Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 12:15:05 Player: El Diablo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (3230) 3230 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6145 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit Large Battery (200) Structural Scanner Kinecellerator Advanced ECM Suite Improved Power Shielding Hardlight Generator Improved Shield Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Improved Power Shielding Shield Generator > --- WEAPON ----------- EM Shotgun Heavy EM Shotgun Ion Cannon Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Surge Thruster Xenon Bombardment Thruster High-capacity Storage Unit Structural Scanner Kinecellerator Advanced ECM Suite Improved Power Shielding Hardlight Generator Improved Shield Generator System Shield Component Analysis Suite Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 82 | 6 7 21 28 20 Power 12 | 1 1 4 3 3 Engine 7 | 1 1 4 . 1 Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 26 | 2 2 8 9 5 Treads . | . . . . . Leg 23 | 2 2 8 9 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . . 2 Utility 15 | 1 2 2 4 6 Device 4 | . . . 3 1 Storage 4 | 1 1 . 1 1 Processor 1 | . 1 . . . Hackware 3 | . . 1 . 2 Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 29 | 2 2 7 12 6 Energy Gun 15 | 2 1 4 6 2 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 4 | . 1 2 1 . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 31 | . 5 1 6 19 Power 6 | . 1 1 . 4 Propulsion 9 | . 2 . 2 5 Utility 6 | . . . 1 5 Weapon 10 | . 2 . 3 5 Highest Loss Streak 16 | . 3 1 3 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 99 97 98 Engine 8 | . 14 10 2 4 Core 3 | . . . 6 9 Leg 27 | . 27 32 25 22 Device 3 | . . . 8 6 Storage 13 | . 14 11 15 14 Processor 5 | . 10 8 . . Protection 2 | . . 2 2 6 Energy Gun 20 | . 22 24 15 18 Energy Cannon 3 | . . 4 6 8 Ballistic Gun 1 | . . . 6 2 Ballistic Cannon 3 | . 5 3 3 . Naked Turns . | . . . . . Heaviest Build 78 | 14 50 59 71 78 Greatest Support 45 | 20 20 30 45 45 Greatest Overweight (x) 6 | 1 4 5 6 5 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 7 18 20 20 20 Average Carried 16 | 3 12 18 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 16 20 20 15 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Tank 17% | Scavenger-Skirmisher 13% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1272 | 225 177 285 524 61 Remotely . | . . . . . Salvage Created 3719 | . 508 1244 1265 702 Parts 203 | . 31 83 55 34 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 16 24 21 10 Guns 43 | . 9 17 11 6 Cannons 26 | . 5 7 10 4 AOE 2 | . 2 . . . Classes Destroyed 12 | . 4 4 2 2 Worker 7 | . 1 2 2 2 Builder 2 | . . 1 . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 4 | . . 3 1 . Operator 1 | . . 1 . . Watcher 12 | . 3 4 3 2 Swarmer 9 | . 6 3 . . Grunt 47 | . 10 17 15 5 Sentry 11 | . . 4 4 3 Hunter 3 | . . . 2 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 4 8 3 6 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3989 | . 641 478 1067 1803 Core 1149 | . 147 119 172 711 Absorbed by Shields 474 | . . . 280 194 Redirected to Shielding 91 | . . . . 91 Regen/Repaired (Parts) 140 | . . 130 10 . Core Remaining (%) 69 | 100 41 70 68 . Volleys Fired 184 | . 56 54 48 26 Largest 4 | . 2 3 4 4 Hottest 256 | . 90 146 242 256 Shots Fired 529 | . 105 159 177 88 Gun 374 | . 81 123 111 59 Cannon 150 | . 24 36 61 29 Launcher . | . . . . . Special 5 | . . . 5 . Kinetic 123 | . 24 20 67 12 Thermal 276 | . 53 108 58 57 Explosive . | . . . . . Electromagnetic 130 | . 28 31 52 19 Robot Hit Streak 26 | . 12 26 19 23 Robot Miss Streak 5 | . 3 5 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 366 | . 74 117 113 62 Core Hits 186 | . 28 61 53 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 26 | . 7 9 6 4 Burn 23 | . 7 9 3 4 Blast 2 | . . . 2 . Corrupt 1 | . . . 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6573 | . 1097 1803 2114 1559 Guns 3981 | . 700 1207 1178 896 Cannons 2162 | . 333 505 912 412 Explosions 404 | . 62 91 . 251 Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1525 | . 333 307 693 192 Thermal 2952 | . 538 1065 591 758 Explosive 251 | . . . . 251 Electromagnetic 1843 | . 224 431 830 358 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 4 3 Average Corruption 1 | . . 1 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 4 11 9 Message Errors 6 | . . . 2 4 Matter Fused 1 | . . . 1 . Heat Flow Errors 5 | . . 2 1 2 Energy Discharges 6 | . . 2 4 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . 6 13 22 Projectiles 41 | . . 6 13 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . 13 5 4 . Impact . | . . . . . Kinetic 18 | . 11 3 4 . Secondary 4 | . 2 2 . . Self-Inflicted Damage 206 | . 32 58 . 116 Shots 6 | . 1 3 . 2 Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 638 | . 396 405 638 607 Average Temperature 144 | . 94 109 145 239 Received Heat Transfer 1600 | . 282 243 602 473 Effects 71 | . 4 6 17 44 Shutdowns 13 | . 1 2 1 9 Energy Bleed 6 | . . 2 3 1 Interference 16 | . 2 2 3 9 Matter Decay 3 | . . . 1 2 Short Circuit 7 | . . . 3 4 Damage (minor) 5 | . 1 . 2 2 Damage (major) 16 | . . . 4 12 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | . 1 6 1 8 Heat Transferred 8531 | . 1974 3322 1533 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 386 | . 210 386 317 263 Initial 112 | . . 3 112 51 Average 103 | . 48 179 156 53 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 81 | 100 97 53 71 95 Level 1 18 | . 2 46 28 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 6 3 6 Investigation 10 | . 3 3 2 2 Extermination 2 | . . . . 2 Reinforcement 5 | . . 3 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 24 37 29 18 Peak Tracking Total 6 | . 4 6 6 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . . 4 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 7 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 19 | . . 4 . 15 Max in Single Turn 4 | . . 1 . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 26 | . 8 7 7 4 Terminals 18 | . 7 4 5 2 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 105 | . 39 39 18 9 Successful 74 | . 26 33 10 5 Failed 31 | . 13 6 8 4 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 61 | . 33 12 11 5 Fabricators . | . . . . . Repair Stations 23 | . . 20 3 . Recycling Units 13 | . 6 . 4 3 Scanalyzers 7 | . . 7 . . Garrison Access 1 | . . . . 1 Terminal Hacks 35 | . 20 7 6 2 Record 11 | . 7 1 2 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Scanalyzer Index 2 | . 1 1 . . Alert Level 2 | . . . 2 . Reprogram Traps 2 | . 2 . . . Dispatch Records 1 | . . 1 . . Security Status 1 | . 1 . . . Surveillance Status 2 | . 1 1 . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 2 | . . 1 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 22 | . . 19 3 . Scan Component 12 | . . 10 2 . Repair 10 | . . 9 1 . Recycling Unit Hacks 9 | . 6 . 1 2 Recycle Component 2 | . 2 . . . Process 3 | . 3 . . . Retrieve Components 4 | . 1 . 1 2 Scanalyzer 7 | . . 7 . . Insert Component 4 | . . 4 . . Analyze 3 | . . 3 . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 7 6 7 3 Full Trace Events 12 | . 4 4 2 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 10 | . . 9 1 . Time 272 | . . 234 38 . Parts Recycled 2 | . 2 . . . Recycled Matter 32 | . 32 . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 9 . 10 . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6536 | 57 2329 1514 1489 1147 Spaces Moved 2329 | 44 809 570 434 472 Core 23 | 23 . . . . Treads . | . . . . . Legs 2301 | 21 809 570 434 467 Wheels . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Fastest Speed 50 | 50 120 190 190 190 Average Speed 222 | 97 256 191 243 194 Slowest Speed 540 | 120 400 470 540 344 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 96 49 37 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 7 13 2 38 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 58 | . 7 13 . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3281 | 58 958 872 749 644 Wait 549 | 2 60 201 194 92 Move 2325 | 43 808 569 433 472 Hop . | . . . . . Pick Up 84 | 7 23 17 20 17 Fast Attach 12 | 1 . 6 5 . Attach 47 | 5 7 9 12 14 Detach 3 | . 1 1 1 . Swap 23 | . . 6 11 6 Drop 46 | . 1 9 25 11 Fire 184 | . 56 54 48 26 Melee 1 | . . . . 1 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Discovered new exit (range 18) 1698 | -10/Materials | Lost 3 parts (1p1n1w) 1825 | -10/Materials | Discovered new exit (range 14) 1988 | -10/Materials | Core integrity fell below 50% 2161 | -10/Materials | Discovered new exit (range 17) 2299 | -10/Materials | Build established: Scavenger-Mutant 2387 | -10/Materials | Entered another Materials area 2387 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2675 | -9/Materials | Build established: Scavenger-Skirmisher 2845 | -9/Materials | Repaired Lgt. Cannon 2845 | -9/Materials | Repaired Ion Engine 2845 | -9/Materials | Repaired Aluminum Leg 2871 | -9/Materials | Repaired Aluminum Leg 2912 | -9/Materials | Repaired Aluminum Leg 2912 | -9/Materials | Repaired Lgt. Cannon 2912 | -9/Materials | Repaired Ion Engine 2928 | -9/Materials | Repaired Aluminum Leg 2954 | -9/Materials | Repaired Lgt. Cannon 3097 | -9/Materials | Discovered new exit (range 15) 3780 | -9/Materials | Discovered new exit (range 7) 3874 | -9/Materials | Build established: Scavenger-Tank 3901 | -9/Materials | Entered another Materials area 3901 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4470 | -8/Materials | Lost 3 parts (2n1w) 4816 | -8/Materials | Discovered new exit (range 11) 5335 | -8/Materials | Repaired Hardlight Generator 5390 | -8/Materials | Entered Factory 5390 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5416 | -7/Factory | Identified exit to DSF 6196 | -7/Factory | Lost 3 parts (2p1u) 6402 | -7/Factory | Identified exit to Garrison 6437 | -7/Factory | Build established: Tank 6454 | -7/Factory | Garrison activated, responded to threat 6496 | -7/Factory | Core integrity fell below 50% 6512 | -7/Factory | Core integrity fell below 20% 6537 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- System Shield destroyed. R-06 Scavenger collects Imp. Hover Unit. K-01 Serf collects debris. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Imp. Power Shielding destroyed. R-06 Scavenger collects Corrupted Visual Processing Unit. Mic. Nuclear Core destroyed. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Hover Unit. Penetrated by Slug. Acquired Gravmag System. P-60 Hacker resets H-55 Commando, system corruption cleaned. Penetrated by Slug. Lgt. Nuclear Core destroyed. Datajack destroyed. Surge Thruster destroyed. Xenon Bombardment Thruster destroyed. Acquired Lgt. Deuterium Engine. Penetrated by Slug. 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"""" #????????????????????????? | | # !! """" #????????????????????????? | | ! # ! != """" #????????????????????????? | | # #????????????????????????? | | ######################????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGravityBattery Manual? 0 Play Time 01:21:09 Cumulative 8.7 hours Start 2022.03.27 @ 00:59:52 End 2022.03.27 @ 12:15:05 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3eda5c2d-c8c6-4ccb-a2c9-039b831448f3