Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 02:33:17 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1026 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 265/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Weight Redist. System Terrain Scanner Core Shielding Trap Extractor (0/4) > --- WEAPON (2) ------- Grenade Launcher Hammer > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Small Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Hover Unit Improved Hover Unit Small Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 7 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 4 | . 4 . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 93 69 Engine 9 | . 10 . Leg 3 | . 3 . Hover 21 | . 22 11 Device 14 | . 13 25 Storage 11 | . 12 . Protection 2 | . 1 11 Ballistic Gun 21 | . 23 3 Impact Weapon 4 | . 4 11 Naked Turns . | . . . Heaviest Build 12 | 10 12 7 Greatest Support 20 | 20 20 13 Greatest Overweight (x) 3 | 2 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 7 | 7 7 5 Most Carried 7 | 4 7 5 Average Carried 4 | 1 5 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 339 | 252 87 . Remotely . | . . . Salvage Created 200 | . 200 . Parts 9 | . 9 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 3 | . 3 . Hauler 2 | . 2 . Operator 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 427 | . 427 . Core 105 | . 105 . Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 17 | . 17 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 34 | . 34 . Gun 34 | . 34 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | . 34 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 27 | . 26 1 Core Hits 11 | . 11 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 14 | . 13 1 Impact 14 | . 13 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 424 | . 402 22 Guns 166 | . 166 . Cannons . | . . . Explosions . | . . . Melee 258 | . 236 22 Ramming . | . . . Kinetic 166 | . 166 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 258 | . 236 22 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 85 | . 73 12 Projectiles . | . . . Explosions . | . . . Melee 85 | . 73 12 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 56 | . 56 . Average Temperature 16 | . 16 . Received Heat Transfer 273 | . 273 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 5 | . 4 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 143 | . 143 74 Initial 59 | . . 59 Average 64 | . 74 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 18 1 Peak Tracking Total 6 | . 6 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 399 | 51 319 29 Spaces Moved 380 | 30 335 15 Core 17 | 12 5 . Treads . | . . . Legs 50 | 18 32 . Wheels . | . . . Hover 313 | . 298 15 Flight . | . . . Fastest Speed 50 | 50 56 60 Average Speed 69 | 127 65 60 Slowest Speed 200 | 150 200 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 53 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 458 | 41 385 32 Wait 17 | 2 3 12 Move 378 | 29 334 15 Hop . | . . . Pick Up 11 | 4 7 . Fast Attach 9 | 4 3 2 Attach 5 | 2 2 1 Detach . | . . . Swap 2 | . 2 . Drop 5 | . 4 1 Fire 17 | . 17 . Melee 14 | . 13 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 6) 320 | -10/Materials | Build established: Mutant 325 | -10/Materials | Lost 3 parts (1p2n) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 400 | -9/Materials | Self-destructed Last Messages --------------- 00334_ K-01 Serf collects debris. 00336_ Dropped Lgt. Assault Rifle. 00336_ Dropped Sml. Laser. 00340_ Acquired Core Shielding. 00348_ Imp. Hover Unit destroyed. 00353_ R-06 Scavenger collects Lgt. Assault Rifle. 00354_ R-06 Scavenger collects Sml. Laser. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00376_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00376_ O-16 Technician uses terminal to summon reinforcements. 00376_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00376_ O-16 Technician locks terminal. 00377_ Destroyed Datajack. 00377_ O-16 Technician system corrupted by crushing effect. 00382_ Acquired Weight Redist. System. 00384_ Acquired Trap Extractor. 00386_ Dropped Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????? ????????????????? | | ???????????? #???????????????? | | ???????????? #???????????????? | | ???????????? ##??????????????? | | ??????"????? ???????????????? | | ???????????? ???????????????? | | ??????? ???? ???????????????? | | ???????????+ #???????????????? | | ???????????# #???????????????? | | ???????????# #?????? ????????? | | ????######## #???????????????? | | ????# # #???????????????? | | ???## | " # #???????????????? | | #???# T # #???????????????? | | ?#??# ! " + #???????????????? | | ????#!!@[ # #???????????????? | | ????#!!! !# #???????????????? | | ????######## #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | #??????#########???? ??????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????? ???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaFireDesublimator Manual? 0 Play Time 00:13:53 Cumulative 32.3 hours Start 2022.05.15 @ 02:20:32 End 2022.05.15 @ 02:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 16 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dfe4770-500c-4119-9116-a636532b184b