Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 16:06:18 Player: Compilatron Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1251) 1251 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4066 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 98/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Advanced ECM Suite System Shield Gatling Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads VTOL Module Surge Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Large Battery High-capacity Matter Pod ECM Suite System Shield [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 46 | . 7 . 13 11 15 Power 5 | . 1 . 1 1 2 Engine 3 | . 1 . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | . 3 . 4 6 4 Treads 6 | . 2 . 1 2 1 Leg 3 | . 1 . 1 1 . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 6 | . . . . 3 3 Utility 12 | . 1 . 4 3 4 Device 3 | . . . . 1 2 Storage 3 | . 1 . . . 2 Processor 6 | . . . 4 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | . 2 . 4 1 5 Energy Gun 6 | . . . 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . 2 1 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . 2 . 5 . 13 Power 1 | . . . . . 1 Propulsion 11 | . 1 . 3 . 7 Utility 4 | . 1 . . . 3 Weapon 4 | . . . 2 . 2 Highest Loss Streak 5 | . 2 . 2 . 5 To Critical Strikes 1 | . . . 1 . . Average Backups 8 | 6 7 9 10 12 5 Power . | 1 1 1 . . . Propulsion 2 | 4 3 3 2 2 . Utility 3 | . 1 3 3 6 4 Weapon 1 | 1 1 1 2 2 . Tool/Special . | . . . . . . Unused Backups 22 | . 5 . 2 6 9 Power 2 | . 1 . 1 . . Propulsion 2 | . 2 . . . . Utility 13 | . . . . 5 8 Weapon 5 | . 2 . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 91 85 90 97 80 Engine 9 | . 14 14 11 8 3 Treads 9 | . 2 28 12 13 7 Leg 6 | . 24 . 4 8 . Wheel 2 | . . . 4 5 . Flight 7 | . . . . 8 21 Device 2 | . . . . 2 7 Storage 8 | . 14 14 11 6 2 Processor 20 | . . . 25 27 22 Protection 1 | . 6 . . . . Energy Gun 7 | . 6 . 8 9 5 Ballistic Gun 9 | . 17 28 12 9 1 Peak Build Rating 42 | 6 7 7 15 24 42 Average Rating 17 | 6 6 6 12 20 29 On Entrance 10 | 6 6 6 7 15 24 Avg Prop Armor Cover (%) 13 | . . . 11 14 15 Naked Turns 14 | . . . . . 14 Heaviest Build 53 | 12 48 48 53 53 22 Greatest Support 40 | 20 40 40 40 30 23 Greatest Overweight (x) 5 | . 1 1 5 5 3 Average Overweight (x) . | . . 1 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 15 Average Capacity 13 | 8 9 20 20 15 6 Most Carried 20 | 6 9 10 14 20 8 Average Carried 8 | 6 8 9 10 12 5 Final Capacity 20 | 8 20 20 20 5 5 Final Carried 14 | 6 9 10 14 5 5 Class Distribution -------------------- 59% | Mutant 15% | Scout 13% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1510 | 200 339 66 482 232 191 Remotely . | . . . . . . Salvage Created 1357 | . 233 93 662 165 204 Parts 97 | . 25 6 46 7 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 39 | . 9 2 20 3 5 Guns 36 | . 9 2 20 3 2 Cannons 3 | . . . . . 3 Classes Destroyed 9 | . 3 . 2 1 3 Builder 1 | . 1 . . . . Watcher 3 | . . . 1 1 1 Swarmer 16 | . 6 . 10 . . Cutter 1 | . . . . . 1 Grunt 12 | . 3 2 5 2 . Brawler 1 | . . . . 1 . Sentry 6 | . . . 5 . 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 6 2 6 3 1 Combat Bots Only 6 | . 5 2 6 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 446 | . 54 15 144 30 203 Missed 152 | . 15 2 47 13 75 Hits 294 | . 39 13 97 17 128 Projectile 294 | . 39 13 97 17 128 AOE 5 | . . . . . 5 Critical Strikes 9 | . . 1 3 1 4 Part Disruptions 1 | . . . . . 1 Damage Taken 3465 | . 403 155 973 255 1679 Core 1128 | . 99 32 282 14 701 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 344 | . . . 228 81 35 Core Remaining (%) 68 | 100 . 47 29 97 . Volleys Fired 153 | . 36 8 63 13 33 Largest 2 | . 1 2 2 2 2 Hottest 120 | . 20 40 79 81 120 Shots Fired 242 | . 36 16 118 26 46 Gun 225 | . 36 16 118 26 29 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 158 | . 36 16 73 13 20 Thermal 84 | . . . 45 13 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 7 11 5 11 Robot Miss Streak 5 | . 3 2 4 4 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 163 | . 22 11 82 14 34 Core Hits 75 | . 14 5 33 9 14 Critical Kills 4 | . 1 . 3 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 1 . 8 1 3 Burn 6 | . . . 5 1 . Destroy 4 | . 1 . 3 . . Blast 3 | . . . . . 3 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2510 | . 272 124 1120 258 736 Guns 2171 | . 272 124 1120 258 397 Cannons 339 | . . . . . 339 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1639 | . 272 124 640 199 404 Thermal 871 | . . . 480 59 332 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 313 | . . 43 244 150 313 Average Temperature 74 | . . 20 87 64 70 Received Heat Transfer 969 | . 150 108 276 162 273 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 . 3 Heat Transferred 2582 | . . . 1591 222 769 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | . 190 92 158 60 96 Initial 52 | . . 52 27 24 15 Average 47 | . 59 80 68 13 25 Influence Increases 1396 | . 304 50 551 112 379 Destroy 0b10 Robot/C 780 | . 180 40 400 60 100 Destroy 0b10 Robot/NC 20 | . 5 . 5 5 5 Destroy Leader 206 | . 30 10 102 12 52 Successful Hack 73 | . 29 . 27 5 12 Disable Machine 60 | . . . . . 60 Destroy Structure 32 | . . . 2 . 30 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 210 | . 60 . 15 15 120 Influence Decreases 1381 | . 170 112 566 135 398 Entered New Map 179 | . . 82 45 33 19 Time Decay 1022 | . 150 30 471 102 269 Lost Part 180 | . 20 . 50 . 110 Squads Dispatched 13 | . 2 . 1 1 9 Investigation 5 | . 2 . 1 . 2 Extermination 3 | . . . . . 3 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 16 2 29 11 25 Peak Tracking Total 8 | . 6 2 8 4 7 Tactical Retreats 11 | . 2 . 1 1 7 ECM-based Alert Blocks 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 27 | . 8 . 6 4 9 Terminals 16 | . 5 . 5 3 3 Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 . 1 1 2 Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 77 | . 20 . 24 19 14 Successful 44 | . 12 . 17 10 5 Failed 33 | . 8 . 7 9 9 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 39 | . 16 . 13 5 5 Terminals 48 | . 16 . 18 10 4 Fabricators 2 | . . . . . 2 Repair Stations 22 | . 2 . 6 9 5 Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 6 2 . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 4 | . 2 . 1 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 1 . 6 5 4 Scan Component 8 | . . . 3 3 2 Repair 7 | . . . 3 2 2 Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 8 . 5 3 1 Terminals 14 | . 6 . 5 3 . Track 3 | . 2 . . 1 . Botnet 10 | . 4 . 4 2 . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Reject 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 6 . 5 4 7 Full Trace Events 4 | . 2 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 7 | . . . 3 2 2 Time 206 | . . . 78 64 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2837 | . . . 1222 457 1158 Optics 2837 | . . . 1222 457 1158 Sensors 1262 | . . . . 119 1143 ECM 65 | . . . . . 65 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3792 | 3 642 62 1456 457 1172 Spaces Moved 2635 | 3 427 17 513 306 1369 Core 67 | . . . . . 67 Treads 315 | . 27 17 271 . . Legs 450 | 3 400 . . 47 . Wheels 308 | . . . 242 66 . Hover . | . . . . . . Flight 1495 | . . . . 193 1302 Fastest Speed 24 | 120 120 240 140 34 24 Average Speed 112 | 120 128 240 221 93 68 Slowest Speed 320 | 120 240 240 320 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 3 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 65 6 33 26 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . . 36 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3226 | 2 485 25 716 446 1552 Wait 287 | . 5 . 97 85 100 Move 2616 | 2 426 16 512 299 1361 Hop 7 | . . . . 3 4 Pick Up 58 | . 4 1 19 20 14 Fast Attach 9 | . 2 . . . 7 Attach 20 | . . . 9 5 6 Detach 2 | . 1 . . . 1 Swap 41 | . 5 . 13 12 11 Drop 29 | . 2 . 3 9 15 Fire 153 | . 36 8 63 13 33 Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Entered Mines 661 | -10/Mines | Core integrity fell below 50% 687 | -10/Mines | Discovered new exit (range 8) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x2 744 | -9/Materials | Discovered new exit (range 11) 945 | -9/Materials | Identified exit to Mines 945 | -9/Materials | Identified exit to Storage 1137 | -9/Materials | Repaired Aluminum Leg 1231 | -9/Materials | Repaired Ion Engine 1258 | -9/Materials | Repaired Lgt. Treads 1470 | -9/Materials | Core integrity fell below 50% 2080 | -9/Materials | Identified exit to Materials 2164 | -9/Materials | Entered another Materials area 2164 | -8/Materials | Evolved 2 slots: Propulsion x2 2329 | -8/Materials | Repaired Wheel 2369 | -8/Materials | Repaired Lgt. Deuterium Engine 2613 | -8/Materials | Discovered new exit (range 15) 2621 | -8/Materials | Identified exit to Factory 2621 | -8/Materials | Entered Factory 2621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -7/Factory | Repaired VTOL Module 2701 | -7/Factory | Repaired VTOL Module 3139 | -7/Factory | Build established: Skirmisher 3442 | -7/Factory | Lost 5 parts (3n2w) 3709 | -7/Factory | Core integrity fell below 50% 3765 | -7/Factory | Core integrity fell below 20% 3779 | -7/Factory | Released all parts (2) 3786 | -7/Factory | Discovered new exit (range 16) 3793 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03667_ Triggered Alarm Trap. 03667_ An alarm sounds. 03667_ ALERT: Alarm triggered, dispatching investigation squad. 03671_ Surge Thruster destroyed. 03676_ ALERT: Cargo convoy en route, clear transfer corridor. 03708_ Slug penetrates Power Conduit. 03714_ Penetrated by Slug. 03725_ Imp. Cesium-ion Thruster destroyed. 03726_ Door malfunctions. 03729_ Adv. Targeting Computer destroyed. 03744_ System corrupted: Heat flow error (+202). 03756_ Mic. Nuclear Core destroyed. 03764_ Imp. Sensor Array destroyed. 03773_ Imp. Signal Interpreter destroyed. 03776_ System corrupted: Energy discharge (-38). 03779_ Released Visual Processing Unit. 03779_ Released Sml. Storage Unit. 03786_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # # #??# #??????# "" #??? | | # # ! #??# #??????# """ #??? | | # ###########+##??# #??????# """ #??? | | # #?????????# #???# #??????# """ #??? | | # #?????????# #???# #??????# #??? | | # #?????????# #???# +??????# #??? | | # #?????????# #???# #??????# #??? | | # ########### ##### ###########+############ | | # | | # | | # | | + | | # | | # ################# ###########+############ | | # #???????????????# #?????# #????? | | # #???????????????# #?????# """ """ #????? | | # #???????????????# #?????# """ """ #????? | | # ##############??# #?????# """ """ #????? | | # # #??# #?????# #????? | | # # #??# #?????# """ """ #????? | | # # ! #??# #?????# """ """ #????? | | # # #??# #?????# """ """ #????? | | # """" """" #### ###???# #????? | | # """" """" ## k #???# """ """ #????? | | """ + """" """" ## Y #???# """ """ #????? | | """ # """" """" ## @ #???# """ """ #????? | | """ # """" """" ## < #???# #????? | | # """" """" ## #???#############????? | | """ # ## #????????????????????? | | """ # ## #????????????????????? | | """ ################ ##????????????????????? | | #??????????????# #?????????????????????? | | """ #??????????????# #?????????????????????? | | """ #??????????????#k #?????????????????????? | | """ #??????????????# #?????????????????????? | | #??????????????# #?????????????????????? | | """ #??????????????# #?????????????????????? | | "?" ?????????????? ?????????????????????? | | "?" ?????????????? ?????????????????????? | | ?? ?????????????? ?????????????????????? | | ??? ???????????????? k ?????????????????????? | | #???##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 80 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 2% | -9/Materials Ion Engine | 36% | -9/Materials Lgt. Treads | 27% | -9/Materials Wheel | 7% | -8/Materials Lgt. Deuterium Engine | 12% | -8/Materials VTOL Module | 28% | -7/Factory VTOL Module | 32% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed TiamatMultinovaTerrabomb Manual? 0 Play Time 00:40:16 Cumulative 57.4 hours Start 2025.12.19 @ 15:29:08 End 2025.12.19 @ 16:06:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 64 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd42fd43-2d1d-4524-8594-6b760287a8c2