Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.30 @ 00:45:29 Player: AhngusBeaf Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (229) 1145 Value Destroyed (7057) 7057 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 13084 Bonus ------- High Alert Combat Kills 291 Met Imprinter 300 Was Imprinted 300 Friendly Fire -649 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 86/150 System Corruption 0% Temperature Critical (546) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Medium Treads Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer System Guard > --- WEAPON (4) ------- Heavy Laser Beamcaster Mini Assault Cannon Precision Rocket Launcher > --- INVENTORY (15) --- Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Advanced ECM Suite EM Disruption Field Improved Hardlight Generator Improved System Shield Improved System Shield Authchip [Armor] Thermic Laser Compact Ion Cannon Magnetic Acceleration Cannon Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Thermic Laser Heavy Ion Cannon Compact Ion Cannon Precision Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite EM Disruption Field Improved Hardlight Generator Improved System Shield Improved System Shield Authchip [Armor] System Guard Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon Power Sword [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 3 | . . . 1 1 . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 254 | 7 9 31 21 42 1 2 1 6 103 22 9 Power 23 | 1 1 6 3 3 . . . . 8 . 1 Engine 18 | 1 1 6 2 2 . . . . 6 . . Core 4 | . . . 1 1 . . . . 1 . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 69 | 2 4 10 5 14 . . 1 2 22 6 3 Treads 14 | . . . . . . . . . 9 4 1 Leg 36 | 2 4 10 5 10 . . . . 2 2 1 Wheel 9 | . . . . . . . . . 8 . 1 Hover 3 | . . . . . . . . . 3 . . Flight 7 | . . . . 4 . . 1 2 . . . Utility 82 | 2 2 . 5 14 1 . . 4 48 5 1 Device 63 | 2 . . 2 9 1 . . 3 41 5 . Storage 4 | . 1 . 2 . . . . . 1 . . Processor 9 | . 1 . 1 1 . . . . 5 . 1 Hackware 3 | . . . . 2 . . . . 1 . . Protection 3 | . . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 80 | 2 2 15 8 11 . 2 . . 25 11 4 Energy Gun 16 | . . 4 1 5 . 1 . . 2 2 1 Energy Cannon 7 | . . . 1 1 . . . . 5 . . Ballistic Gun 21 | 2 2 9 2 . . . . . 5 1 . Ballistic Cannon 11 | . . . . 4 . . . . 4 3 . Launcher 11 | . . . 1 . . 1 . . 4 3 2 Special Weapon 3 | . . 1 1 . . . . . 1 . . Impact Weapon 4 | . . 1 2 1 . . . . . . . Slashing Weapon 7 | . . . . . . . . . 4 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 1 . . . 1 5 . . Corrupted Parts 2 | . . . . . . . . 1 . 1 . System Corruption 9 | . . . . . . . . 3 . 6 . Parts Lost 38 | . 1 1 1 1 . . . 7 17 5 5 Power 8 | . . . . . . . . 1 5 1 1 Propulsion 17 | . . . . . . . . 3 7 4 3 Utility 6 | . . . . . . . . 2 4 . . Weapon 7 | . 1 1 1 1 . . . 1 1 . 1 Highest Loss Streak 7 | . 1 1 1 1 . . . 7 5 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 96 98 94 76 76 78 58 87 95 90 Engine 7 | . 14 11 4 4 . . . . 10 11 2 Core 1 | . . . 4 2 7 7 7 1 . . 5 Treads 6 | . . . . . . . . . 11 17 14 Leg 11 | . 28 22 26 24 . . . . . 1 8 Wheel 1 | . . . . . . . . . 4 4 . Flight 3 | . . . . 4 23 23 25 17 2 . . Device 10 | . 10 . 8 11 12 15 15 12 14 13 6 Storage 5 | . 8 11 9 5 . . . . 3 6 6 Processor 10 | . 8 11 9 7 7 7 7 7 9 13 19 Hackware 1 | . . . . 2 9 7 7 7 3 . . Energy Gun 4 | . . 12 7 3 7 6 7 1 2 8 6 Energy Cannon 2 | . . . . 1 . . . . 5 8 . Ballistic Gun 9 | . 27 26 20 3 . . . . 3 2 2 Ballistic Cannon 4 | . . . . 15 . . . . 2 3 9 Impact Weapon 1 | . . . 1 1 7 7 7 7 1 . . Slashing Weapon 1 | . . . . . . . . . 3 . 2 Peak Build Rating 72 | 7 8 19 31 43 39 38 44 44 69 72 70 Average Rating 41 | 4 7 16 24 37 38 37 40 32 55 68 61 On Entrance 32 | . 7 8 17 31 39 38 38 44 29 69 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 10 18 26 37 43 14 14 14 15 68 72 61 Greatest Support 84 | 20 20 23 45 62 15 15 15 21 84 78 76 Greatest Overweight (x) 4 | . . 2 1 1 . . . . 4 4 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 10 5 5 5 5 15 15 15 Average Capacity 10 | 5 7 10 10 9 5 5 5 5 10 15 15 Most Carried 15 | 3 10 10 12 10 4 3 5 5 15 15 15 Average Carried 9 | 1 6 8 9 8 3 3 4 4 9 14 14 Final Capacity 15 | 5 10 10 10 5 5 5 5 5 15 15 15 Final Carried 15 | 3 10 10 10 4 3 3 5 5 14 15 14 Class Distribution -------------------- 32% | Scavenger-Skirmisher 12% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Hacker-Sprinter 7% | Skirmisher 7% | Mutant 7% | Hacker-Scout 5% | Hacker-Mutant 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Sprinter | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 5420 | 313 327 1042 411 806 33 139 69 65 1539 566 110 Remotely . | . . . . . . . . . . . . Salvage Created 8660 | 69 569 1690 654 1041 . 46 . 475 3063 776 277 Parts 444 | 12 34 116 54 56 . . . 6 125 28 13 Haulers Intercepted 11 | . 2 3 2 1 . . . . 3 . . Recyclers Shooed 7 | . 1 1 2 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 4 4 3 . 21 4 Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 157 | 1 13 37 15 22 . . . 8 36 16 9 Melee 6 | . . . . . . . . 4 2 . . Guns 83 | 1 13 37 14 7 . . . . 8 3 . Cannons 41 | . . . 1 14 . . . . 21 3 2 AOE 18 | . . . . 1 . . . . 3 7 7 Classes Destroyed 19 | 2 5 4 1 2 . 1 . 2 1 1 . Worker 8 | . . 1 . 2 . . . . 5 . . Builder 14 | . 1 2 . 2 . . . . 9 . . Tunneler 4 | 2 . 1 . 1 . . . . . . . Hauler 11 | . 2 3 2 1 . . . . 3 . . Recycler 10 | . 1 . 1 2 . . . . 6 . . Mechanic 2 | . . 1 . . . . . . 1 . . Operator 3 | . . 2 . . . . . . 1 . . Watcher 15 | . 3 5 3 1 . . . . 3 . . Swarmer 48 | . 9 13 9 3 . . . 3 . 4 7 Grunt 58 | 1 4 15 2 11 . . . 3 18 2 2 Brawler 2 | . . . . 1 . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 20 | . . 9 3 2 . . . . 5 1 . Demolisher 2 | . . . . . . . . . 2 . . Hunter 10 | . . . 1 1 . . . . 6 2 . Programmer 9 | . . . . 4 . . . . 5 . . Decomposer 4 | . . . . . . . . . . . 4 Samaritan 4 | . . . . . . 1 . 1 . . 2 Thug 5 | . . . . . . . . . . 5 . Savage 1 | . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . 3 . Mutant 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | 2 5 9 7 4 . . . 4 8 5 5 Combat Bots Only 8 | 1 3 8 6 3 . . . 4 7 5 5 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 . 1 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 1 . . . . 2 2 2 Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 1065 | . 76 160 43 147 2 . . 112 420 61 44 Missed 360 | . 22 48 14 37 2 . . 51 159 12 15 Damage Taken 8403 | . 412 1159 227 1427 . . . 865 2966 853 494 Core 1854 | . 95 330 21 227 . . . 323 383 308 167 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 27 | . . . . . . . . . 27 . . Ignored by Resistances 2265 | . 127 296 69 403 . . . 218 867 178 107 Regen/Repaired (Parts) 401 | . . . . . . . . . 401 . . Core Remaining (%) 59 | 100 62 17 96 . . . . 21 . . . Volleys Fired 415 | 12 67 93 29 72 . 1 . . 98 34 9 Largest 4 | 2 2 4 4 4 . 1 . . 4 4 4 Hottest 293 | 40 40 207 207 202 . 36 . . 268 293 235 Shots Fired 1135 | 24 129 297 101 201 . 1 . . 263 93 26 Gun 818 | 24 129 292 98 94 . . . . 121 49 11 Cannon 287 | . . . . 107 . . . . 138 33 9 Launcher 22 | . . . . . . 1 . . 4 11 6 Special 8 | . . 5 3 . . . . . . . . Kinetic 710 | 24 129 201 69 136 . . . . 122 20 9 Thermal 354 | . . 96 32 22 . . . . 131 62 11 Explosive 22 | . . . . . . 1 . . 4 11 6 Electromagnetic 49 | . . . . 43 . . . . 6 . . Robot Hit Streak 47 | 8 43 19 10 20 . . . . 47 33 8 Robot Miss Streak 13 | 1 2 6 3 13 . . . . 5 1 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 10 | . 2 5 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 852 | 19 104 188 62 159 . 1 . 25 222 57 15 Core Hits 415 | 6 39 66 32 94 . . . 5 108 47 18 Critical Kills 4 | . . 2 . . . . . . 1 1 . Critical Parts Destroyed 11 | . 1 1 . 1 . . . 5 2 1 . Critical Strikes 34 | . 1 7 2 1 . . . 5 11 6 1 Burn 18 | . . 4 2 . . . . . 7 4 1 Meltdown 1 | . . . . . . . . . . 1 . Destroy 7 | . 1 3 . 1 . . . . 1 1 . Smash 7 | . . . . . . . . 5 2 . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 154 | . . 1 11 21 . 2 2 29 77 3 8 Impact 100 | . . 1 11 21 . 2 2 29 34 . . Slashing 54 | . . . . . . . . . 43 3 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 34 | . . . . 3 . 1 . 4 16 3 7 Combat Hostiles 3 | . . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22696 | 199 1116 3096 1031 3266 . 126 . 1539 7409 2557 2357 Guns 8652 | 199 1066 3050 963 1015 . . . . 1683 593 83 Cannons 4956 | . . . . 1544 . . . . 2799 515 98 Explosions 4143 | . . . . 336 . 17 . . 937 1230 1623 Melee 4698 | . . . . 345 . 109 . 1539 1941 211 553 Ramming 175 | . 50 22 20 26 . . . . 49 8 . Kinetic 7373 | 199 1066 1843 503 1653 . . . . 1869 142 98 Thermal 6582 | . . 1231 508 741 . . . . 2583 966 553 Explosive 3337 | . . . . . . 17 . . 937 1230 1153 Electromagnetic 531 | . . . . 501 . . . . 30 . . Impact 2653 | . . . . 345 . 109 . 1539 660 . . Slashing 2045 | . . . . . . . . . 1281 211 553 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 5 . 5 5 5 5 5 1 6 6 Average Corruption 3 | . . 4 . 3 5 5 5 3 1 6 6 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . 25 . 26 1 3 1 7 4 6 1 Message Errors 21 | . . 7 . 7 . 1 1 1 1 2 1 Matter Fused 26 | . . 10 . 10 1 1 . 3 1 . . Heat Flow Errors 7 | . . 1 . 2 . . . . 1 3 . Energy Discharges 5 | . . 1 . 2 . . . 1 1 . . Parts Fused 2 | . . . . 1 . . . 1 . . . Data Loss (minor) 3 | . . 1 . . . 1 . 1 . . . Data Loss (major) 3 | . . 2 . 1 . . . . . . . Misfires 3 | . . 1 . 2 . . . . . . . Weapon Failures 4 | . . 2 . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1949 | . . . . 260 . 71 . 584 674 3 357 Projectiles 53 | . . . . . . . . . 53 . . Explosions 356 | . . . . 99 . . . . 107 3 147 Melee 1540 | . . . . 161 . 71 . 584 514 . 210 Knockbacks 43 | . . . . 21 . 1 . 13 8 . . Impact 10 | . . . . . . 1 . 9 . . . Kinetic 27 | . . . . 20 . . . . 7 . . Secondary 6 | . . . . 1 . . . 4 1 . . Self-Inflicted Damage 390 | . . . . 306 . . . . 55 29 . Shots 8 | . . . . 6 . . . . 1 1 . Rammed 3 | . . . . . . . . . 2 1 . Targets Rammed 27 | . 11 4 6 3 . . . . 2 1 . Kicked 24 | . 11 4 6 3 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 675 | . 27 675 270 375 . . . . 441 668 546 Average Temperature 126 | . 9 129 61 113 . . . . 124 216 158 Received Heat Transfer 2351 | . 138 312 72 321 . . . 219 890 237 162 Effects 64 | . . 25 . 8 . . . . 9 20 2 Shutdowns 13 | . . 2 . 1 . . . . 4 6 . Energy Bleed 6 | . . 1 . . . . . . 1 3 1 Interference 18 | . . 5 . 7 . . . . 3 3 . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 2 | . . 2 . . . . . . . . . Damage (minor) 4 | . . 2 . . . . . . 1 1 . Damage (major) 13 | . . 10 . . . . . . . 3 . Damage (core) 6 | . . 3 . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . 6 2 . . Combat Hostiles 6 | . . . . . . . . 6 . . . Parts Fried 23 | . . . . 7 . . . 6 10 . . Impact Corruptions 47 | . . . . 4 . 4 . 26 13 . . Robots Melted 5 | . . . . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . . . . 2 3 . Parts Melted 28 | . . 4 . . . . . . 17 7 . Heat Transferred 12614 | . . 2714 1099 990 . . . . 4964 2225 622 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 774 | 30 179 774 470 571 . . . . 431 . . Initial 184 | . 16 21 184 103 . . . . 129 . . Average 234 | 15 96 495 360 346 . . . . 99 . . Maximum Alert Level 3 | . . 3 2 2 . . . . 2 . . Low Security (%) 52 | 100 100 14 11 4 . . . . 82 . . Level 1 25 | . . 14 35 67 . . . . 16 . . Level 2 18 | . . 49 52 27 . . . . . . . Level 3 3 | . . 22 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 1 5 3 8 . . . 1 15 . . Investigation 14 | . 1 3 . 3 . . . . 7 . . Extermination 8 | . . . . 3 . . . . 5 . . Reinforcement 6 | . . 1 1 1 . . . . 3 . . Assault 3 | . . 1 . 1 . . . 1 . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 10 | . 2 2 2 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 272 | 1 20 54 23 34 1 1 . 34 82 13 9 Peak Tracking Total 9 | . 4 6 5 4 1 1 . 7 9 6 5 Tactical Retreats 35 | . 2 1 . 6 1 . . 12 13 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 3 | . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 22 | . . 1 . 12 . . . . 5 . 4 Max in Single Turn 7 | . . 1 . 7 . . . . 2 . 2 Garrison Access 3 | . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 43 | . 9 9 4 10 . . . . 11 . . Terminals 25 | . 8 8 3 6 . . . . . . . Fabricators 3 | . . . . 1 . . . . 2 . . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units 5 | . 1 . . 2 . . . . 2 . . Scanalyzers 4 | . . 1 . . . . . . 3 . . Garrison Access 3 | . . . 1 1 . . . . 1 . . Total Hacks 129 | . 37 27 9 27 . . . . 29 . . Successful 72 | . 22 15 5 12 . . . . 18 . . Failed 57 | . 15 12 4 15 . . . . 11 . . Catastrophic 10 | . 3 1 1 4 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 6 7 6 15 . . . . 27 . . Terminals 85 | . 35 26 8 16 . . . . . . . Fabricators 8 | . . . . 2 . . . . 6 . . Repair Stations 9 | . . . . . . . . . 9 . . Recycling Units 14 | . 2 . . 6 . . . . 6 . . Scanalyzers 8 | . . 1 . . . . . . 7 . . Garrison Access 5 | . . . 1 3 . . . . 1 . . Terminal Hacks 39 | . 20 14 1 4 . . . . . . . Record 10 | . 6 3 1 . . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 3 | . 1 2 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 4 . . Network Status 1 | . . . . . . . . . 1 . . Load Schematic 3 | . . . . 1 . . . . 2 . . Build 2 | . . . . 1 . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . 6 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Refit 2 | . . . . . . . . . 2 . . Recycling Unit Hacks 8 | . 2 . . 3 . . . . 3 . . Process 1 | . . . . 1 . . . . . . . Report Inventory 3 | . 1 . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . 1 . . Unauthorized Hacks 11 | . . 1 3 3 . . . . 4 . . Terminals 6 | . . . 3 3 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 5 | . . . 3 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . 3 . . Extract 4 | . . 1 . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 8 8 3 9 . . . . 9 . . Full Trace Events 10 | . 2 2 . 3 . . . . 3 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 43 | . . 3 . 2 . . 13 . 25 . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 194 | . . . . 99 . . . . 95 . . Total Part Build Rating 2 | . . . . 2 . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . Time 88 | . . . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 221 | . . . . 221 . . . . . . . Retrieved Matter 293 | . . . . 293 . . . . . . . Retrieved Components 21 | . 10 . . . . . . . 11 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total Allies 5 | . . . . 1 . . 4 . . . . Largest Group 4 | . . . . 1 . . 4 . . . . Highest-Rated Group 152 | . . . . 26 . . 152 . . . . Highest-Rated Ally 39 | . . . . 26 . . 39 . . . . Zionite Dispatches 1 | . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . 3 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 2 . 2 . 2 . Drone Launches 8 | . . . . . . . . . 8 . . Drone Recoveries 4 | . . . . . . . . . 4 . . Zionite Intel Received 4 | . . . . . . . . . 4 . . Main Access 1 | . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 13575 | 205 1335 1573 892 1865 100 111 514 560 3727 1320 1373 Spaces Moved 11081 | 131 737 703 542 1387 291 305 1227 1327 2934 719 778 Core 14 | 14 . . . . . . . . . . . Treads 1577 | . . . . . . . . . 526 577 474 Legs 3031 | 117 737 703 542 761 . . . . 20 . 151 Wheels 1058 | . . . . . . . . . 763 142 153 Hover 937 | . . . . . . . . . 937 . . Flight 4464 | . . . . 626 291 305 1227 1327 688 . . Fastest Speed 27 | 50 120 120 120 29 29 29 29 27 29 145 125 Average Speed 91 | 112 120 165 121 95 29 29 29 31 89 158 168 Slowest Speed 260 | 120 120 260 190 180 29 29 29 35 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 59 | 7 96 63 40 25 48 55 89 97 47 79 62 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 14 | . . . . . 1 2 3 3 . 2 3 Spaces Dug 91 | . . 4 11 16 . 1 . 1 46 1 11 Terrain Destroyed 393 | . . 5 11 70 . 10 . 1 125 102 69 Melee 76 | . . 1 11 16 . 1 . 1 45 . 1 Projectile 33 | . . 4 . . . . . . 16 9 4 AOE 284 | . . . . 54 . 9 . . 64 93 64 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total 13325 | 163 1068 927 681 1755 305 320 1380 1406 3688 821 811 Wait 1200 | 11 238 60 48 169 14 11 147 45 420 35 2 Move 11065 | 130 736 702 541 1386 290 304 1226 1321 2933 718 778 Hop 2 | . . . . . . . . 2 . . . Pick Up 64 | 3 4 8 10 12 . . 3 2 16 3 3 Fast Attach 60 | 7 1 4 1 6 . . 1 2 32 5 1 Attach 30 | . . 5 2 9 . . . 3 7 . 4 Detach 13 | . . 2 . 3 . . . 1 6 . 1 Swap 165 | . 8 22 19 27 1 2 . 1 64 17 4 Drop 115 | . 3 26 14 32 . . 1 . 33 5 1 Fire 415 | 12 67 93 29 72 . 1 . . 98 34 9 Melee 154 | . . 1 11 21 . 2 2 29 77 3 8 Ram 2 | . . . . . . . . . 1 1 . Kick 24 | . 11 4 6 3 . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis 15 | . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 704 | -10/Materials | Identified exit to Mines 889 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Discovered new exit (range 16) 1271 | -10/Materials | Identified exit to Materials 1467 | -10/Materials | Build established: Scavenger-Mutant 1506 | -10/Materials | Discovered exit to Materials (range 8) 1541 | -10/Materials | Entered another Materials area 1541 | -9/Materials | Evolved 2 slots: Weapon x2 1968 | -9/Materials | Build established: Gunner 2006 | -9/Materials | Core integrity fell below 50% 2086 | -9/Materials | Discovered new exit (range 13) 2160 | -9/Materials | Identified exit to Mines 2174 | -9/Materials | Destroyed 8 combat bots 2341 | -9/Materials | First assault squad dispatched 2620 | -9/Materials | Build established: Scavenger-Gunner 2864 | -9/Materials | Discovered exit to Mines (range 9) 2989 | -9/Materials | Core integrity fell below 20% 3085 | -9/Materials | Discovered new exit (range 7) 3092 | -9/Materials | Identified exit to Materials 3114 | -9/Materials | Entered another Materials area 3114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3264 | -8/Materials | Garrison activated, responded to threat 3457 | -8/Materials | Build established: Scavenger-Skirmisher 4003 | -8/Materials | Discovered new exit (range 3) 4004 | -8/Materials | Identified exit to Factory 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -7/Factory | Build established: Scavenger-Tank 4504 | -7/Factory | Discovered new exit (range 15) 4619 | -7/Factory | Discovered new exit (range 6) 4822 | -7/Factory | Fabricated Imp. Flight Unit? 4824 | -7/Factory | Build established: Skirmisher 4951 | -7/Factory | Identified exit to Lower Caves 5613 | -7/Factory | Discovered new exit (range 16) 5630 | -7/Factory | Identified exit to Factory 5826 | -7/Factory | Build established: Hacker-Sprinter 5871 | -7/Factory | Entered Lower Caves 5929 | -7/Lower Caves | Learned Factory stockpile data 5965 | -7/Lower Caves | Discovered new exit (range 10) 5971 | -7/Lower Caves | Identified exit to Lower Caves 5971 | -7/Lower Caves | Entered another Lower Caves area 6017 | -7/Lower Caves | Learned location of 1 exit from Factory 6053 | -7/Lower Caves | Discovered new exit (range 8) 6054 | -7/Lower Caves | Learned location of 1 exit from Factory 6064 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6082 | -7/Lower Caves | Identified exit to Zion 6082 | -7/Lower Caves | Entered Zion 6091 | -7/Zion | System corruption cleaned by Quarantine Array 6216 | -7/Zion | Build established: Hacker-Scout 6300 | -7/Zion | Given the Hacking Drone Bay 6301 | -7/Zion | Found Prototype Device 6410 | -7/Zion | Met Imprinter 6415 | -7/Zion | Imprinted 6423 | -7/Zion | Declared Zion's savior 6588 | -7/Zion | Discovered new exit (range 10) 6591 | -7/Zion | Identified exit to Proximity Caves 6596 | -7/Zion | Entered Proximity Caves 6598 | -6/Proximity Caves | Learned 8 Factory zone layouts 6656 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6750 | -6/Proximity Caves | Crushed by falling debris 6767 | -6/Proximity Caves | Identified Hacking Drone Bay 6780 | -6/Proximity Caves | Core integrity fell below 50% 6808 | -6/Proximity Caves | Learned Factory trap positions 6821 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 7153 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7156 | -6/Proximity Caves | Entered Factory 7156 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7157 | -6/Factory | Identified exit to Factory 7159 | -6/Factory | Loaded intel: 78 trap records 7208 | -6/Factory | Build established: Hacker-Sprinter 7388 | -6/Factory | Retrieved Zion intel report: Branch Access 7388 | -6/Factory | Identified exit to Lower Caves 7405 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7406 | -6/Factory | Zion Recon squad teleported in 7537 | -6/Factory | Lost 3 parts (2p1n) 7790 | -6/Factory | Build established: Hacker-Mutant 7994 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8070 | -6/Factory | Retrieved Zion intel report: Main Access 8377 | -6/Factory | Lost 5 parts (1p2n1u1w) 8852 | -6/Factory | Terminal network hard line cut 8877 | -6/Factory | Build established: Scavenger-Skirmisher 8990 | -6/Factory | Destroyed 7 combat bots 9006 | -6/Factory | Found Prototype Processor 9029 | -6/Factory | Identified Exp. Targeting Computer 9604 | -6/Factory | Repaired Med. Treads 9661 | -6/Factory | Repaired Med. Treads 10883 | -6/Factory | Entered Lower Caves 10885 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11305 | -6/Lower Caves | Learned Factory emergency access door positions 11533 | -6/Lower Caves | Attacked by a faux Warlord 11786 | -6/Lower Caves | Discovered new exit (range 10) 11798 | -6/Lower Caves | Identified exit to Lower Caves 11859 | -6/Lower Caves | Core integrity fell below 50% 11986 | -6/Lower Caves | Core integrity fell below 20% 12203 | -6/Lower Caves | Entered another Lower Caves area 12865 | -6/Lower Caves | Lost 4 parts (1p2n1w) 12887 | -6/Lower Caves | Discovered exit to Factory (range 16) 13124 | -6/Lower Caves | Build established: Scavenger-Mutant 13555 | -6/Lower Caves | Attracted the attention of an 0b10 base 13577 | -6/Lower Caves | Core destroyed Last Messages --------------- 13542_ Dropped Remote Datajack. 13542_ Acquired Hvy. Laser. 13554_ G-50 Soldier springs to life. 13565_ Outpost Terminal disabled. 13566_ Wheel destroyed. 13572_ Critical hit (Burn: +37). 13572_ Destroyed Autogun. 13572_ Destroyed Lgt. Angular Momentum Engine. 13572_ Outpost Generator explodes. 13572_ S-27 Virus destroyed. 13572_ Destroyed Adv. Heat Sink. 13572_ G-50 Soldier destroyed. 13572_ Destroyed Carbon-fiber Leg. 13575_ Overheating: Energy bleed (-34). 13576_ The unstable cave ceiling collapses. 13576_ Destroyed Carbon-fiber Leg. 13576_ G-50 Soldier destroyed. 13576_ Destroyed Carbon-fiber Leg. 13577_ Overheating: Core damaged (-110). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# %#??? | | ?????????????????????????????????????????# ### #? | | ???????????????????????????????????????### #? | | ??????????????????????????????????????## #####? | | ??????????????????????????????????????# %##???? | | ?????????????????????????????????????## % ##??? | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# % % | | ?????????????????????????????????????## #### | | ??????????????????????????????????????# #??? | | ?????????????????????????????????????## #??? | | ????????????????????????????????????## #??? | | ???????#????????????????????????????# #??? | | ???????# #?????????????????????????#### ##?? | | ???????# ??????????????????????????## ##? | | ???????? ?????????????????????????# ## | | ?????????? ????????????????????????# | | ???????????# ?????????????????####??## | | ???????????# ???????????????## #???## % | | ???????##### ###########??## #????## | | ??????# !## #??# #?????# | | ??????# % ## #?## #?????### ### | | ?????????####### # |## ### #???????# #?# | | ?????????#""""" " ##??????## #?? | | ?????????# % % ######### ### | | ?????????# @ % % % % ## | | ?????????# % %% # | | ?????????+ g %g % %% %########## | | ?????????# %% % #????????### | | ?????????# % #?????????# | | ?????????# % # ### %% %??????? | | ?????????#"" ##?# % % ????# | | ????????????; ; ;; # #??# %####### ???## | | ????????????? #??## ##??????######??# | | ????????????? ####???###??????????????# | | ??????????????#########????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 20 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Rnf. Deuterium Engine | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive EM Pulse Cannon | -6/Factory | Extracted Hacking Suite | -6/Factory | Extracted Imp. Trap Scanner | -6/Factory | Extracted System Restoration Module | -6/Factory | Extracted Med. Treads | -6/Factory | Extracted Imp. Heat Sink | -6/Factory | Extracted System Shield | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Biomechanical Wings | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Extracted Enh. Optical Array | -6/Factory | Extracted Imp. VTOL Module | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Arm. Leg | -6/Factory | Extracted Imp. Particle Charger | -6/Factory | Extracted Imp. Titanium Leg | -6/Factory | Extracted Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Brute Force Hey, That's Mine! I'm Back, Baby! Knowing Is Half The Battle More Dakka Please Omniscient Cartographer Please Form A Line Remodeling Robot Respite Significant Disruption Storm Trooper The One Challenges ------------ None Game ------ Seed VisualVariableSpiker Manual? 0 Play Time 05:00:02 Cumulative 8.8 hours Start 2025.01.27 @ 23:31:36 End 2025.01.30 @ 00:45:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c769948a-5fbe-4661-8506-818f4e09092f