Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.28 @ 20:45:41 Player: Beosis Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1880) 1880 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 5562 Bonus ------- Follower Combat Kills 199 Met Data Miner 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 336/340 System Corruption 4% Temperature Cool (2) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Core Shielding > --- WEAPON (4) ------- Heavy Laser Heavy Laser > --- INVENTORY (10) --- Advanced Heat Sink Advanced Heat Sink Structural Scanner Sensor Array Improved Terrain Scanner Improved Light Armor Plating Shield Generator Shield Generator Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Core Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser Flak Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Light Treads Enhanced Flexi-carbon Leg Advanced Heat Sink Structural Scanner Sensor Array Improved Terrain Scanner Improved Light Armor Plating Shield Generator Shield Generator Tractor Beam [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Slots Evolved 7 | . 1 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon 2 | . 1 . 1 . . . . Parts Attached 40 | 7 6 3 8 3 9 . 4 Power 6 | 1 . 1 1 . 2 . 1 Engine 5 | 1 . 1 1 . 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 6 | 2 2 . . 1 1 . . Treads 6 | 2 2 . . 1 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 1 1 3 2 2 . 1 Device 2 | 1 . . 1 . . . . Storage 3 | 1 1 . . 1 . . . Processor 5 | . . 1 2 1 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 16 | 2 3 1 4 . 4 . 2 Energy Gun 5 | 2 1 . . . . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | . 1 . . . 3 . . Ballistic Cannon 2 | . . 1 1 . . . . Launcher 3 | . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 2 . . 10 . 7 Power 4 | . . 1 . . 2 . 1 Propulsion 4 | . . . . . 2 . 2 Utility 1 | . . . . . 1 . . Weapon 10 | . . 1 . . 5 . 4 Highest Loss Streak 9 | . . 2 . . 9 . 2 To Critical Strikes 1 | . . . . . 1 . . Average Backups 8 | 2 9 8 9 8 8 8 9 Power . | . 1 . . . . . . Propulsion 1 | . 1 2 2 1 1 1 1 Utility 6 | 1 5 5 5 6 6 7 8 Weapon . | . . 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 10 | . 2 . . . . . 8 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 9 | . 2 . . . . . 7 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 91 97 94 94 100 98 Engine 11 | . 12 12 15 14 10 7 11 Core 1 | . . . . . 2 7 2 Treads 20 | . 24 20 16 21 20 21 20 Device 6 | . 12 10 8 7 3 . . Storage 8 | . 12 10 8 7 7 7 7 Processor 14 | . . 9 15 15 20 21 21 Protection 2 | . . . . . 2 7 7 Energy Gun 8 | . 24 2 . . . . 12 Energy Cannon 1 | . . . . 7 3 . . Ballistic Gun 8 | . 2 10 8 7 9 14 13 Ballistic Cannon 5 | . . 5 13 14 9 7 . Launcher 4 | . 9 10 5 . 2 7 . Peak Build Rating 42 | 7 9 11 23 27 36 36 42 Average Rating 23 | 6 8 9 19 24 29 36 40 On Entrance 18 | . 7 9 10 23 27 36 36 Naked Turns . | . . . . . . . . Heaviest Build 44 | 20 23 27 36 36 41 41 44 Greatest Support 60 | 40 40 40 40 60 60 60 60 Greatest Overweight (x) 6 | 6 . . . . 4 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 10 20 10 10 25 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 8 10 Average Carried 8 | 2 9 8 9 8 8 8 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 9 9 9 8 8 9 Class Distribution -------------------- 54% | Hacker-Skirmisher 29% | Scavenger-Gunner 9% | Hacker-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Matter Collected 1589 | 160 230 146 79 328 360 . 286 Remotely . | . . . . . . . . Salvage Created 1609 | . 205 331 42 221 255 . 555 Parts 103 | . 17 34 4 16 8 . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 42 | . 5 8 6 5 5 . 13 Melee 1 | . . . . . 1 . . Guns 20 | . 3 2 2 1 3 . 9 Cannons 9 | . . 1 3 4 1 . . AOE 12 | . 2 5 1 . . . 4 Classes Destroyed 11 | . 4 2 1 1 1 . 2 Builder 5 | . 1 4 . . . . . Operator 2 | . . 1 1 . . . . Drone 1 | . . . . . . . 1 Watcher 6 | . 2 1 1 2 . . . Swarmer 11 | . 2 . 4 . 1 . 4 Grunt 17 | . 3 6 . . 2 . 6 Duelist 1 | . . . . . 1 . . Sentry 7 | . . 2 1 1 1 . 2 Hunter 2 | . . . 1 1 . . . Programmer 3 | . . . . 3 . . . Samaritan 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 7 3 1 2 . 8 Combat Bots Only 8 | . 2 3 2 1 2 . 8 Max Kills in Single Turn 4 | . 2 4 2 1 1 . 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 1 1 . . . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Hostile Shots Fired 553 | . 9 30 45 117 227 . 125 Missed 177 | . 6 8 17 51 57 . 38 Hits 376 | . 3 22 28 66 170 . 87 Melee 14 | . . . . . 14 . . Projectile 362 | . 3 22 28 66 156 . 87 Critical Strikes 7 | . . 2 . . 4 . 1 Damage Taken 2960 | . 27 335 248 382 1251 . 717 Core 777 | . 3 35 27 47 541 . 124 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . . . . . . . 12 Ignored by Resistances 1871 | . 18 196 158 243 809 . 447 Core Remaining (%) 96 | 100 98 91 95 . . . . Volleys Fired 85 | . 7 15 16 16 18 . 13 Largest 4 | . 3 3 4 4 4 . 4 Hottest 190 | . 120 90 147 147 145 . 190 Shots Fired 273 | . 20 38 52 64 46 . 53 Gun 148 | . 16 24 16 16 32 . 44 Cannon 97 | . . 4 27 48 13 . 5 Launcher 28 | . 4 10 9 . 1 . 4 Special . | . . . . . . . . Kinetic 183 | . . 19 42 48 41 . 33 Thermal 39 | . 2 . 1 16 4 . 16 Explosive 28 | . 4 10 9 . 1 . 4 Electromagnetic 23 | . 14 9 . . . . . Robot Hit Streak 40 | . 9 12 19 40 15 . 21 Robot Miss Streak 3 | . 1 2 2 1 3 . 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 204 | . 12 28 38 50 44 . 32 Core Hits 144 | . 16 22 15 17 19 . 55 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 3 | . . . 1 1 1 . . Destroy 2 | . . . . 1 1 . . Blast 1 | . . . 1 . . . . Melee Attacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Slashing 8 | . . . . . 8 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5167 | . 328 1150 931 968 637 . 1153 Guns 1566 | . 150 184 89 106 379 . 658 Cannons 1384 | . . 54 359 862 73 . 36 Explosions 2004 | . 178 912 473 . . . 441 Melee 185 | . . . . . 185 . . Ramming 28 | . . . 10 . . . 18 Kinetic 2078 | . . 138 448 615 452 . 425 Thermal 662 | . . 40 . 353 . . 269 Explosive 1964 | . 178 872 473 . . . 441 Electromagnetic 250 | . 150 100 . . . . . Impact . | . . . . . . . . Slashing 185 | . . . . . 185 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 Average Corruption 3 | . . . . . 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . 18 3 43 Message Errors 13 | . . . . . 5 1 7 Matter Fused 8 | . . . . . 4 . 4 Heat Flow Errors 12 | . . . . . 3 . 9 Energy Discharges 11 | . . . . . 1 1 9 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 4 Data Loss (major) 4 | . . . . . 2 . 2 Misfires 6 | . . . . . 1 . 5 Alerts 3 | . . . . . 1 . 2 Overload Shots . | . . . . . . . . Overflow Damage 213 | . . 136 42 20 . . 15 Projectiles 25 | . . . 5 20 . . . Explosions 173 | . . 136 37 . . . . Melee 15 | . . . . . . . 15 Knockbacks 10 | . . . 2 7 1 . . Impact . | . . . . . . . . Kinetic 10 | . . . 2 7 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 218 | . 11 139 14 . 23 . 31 Shots 8 | . 1 4 1 . 1 . 1 Rammed 4 | . . . 3 . . . 1 Targets Rammed 4 | . . . 3 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 428 | . 102 141 321 226 224 . 428 Average Temperature 98 | . 38 49 103 79 72 . 141 Received Heat Transfer 1224 | . 12 183 63 63 618 . 285 Effects 5 | . . . 1 . . . 4 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . . 3 Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1036 | . . . . 518 . . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 99 | 100 100 98 100 100 . . . Level 1 . | . . 1 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 211 | . 55 211 92 30 . . . Initial 10 | . . . . 10 . . . Average 14 | . 2 51 16 3 . . . Influence Increases 1449 | . 164 361 231 184 110 . 399 Destroy 0b10 Robot/C 940 | . 100 160 120 100 100 . 360 Destroy 0b10 Robot/NC 80 | . 15 30 10 10 . . 15 Destroy Leader 182 | . 24 52 42 44 10 . 10 Allied During Kill 14 | . . . . . . . 14 Disable Machine 24 | . 4 16 4 . . . . Destroy Structure 179 | . 21 103 55 . . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 15 | . . . . 15 . . . Influence Decreases 1449 | . 164 361 199 216 90 20 399 Entered New Map 42 | . . . . 22 . 20 . Time Decay 1297 | . 164 341 199 194 60 . 339 Lost Part 90 | . . 20 . . 30 . 40 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 6 | . . 3 . 3 . . . Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . 3 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Distress Signals 3 | . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 7 13 13 20 9 . 20 Peak Tracking Total 11 | . 2 3 4 7 5 . 11 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Machines Disabled 8 | . 1 4 1 . . . 2 Max in Single Turn 3 | . 1 3 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Machines Accessed 9 | . 1 . . . 3 4 1 Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 1 . . . 8 30 3 Successful 42 | . 1 . . . 8 30 3 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 1 . . . 8 30 3 Record 21 | . 1 . . . 6 11 3 Part Schematic 10 | . . . . . . 10 . Robot Schematic 7 | . . . . . . 7 . Prototype ID Bank 2 | . . . . . . 2 . Open Door 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 7 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . . . 25 Total Damage 702 | . . . . . . . 702 Kills 7 | . . . . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Active Infowar (turns) 8400 | 154 1716 927 635 1070 1859 154 1885 Optics 5540 | . . . 572 1070 1859 154 1885 Terrain 5533 | 154 1716 927 628 1070 1038 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Turns Passed 8405 | 159 1716 927 635 1070 1859 154 1885 Spaces Moved 4981 | 88 1043 550 353 629 1094 97 1127 Core 27 | 17 . . . . 10 . . Treads 4954 | 71 1043 550 353 629 1084 97 1127 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 160 160 160 160 160 160 160 162 Slowest Speed 350 | 350 160 160 160 160 250 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 5 95 29 31 16 73 74 88 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 2 | . . . . . 1 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 272 | . 24 129 73 . 11 . 35 Melee . | . . . . . . . . Projectile 3 | . . . 2 . 1 . . AOE 269 | . 24 129 71 . 10 . 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Total 5188 | 106 1075 569 388 654 1148 96 1152 Wait . | . . . . . . . . Move 4974 | 87 1042 549 352 628 1093 96 1127 Hop . | . . . . . . . . Pick Up 53 | 12 13 2 5 3 13 . 5 Fast Attach 4 | . 1 . 2 . . . 1 Attach 37 | 7 4 3 4 2 14 . 3 Detach . | . . . . . . . . Swap 11 | . 3 . 2 4 1 . 1 Drop 12 | . 5 . 4 1 1 . 1 Fire 85 | . 7 15 16 16 18 . 13 Melee 8 | . . . . . 8 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 3 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 160 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Evolved 1 slot: Weapon x1 161 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Discovered exit to Materials (range 11) 314 | -10/Materials | Build established: Hacker-Skirmisher 450 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered exit to Mines (range 12) 782 | -10/Materials | Identified exit to Subcaves 782 | -10/Materials | Discovered exit to Subcaves (range 11) 1151 | -10/Materials | Discovered exit to Materials (range 10) 1261 | -10/Materials | Discovered exit to Mines (range 12) 1374 | -10/Materials | Discovered exit to Materials (range 3) 1876 | -10/Materials | Entered another Materials area 1876 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2543 | -9/Materials | Build established: Hacker-Gunner 2771 | -9/Materials | Identified exit to Materials 2771 | -9/Materials | Discovered exit to Materials (range 16) 2803 | -9/Materials | Entered another Materials area 2803 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3137 | -8/Materials | Build established: Hacker-Skirmisher 3427 | -8/Materials | Identified exit to Factory 3427 | -8/Materials | Discovered exit to Factory (range 4) 3438 | -8/Materials | Entered Factory 3438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4379 | -7/Factory | Identified exit to Lower Caves 4379 | -7/Factory | Discovered exit to Lower Caves (range 14) 4470 | -7/Factory | Cargo convoy interrupted 4508 | -7/Factory | Entered Lower Caves 4771 | -7/Lower Caves | Learned location of Zion (-6) 5398 | -7/Lower Caves | Entered an active Warlord outpost 5432 | -7/Lower Caves | Learned Extension emergency access door positions 5432 | -7/Lower Caves | Learned Factory security intel 5432 | -7/Lower Caves | Learned Armory security intel 5432 | -7/Lower Caves | Learned Research garrison access intel 5487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5534 | -7/Lower Caves | Core integrity fell below 50% 5558 | -7/Lower Caves | Lost 9 parts (2p2n1u4w) 5563 | -7/Lower Caves | Core integrity fell below 20% 5803 | -7/Lower Caves | Build established: Hacker-Mutant 6136 | -7/Lower Caves | Build established: Scavenger-Gunner 6341 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6364 | -7/Lower Caves | Identified exit to Data Miner 6367 | -7/Lower Caves | Entered Data Miner 6367 | -7/Data Miner | Identified exit to Proximity Caves 6367 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6391 | -7/Data Miner | Met Data Miner 6438 | -7/Data Miner | Learned location of Section 7 (-2) 6438 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6471 | -7/Data Miner | Received God Mode back door access code from Data Miner 6521 | -7/Data Miner | Entered Proximity Caves 6626 | -6/Proximity Caves | Escorted by Enhanced Grunt 6665 | -6/Proximity Caves | Destroyed 8 combat bots 6701 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6701 | -6/Proximity Caves | Spotter reported a threat 6753 | -6/Proximity Caves | Learned Factory interactive machine intel 6779 | -6/Proximity Caves | Spotter reported a threat 6920 | -6/Proximity Caves | Spotter reported a threat 7046 | -6/Proximity Caves | Spotted B-75 Beast 7212 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7599 | -6/Proximity Caves | Identified exit to Factory 7599 | -6/Proximity Caves | Discovered exit to Factory (range 18) 8283 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8406 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- System corrupted: Energy discharge (-115). System corrupted: Energy discharge (-112). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Lgt. Treads destroyed. System corrupted: Energy discharge (-102). Lgt. Treads destroyed. System corrupted: FCS attempts to trigger Flak Gun. System corrupted: Flak Gun misfires. Y-54 Guardian destroyed. Mak. Shrapnel Gun destroyed. Acquired 10 matter. System corrupted: FCS attempts to trigger Hvy. Laser. System corrupted: Hvy. Laser misfires. Flak Gun destroyed. Acquired 6 matter. System corrupted: Heat flow error (+107). Acquired 4 matter. Map ----- +----------------------------------------------------+ | ???????? ##???#????????????????????????????????? | | ?????### ### ?????????????????????????????????? | | ###### ????????????????##???##???????????? | | # ????????????????? ### #???????????? | | # #?????????????????? # # ????????????? | | # #?????????????????? ?????????????? | | # #?????????????????# #?????????????? | | # #????????????????? # ##????????????? | | # #?????????????????? #????????????? | | # #???????####?###???? ##???????????? | | # #???????# ### ##### #???????????? | | #???????## # #??????????????? | | ! #???????# #??????????????? | | ###???### ####???????????? | | ## ### ## ## ##??????????? | | ?## ## ## #??????????? | | ??## ## ### ## #??????????? | | ???## ## #?### # #??????????? | | ????# ## ####BB#???## #??????????? | | ????## ### ####BB;###?## #??????????? | | ?????## #?# ##?### ##??????????? | | ??????# #?# ### # #???????????? | | ??????## ?## #;"# #???????????? | | ??????#####?#### ;" ###???????????? | | ??????#X"#???# ;# !## ##????????????? | | ??????" ""???# ;;; *@;;# #???????????## | | ????### "#### ####%[ #??????????## | | ????# " ## #??# ##?????????## | | ?#######"# ## #??##;;## % #??????????# | | ?# ## ### #???##### ## #???????????# | | ## ### ######???????# #? #????????????# | | ##??????????# #? #?????????????# | | ##?????????# #?? #?????????????# | | ### #????# #?? ??????????#### | | #?### #### ##????# #?? ##????????## # | | #???# #??#### ##?????# #???#?????????# | | #???# ##????? ##??????# ##???????????## | | #???# ##????? #??????## #??????????## | | ????# #?????? ##??????# #??????????# | | ????# #???????##???????# ######??????# | | ????# ##????????????????# ### ######## | | ????## #####??????????????# ## | | ?????# ## ##?????????????# | | ?????# ##!! ######????????# | | ?????#== % * #????##### #### | | ???#######%[##### #???## ## ## ###??## | | ??## #??## ##### #???# ### ### ##?????# | | ??# #???# ## #???# ##?# #?####??????? | | ### ##??# ## #??## ### #??#####????? | | ##?## ### #??# ## # ##### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian More Dakka Please The Oracle Challenges ------------ None Game ------ Seed GyrokineticWeaponsLauncher Manual? 0 Play Time 01:26:54 Cumulative 5.6 hours Start 2025.05.27 @ 21:31:45 End 2025.05.28 @ 20:45:41 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 875d5227-938a-4e64-b26a-8abef1b028fd