Processor collects Lgt. Ion Engine. 03561_ U-05 Engineer lays Concrete. 03563_ K-01 Serf collects debris. 03563_ U-05 Engineer lays Concrete. 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""""??????????????????? | | ?? ?????????????????? """" ?????????????????? | | ? #?????????????????? """" ?????????????????? | | #????????????????? ??????????????????????? | | #????????????????? ??????????????????????? | | #??????????????????? [ ??????????????????????? | | #????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 49% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsLinearPendant Manual? 0 Play Time 00:19:59 Cumulative 52.4 hours Start 2026.06.24 @ 02:46:27 End 2026.06.24 @ 11:45:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07b50d04-1b5c-465e-ab85-58252cb73f7c