Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 01:13:50 Player: Florist Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (215) 1075 Value Destroyed (7334) 7334 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 15015 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 186 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 323/1150 Matter 295/300 Energy 25/100 System Corruption 13% Temperature Cool (7) Movement Hovering (48) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array Antigrav System Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Core Analyzer Transmission Jammer Graphene Brace Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Antigrav System Nanoactuators Improved Phase Shifter Heavy Shock Bomb Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Core Analyzer Nanoactuators Nanoactuators Improved Power Shielding Improved Propulsion Shielding Graphene Brace Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Antigrav System Nanoactuators Transmission Jammer Improved Phase Shifter DRS Beacon [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 2 . Utility 8 | . . . 1 . . . 5 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 158 | 7 8 . 22 12 1 3 31 7 5 31 31 Power 14 | 1 1 . 2 1 . . 3 1 1 2 2 Engine 7 | 1 . . 2 1 . . 1 . 1 . 1 Core 6 | . 1 . . . . . 1 1 . 2 1 Reactor 1 | . . . . . . . 1 . . . . Propulsion 60 | 2 . . 10 5 . 1 11 . 4 16 11 Treads 30 | 2 . . 10 4 . 1 9 . . 2 2 Leg 7 | . . . . . . . . . 4 3 . Wheel 6 | . . . . . . . 2 . . 4 . Hover 12 | . . . . . . . . . . 7 5 Flight 5 | . . . . 1 . . . . . . 4 Utility 62 | 2 3 . 3 3 1 1 15 5 . 12 17 Device 21 | 1 2 . . . . . 3 3 . 3 9 Storage 2 | 1 1 . . . . . . . . . . Processor 19 | . . . . . . 1 9 1 . 5 3 Hackware 6 | . . . . 2 . . 1 . . 1 2 Protection 14 | . . . 3 1 1 . 2 1 . 3 3 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 4 . 7 3 . 1 2 1 . 1 1 Energy Gun 2 | 1 . . 1 . . . . . . . . Energy Cannon 4 | . 2 . 1 1 . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . Ballistic Cannon 5 | . 2 . 2 . . . . . . 1 . Launcher 5 | . . . 2 1 . . 1 . . . 1 Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 . 2 . . . 1 . Corrupted Parts 3 | . . . . . . . . . 3 . . System Corruption 22 | . . . . . . . . . 22 . . Parts Lost 74 | . . . . 1 . . 18 5 6 19 25 Power 7 | . . . . 1 . . 1 . 1 1 3 Propulsion 32 | . . . . . . . 9 3 4 9 7 Utility 32 | . . . . . . . 7 2 1 7 15 Weapon 3 | . . . . . . . 1 . . 2 . Highest Loss Streak 8 | . . . . 1 . . 4 5 6 8 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 9 11 18 20 19 19 15 12 9 8 3 Power 1 | . 1 1 1 . . . 1 2 1 1 . Propulsion 2 | 1 3 3 3 3 3 3 3 1 . . . Utility 6 | . 3 5 7 8 7 7 6 6 6 4 2 Weapon 4 | . 1 2 6 8 9 7 1 2 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 4 . 1 5 . 8 . 2 . 2 3 Power 3 | . 1 . . . . . . 1 . 1 . Propulsion 3 | . 2 . . . . . . . . . 1 Utility 7 | . . . . 2 . 1 . 1 . 1 2 Weapon 12 | . 1 . 1 3 . 7 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 98 99 96 87 92 74 70 64 Engine 4 | . 2 . 6 9 11 11 1 . 1 1 1 Core 3 | . 11 14 4 . . . 1 6 2 2 1 Treads 24 | . 27 28 33 32 33 33 24 19 8 1 . Hover 1 | . . . . . . . . . . 9 15 Device 7 | . 14 14 11 9 . . 6 4 10 8 12 Storage 8 | . 14 14 11 11 11 11 6 5 4 2 . Processor 8 | . . . . . . . 23 26 20 18 17 Hackware 5 | . . . . 2 11 11 6 13 13 5 2 Protection 5 | . . . 10 9 10 11 3 1 . 2 3 Energy Cannon 6 | . 12 14 10 10 11 7 . . . . . Ballistic Gun 2 | . . . 2 3 11 7 . . . . . Ballistic Cannon 4 | . 14 14 8 7 . . . . . . . Slashing Weapon 2 | . . . . . . 3 5 6 5 4 4 Peak Build Rating 94 | 7 10 10 17 24 24 28 68 53 52 87 94 Average Rating 31 | 6 9 10 15 18 23 23 52 50 44 56 68 On Entrance 28 | . 7 10 10 17 24 23 26 50 48 52 76 Avg Prop Armor Cover (%) 18 | . . . . . . . 28 26 . 11 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 12 52 52 61 61 59 59 74 58 58 77 32 Greatest Support 104 | 40 40 40 63 66 66 68 104 60 60 69 69 Greatest Overweight (x) 16 | . 1 1 1 1 . . 16 5 5 4 2 Average Overweight (x) . | . . 1 . . . . . 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 19 16 12 5 Most Carried 20 | 6 12 13 20 20 20 20 20 17 20 17 5 Average Carried 14 | 3 9 11 18 19 19 19 16 13 11 9 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 13 20 20 19 19 16 14 13 5 5 Class Distribution -------------------- 56% | Mutant 37% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Matter Collected 3745 | 184 561 34 607 543 42 40 663 120 115 525 311 Remotely . | . . . . . . . . . . . . Salvage Created 9529 | 73 714 70 1419 1320 163 . 2630 268 89 1586 1197 Parts 539 | 14 34 4 97 97 12 . 123 11 1 76 70 Haulers Intercepted 17 | . 2 . 4 6 . . 3 . . 1 1 Recyclers Shooed 3 | 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 5 7 . . Prevented 7 | . . . . . . . . . 7 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 146 | . 12 4 28 25 3 . 35 3 . 19 17 Melee 62 | . . . . . . . 25 3 . 17 17 Guns 2 | . . . 1 1 . . . . . . . Cannons 61 | . 12 3 22 20 3 . . . . 1 . AOE 19 | . . . 4 4 . . 10 . . 1 . Classes Destroyed 17 | 1 7 2 3 . . . 2 . 1 . 1 Worker 10 | . 1 . . 1 . . 6 . . 1 1 Builder 4 | . . . 1 . . . 1 . . 2 . Tunneler 5 | 4 . . 1 . . . . . . . . Hauler 17 | . 2 . 4 6 . . 3 . . 1 1 Recycler 11 | . 2 . 1 2 . . 4 . . 2 . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 4 | . 1 . 1 1 . . . . . . 1 Operator 9 | . 1 . 2 4 . . . . . 1 1 Watcher 10 | . 1 . 2 2 . . 4 . . 1 . Swarmer 26 | . . 1 4 7 . . 7 3 . . 4 Grunt 55 | . 12 1 14 7 . . 15 . . 5 1 Brawler 2 | . . . . . . . . . . . 2 Duelist 4 | . . . 3 . . . 1 . . . . Sentry 29 | . . . 7 11 3 . 4 . . 2 2 Hunter 9 | . . . . . . . 2 . . 5 2 Programmer 19 | . . . . . . . 6 . . 7 6 Packrat 1 | . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 6 | 1 2 1 5 6 1 . 5 2 1 4 5 Combat Bots Only 5 | . 2 1 4 5 1 . 4 2 . 4 4 Max Kills in Single Turn 4 | 1 1 1 3 3 1 . 3 1 1 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . 3 . . 1 . Melee 1 | . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Hostile Shots Fired 1126 | . 65 5 76 56 . . 284 40 48 306 246 Missed 387 | . 10 1 24 16 . . 84 12 17 109 114 Hits 739 | . 55 4 52 40 . . 200 28 31 197 132 Melee 17 | . . 1 3 . . . 3 . . 4 6 Projectile 722 | . 55 3 49 40 . . 197 28 31 193 126 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 30 | . 3 . 3 2 . . 3 . 1 9 9 Actively Blocked 8 | . . . . . . . . . . . 8 Damage Taken 12219 | . 747 65 736 454 . . 2800 427 518 3563 2909 Core 2867 | . 105 10 106 79 . . 494 66 195 985 827 Absorbed by Shields 165 | . . . . . . . . . 22 112 31 Redirected to Shielding 106 | . . . . . . . . . . . 106 Regen/Repaired (Parts) 247 | . 247 . . . . . . . . . . Core Remaining (%) 43 | 100 . 54 . . . 53 . . 11 1 . Volleys Fired 274 | 12 66 6 82 76 5 . 15 1 . 11 . Largest 2 | 2 2 2 2 2 2 . 2 1 . 2 . Hottest 101 | 60 90 90 101 101 91 . 66 . . 66 . Shots Fired 506 | 24 128 12 148 151 10 . 19 1 . 13 . Gun 54 | 24 . . 10 15 5 . . . . . . Cannon 416 | . 128 12 134 131 5 . . . . 6 . Launcher 35 | . . . 4 5 . . 19 . . 7 . Special 1 | . . . . . . . . 1 . . . Kinetic 251 | 12 74 6 75 73 5 . . . . 6 . Thermal 219 | 12 54 6 69 73 5 . . . . . . Explosive 35 | . . . 4 5 . . 19 . . 7 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 6 10 5 19 8 6 . 5 6 . 6 . Robot Miss Streak 12 | 1 12 2 3 4 2 . 1 . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 510 | 16 65 6 82 77 5 . 111 12 3 79 54 Core Hits 263 | 5 25 4 43 43 3 . 68 5 1 40 26 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 1 1 2 2 . . . . . 1 . Meltdown 2 | . . 1 1 . . . . . . . . Blast 5 | . 1 . 1 2 . . . . . 1 . Melee Attacks 302 | . . . . . . . 116 16 3 91 76 Impact . | . . . . . . . . . . . . Slashing 302 | . . . . . . . 116 16 3 91 76 Piercing . | . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . 21 . 2 8 8 Combat Hostiles 5 | . . . . . . . 2 . . 2 1 Follow-up Attacks 4 | . . . . . . . 2 . . 1 1 Damage Inflicted 19660 | 191 1198 104 1904 1974 105 . 6620 550 217 4330 2467 Guns 321 | 191 . . 52 61 17 . . . . . . Cannons 4837 | . 1198 104 1594 1620 88 . . . . 233 . Explosions 2627 | . . . 253 290 . . 1459 . . 625 . Melee 11867 | . . . . . . . 5161 550 217 3472 2467 Ramming 8 | . . . 5 3 . . . . . . . Kinetic 2607 | 122 724 17 716 778 17 . . . . 233 . Thermal 2926 | 69 474 87 930 903 88 . 375 . . . . Explosive 2224 | . . . 253 290 . . 1084 . . 597 . Electromagnetic 28 | . . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . Slashing 11867 | . . . . . . . 5161 550 217 3472 2467 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . 1 1 . 3 3 23 6 20 Average Corruption 4 | . . . . 1 1 . 2 2 12 4 13 Corruption Purged 19 | . . . . . . . . 3 . . 16 Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . 12 4 . 24 1 7 13 39 Message Errors 22 | . . . . 2 1 . 7 . 2 3 7 Matter Fused 21 | . . . . 2 1 . 8 . 2 3 5 Heat Flow Errors 11 | . . . . 2 . . 2 . . 1 6 Energy Discharges 10 | . . . . 1 1 . 2 1 . . 5 Parts Rejected 4 | . . . . 1 . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . . 2 1 . 3 . . 2 9 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 2 | . . . . 1 . . . . . 1 . Alerts 6 | . . . . . . . 2 . 2 1 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1341 | . 15 . 23 29 . . 555 67 143 436 73 Projectiles 95 | . 15 . 23 29 . . . . . 28 . Explosions 139 | . . . . . . . 107 . . 32 . Melee 1107 | . . . . . . . 448 67 143 376 73 Knockbacks 25 | . 12 . 5 6 . . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 22 | . 10 . 4 6 . . . . . 2 . Secondary 3 | . 2 . 1 . . . . . . . . Self-Inflicted Damage 44 | . . . 44 . . . . . . . . Shots 2 | . . . 2 . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 422 | . 414 72 281 422 39 . 270 . . 246 299 Average Temperature 78 | . 110 31 77 81 22 . 111 . . 41 51 Received Heat Transfer 2445 | . 486 . 225 162 . . 720 . 206 457 189 Effects 11 | . 3 . 2 2 . . . . . 3 1 Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . Interference 6 | . . . 2 . . . . . . 3 1 Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . 1 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . Parts Melted 6 | . 2 . 2 2 . . . . . . . Heat Transferred 5025 | 150 999 185 1739 1554 148 . 250 . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 2 2 1 . 2 . . 2 2 Low Security (%) 71 | 100 100 100 58 58 97 . 59 . . 79 28 Level 1 22 | . . . 31 21 2 . 36 . . 19 68 Level 2 5 | . . . 10 20 . . 4 . . . 2 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 490 | 5 82 106 444 490 214 . 418 . . 404 412 Initial 197 | . . 16 1 . 174 . . . . . 197 Average 136 | . 19 14 193 194 124 . 187 . . 84 266 Influence Increases 6080 | 20 410 114 1013 966 233 . 1146 100 71 953 1054 Destroy 0b10 Robot/C 3020 | . 240 80 600 500 60 . 700 60 60 380 340 Destroy 0b10 Robot/NC 365 | 20 40 . 60 80 . . 90 10 5 40 20 Destroy Leader 814 | . 66 20 172 196 . . 184 . . 104 72 Allied During Kill 28 | . . 12 10 . . . . . 6 . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . Successful Hack 164 | . 16 2 54 24 23 . 8 . . 16 21 Select Force Hacks 210 | . . . 60 . 150 . . . . . . Disable Machine 255 | . 30 . 15 90 . . 45 . . 75 . Destroy Structure 224 | . 3 . 27 46 . . 74 . . 58 16 Partial Spotted 105 | . . . . 15 . . . . . 15 75 Lose Combat Pursuer 885 | . 15 . 15 15 . . 45 30 . 255 510 Influence Decreases 5807 | 20 367 153 1017 519 647 33 734 512 71 549 1185 Entered New Map 696 | . . 27 3 . 273 33 . 153 . . 207 Time Decay 3686 | 20 367 126 553 509 374 . 564 315 71 359 428 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 Lost Part 664 | . . . . 10 . . 170 44 . 190 250 Lost Ally 20 | . . . 20 . . . . . . . . Purge Threat 441 | . . . 441 . . . . . . . . Squads Dispatched 38 | . 1 . 5 5 . . 13 . . 11 3 Investigation 9 | . . . 3 . . . 4 . . 2 . Extermination 10 | . . . . . . . 5 . . 3 2 Reinforcement 15 | . 1 . 1 4 . . 4 . . 4 1 Assault 1 | . . . 1 . . . . . . . . Garrison 3 | . . . . 1 . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Distress Signals 19 | . 6 . 2 5 . . 2 . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 295 | . 30 6 41 31 1 . 46 5 6 58 71 Peak Tracking Total 15 | . 5 3 4 5 1 . 7 4 6 10 15 Tactical Retreats 26 | . 1 . 1 1 . . 1 2 . 9 11 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Traps Triggered 7 | . . . 2 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . 2 1 . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . . 2 1 . Triggered 3 | . . . . . . . . . 2 1 . Most Traps Carried 6 | . . . . . . . . . 6 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Machines Disabled 17 | . 2 . 1 6 . . 3 . . 5 . Max in Single Turn 4 | . 1 . 1 1 . . 2 . . 4 . Garrison Access 4 | . . . . 1 . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Machines Accessed 70 | . 9 1 7 8 11 2 11 . . 8 13 Terminals 43 | . 7 1 5 6 6 . 3 . . 5 10 Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 16 | . 1 . 2 1 5 . 4 . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 3 . . 1 1 Total Hacks 169 | . 33 2 25 19 29 7 20 . . 16 18 Successful 85 | . 17 2 15 9 18 7 9 . . 6 2 Failed 83 | . 15 . 10 10 11 . 11 . . 10 16 Catastrophic 18 | . 2 . 3 1 1 . 2 . . 2 7 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 106 | . 25 . 19 11 21 . 8 . . 8 14 Terminals 101 | . 26 2 18 14 15 . 3 . . 9 14 Fabricators 7 | . . . . . . . 3 . . 4 . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units 39 | . 3 . 7 2 14 . 9 . . 1 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 11 | . . . . 3 . . 5 . . 2 1 Terminal Hacks 22 | . 2 2 5 3 1 7 1 . . 1 . Record 8 | . . 2 . . . 6 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 4 | . . . . 3 . 1 . . . . . Level Access Points 2 | . . . 1 . . . . . . 1 . Unreport Threat 3 | . . . 3 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 . Network Status 2 | . . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 10 | . . . 2 . 4 . 2 . . 1 1 Retrieve Components 10 | . . . 2 . 4 . 2 . . 1 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 . . 1 . Seal Access 4 | . . . . 1 . . 2 . . 1 . Unauthorized Hacks 42 | . 11 . 8 5 13 . 3 . . 1 1 Terminals 31 | . 11 . 6 5 8 . . . . . 1 Track 1 | . . . . . . . . . . . 1 Botnet 17 | . 6 . 4 2 5 . . . . . . Skim 13 | . 5 . 2 3 3 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . . . 2 . 5 . 3 . . . . Tunnel 7 | . . . 2 . 5 . . . . . . Fedlink 3 | . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 1 Used 3 | . . . 1 . . . . . . 1 1 Hacking Detections 54 | . 6 1 6 6 10 . 8 . . 5 12 Full Trace Events 4 | . 1 . . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 36 | . . . 11 . 12 . 8 . . 2 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Total Allies 3 | . . 2 . . . . . . 1 . . Largest Group 2 | . . 2 2 . . . . . 1 . . Highest-Rated Group 180 | . . 48 48 . . . . . 180 . . Highest-Rated Ally 180 | . . 31 31 . . . . . 180 . . Initial UFD Resources 44 | . . . . . . . 23 39 39 42 44 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . 3 12 . . . . . 9 . . Total Damage 592 | . . 64 168 . . . . . 360 . . Kills 7 | . . 2 2 . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Active Infowar (turns) 10738 | 163 1573 1379 1674 1708 . . 2177 . 76 938 1050 Optics 1519 | . . . . . . . . . . 469 1050 Sensors 2278 | . . . . . . . 2177 . . . 101 Terrain 491 | . . . . . . . . . . . 491 Seismic 7034 | 163 1573 1379 1674 1708 . . . . 76 461 . Jamming 37 | . . . . . . . . . . 36 1 ECM 2 | . . . . . . . . . . . 2 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Turns Passed 17418 | 238 1687 1379 1687 1959 868 2761 2734 1259 285 1511 1050 Spaces Moved 10051 | 119 596 440 681 887 533 1717 1293 740 136 1354 1555 Core 350 | 3 . . . . . . 2 . 16 171 158 Treads 6383 | 116 596 440 681 887 533 1717 1082 270 60 . 1 Legs 316 | . . . . . . . . . 60 256 . Wheels 771 | . . . . . . . 209 470 . 92 . Hover 1661 | . . . . . . . . . . 835 826 Flight 570 | . . . . . . . . . . . 570 Fastest Speed 34 | 50 160 240 160 160 160 155 140 80 100 40 34 Average Speed 141 | 157 233 240 187 160 160 158 169 150 165 80 46 Slowest Speed 850 | 160 240 240 240 240 160 160 850 160 300 260 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . 13 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 7 82 98 57 93 99 86 25 90 12 34 42 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . 1 . 2 . 5 . 1 . . . . Known Exits Taken 6 | . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . . . . Scrap Searched 8 | . . 1 . . . 5 . 2 . . . Spaces Dug 37 | . . . . 6 . . 15 . . 8 8 Terrain Destroyed 204 | . . . 20 41 . . 107 . . 28 8 Melee 19 | . . . . . . . 3 . . 8 8 Projectile 2 | . . . . 2 . . . . . . . AOE 183 | . . . 20 39 . . 104 . . 20 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Total 12304 | 143 762 752 942 1283 539 1754 1648 862 190 1640 1789 Wait 1254 | . 79 304 117 265 . 10 162 72 23 115 107 Move 10017 | 118 595 439 680 886 532 1716 1292 739 135 1353 1532 Hop 10 | . . . . . . . . . . . 10 Pick Up 104 | 6 7 3 13 13 . 10 5 15 14 10 8 Fast Attach 107 | 7 2 . 8 7 . 3 14 3 10 28 25 Attach 61 | . . . 2 3 1 1 24 7 . 12 11 Detach 19 | . . . . . . . 10 2 . 4 3 Swap 51 | . 8 . 18 11 . . 8 1 . 5 . Drop 94 | . 5 . 21 21 1 14 4 6 3 11 8 Fire 274 | 12 66 6 82 76 5 . 15 1 . 11 . Melee 298 | . . . . . . . 114 16 3 90 75 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . . . 2 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 651 | -10/Materials | Central database locked down 874 | -10/Materials | Discovered new exit (range 7) 906 | -10/Materials | Loaded intel: 30 non-interactive machine locations 982 | -10/Materials | Identified exit to Materials 1046 | -10/Materials | Learned location of 1 exit from Storage 1142 | -10/Materials | Repaired Lgt. Treads 1166 | -10/Materials | Loaded intel: 8 trap records 1170 | -10/Materials | Repaired Lgt. Treads 1183 | -10/Materials | Learned location of 2 exits from Mines 1208 | -10/Materials | Learned location of Mines (-8) 1244 | -10/Materials | Learned location of 2 exits from Subcaves 1796 | -10/Materials | Discovered exit to Materials (range 9) 1926 | -10/Materials | Entered Mines 1927 | -10/Mines | Assembled infested the area 1927 | -10/Mines | Identified exit to Subcaves 1932 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2672 | -10/Mines | Discovered exit to Materials (range 5) 3305 | -10/Mines | Entered Materials 3305 | -9/Materials | Accompanied by 2 allies 3305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3306 | -9/Materials | Identified exit to Mines 3310 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3451 | -9/Materials | Discovered new exit (range 15) 3767 | -9/Materials | Build established: Scavenger-Mutant 4143 | -9/Materials | Identified exit to Materials 4905 | -9/Materials | First assault squad dispatched 4992 | -9/Materials | Entered Storage 4993 | -9/Storage | Identified exit to Recycling 5536 | -9/Storage | Used back door to open Recycling access 5902 | -9/Storage | Build established: Mutant 5933 | -9/Storage | Garrison activated, responded to threat 6863 | -9/Storage | Found Prototype Processor 6951 | -9/Storage | Entered Recycling 7477 | -9/Recycling | Discovered new exit (range 15) 7781 | -9/Recycling | Scanned before Scraplab entrance 7805 | -9/Recycling | Entered Scraplab 7818 | -9/Recycling | Discovered new exit (range 2) 7819 | -9/Recycling | Entered Scraptown 7819 | -9/Scraptown | System corruption cleaned by C-Scrubber 7951 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8089 | -9/Scraptown | Discovered new exit (range 13) 8201 | -9/Scraptown | Visited Cave Peace 8222 | -9/Scraptown | Visited Junk Repository 8321 | -9/Scraptown | Visited Spacefarers 8350 | -9/Scraptown | Visited TADAMA 8414 | -9/Scraptown | Visited Red Mages 8444 | -9/Scraptown | Visited Fellowship of the Rings 8769 | -9/Scraptown | Visited UFD Registry 8769 | -9/Scraptown | Registered with UFD as "Waveskull" 8817 | -9/Scraptown | Visited Cyclists 8835 | -9/Scraptown | Entered Cyclist Reading Room 8961 | -9/Scraptown | Visited Sword Containment 9033 | -9/Scraptown | Visited Scrapoid Research Area 9067 | -9/Scraptown | Visited Infowarlord's Domain 9081 | -9/Scraptown | Visited Abandonware Association 9100 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9104 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 9104 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9155 | -9/Scraptown | Visited Supply Room 9201 | -9/Scraptown | Visited Scrap Suit Storage 9227 | -9/Scraptown | Visited Scrapoid Pod Storage 9254 | -9/Scraptown | Visited Junk Cannon Lab 9294 | -9/Scraptown | Visited Derelict Rescue Squad 9570 | -9/Scraptown | Found Exp. Sensor Array 9664 | -9/Scraptown | Found Prototype Slashing Weapon 9664 | -9/Scraptown | Identified Companion Sword 9739 | -9/Scraptown | Found DRS Beacon 9753 | -9/Scraptown | Identified Exp. Targeting Computer 10499 | -9/Scraptown | Met Optimus 10499 | -9/Scraptown | Accepted into 0bPrime 10577 | -9/Scraptown | Discovered new exit (range 3) 10580 | -9/Scraptown | Entered Factory 10580 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 11349 | -6/Factory | Build established: Scavenger-Mutant 11435 | -6/Factory | Lost 3 parts (1n2u) 11856 | -6/Factory | Loaded intel: 8 recycling unit locations 12629 | -6/Factory | Learned location of Protoforge (-3) 12718 | -6/Factory | Lost 4 parts (1p1n1u1w) 12917 | -6/Factory | Core integrity fell below 50% 13205 | -6/Factory | Discovered new exit (range 11) 13235 | -6/Factory | Identified exit to Lower Caves 13314 | -6/Factory | Entered Lower Caves 13752 | -6/Lower Caves | Learned Factory stockpile data 13775 | -6/Lower Caves | Attached CPS modules to S9-IR7(l). 13907 | -6/Lower Caves | Learned location of 2 exits from Factory 14158 | -6/Lower Caves | Lost 5 parts (3n2u) 14324 | -6/Lower Caves | Encountered a Warlord checkpoint 14327 | -6/Lower Caves | Discovered new exit (range 15) 14352 | -6/Lower Caves | Identified exit to Lower Caves 14414 | -6/Lower Caves | Build established: Hacker-Mutant 14573 | -6/Lower Caves | Entered another Lower Caves area 14601 | -6/Lower Caves | Discovered new exit (range 5) 14608 | -6/Lower Caves | Identified exit to Factory 14682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14705 | -6/Lower Caves | Core integrity fell below 20% 14707 | -6/Lower Caves | System corruption reached 10% 14716 | -6/Lower Caves | 7V-RTL showed up to help 14718 | -6/Lower Caves | 7V-RTL revealed a hidden path 14747 | -6/Lower Caves | Lost 6 parts (1p4n1u) 14858 | -6/Lower Caves | Entered Factory 14858 | -5/Factory | Evolved 2 slots: Propulsion x2 14859 | -5/Factory | Identified exit to Upper Caves 14859 | -5/Factory | Identified exit to Factory 15112 | -5/Factory | Build established: Scavenger-Mutant 15362 | -5/Factory | Garrison activated, responded to threat 15427 | -5/Factory | Lost 4 parts (2n2u) 15516 | -5/Factory | Lost 3 parts (2n1u) 15605 | -5/Factory | Cargo convoy interrupted 15615 | -5/Factory | Core integrity fell below 50% 15633 | -5/Factory | Core integrity fell below 20% 15663 | -5/Factory | Lost 8 parts (1p3n2u2w) 15941 | -5/Factory | Build established: Mutant 16199 | -5/Factory | Found Powered Armor 16369 | -5/Factory | Entered another Factory area 16369 | -4/Factory | Evolved 2 slots: Utility x2 16408 | -4/Factory | Discovered new exit (range 5) 16487 | -4/Factory | System corruption reached 10% 16542 | -4/Factory | Lost 7 parts (2n5u) 16869 | -4/Factory | Search patrols dispatched 16934 | -4/Factory | Lost 7 parts (1p3n3u) 16985 | -4/Factory | Core integrity fell below 50% 17119 | -4/Factory | Search patrols dispatched 17369 | -4/Factory | Search patrols dispatched 17419 | -4/Factory | Self-destructed Last Messages --------------- 17351_ Slug penetrates Wall. 17351_ Imp. Propulsion Shielding destroyed. 17353_ Slug penetrates Wall. 17365_ System corrupted: IFF burst signal emitted. 17367_ K-01 Serf cleans the Matter Pump. 17369_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 17388_ 3T#IIMZH#HLWO81GT:OAKW:CETIGK2NG 17397_ Acquired Hvy. Shock Bomb Launcher. 17408_ Nanoactuators destroyed. 17408_ U-05 Engineer destroyed. 17412_ Antigrav System destroyed. 17412_ R-10 Processor collects Welding Torch. 17413_ K-01 Serf collects debris. 17413_ Rnf. Fission Core destroyed. 17415_ R-10 Processor collects Lgt. Ion Engine. 17416_ K-01 Serf collects debris. 17417_ Drone sends a signal. 17419_ K-01 Serf collects debris. 17419_ Nanoactuators destroyed. Map ----- +----------------------------------------------------+ | # """""" # """" """" #? | | # """""" !# """" """" #? | | # """""" # #? | | # """""" # #? | | # """""" + u #? | | ###########" """""" #R= ################ #? | | ??????????## """""" # k ################ #? | | ?????#?????# #! # ## #? | | ???????????# = # # ## #? | | ??????????## # g # ## #? | | ???????????# ! 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" #?? | | ??????? ss +????"???? ? #?? | | ???????? k #????????? ? #?? | | ???????? #??"?"???? ? #?? | | ???##+#####+#################s k#????????? ? #?? | | ??? ????? ?????????????# #??"???? ? ? ??? | | ??? ""?????############## #???????? ?????? | | ??? "??????# # u#??????????????? | | ??? "??????# ""# #??????????????? | | ??# ???????# ""# #??????????????? | | ??# ???????# T"# #??????????????? | | ??# ????????# ""# #??????????????? | | ??# ????????# """ """ ""# #??????????????? | | ??# ???????????""" """ # #?????????#????? | | ??# ???????????""" """ # #??????????????? | | ??# ? ?????????? "" "" # #??????????????? | | ??# ???????????? "" "" + #??????????????? | | ??#+#??????????# # ##?????????????? | | ??# #??????????# ! # T#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 625 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 63 Melee Accuracy 19 Core Analysis 9 Recoil Reduction 4 Force Boost 20 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Lgt. Treads | 21% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSpacefoldCompressor Manual? 0 Play Time 01:41:58 Cumulative 302.6 hours Start 2026.02.26 @ 18:42:46 End 2026.02.27 @ 01:13:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2839866d-9e39-46d5-b510-2821f6339a2f