Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 11:53:31 Player: LameThyst Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2598) 2598 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 9656 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 56 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 184 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Hovering (80) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (6) --- Backup Propulsion III Makeshift Flight Unit > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Drone Bay (2/2) Disruptor Cannon Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter IFF Parser Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Cooled Plasma Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Cooling System Tesla Rifle Disruptor Cannon Plasma Cannon [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 8 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 3 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 116 | 9 7 3 . 4 31 47 . 5 10 . Power 16 | 1 1 1 . . 4 9 . . . . Engine 6 | 1 1 . . . 2 2 . . . . Core 10 | . . 1 . . 2 7 . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 2 1 . 2 8 15 . . 5 . Treads . | . . . . . . . . . . . Leg 15 | 2 2 1 . . 6 4 . . . . Wheel 2 | . . . . . 2 . . . . . Hover 15 | . . . . 2 . 11 . . 2 . Flight 3 | . . . . . . . . . 3 . Utility 32 | 3 2 . . 1 8 13 . 3 2 . Device 15 | 2 1 . . 1 4 6 . 1 . . Storage 4 | 1 1 . . . 1 1 . . . . Processor 7 | . . . . . 1 3 . 1 2 . Hackware 3 | . . . . . 1 1 . 1 . . Protection 3 | . . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 2 1 . 1 11 10 . 2 3 . Energy Gun 15 | . 1 1 . . 6 7 . . . . Energy Cannon 4 | . . . . . 1 1 . . 2 . Ballistic Gun 8 | 3 . . . 1 2 2 . . . . Ballistic Cannon 3 | . . . . . 1 . . 2 . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . . . Parts Lost 49 | . 1 . . . 18 14 . 10 6 . Power 6 | . . . . . 3 . . 2 1 . Propulsion 19 | . . . . . 6 8 . 2 3 . Utility 13 | . 1 . . . 5 2 . 4 1 . Weapon 11 | . . . . . 4 4 . 2 1 . Highest Loss Streak 14 | . 1 . . . 14 6 . 9 6 . To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 8 10 10 9 8 4 3 4 4 4 Power . | . 1 1 1 1 1 1 . . . . Propulsion . | . 1 1 2 . . . . . . . Utility 2 | . 3 4 4 5 2 . . . 1 1 Weapon 2 | . 2 3 3 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 3 2 . 4 2 2 . 2 . 1 Power 1 | . 1 . . . . . . . . . Propulsion 3 | . 2 . . 1 . . . . . . Utility 5 | . . 2 . 1 1 1 . . . . Weapon 7 | . . . . 2 1 1 . 2 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 97 76 81 76 78 49 41 Engine 2 | . 14 5 . . 1 2 . . 8 5 Core 9 | . . 8 14 13 7 7 11 9 . . Leg 16 | . 27 28 28 24 23 7 5 4 . . Hover 6 | . . . . 2 . 12 17 15 8 5 Device 12 | . 12 14 14 14 10 17 11 9 . . Storage 7 | . 14 14 14 14 4 . . . . . Processor 4 | . . . . . 1 8 11 10 9 17 Hackware 2 | . . . . . 5 1 5 10 4 . Energy Gun 9 | . . 14 14 13 5 12 5 4 . . Ballistic Gun 9 | . 27 14 14 13 4 1 5 4 . . Peak Build Rating 93 | 7 10 12 12 16 63 93 74 86 57 31 Average Rating 38 | 5 8 11 12 12 43 71 73 77 37 31 On Entrance 24 | . 7 10 12 12 14 26 73 74 13 31 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 14 21 20 20 20 57 53 40 48 26 5 Greatest Support 90 | 20 20 20 20 20 90 62 41 41 24 8 Greatest Overweight (x) 8 | 1 6 . . 6 8 2 . 2 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 12 5 5 5 5 5 Most Carried 11 | 6 10 10 10 10 11 5 4 5 5 4 Average Carried 7 | 2 8 10 10 9 7 4 3 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 10 5 3 4 5 4 4 Class Distribution -------------------- 45% | Scavenger-Mutant 24% | Mutant 7% | Hacker-Skirmisher 5% | Scavenger-Scout 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scout | -5/Factory Mutant | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Matter Collected 2064 | 278 222 52 . 9 473 690 63 166 111 . Remotely 105 | 105 . . . . . . . . . . Salvage Created 2817 | 90 272 . . . 682 1702 . 21 50 . Parts 118 | 5 18 . . . 32 60 . . 3 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 49 | . 8 . . . 12 26 . 1 2 . Melee 4 | . . . . . 3 . . . 1 . Guns 40 | . 8 . . . 9 23 . . . . Cannons 2 | . . . . . . . . 1 1 . Classes Destroyed 13 | 2 3 . . . 4 3 . . 1 . Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 2 | 1 . . . . 1 . . . . . Recycler 2 | 1 . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 8 | . 3 . . . . 4 . 1 . . Saboteur 1 | . . . . . . . . . 1 . Grunt 24 | . 5 . . . 7 12 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . . 1 3 . . . . Hunter 6 | . . . . . 2 3 . . 1 . Programmer 5 | . . . . . 1 4 . . . . Best Kill Streak 7 | 2 3 . . . 7 5 . 1 1 . Combat Bots Only 6 | . 3 . . . 6 5 . 1 1 . Max Kills in Single Turn 2 | 1 1 . . . 1 2 . 1 1 . Gunslinging 1 | . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Hostile Shots Fired 656 | . 29 8 . . 248 171 6 155 34 5 Missed 216 | . 6 6 . . 68 55 5 53 21 2 Hits 440 | . 23 2 . . 180 116 1 102 13 3 Melee 2 | . . . . . 1 . . . 1 . Projectile 438 | . 23 2 . . 179 116 1 102 12 3 Critical Strikes 16 | . . . . . 4 5 . 6 1 . Damage Taken 7268 | . 219 70 . . 2756 2285 12 1622 235 69 Core 1727 | . 44 . . . 680 281 . 614 39 69 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 64 | . . . . . 64 . . . . . Core Remaining (%) 67 | 100 . . . 82 20 . . . . . Volleys Fired 194 | 6 25 4 3 . 36 100 . 12 8 . Largest 3 | 2 2 2 2 . 3 3 . 3 1 . Hottest 190 | 40 40 70 70 . 190 183 . 154 90 . Shots Fired 422 | 12 50 8 6 . 73 242 . 23 8 . Gun 394 | 12 50 8 6 . 69 237 . 12 . . Cannon 28 | . . . . . 4 5 . 11 8 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 183 | 12 50 4 3 . 31 64 . 16 3 . Thermal 228 | . . 4 3 . 38 171 . 7 5 . Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . 4 7 . . . . Robot Hit Streak 14 | 4 7 1 . . 14 14 . 1 1 . Robot Miss Streak 6 | 1 2 6 . . 4 5 . 4 5 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 8 | . . . . . 4 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 256 | 8 30 1 . . 55 155 . 2 5 . Core Hits 111 | 3 14 . . . 31 59 . 1 3 . Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . Critical Strikes 23 | . . . . . 4 16 . 2 1 . Burn 15 | . . . . . 4 11 . . . . Destroy 5 | . . . . . . 4 . 1 . . Blast 1 | . . . . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 16 | . . . . . 14 . . . 2 . Impact . | . . . . . . . . . . . Slashing 16 | . . . . . 14 . . . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6225 | 85 325 37 . . 1415 4116 . 68 179 . Guns 5313 | 85 325 37 . . 998 3847 . 21 . . Cannons 366 | . . . . . 62 157 . 47 100 . Explosions 112 | . . . . . . 112 . . . . Melee 434 | . . . . . 355 . . . 79 . Ramming . | . . . . . . . . . . . Kinetic 1987 | 85 325 12 . . 471 1015 . 47 32 . Thermal 3570 | . . 25 . . 540 2916 . 21 68 . Explosive . | . . . . . . . . . . . Electromagnetic 234 | . . . . . 49 185 . . . . Impact . | . . . . . . . . . . . Slashing 434 | . . . . . 355 . . . 79 . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 6 . Average Corruption 5 | . . . . . . 5 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 67 | . . . . . . 28 8 29 2 . Message Errors 13 | . . . . . . 4 2 6 1 . Matter Fused 14 | . . . . . . 3 3 7 1 . Heat Flow Errors 12 | . . . . . . 7 1 4 . . Energy Discharges 4 | . . . . . . 1 1 2 . . Parts Rejected 3 | . . . . . . 1 . 2 . . Data Loss (minor) 9 | . . . . . . 5 1 3 . . Data Loss (major) 5 | . . . . . . 3 . 2 . . Misfires 4 | . . . . . . 2 . 2 . . Alerts 2 | . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots 3 | . . . . . . 3 . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 400 | . 6 51 . . 295 400 147 228 169 . Average Temperature 92 | . 6 24 . . 75 106 84 78 93 . Received Heat Transfer 1371 | . 54 39 . . 501 621 . 117 30 9 Effects 4 | . . . . . . 4 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 21 | . . . . . 6 15 . . . . Heat Transferred 7826 | . . 74 . . 1574 6067 . 37 74 . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 90 | 100 100 100 . . 100 80 . . . . Level 1 4 | . . . . . . 9 . . . . Level 2 4 | . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 612 | 10 79 33 . . 110 612 . . . . Initial 11 | . . 3 . . . 11 . . . . Average 69 | . 26 3 . . 26 119 . . . . Influence Increases 2087 | 10 224 33 77 . 349 1169 . 140 85 . Destroy 0b10 Robot/C 1060 | . 160 20 60 . 240 520 . 20 40 . Destroy 0b10 Robot/NC 45 | 10 5 . . . 5 25 . . . . Destroy Leader 224 | . 32 10 10 . 60 112 . . . . Allied During Kill 10 | . . 3 7 . . . . . . . Successful Hack 78 | . 12 . . . 24 42 . . . . Disable Machine 180 | . 15 . . . 15 150 . . . . Destroy Structure 55 | . . . . . 5 50 . . . . Partial Spotted 45 | . . . . . . 45 . . . . Lose Combat Pursuer 390 | . . . . . . 225 . 120 45 . Influence Decreases 2087 | 10 215 42 77 . 325 604 379 312 92 31 Entered New Map 347 | . . 6 . . . 13 219 40 38 31 Time Decay 1379 | 10 205 36 77 . 184 441 160 242 24 . Lost Part 351 | . 10 . . . 141 140 . 30 30 . Lost Ally 10 | . . . . . . 10 . . . . Squads Dispatched 18 | . 2 . . . 5 11 . . . . Investigation 6 | . 1 . . . 3 2 . . . . Extermination 6 | . . . . . 2 4 . . . . Reinforcement 6 | . 1 . . . . 5 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Distress Signals 8 | . 2 . . . 1 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 11 2 . . 16 54 2 13 7 3 Peak Tracking Total 7 | . 4 2 . . 5 5 2 7 3 3 Tactical Retreats 17 | . . . . . . 12 . 3 2 . Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Traps Triggered 4 | . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Machines Disabled 13 | . 1 . . . 1 10 . . 1 . Max in Single Turn 3 | . 1 . . . 1 3 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Machines Accessed 28 | . 3 . . 9 7 8 . . 1 . Terminals 10 | . 2 . . . 3 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 6 | . 1 . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 104 | . 11 . . 63 13 16 . . 1 . Successful 84 | . 7 . . 63 5 8 . . 1 . Failed 20 | . 4 . . . 8 8 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 10 . . . 10 13 . . 2 . Terminals 26 | . 7 . . . 6 13 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 3 1 . . . . Recycling Units 10 | . 4 . . . 4 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 65 | . 1 . . 63 . . . . 1 . Record 63 | . . . . 63 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . . . 3 8 . . . . Terminals 9 | . 3 . . . . 6 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 5 | . 1 . . . . 4 . . . . Skim 3 | . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 3 . . . 3 2 . . . . Reject 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Fedlink 5 | . . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 4 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 13 | . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Total Allies 5 | . . 3 . . . 1 . 1 . . Largest Group 3 | . . 3 2 . . 1 . 1 . . Highest-Rated Group 135 | . . 40 24 . . 10 . 135 . . Highest-Rated Ally 135 | . . 16 16 . . 10 . 135 . . Total Orders 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 22 | . . 15 7 . . . . . . . Total Damage 195 | . . 150 45 . . . . . . . Kills 4 | . . 1 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Active Infowar (turns) 6795 | 14 531 368 201 2678 353 1363 331 956 . . Sensors 2584 | . . . . . . 1363 331 890 . . IFF 2 | . . . . . . 2 . . . . Terrain 3469 | . 385 368 201 2515 . . . . . . Structural 516 | . . . . 163 353 . . . . . Seismic 160 | 14 146 . . . . . . . . . Machine Analysis 894 | . . . . . . . . 894 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Turns Passed 8369 | 98 611 368 201 2883 698 1728 331 974 462 15 Spaces Moved 6695 | 56 336 288 139 2471 454 1427 217 743 545 19 Core 366 | 7 1 . . 1 136 . . 112 109 . Treads . | . . . . . . . . . . . Legs 3749 | 49 335 288 139 2111 302 501 . 24 . . Wheels 16 | . . . . . 16 . . . . . Hover 2300 | . . . . 359 . 926 217 607 172 19 Flight 264 | . . . . . . . . . 264 . Fastest Speed 36 | 50 120 120 120 56 50 36 65 50 49 80 Average Speed 96 | 113 121 120 120 114 102 72 65 93 59 80 Slowest Speed 450 | 120 350 120 120 350 450 200 65 190 160 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 39 52 7 95 17 30 46 82 62 6 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . . . . 5 1 . 2 . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . 7 . . 1 2 . . Spaces Dug 11 | . . . . . 3 2 . 6 . . Terrain Destroyed 36 | . . . . . 3 20 . 11 2 . Melee 2 | . . . . . 2 . . . . . Projectile 19 | . . . . . 1 5 . 11 2 . AOE 14 | . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Total 8209 | 75 496 308 167 2539 590 1936 406 1004 669 19 Wait 1020 | . 113 4 26 28 36 296 189 234 94 . Move 6685 | 55 335 287 138 2470 453 1426 216 742 544 19 Hop . | . . . . . . . . . . . Pick Up 55 | 4 7 4 . 11 6 16 1 4 2 . Fast Attach 73 | 8 3 . . 8 18 25 . 3 8 . Attach 20 | . 1 . . . 5 9 . 1 4 . Detach 12 | 1 . . . . 2 4 . 2 3 . Swap 48 | 1 6 3 . 1 10 24 . 2 1 . Drop 85 | . 6 6 . 20 10 36 . 4 3 . Fire 194 | 6 25 4 3 . 36 100 . 12 8 . Melee 16 | . . . . . 14 . . . 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 3) 704 | -10/Materials | Discovered new exit (range 5) 710 | -10/Materials | Entered Mines 779 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 786 | -10/Mines | Discovered new exit (range 2) 826 | -10/Mines | Build established: Scavenger-Mutant 1068 | -10/Mines | Discovered new exit (range 6) 1078 | -10/Mines | Entered Subcaves 1078 | -10/Subcaves | Accompanied by 2 allies 1079 | -10/Subcaves | Approached by a straggling Scientist 1083 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1279 | -10/Subcaves | Entered Scraptown 1363 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1571 | -8/Scraptown | Discovered new exit (range 5) 1646 | -8/Scraptown | Visited Cyclists 1669 | -8/Scraptown | Visited Bundlers 1768 | -8/Scraptown | Visited Shadow of the Wyrm 1797 | -8/Scraptown | Visited IN-MT5's Study 1847 | -8/Scraptown | Learned location of Extension (-5) 2160 | -8/Scraptown | Visited The Evicted 2233 | -8/Scraptown | Visited Cave Peace 2409 | -8/Scraptown | Visited UFD Registry 2409 | -8/Scraptown | Registered with UFD as "Plasmahead" 2443 | -8/Scraptown | Visited LU-1G1's Boring Crew 2502 | -8/Scraptown | Visited Curators Association 2543 | -8/Scraptown | Visited Chapter 10 2703 | -8/Scraptown | Visited Junk Repository 2740 | -8/Scraptown | Visited Scrap Suit Storage 3010 | -8/Scraptown | Visited Research Penetration Think Tank 3040 | -8/Scraptown | Visited Junk Repository 3089 | -8/Scraptown | Visited Scrapoid Research Area 3141 | -8/Scraptown | Visited Cartography Club 3335 | -8/Scraptown | Discovered new exit (range 5) 3567 | -8/Scraptown | Entered Cyclist Reading Room 3836 | -8/Scraptown | Learned location of Armory (-4) 3836 | -8/Scraptown | Learned location of Quarantine (-3) 3836 | -8/Scraptown | Learned 12 Materials zone layouts 3836 | -8/Scraptown | Learned 20 Factory zone layouts 3836 | -8/Scraptown | Learned 4 Access zone layouts 3836 | -8/Scraptown | Learned 12 Lower Caves zone layouts 3836 | -8/Scraptown | Learned 20 Lower Caves zone layouts 3836 | -8/Scraptown | Learned 12 Upper Caves zone layouts 3836 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 3836 | -8/Scraptown | Learned location of 2 exits from Factory 3836 | -8/Scraptown | Learned location of 3 exits from Lower Caves 3865 | -8/Scraptown | Found Deep Structural Scanner 3982 | -8/Scraptown | Build established: Mutant 4087 | -8/Scraptown | Met Optimus 4087 | -8/Scraptown | Accepted into 0bPrime 4162 | -8/Scraptown | Entered Factory 4162 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 4163 | -6/Factory | Identified exit to Factory 4164 | -6/Factory | Identified exit to Lower Caves 4384 | -6/Factory | Loaded intel: 8 recycling unit locations 4434 | -6/Factory | Repaired Assault Rifle 4546 | -6/Factory | Lost 3 parts (1n2u) 4662 | -6/Factory | Learned location of Protoforge (-3) 4762 | -6/Factory | Lost 14 parts (3p5n3u3w) 4802 | -6/Factory | Core integrity fell below 50% 4860 | -6/Factory | Entered another Factory area 4860 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4861 | -5/Factory | Identified exit to Upper Caves 5127 | -5/Factory | Lost 6 parts (3n1u2w) 5145 | -5/Factory | Build established: Scavenger-Gunner 5550 | -5/Factory | Build established: Scavenger-Mutant 6140 | -5/Factory | Build established: Scavenger-Scout 6169 | -5/Factory | Loaded intel: 8 recycling unit locations 6296 | -5/Factory | Allied Derelicts emerged from ambush trap array 6588 | -5/Factory | Entered Upper Caves 6589 | -5/Upper Caves | Identified exit to Upper Caves 6869 | -5/Upper Caves | Build established: Mutant 6919 | -5/Upper Caves | Entered another Upper Caves area 6958 | -5/Upper Caves | Learned Factory emergency access door positions 6962 | -5/Upper Caves | Discovered new exit (range 11) 6969 | -5/Upper Caves | Identified exit to Factory 7070 | -5/Upper Caves | Encountered a Warlord checkpoint 7691 | -5/Upper Caves | Build established: Hacker-Skirmisher 7769 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7820 | -5/Upper Caves | Core integrity fell below 50% 7862 | -5/Upper Caves | Lost 9 parts (2p2n3u2w) 7871 | -5/Upper Caves | Core integrity fell below 20% 7889 | -5/Upper Caves | Discovered new exit (range 9) 7893 | -5/Upper Caves | Identified exit to Warlord 7893 | -5/Upper Caves | Entered Warlord 7894 | -5/Warlord | Identified exit to Proximity Caves 7912 | -5/Warlord | System corruption cleaned by Quarantine Array 7949 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7949 | -5/Warlord | Ran a Watcher feed algorithm 8123 | -5/Warlord | Build established: Mutant 8217 | -5/Warlord | Rebuked by Warlord 8232 | -5/Warlord | Ran a Watcher feed algorithm 8242 | -5/Warlord | Warlord's base attacked by MAIN.C 8355 | -5/Warlord | Entered Proximity Caves 8357 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8368 | -4/Proximity Caves | Learned Research stockpile data 8370 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08321_ Backup Power III disintegrated. 08321_ Magnetic Acceleration Cannon blown off. 08321_ E-15 Imp destroyed. 08323_ Acquired Magnetic Acceleration Cannon. 08325_ Acquired 46 matter. 08332_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08334_ G-67 Veteran Adv. Heat Sink severed. 08339_ Backup Propulsion III destroyed. 08340_ Magnetic Acceleration Cannon destroyed. 08340_ G-50 Soldier misfires. 08342_ ANNOUNCEMENT: Detected 2 Programmer squads, 1 Mixed squad, 1 Melee squad. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 20 Proximity Caves zones... 08357_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08368_ Acquired derelict log, extracted data. Data stored: Research stockpile data. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???####????????????????????????????? | | ?????# ##### ##??????????????????????????## | | ?????# ## #?????????????????????????## | | ?????# #?####?????#######????????# | | ?????##### ## #?# #????## ########## | | ?????????# ### #?# ###### | | ?????????# ##?# ### @## | | ?????????# ###??# g ### | | ?????????# #????# ## ### | | ?????????# ###??# ### ## ## # | | ????????## ##?# #?## ### ### ### #### ## | | ????????# ### ##?###?###?## ##?###??###? | | ????????## ## #??????????# #??????##### | | ?????????## ## #??????????####?????## | | ??????????## ## ##????####???????##### | | ???????????## #????## #???????# ## | | ???????????## ###### #???????# | | ??????????## ##?????## | | ??????????# ####### # | | ??????????## ### # | | ???????????## #### ## | | ?????????#### #### ###### ####? | | ?????????# ##### #????## ##???? | | ?????????# #??## ##?????####????? | | ?????????# ##??## #??????###?????? | | ?????????## #######?????## ##???## | | ??????????#### ## ##?????# ##### | | ?????????????## ### ##??### ## | | ?????????###### ##?## #### ### | | ????????## ##???# | | ????????# #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 16 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeShrapnelMesh Manual? 0 Play Time 01:42:51 Cumulative 77.8 hours Start 2025.07.12 @ 10:09:24 End 2025.07.12 @ 11:53:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d6771d86-a393-428d-90f6-7bb34d7321b5