Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:36:26 Player: NikedNOGsing_in_can't Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (2961) 2961 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1725) 1725 TOTAL SCORE: 9546 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 192 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -123 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Skirmisher] Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Improved Cooling System Experimental Reaction Control System System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Improved Airjet Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Experimental Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Combat Airjet Experimental Heat Sink Experimental Heat Sink Improved Cooling System 0b10 Decoder Chip [Skirmisher] Tactical Coordination Suite Core Analyzer Zionite Weapon Casing System Shield System Restoration Module Heavy Beamcaster Ripper [Rating: 85] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Slots Evolved 8 | . . . . 4 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . 2 1 1 . . . . Utility 2 | . . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 172 | 6 13 5 18 54 27 9 . 9 25 6 Power 17 | 1 3 . 3 4 2 2 . . 2 . Engine 10 | 1 2 . 2 3 1 1 . . . . Core 5 | . 1 . 1 1 1 1 . . . . Reactor 2 | . . . . . . . . . 2 . Propulsion 41 | 2 3 2 4 15 4 2 . 1 8 . Treads 26 | 2 3 2 4 15 . . . . . . Leg 1 | . . . . . . . . . 1 . Wheel 2 | . . . . . . 2 . . . . Hover 9 | . . . . . 3 . . . 6 . Flight 3 | . . . . . 1 . . 1 1 . Utility 56 | 1 4 . 2 16 12 1 . 3 11 6 Device 24 | . 1 . 1 8 6 . . 2 4 2 Storage 4 | 1 1 . . . 2 . . . . . Processor 7 | . 2 . 1 1 . 1 . . . 2 Hackware 2 | . . . . 1 . . . . . 1 Protection 19 | . . . . 6 4 . . 1 7 1 Artifact . | . . . . . . . . . . . Weapon 58 | 2 3 3 9 19 9 4 . 5 4 . Energy Gun 12 | 1 . . . 5 1 . . 1 4 . Energy Cannon 8 | . . 1 1 3 1 2 . . . . Ballistic Gun 18 | 1 3 1 2 7 2 1 . 1 . . Ballistic Cannon 8 | . . . 4 . 3 . . 1 . . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 4 | . . . . 3 1 . . . . . Slashing Weapon 5 | . . . 2 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 2 1 . . 11 . Parts Lost 42 | . 2 2 2 7 8 4 . . 8 9 Power 7 | . 1 . 2 1 . 1 . . 1 1 Propulsion 15 | . . . . 4 3 2 . . 4 2 Utility 13 | . 1 1 . 1 4 . . . 2 4 Weapon 7 | . . 1 . 1 1 1 . . 1 2 Highest Loss Streak 6 | . 1 1 1 2 6 2 . . 3 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 90 82 87 99 91 80 80 85 82 35 Engine 6 | . 3 14 11 2 6 2 6 6 6 4 Core 3 | . 1 . 1 6 . 5 6 6 1 . Treads 19 | . 28 28 28 35 21 . . . . . Wheel 3 | . . . . . . 9 13 13 12 . Hover 3 | . . . . . 5 13 6 6 9 7 Flight 1 | . . . . . 3 1 . 5 2 . Device 6 | . 1 . 4 14 12 10 6 6 2 . Storage 9 | . 14 14 14 9 7 6 6 6 6 2 Processor 4 | . 12 8 . 2 . 2 6 6 6 8 Hackware 1 | . . . . 5 5 . . . . 1 Protection 3 | . . . . 4 2 6 6 6 9 2 Energy Gun 2 | . 2 . . 3 2 . . 4 9 2 Energy Cannon 3 | . . . 8 5 5 4 6 . . . Ballistic Gun 8 | . 25 15 6 7 8 2 6 6 1 . Ballistic Cannon 2 | . . . 10 . 2 5 . . . . Launcher 1 | . . . . . . 4 6 2 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 32 32 34 47 51 63 62 62 64 51 Greatest Support 82 | 40 40 40 40 82 80 56 56 65 65 26 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 12 14 15 15 15 15 15 15 15 12 Average Carried 12 | 3 7 11 14 14 13 12 15 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 14 15 15 15 15 15 15 12 5 Class Distribution -------------------- 66% | Mutant 11% | Gunner 6% | Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Matter Collected 3120 | 260 238 309 417 875 48 551 4 75 324 19 Remotely . | . . . . . . . . . . . Salvage Created 4234 | . 644 367 380 1393 161 631 . . 658 . Parts 278 | . 51 17 31 94 18 28 . . 39 . Haulers Intercepted 7 | . 2 . . 5 . . . . . . Recyclers Shooed 4 | . 2 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Combat Hostiles Destroyed 73 | . 12 8 7 24 3 6 . . 13 . Guns 46 | . 11 8 3 16 2 . . . 6 . Cannons 16 | . . . 4 8 1 3 . . . . AOE 10 | . 1 . . . . 2 . . 7 . Classes Destroyed 17 | . 6 2 4 2 2 . . . 1 . Worker 7 | . 3 . . 1 1 2 . . . . Builder 5 | . . . . 1 . 4 . . . . Hauler 7 | . 2 . . 5 . . . . . . Recycler 3 | . . 1 . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 2 . . . . . . . . . Turret 1 | . . . 1 . . . . . . . Watcher 7 | . 3 . . 2 2 . . . . . Swarmer 16 | . 6 . 1 7 2 . . . . . Grunt 23 | . 6 7 1 6 . 3 . . . . Sentry 13 | . . . 1 10 . 2 . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . 1 1 . . . . Artisan 1 | . . . 1 . . . . . . . Subdweller 4 | . . . 4 . . . . . . . Z-Technician 1 | . . . . . . . . . 1 . Z-Light 11 | . . . . . . . . . 11 . Assembled 2 | . . 1 . . . . . . 1 . Best Kill Streak 6 | . 5 3 4 4 4 4 . . 6 . Combat Bots Only 6 | . 4 3 4 4 2 1 . . 6 . Max Kills in Single Turn 3 | . 1 1 1 2 1 3 . . 3 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . . . 1 . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Hostile Shots Fired 750 | . 72 55 54 204 67 157 11 . 59 71 Missed 217 | . 23 12 17 43 17 57 6 . 19 23 Damage Taken 8284 | . 501 563 434 2231 959 930 45 . 1510 1111 Core 1298 | . 47 63 70 205 51 74 . . 336 452 Absorbed by Shields 64 | . 64 . . . . . . . . . Redirected to Shielding 270 | . . . . . . . . . 194 76 Regen/Repaired (Parts) 961 | . . . . 101 . . . 860 . . Core Remaining (%) 70 | 100 . . 28 62 92 . . . . . Volleys Fired 384 | . 58 51 54 127 17 45 . . 27 5 Largest 3 | . 2 2 2 2 3 3 . . 3 1 Hottest 172 | . 60 40 99 138 164 167 . . 172 60 Shots Fired 684 | . 116 70 103 215 40 76 . . 59 5 Gun 450 | . 116 64 33 132 29 28 . . 45 3 Cannon 207 | . . . 70 83 11 43 . . . . Launcher 21 | . . . . . . 5 . . 14 2 Special 6 | . . 6 . . . . . . . . Kinetic 383 | . 92 64 67 103 23 26 . . 8 . Thermal 246 | . . 6 36 112 17 45 . . 30 . Explosive 21 | . . . . . . 5 . . 14 2 Electromagnetic 24 | . 24 . . . . . . . . . Phasic 10 | . . . . . . . . . 7 3 Robot Hit Streak 22 | . 8 7 13 22 4 14 . . 9 2 Robot Miss Streak 6 | . 3 4 5 6 5 2 . . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 415 | . 67 43 66 136 18 51 . . 31 3 Core Hits 193 | . 36 19 27 51 10 21 . . 28 1 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . 1 . . . 1 Meltdown 2 | . . . . 1 . 1 . . . . Destroy 1 | . . . 1 . . . . . . . Intensify 1 | . . . . . . . . . . 1 Melee Attacks 5 | . . . . 1 2 . . 2 . . Impact 2 | . . . . 1 1 . . . . . Slashing 3 | . . . . . 1 . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9163 | . 896 528 1132 2631 420 1487 . . 1755 314 Guns 4209 | . 796 521 191 1331 253 331 . . 720 66 Cannons 3255 | . . . 941 1300 167 847 . . . . Explosions 1692 | . 100 . . . . 309 . . 1035 248 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3482 | . 544 521 655 1009 293 405 . . 55 . Thermal 3506 | . . 7 477 1622 127 773 . . 500 . Explosive 1592 | . . . . . . 309 . . 1035 248 Electromagnetic 352 | . 352 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 231 | . . . . . . . . . 165 66 Highest Corruption 4 | . 1 4 4 . . 1 1 1 . . Average Corruption 2 | . 1 2 4 . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 65 | . 2 12 51 . . . . . . . Message Errors 13 | . . 4 9 . . . . . . . Matter Fused 20 | . 1 5 14 . . . . . . . Heat Flow Errors 8 | . . 2 6 . . . . . . . Energy Discharges 7 | . . 1 6 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 8 | . . . 8 . . . . . . . Data Loss (major) 3 | . . . 3 . . . . . . . Misfires 3 | . . . 3 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 35 | . . . . . . 17 . . 18 . Projectiles 17 | . . . . . . 17 . . . . Explosions 18 | . . . . . . . . . 18 . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . 3 . . 3 . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . 3 . . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . 43 . . . . 5 . . 51 60 Shots 5 | . 1 . . . . 1 . . 1 2 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 539 | . 196 159 258 498 362 384 . . 539 27 Average Temperature 146 | . 68 69 51 162 184 155 . . 190 16 Received Heat Transfer 2283 | . 150 207 237 783 24 321 . . 306 255 Effects 22 | . . . . 11 1 2 . . 8 . Shutdowns 6 | . . . . 4 . 1 . . 1 . Energy Bleed 4 | . . . . 2 1 . . . 1 . Interference 8 | . . . . 4 . 1 . . 3 . Short Circuit 2 | . . . . 1 . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 11 | . . 1 1 4 . 2 . . 3 . Heat Transferred 6109 | . . 75 999 2627 248 1522 . . 638 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Peak Influence 498 | . 318 214 . 498 223 189 . . . . Initial 221 | . . 34 . 98 221 14 . . . . Average 115 | . 136 33 . 196 98 58 . . . . Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . Low Security (%) 78 | 100 74 99 . 65 60 100 . . . . Level 1 18 | . 25 . . 25 39 . . . . . Level 2 2 | . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 3 3 3 . . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 7 | . . . . 3 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Distress Signals 6 | . 2 . . 4 . . . . . . Communications Jammed 41 | . . . . 41 . . . . . . Distress Signals 40 | . . . . 40 . . . . . . Times Spotted 159 | . 19 14 39 40 7 8 2 . 16 14 Peak Tracking Total 7 | . 4 3 4 7 3 2 3 . 5 4 Tactical Retreats 13 | . 1 1 3 2 . . . . . 6 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Traps Triggered 3 | . 1 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 2 | . 1 . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . Triggered 3 | . 1 . . . . 1 1 . . . Most Traps Carried 4 | . . 4 4 4 3 2 . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Machines Disabled 6 | . 2 . 2 1 . . . . 1 . Max in Single Turn 2 | . 2 . 1 1 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Machines Accessed 20 | . 5 1 . 8 2 3 . 1 . . Terminals 14 | . 5 1 . 6 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 49 | . 14 1 . 19 4 6 . 5 . . Successful 23 | . 5 1 . 8 . 4 . 5 . . Failed 26 | . 9 . . 11 4 2 . . . . Catastrophic 6 | . . . . 4 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 4 . . 6 . 2 . 14 . . Terminals 32 | . 14 1 . 15 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 5 | . . . . 2 3 . . . . . Terminal Hacks 17 | . 5 1 . 5 . 1 . 5 . . Record 2 | . . . . 2 . . . . . . Part Schematic 5 | . . . . . . . . 5 . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 . . 4 2 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . 19 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Total Allies 12 | . . 5 . . . . . 7 . . Largest Group 7 | . . 5 4 . . . . 7 7 . Highest-Rated Group 245 | . . 85 71 . . . . 245 245 . Highest-Rated Ally 40 | . . 31 31 . . . . 40 40 . Total Orders . | . . . . . . . . . . . Ally Attacks 102 | . . 9 48 . . . . . 45 . Total Damage 1319 | . . 135 634 . . . . . 550 . Kills 19 | . . 4 9 . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 3 1 . . . 1 3 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Turns Passed 11965 | 134 1040 1434 2173 2194 1003 833 60 1477 976 641 Spaces Moved 7024 | 86 463 737 1174 868 581 568 53 1206 703 585 Core 213 | 17 . . . . . . . . . 196 Treads 3723 | 69 463 737 1174 868 412 . . . . . Legs . | . . . . . . . . . . . Wheels 2376 | . . . . . . 419 53 1206 698 . Hover 712 | . . . . . 169 149 . . 5 389 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 156 108 48 115 100 100 50 Average Speed 133 | 138 160 160 160 158 146 109 115 101 111 93 Slowest Speed 260 | 160 160 160 160 260 163 171 115 115 136 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 92 98 79 55 19 11 10 88 72 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 2 1 . . . . 2 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 3 . . . 1 3 . 1 Spaces Dug 4 | . . . . 2 2 . . . . . Terrain Destroyed 210 | . . . 1 27 3 30 . . 107 42 Melee 3 | . . . . 1 2 . . . . . Projectile 38 | . . . 1 26 1 1 . . 8 1 AOE 169 | . . . . . . 29 . . 99 41 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Zio Dee Pro Total 8952 | 101 660 918 1372 1460 694 711 52 1458 849 677 Wait 1162 | . 95 119 110 365 42 71 . 233 51 76 Move 7014 | 85 462 736 1173 867 580 567 52 1205 702 585 Hop . | . . . . . . . . . . . Pick Up 123 | 10 21 6 9 27 14 11 . 5 17 3 Fast Attach 18 | . . . 4 3 4 . . . 7 . Attach 59 | 6 7 1 3 12 8 5 . 2 9 6 Detach 3 | . . . . . 1 1 . . . 1 Swap 95 | . 6 4 11 39 15 4 . 7 9 . Drop 86 | . 11 . 8 19 11 5 . 4 27 1 Fire 384 | . 58 51 54 127 17 45 . . 27 5 Melee 5 | . . . . 1 2 . . 2 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 17) 1139 | -10/Materials | Identified exit to Materials 1175 | -10/Materials | Entered Mines 1208 | -10/Mines | Discovered exit to Materials (range 12) 1257 | -10/Mines | Excavation squad dispatched 1257 | -10/Mines | A large section of the Mines collapsed 1576 | -10/Mines | Discovered new exit (range 7) 1632 | -10/Mines | Learned location of Zion (-6) 1642 | -10/Mines | Learned location of Storage (-7) 1956 | -10/Mines | Found a hidden stash of uninstalled traps 2015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2609 | -10/Mines | Entered Subcaves 2609 | -10/Subcaves | Accompanied by 4 allies 2614 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2623 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2658 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3181 | -10/Subcaves | Discovered new exit (range 10) 3656 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3668 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3964 | -10/Subcaves | Discovered new exit (range 11) 4120 | -10/Subcaves | Core integrity fell below 50% 4297 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4297 | -10/Subcaves | Build established: Derelict-Mutant 4782 | -10/Subcaves | Entered Materials 4782 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5107 | -8/Materials | Build established: Mutant 6471 | -8/Materials | Discovered new exit (range 15) 6621 | -8/Materials | Repaired Broken Arm. Treads 6976 | -8/Materials | Entered Factory 6976 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7777 | -7/Factory | Garrison activated, responded to threat 7795 | -7/Factory | Lost 6 parts (2n3u1w) 7856 | -7/Factory | Discovered new exit (range 3) 7954 | -7/Factory | Discovered new exit (range 13) 7979 | -7/Factory | Entered another Factory area 7979 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8043 | -6/Factory | Build established: Tank 8091 | -6/Factory | Garrison activated, responded to threat 8578 | -6/Factory | Discovered new exit (range 16) 8761 | -6/Factory | Build established: Gunner 8812 | -6/Factory | Entered Lower Caves 8816 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8846 | -6/Lower Caves | Identified exit to Lower Caves 8872 | -6/Lower Caves | Entered Zion 8914 | -6/Zion | Learned Factory terminal intel 8950 | -6/Zion | Gained Derelict followers 8981 | -6/Zion | Visited the Megawrench Repair Shop 8981 | -6/Zion | Megawrench repaired 11 parts 9007 | -6/Zion | System corruption cleaned by Quarantine Array 9310 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9343 | -6/Zion | Learned location of 1 exit from Lower Caves 9606 | -6/Zion | Given A8's code to call for help 9857 | -6/Zion | Build established: Mutant 9953 | -6/Zion | Imprinted 9955 | -6/Zion | Declared Zion's savior 10281 | -6/Zion | Opened final containment barrier to the Deep Caves 10317 | -6/Zion | Discovered new exit (range 5) 10319 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10349 | -6/Zion | Entered Deep Caves 10349 | -6/Deep Caves | Accompanied by 7 allies 10538 | -6/Deep Caves | Attacked by Z-Imprinter 10542 | -6/Deep Caves | Destroyed Z-Imprinter 10558 | -6/Deep Caves | Z-Facility disabled 10587 | -6/Deep Caves | Found Prototype Protection 10587 | -6/Deep Caves | Identified Zio. Weapon Casing 10604 | -6/Deep Caves | Found Zio. Weapon Casing 10783 | -6/Deep Caves | Lost 3 allies 10789 | -6/Deep Caves | Found Prototype Protection 10794 | -6/Deep Caves | Identified Zio. Heavy Carapace 11251 | -6/Deep Caves | Spotted AG-03376 11272 | -6/Deep Caves | Discovered new exit (range 11) 11297 | -6/Deep Caves | Lost 3 parts (1p2n) 11325 | -6/Deep Caves | Entered Proximity Caves 11344 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 11507 | -5/Proximity Caves | Core integrity fell below 50% 11602 | -5/Proximity Caves | Lost 4 parts (2u2w) 11790 | -5/Proximity Caves | Spotted B-75 Beast 11796 | -5/Proximity Caves | Core integrity fell below 20% 11826 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 11839 | -5/Proximity Caves | Learned location of 1 exit from Factory 11966 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11547_ Hvy. Missile Launcher destroyed. 11563_ Zio. Heavy Carapace destroyed. 11571_ Zio. Phaser-S destroyed. 11629_ Phase Shifter destroyed. 11634_ Zio. Glidesys I destroyed. 11635_ Dropped Lrg. Storage Unit. 11767_ Acquired 0b10 Decoder Chip [Skirmisher]. 11771_ Acquired Imp. Cooling System. 11772_ Acquired System Restoration Module. 11795_ Hvy. Deuterium Engine destroyed. 11795_ Adv. Targeting Computer destroyed. 11795_ Cmb. Airjet destroyed. 11802_ Searching scrap... 11802_ Found Bore Cannon. 11802_ Found Scythe. 11802_ Found 19 Matter. 11803_ Acquired 19 matter. 11839_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????## ### ##????????????????????????? | | ???????????????###?## ###??????????????????????? | | #####?????????######## ##?????????????????????? | | # ##???????## #### #?????????????????????? | | #??????## ### #?????????????????????? | | ##????## ## ##?????????????????????? | | ###?## ##??????????????????????? | | #?# #???????????????????????? | | #?# ### #???????????????????????? | | ##?# #### #??????????????????????? | | #### #??# "# #?## #??????????????????????? | | ???## #### #?## #######??????????????????????? | | ##### #??# ##???????????????????????? | | ## ##??#### ##??????????????????????? | | ####??????# s #??????????????????????? | | ###?????????## s #??????????????????????? | | ##????????????##s #??????????????????????? | | #??????????????#s #??????????????????????? | | #??????????????# ##??????????????????????? | | ###??????????????# ###?????????????????????? | | ##????????????????## #?????????????????????? | | ##??#####?????????### #?????????????????????? | | ##??# ??????????# ##????????????????????? | | ##### ???????????## #????????????????????? | | # #?????????????### ##????????????????????? | | # #???????????????##@##?????????????????????? | | #??????????????? #??????????????????????? | | ##???????????? #??????????????????????? | | #?????????? ######??????????????????????? | | #??????????????? ?????????????????????????????? | | #####??????????# ???????????????????????????????? | | $ #?????????# ????????????????????????????????? | | ### #???????? ??????????????????????????????????? | | "#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 40 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Point Defense Array | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Mass Driver | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Just Browsing Signs Are For Wimps Challenges ------------ None Game ------ Seed DeliveryPhaseClaw Manual? 0 Play Time 02:26:52 Cumulative 24.9 hours Start 2024.04.08 @ 20:01:55 End 2024.04.09 @ 18:36:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b5bd75-ea54-4c67-b808-cdbb29818668