Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.24 @ 18:10:53 Player: anung_un_rama Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (255) 1275 Value Destroyed (11567) 11567 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 20494 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 338 Scanned by Researcher 500 Friendly Fire -219 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Core Analyzer Improved Force Booster Improved Force Booster Improved Force Booster Layered Medium Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Gravity Flail Gravity Flail Great Axe Great Axe > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Biometal Leg Biometal Leg Heavy Shield Leg Improved Cooling System Energy Well Core Analyzer Advanced Actuator Array Improved Core Shielding Advanced Shield Generator Compact HERF Cannon Enhanced Nova Cannon Enhanced Force Lance [Rating: 166] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . 1 . . . Utility 9 | . . . . 1 1 1 . . 2 1 2 . 1 Weapon 2 | . . 1 . . 1 . . . . . . . . Parts Attached 178 | 8 7 19 . 18 13 19 4 6 10 6 13 16 39 Power 28 | 1 2 1 . 1 4 1 1 . 2 2 3 3 7 Engine 3 | 1 1 . . . 1 . . . . . . . . Core 11 | . 1 1 . 1 3 1 . . 1 1 . . 2 Reactor 14 | . . . . . . . 1 . 1 1 3 3 5 Propulsion 53 | 3 1 5 . 6 3 7 . 3 5 2 4 4 10 Treads 1 | 1 . . . . . . . . . . . . . Leg 50 | 2 1 5 . 6 3 6 . 3 5 2 4 4 9 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 50 | 1 2 2 . 4 2 9 1 1 3 2 4 6 13 Device 23 | . 1 2 . 2 . 3 1 1 1 . 3 4 5 Storage 6 | 1 1 . . . . 1 . . . . 1 1 1 Processor 14 | . . . . 2 1 3 . . 1 1 . 1 5 Hackware 1 | . . . . . . . . . 1 . . . . Protection 6 | . . . . . 1 2 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 3 2 11 . 7 4 2 2 2 . . 2 3 9 Energy Gun 7 | 1 . 2 . 1 2 . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 16 | 2 1 6 . 4 . 1 2 . . . . . . Ballistic Cannon 3 | . 1 . . . 2 . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . 3 . 1 . . . . . . 2 . 2 Slashing Weapon 9 | . . . . 1 . . . 2 . . . . 6 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 1 . . . . . 3 1 Corrupted Parts 6 | . . . . . . . . . . . . 1 5 System Corruption 28 | . . . . . . . . . . . . 11 17 Parts Lost 93 | . . 1 . 5 7 12 . . 4 4 3 10 47 Power 15 | . . . . 1 . 1 . . 2 1 . 2 8 Propulsion 23 | . . 1 . 2 2 5 . . . 2 2 . 9 Utility 36 | . . . . . 1 4 . . 2 1 1 6 21 Weapon 19 | . . . . 2 4 2 . . . . . 2 9 Highest Loss Streak 29 | . . 1 . 4 4 4 . . 3 2 1 3 29 To Critical Strikes 5 | . . . . . . 1 . . . 1 . 1 2 Average Backups 13 | 2 7 14 14 14 14 13 11 12 14 13 14 14 12 Power 2 | . 2 3 2 1 1 2 2 2 1 2 3 3 1 Propulsion 3 | 1 1 2 4 4 4 3 1 1 3 2 3 4 3 Utility 5 | . 1 4 3 4 8 8 6 6 4 3 4 5 4 Weapon 2 | . 1 4 5 3 . . 1 2 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 1 7 1 4 3 1 2 2 . 1 1 3 8 Power 4 | . . 2 1 . . . . . . . 1 . . Propulsion 9 | . 1 1 . 1 1 . . 1 . . . 1 3 Utility 14 | . . 2 . 1 2 1 2 1 . . . 1 4 Weapon 7 | . . 2 . 2 . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 99 99 94 97 99 99 99 99 93 83 Engine 2 | . 7 . . . 1 6 9 6 1 . . . . Core 4 | . 6 11 11 8 5 5 . 5 4 5 . . . Reactor 3 | . . . . . . . 3 . 4 5 8 8 10 Leg 25 | . 28 32 33 35 29 25 26 26 23 25 22 18 13 Device 8 | . 11 11 11 5 . 6 6 11 11 13 14 17 10 Storage 7 | . 14 11 11 9 7 6 6 6 5 5 9 9 6 Processor 12 | . . . . 12 18 18 6 6 10 14 14 15 20 Hackware 1 | . . . . . . . . . 5 5 4 4 2 Protection 2 | . . . . . 3 1 13 6 4 . 3 . 1 Energy Gun 1 | . . 3 . . 6 . . . . . . . . Ballistic Gun 7 | . 27 18 22 17 5 . 10 2 . . . . . Ballistic Cannon 1 | . . 2 . . . 5 . . . . . . . Impact Weapon 8 | . . 7 11 3 8 13 13 13 11 10 9 6 5 Slashing Weapon 5 | . . . . 5 5 . . 10 11 10 9 7 9 Peak Build Rating 166 | 6 11 23 23 46 49 61 61 67 79 97 121 144 166 Average Rating 66 | 4 8 19 22 39 44 55 57 59 73 89 114 132 140 On Entrance 52 | . 6 11 22 23 37 49 44 60 63 79 92 121 134 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 137 | 13 28 37 37 40 49 58 75 75 73 61 85 89 137 Greatest Support 155 | 20 26 42 39 81 70 69 57 61 71 101 129 150 155 Greatest Overweight (x) 15 | 1 1 . . . . 1 1 1 1 . . 1 15 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 14 14 14 14 13 14 12 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 12 15 15 15 15 11 14 14 14 15 15 13 3 Class Distribution -------------------- 33% | Gladiator 26% | Mutant 16% | Hacker-Gladiator 15% | Scavenger-Gladiator 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Matter Collected 4137 | 232 306 675 101 583 409 348 122 162 168 80 120 275 556 Remotely . | . . . . . . . . . . . . . . Salvage Created 13629 | . 595 778 117 1602 1664 1426 646 123 500 625 494 1638 3421 Parts 535 | . 32 37 . 88 76 36 2 5 18 32 27 66 116 Haulers Intercepted 13 | . 2 2 . 4 2 2 . . . 1 . . . Recyclers Shooed 6 | . 3 . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 199 | . 12 15 7 24 28 20 . 2 10 8 7 21 45 Melee 115 | . . 2 2 18 18 6 . 2 10 7 7 13 30 Guns 35 | . 12 9 4 5 5 . . . . . . . . Cannons 5 | . . 2 . . 1 2 . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . Classes Destroyed 20 | . 4 3 1 4 2 2 . . 1 . . 1 2 Worker 14 | . . 1 . . 8 1 . . . . . 2 2 Builder 10 | . . . . . 1 2 . . . 2 . . 5 Hauler 13 | . 2 2 . 4 2 2 . . . 1 . . . Recycler 8 | . 3 1 1 . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . . 1 . . . . . . . . 1 Watcher 12 | . . 2 . 4 3 3 . . . . . . . Swarmer 28 | . 9 2 . . 4 . . . 4 . . . 9 Grunt 77 | . 3 7 . 15 15 7 . 2 5 1 2 8 12 Brawler 4 | . . . . 1 . 3 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . 2 . Sentry 23 | . . 6 . 5 1 2 . . . 1 2 2 4 Specialist 4 | . . . . . . 2 . . . . . . 2 Hunter 17 | . . . . 2 1 2 . . 1 2 . 6 3 Programmer 31 | . . . . . 7 3 . . . 4 3 5 9 Q-Series 5 | . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 7 | . . . 7 . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 5 7 4 9 4 . 2 5 5 3 12 6 Combat Bots Only 10 | . 3 4 7 3 5 4 . 2 5 3 3 10 4 Max Kills in Single Turn 4 | . 1 1 1 1 1 4 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . Melee 2 | . . 1 1 1 1 1 . 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Hostile Shots Fired 1879 | . 48 87 10 143 190 244 . 29 83 81 56 254 654 Missed 553 | . 12 25 5 35 57 74 . 15 16 27 12 93 182 Hits 1326 | . 36 62 5 108 133 170 . 14 67 54 44 161 472 Melee 41 | . . . . 3 . 11 . . . . . . 27 Projectile 1285 | . 36 62 5 105 133 159 . 14 67 54 44 161 445 Critical Strikes 73 | . . 4 . 9 3 8 . 1 2 3 2 11 30 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . 1 3 1 Damage Taken 17454 | . 234 634 49 1344 1533 1357 . 140 979 697 610 1996 7881 Core 2535 | . 65 35 . 164 166 168 . 42 131 120 30 160 1454 Absorbed by Shields 4554 | . . . . . . 486 . . . . 185 391 3492 Redirected to Shielding 189 | . . . . . . 17 . 27 57 . . . 88 Ignored by Resistances 6088 | . 78 184 15 386 452 538 . 44 270 194 218 664 3045 Regen/Repaired (Parts) 524 | . 69 . . 322 . 76 18 . 39 . . . . Core Remaining (%) 82 | 100 74 . 91 70 76 . . 75 86 89 . 85 . Volleys Fired 202 | . 38 43 7 46 32 20 7 2 . . . 6 1 Largest 3 | . 2 3 2 2 3 2 2 2 . . . 1 2 Hottest 169 | . 40 102 50 56 125 100 66 66 . . . 113 169 Shots Fired 438 | . 76 123 14 92 83 23 15 4 . . . 6 2 Gun 386 | . 76 105 14 92 77 2 15 4 . . . . 1 Cannon 50 | . . 18 . . 6 19 . . . . . 6 1 Launcher 2 | . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 379 | . 76 104 14 92 54 20 15 4 . . . . . Thermal 41 | . . 11 . . 24 . . . . . . 5 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 18 | . . 8 . . 5 3 . . . . . 1 1 Robot Hit Streak 27 | . 19 27 5 17 24 11 13 2 . . . 4 1 Robot Miss Streak 4 | . 4 3 3 2 3 2 1 2 . . . 2 1 Penetration Max 1 | . . . . 1 1 . . . . . . . . Secondary Targets 7 | . 3 1 . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . Shots Hit Robots 907 | . 52 101 12 118 137 82 18 7 42 32 42 86 178 Core Hits 297 | . 27 24 6 47 50 21 3 3 14 13 14 26 49 Critical Kills 10 | . . 1 1 1 1 . . . 1 . 1 . 4 Critical Parts Destroyed 64 | . . 3 . 2 5 15 1 . 1 1 2 11 23 Critical Strikes 137 | . . 5 1 9 15 17 2 1 5 2 8 24 48 Burn 4 | . . 1 . . 3 . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . Smash 75 | . . 4 1 1 5 16 2 . 2 1 3 12 28 Sever 54 | . . . . 6 6 . . 1 3 1 5 12 20 Melee Attacks 728 | . . 12 6 50 89 75 5 6 54 37 52 93 249 Impact 297 | . . 12 6 7 25 75 5 1 10 7 8 28 113 Slashing 431 | . . . . 43 64 . . 5 44 30 44 65 136 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 32 | . . 2 1 2 4 7 . . 2 4 1 1 8 Combat Hostiles 1 | . . . . 1 . . . . . . . . . Follow-up Attacks 131 | . . . . . 10 9 . 1 12 7 12 19 61 Damage Inflicted 35751 | . 583 1938 369 3076 4191 4216 799 224 1913 1529 1811 3877 11225 Guns 4636 | . 583 1096 135 1432 1069 . 281 40 . . . . . Cannons 931 | . . 238 . . 107 403 . . . . . 128 55 Explosions 567 | . . 98 . . . 469 . . . . . . . Melee 29612 | . . 506 234 1644 3015 3339 518 184 1913 1529 1811 3749 11170 Ramming 5 | . . . . . . 5 . . . . . . . Kinetic 4685 | . 583 1163 135 1432 648 403 281 40 . . . . . Thermal 1125 | . . 212 . . 406 425 . . . . . 82 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 324 | . . 57 . . 122 44 . . . . . 46 55 Impact 14488 | . . 506 234 253 945 3339 518 . 539 229 227 1276 6422 Slashing 15124 | . . . . 1391 2070 . . 184 1374 1300 1584 2473 4748 Piercing . | . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . 6 12 7 7 2 1 5 23 55 Average Corruption 9 | . . . . . 3 3 7 4 1 1 4 8 22 Corruption Purged 10 | . . . . . . 5 . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 146 | . . . . . 13 10 22 7 7 . 2 26 59 Message Errors 42 | . . . . . 4 3 6 3 3 . . 5 18 Matter Fused 32 | . . . . . 3 4 4 1 2 . . 6 12 Heat Flow Errors 12 | . . . . . 1 1 3 1 . . . 3 3 Energy Discharges 20 | . . . . . 1 . 3 1 . . . 6 9 Parts Rejected 3 | . . . . . . . . . 1 . . 1 1 Data Loss (minor) 17 | . . . . . 2 1 2 . . . 1 2 9 Data Loss (major) 6 | . . . . . . . 1 1 1 . 1 1 1 Misfires 2 | . . . . . 1 . 1 . . . . . . Alerts 8 | . . . . . 1 1 2 . . . . 2 2 Misdirections 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 7321 | . . 287 87 67 436 1174 310 . 254 121 238 745 3602 Projectiles 131 | . . . . . 10 . 74 . . . . . 47 Explosions 26 | . . 18 . . . 8 . . . . . . . Melee 7164 | . . 269 87 67 426 1166 236 . 254 121 238 745 3555 Knockbacks 53 | . . 1 1 . 7 13 . . 1 . 2 3 25 Impact 47 | . . 1 1 . 5 13 . . 1 . 2 3 21 Kinetic 2 | . . . . . 2 . . . . . . . . Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 18 | . . . . . . 18 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . 12 213 16 48 259 261 339 254 18 . 12 280 270 Average Temperature 69 | . 7 58 7 15 68 58 138 122 8 . 12 84 103 Received Heat Transfer 3759 | . 57 363 . 981 612 371 . 42 408 57 135 172 561 Effects 4 | . . 1 . . . . 1 . . . . 2 . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 52 | . . 3 2 1 6 11 3 . 1 1 . 9 15 Combat Hostiles 41 | . . 2 1 1 4 8 1 . . 1 . 8 15 Parts Fried 78 | . . 6 1 . 8 15 2 . 1 1 . 9 35 Impact Corruptions 162 | . . 8 4 2 14 37 7 . 6 1 2 18 63 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . 1 Heat Transferred 1793 | . . 470 . . 999 250 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Maximum Alert Level 2 | . . . . 1 . . . . . . . 1 2 Low Security (%) 88 | 100 100 100 100 99 100 100 100 100 100 100 100 76 33 Level 1 8 | . . . . . . . . . . . . 23 49 Level 2 2 | . . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 499 | . 124 167 22 207 100 137 4 122 113 107 85 296 499 Initial 120 | . . . 22 . 35 . 4 . 44 5 36 27 120 Average 71 | . 65 74 1 55 28 34 . 55 36 58 27 78 244 Influence Increases 6427 | . 324 507 5 889 838 648 . 289 289 220 239 575 1604 Destroy 0b10 Robot/C 4040 | . 240 300 . 560 560 380 . 140 200 160 140 460 900 Destroy 0b10 Robot/NC 305 | . 25 30 5 45 70 55 . . 5 15 . 10 45 Destroy Leader 1000 | . 44 98 . 176 170 90 . 50 30 42 40 60 200 Allied During Kill 97 | . . . . 5 . . . 89 3 . . . . Successful Hack 106 | . 6 11 . 10 10 17 . . 36 3 10 . 3 Disable Machine 135 | . 9 36 . 18 9 27 . 9 9 . . 18 . Destroy Structure 159 | . . 17 . . 4 34 . 1 6 . 4 12 81 Lose Combat Pursuer 585 | . . 15 . 75 15 45 . . . . 45 15 375 Influence Decreases 6063 | . 324 440 72 796 931 631 17 184 379 155 262 386 1486 Entered New Map 387 | . . . 45 . 58 . 13 . 61 10 44 30 126 Time Decay 4482 | . 324 430 27 549 753 542 4 160 244 105 198 256 890 Lost Part 889 | . . 10 . 50 70 89 . . 40 40 20 100 470 Lost Ally 105 | . . . . 47 . . . 24 34 . . . . Purge Threat 200 | . . . . 150 50 . . . . . . . . Squads Dispatched 42 | . . . . 7 9 5 . . 1 1 2 5 12 Investigation 9 | . . . . 3 2 1 . . 1 . 1 1 . Extermination 16 | . . . . . 5 3 . . . . 1 1 6 Reinforcement 15 | . . . . 3 2 1 . . . 1 . 3 5 Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 4 | . . . . . 2 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Distress Signals 15 | . 1 2 . 3 1 1 . . . 1 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 306 | . 16 20 7 46 35 34 . 6 12 9 10 35 76 Peak Tracking Total 9 | . 4 4 3 6 5 9 . 3 7 2 4 7 8 Tactical Retreats 26 | . . 1 . 3 1 3 . . . . 2 1 15 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Traps Triggered 13 | . 1 . . 1 3 2 . . 4 . 1 1 . Indirectly 1 | . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Machines Disabled 15 | . 1 4 . 2 1 3 . 1 1 . . 2 . Max in Single Turn 4 | . 1 4 . 1 1 2 . . 1 . . 1 . Garrison Access 5 | . . . . 1 1 . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Machines Accessed 40 | . 6 6 . 7 6 4 . 1 2 1 1 1 5 Terminals 20 | . 4 3 . 4 2 2 . . . 1 . 1 3 Fabricators 4 | . . . . . 2 . . 1 . . 1 . . Repair Stations 5 | . 1 . . 2 . 1 . . 1 . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers 5 | . . 2 . . 1 1 . . . . . . 1 Garrison Access 4 | . . . . 1 1 . . . 1 . . . 1 Total Hacks 100 | . 15 15 . 21 13 13 . 2 5 2 2 2 10 Successful 69 | . 9 12 . 16 7 9 . 1 3 1 2 . 9 Failed 31 | . 6 3 . 5 6 4 . 1 2 1 . 2 1 Catastrophic 3 | . . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 43 | . 9 6 . 11 4 5 . . . 2 . 2 4 Fabricators 8 | . . . . . 4 . . 2 . . 2 . . Repair Stations 21 | . 5 . . 9 . 4 . . 3 . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers 19 | . . 8 . . 2 4 . . . . . . 5 Garrison Access 7 | . . . . 1 3 . . . 2 . . . 1 Terminal Hacks 22 | . 3 3 . 7 3 2 . . . 1 . . 3 Record 3 | . . . . . 2 . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . 1 Level Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . Locate Traps 4 | . . 1 . 1 . 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 1 . 1 . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 6 | . . . . . 3 . . 1 . . 2 . . Load Schematic 4 | . . . . . 2 . . 1 . . 1 . . Build 2 | . . . . . 1 . . . . . 1 . . Repair Station Hacks 19 | . 5 . . 8 . 4 . . 2 . . . . Scan Component 10 | . 3 . . 4 . 2 . . 1 . . . . Repair 9 | . 2 . . 4 . 2 . . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . Scanalyzer 16 | . . 8 . . . 3 . . . . . . 5 Insert Component 9 | . . 4 . . . 2 . . . . . . 3 Analyze 7 | . . 4 . . . 1 . . . . . . 2 Garrison Access Hacks 4 | . . . . 1 1 . . . 1 . . . 1 Seal Access 4 | . . . . 1 1 . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 1 . 3 5 4 . 1 1 1 1 1 4 Full Trace Events 9 | . 1 1 . 2 1 1 . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . . . 1 . . . . . 3 1 Parts Built 4 | . . . . . 2 . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . 31 . . . . . 36 . . Total Part Build Rating 10 | . . . . . 4 . . . . . 6 . . Parts Repaired 9 | . 2 . . 4 . 2 . . 1 . . . . Time 306 | . 52 . . 158 . 82 . . 14 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 1 . . . . . . 2 Part Schematics Acquired 4 | . . 2 . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Total Allies 24 | . . . 3 . . . 21 . . . . . . Largest Group 21 | . . . 3 3 . . 21 10 2 . . . . Highest-Rated Group 827 | . . . 40 40 . . 827 361 50 . . . . Highest-Rated Ally 46 | . . . 16 16 . . 46 46 25 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 29 . . . 63 1 . . . . Total Damage 1228 | . . . . 391 . . . 821 16 . . . . Kills 9 | . . . . 4 . . . 5 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Active Infowar (turns) 3059 | . . 258 . 334 . . . 156 639 296 523 853 . Sensors 1357 | . . . . 334 . . . 156 639 228 . . . Terrain 1719 | . . . . . . . . . 47 296 523 853 . Seismic 258 | . . 258 . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Turns Passed 12440 | 67 752 938 574 1279 2180 1498 650 378 639 296 523 868 1798 Spaces Moved 6870 | 45 364 521 425 633 1256 850 346 269 312 156 286 565 842 Core 50 | 6 . . . . . . . . . . . . 44 Treads 1 | 1 . . . . . . . . . . . . . Legs 6814 | 38 364 521 425 633 1256 850 346 269 312 156 286 565 793 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 5 Fastest Speed 50 | 50 120 120 120 120 122 120 120 120 120 120 114 110 100 Average Speed 128 | 116 152 120 120 120 123 128 173 125 165 120 116 114 125 Slowest Speed 800 | 160 190 120 120 122 127 193 190 190 190 120 120 190 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 59 51 73 58 28 25 97 10 10 4 8 43 22 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 42 | . . . . . 1 4 . . 4 . 2 3 28 Terrain Destroyed 108 | . . 17 1 1 3 47 . . 4 . 2 5 28 Melee 42 | . . . . . 1 4 . . 4 . 2 3 28 Projectile 7 | . . . 1 1 2 1 . . . . . 2 . AOE 59 | . . 17 . . . 42 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Total 9321 | 56 488 732 467 980 1698 1100 379 301 390 234 451 743 1302 Wait 1169 | . 63 73 24 202 291 128 1 . 22 39 101 39 186 Move 6858 | 44 363 520 424 632 1255 850 345 268 311 155 285 564 842 Hop . | . . . . . . . . . . . . . . Pick Up 134 | 2 9 23 3 14 15 8 3 4 3 4 7 11 28 Fast Attach 49 | 7 2 1 . 1 1 4 2 2 5 2 2 9 11 Attach 87 | . . 3 . 6 9 13 2 5 6 4 5 6 28 Detach 15 | 1 . . . . . 2 2 5 . . . 1 4 Swap 126 | 2 11 30 . 16 8 6 2 7 6 3 9 9 17 Drop 129 | . 2 28 3 13 11 4 3 4 2 2 10 20 27 Fire 202 | . 38 43 7 46 32 20 7 2 . . . 6 1 Melee 530 | . . 11 6 50 72 63 5 4 35 25 32 69 158 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 4 . . . . . . 9 . Rewire 7 | . . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Repaired Aluminum Leg 311 | -10/Materials | Discovered new exit (range 6) 350 | -10/Materials | Build established: Mutant 428 | -10/Materials | Repaired Aluminum Leg 651 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 882 | -9/Materials | Discovered new exit (range 6) 1023 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Discovered new exit (range 15) 1758 | -9/Materials | Entered Mines 1759 | -9/Mines | Assembled infested the area 1808 | -9/Mines | Learned Materials stockpile data 1961 | -9/Mines | Destroyed 7 combat bots 2104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2157 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2160 | -9/Mines | Found Prototype Device 2234 | -9/Mines | Discovered exit to Materials (range 15) 2278 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2332 | -9/Mines | Entered Materials 2332 | -8/Materials | Accompanied by 3 allies 2332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2333 | -8/Materials | Identified Exp. Sensor Array 2447 | -8/Materials | Garrison activated, responded to threat 2467 | -8/Materials | Repaired Imp. Aluminum Leg 2888 | -8/Materials | Discovered new exit (range 15) 3121 | -8/Materials | Lost 4 parts (1p1n2w) 3202 | -8/Materials | Discovered new exit (range 14) 3377 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3423 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3464 | -8/Materials | Repaired Katana 3611 | -8/Materials | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3612 | -7/Factory | Identified exit to Lower Caves 3918 | -7/Factory | Build established: Gunner 4202 | -7/Factory | Discovered new exit (range 8) 4409 | -7/Factory | Build established: Gladiator 4903 | -7/Factory | Lost 4 parts (1n1u2w) 5332 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 5791 | -7/Factory | Entered another Factory area 5791 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6492 | -6/Factory | Discovered new exit (range 15) 6760 | -6/Factory | Cargo convoy interrupted 6961 | -6/Factory | Lost 4 parts (3n1w) 7030 | -6/Factory | Repaired Imp. Shield Generator 7070 | -6/Factory | Repaired Carbon-fiber Leg 7138 | -6/Factory | System corruption reached 10% 7168 | -6/Factory | Lost 4 parts (1p3u) 7271 | -6/Factory | Spotted B-75 Beast 7289 | -6/Factory | Sucked down chute 7289 | -6/Factory | Entered Waste 7290 | -6/Waste | Met a frightened Derelict 7290 | -6/Waste | Joined by Warlord forces that had cleared the area 7376 | -6/Waste | Found Damper Plating 7784 | -6/Waste | Discovered new exit (range 11) 7939 | -6/Waste | Entered Factory 7939 | -6/Factory | Accompanied by 10 allies 8308 | -6/Factory | Discovered new exit (range 8) 8317 | -6/Factory | Entered another Factory area 8317 | -5/Factory | Accompanied by 2 allies 8317 | -5/Factory | Evolved 2 slots: Utility x2 8471 | -5/Factory | Lost 3 parts (2p1u) 8617 | -5/Factory | Build established: Hacker-Gladiator 8861 | -5/Factory | Repaired Microactuators 8946 | -5/Factory | Discovered new exit (range 8) 8956 | -5/Factory | Entered another Factory area 8956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9214 | -4/Factory | Discovered new exit (range 16) 9252 | -4/Factory | Entered Research 9252 | -3/Research | Evolved 2 slots: Utility x2 9503 | -3/Research | Fabricated Great Maul (x2) 9731 | -3/Research | Discovered new exit (range 4) 9775 | -3/Research | Entered Testing 10194 | -3/Testing | Found Prototype Leg 10194 | -3/Testing | Identified Myomer Exoskeleton 10260 | -3/Testing | Discovered new exit (range 13) 10387 | -3/Testing | Scanned by Researcher 10392 | -3/Testing | System corruption reached 10% 10431 | -3/Testing | Destroyed 10 combat bots 10538 | -3/Testing | Found Prototype Device 10538 | -3/Testing | Identified AEGIS Remote Shield 10589 | -3/Testing | Lost 3 parts (1p2w) 10643 | -3/Testing | Entered Research 10643 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10871 | -2/Research | Build established: Scavenger-Gladiator 11424 | -2/Research | System corruption reached 10% 11488 | -2/Research | Lost 6 parts (1p1n2u2w) 11584 | -2/Research | Spotted B-90 Cyclops 11950 | -2/Research | Spotted B-90 Cyclops 12069 | -2/Research | System corruption reached 30% 12083 | -2/Research | Destroyed B-90 Cyclops 12268 | -2/Research | Core integrity fell below 50% 12331 | -2/Research | Core integrity fell below 20% 12342 | -2/Research | Lost 29 parts (6p7n12u4w) 12441 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Xenon Bombardment Thruster. K-01 Serf collects debris. K-01 Serf cleans the Antimatter Diverter. System corrupted: Substantial component data lost. K-01 Serf collects debris. Door malfunctions. Adv. Melee Analysis Suite destroyed. Xenon Bombardment Thruster destroyed. R-10 Processor destroyed. ALERT: Garrison Access compromised, dispatching assault squad. Greatsword destroyed. K-01 Serf collects debris. 0P=>|LP>B2HBC:EGQDJ/,GULFH,|PZYV Energy Well destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Greatsword destroyed. Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ##########???????????????? | | ???????????????????+ ??????????????? | | ???????????????????? ??????????????? | | ???????????????????? ?????????????? | | ???????????????????? """ ?????????????? | | ????????????????????# """ ????????????? | | ??????????????????### """ !!! 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"T % # ! #????# = !! #??????? | | ??# ###+## ##############????# %% !! #??????? | | ?????????????#%#?????????????????##"##### #??????? | | ?????????????# #??????????????????# #????##??????? | | ?????????????# ##?????????????????# #????????????? | | ?????????????# "###???????????????# ##???????????? | | ?????????????# ##########?????????# "#???????????? | | ?????????????# ### #?###?????#="????????????? | | ?????????????# #?# #?#"######"/#????????????? | | ?????????????# #?#= #?##!! [%=##???????????? | | ?????????????#%#?# #??#![ [==%#???????????? | | ??##?????????# ### #??# ##???????????? | | ?########??###%#"# #?## #????????????? | | ?# /!%!##?#]!% =##/########% " #????????????? | | ?# !==%%###=%!*!% % %# "T" #????????????? | | ?# =!=]%+=|%=! [% % + """% #????????????? | | #"] !=!=#!##%%!*= % # % %#????????????? | | ## =%!%#=##!==*%########### % #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 61 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 11 Core Analysis 9 Recoil Reduction 1 Force Boost 30 Offensive Hacking 20 Item Schematics ----------------- Great Maul | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Microactuators | -6/Factory | Scanalyzed Exp. Optical Array | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Imp. Power Shielding | -2/Research | Scanalyzed Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive B-74 Champion | -3/Testing | Archive E-15 Imp | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Great Maul | x2 | -3/Research Repaired ---------- Aluminum Leg | 63% | -10/Materials Aluminum Leg | 60% | -10/Materials Imp. Aluminum Leg | 7% | -8/Materials Imp. Carbon-fiber Leg | 10% | -8/Materials Imp. Carbon-fiber Leg | 28% | -8/Materials Katana | 44% | -8/Materials Imp. Shield Generator | 12% | -6/Factory Carbon-fiber Leg | 62% | -6/Factory Microactuators | 2% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Rockin' Loadout We Are Legion Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TractorConcussiveWheel Manual? 0 Play Time 03:04:52 Cumulative 24.8 hours Start 2025.07.21 @ 23:25:58 End 2025.07.24 @ 18:10:53 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 81% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09e06f09-ed70-4bbf-aa3a-daaaebb50902