Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 01:08:55 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (256) 1280 Value Destroyed (10369) 10369 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3648) 3648 TOTAL SCORE: 22817 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2671 Follower Combat Kills 2347 Met Data Miner 300 Met R17 at Cetus 500 Friendly Fire -2670 Cogmind --------- Core Integrity 751/1150 Matter 265/300 Energy 1050/1050 System Corruption 13% Temperature Cool (0) Movement Core (2100) Ox41 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Improved Targeting Computer Advanced Targeting Computer Advanced Actuator Array > --- WEAPON (4) ------- Electrolaser > --- INVENTORY (25) --- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Matter Compressor (250) Advanced Particle Charger Centrium Medium Armor Plating System Restoration Module Advanced Variable Charge Gun Heavy Disruptor Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Fusion Reactor Quantum Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Wave Gun Wave Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Neutrino Core Quantum Reactor Fusion Compressor Improved Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Advanced Energy Well Matter Compressor Improved Particle Charger Advanced Particle Charger Layered Medium Armor Plating Centrium Medium Armor Plating Tesla Rifle Plasma Rifle Variable Charge Gun Variable Charge Gun Advanced Variable Charge Gun Heavy Disruptor Cannon Rocket Array Heavy Pick [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Array Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . . 2 . . . . 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 311 | 6 7 6 12 16 4 . 5 3 9 9 18 4 31 34 1 62 14 12 58 Power 27 | 1 . . 1 3 . . . 1 . . 2 . 3 3 . 4 1 1 7 Engine 6 | 1 . . 1 1 . . . . . . 2 . 1 . . . . . . Core 15 | . . . . 2 . . . 1 . . . . 2 3 . 4 1 . 2 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 5 Propulsion 47 | 2 1 2 5 . 2 . 2 . . . 1 . 5 6 . 9 3 1 8 Treads 12 | 2 1 . 3 . 2 . . . . . . . 1 2 . 1 . . . Leg 8 | . . . . . . . . . . . . . 3 1 . 1 . . 3 Wheel 26 | . . 2 2 . . . 2 . . . 1 . 1 2 . 7 3 1 5 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . Utility 114 | 1 1 1 2 5 1 . 1 . 5 3 4 . 13 15 1 28 5 3 25 Device 57 | . . . 1 2 . . . . 2 . . . 4 6 1 21 2 2 16 Storage 15 | 1 1 1 . 1 . . . . 1 2 1 . 2 . . 2 . . 3 Processor 8 | . . . . . . . . . 1 1 1 . 1 1 . 1 1 . 1 Hackware 4 | . . . 1 . . . . . . . . . . 3 . . . . . Protection 30 | . . . . 2 1 . 1 . 1 . 2 . 6 5 . 4 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 5 3 4 8 1 . 2 2 4 6 11 4 10 10 . 21 5 7 18 Energy Gun 78 | . . . 1 4 1 . 2 1 2 2 8 3 5 6 . 18 5 6 14 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 15 | 2 3 3 2 1 . . . . . . . . 3 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Launcher 20 | . 2 . 1 3 . . . 1 . 3 2 1 2 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . 2 1 1 . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 3 . . 1 . . . 1 . 1 . . 2 . 2 2 Corrupted Parts 15 | . . . . . . . . . . 1 . . 7 . . 2 . 4 1 System Corruption 115 | . . . . . . . . . . 7 . . 54 . . 10 . 32 12 Parts Lost 119 | . 1 . 7 . 1 1 1 . . 2 6 . 23 23 1 13 3 2 35 Power 15 | . . . 1 . . . . . . . 1 . 4 4 . 1 . . 4 Propulsion 30 | . . . 3 . 1 . . . . . 1 . 3 6 . 3 1 1 11 Utility 36 | . . . . . . 1 . . . 1 1 . 10 8 1 4 1 . 9 Weapon 38 | . 1 . 3 . . . 1 . . 1 3 . 6 5 . 5 1 1 11 Highest Loss Streak 12 | . 1 . 3 . 1 1 1 . . 1 5 . 12 8 1 3 1 2 6 Average Slot Usage (%) 85 | . 96 88 98 99 100 97 83 84 85 82 84 63 75 81 4 76 90 94 85 Engine 1 | . 14 11 9 5 . . . . . . 7 12 2 . . . . . . Core 5 | . . . . 1 7 7 7 7 6 6 1 . 3 8 . 7 11 11 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 7 Treads 5 | . 28 11 17 15 15 15 5 . . . . . 1 7 . 4 . . . Leg 1 | . . . . . . . . . . . . . 5 2 . . . . 1 Wheel 10 | . . 11 17 15 15 15 13 15 13 13 12 12 2 4 . 8 18 22 10 Device 13 | . . . 5 15 15 12 7 7 14 13 7 6 6 6 4 21 24 21 22 Storage 9 | . 25 11 9 7 7 7 7 7 7 15 18 12 11 10 . 8 5 5 7 Processor 3 | . . . . . . . . . 4 6 7 12 8 4 . 1 2 5 6 Protection 6 | . . . . 7 7 7 11 15 10 . 4 6 5 8 . 5 5 5 10 Energy Gun 16 | . . . 5 8 19 23 24 30 24 16 18 1 15 11 . 15 21 21 15 Ballistic Gun 6 | . 23 44 30 21 10 7 5 . . . . . 4 5 . . . . . Launcher 1 | . 2 . . . . . . . . 7 5 . 3 2 . . . . 1 Naked Turns 22 | . . . . . . . . . . . . . . 3 12 7 . . . Heaviest Build 176 | 11 33 90 101 104 104 104 105 105 114 111 115 114 126 131 3 155 151 154 176 Greatest Support 70 | 40 40 40 43 32 32 32 56 56 56 56 56 56 43 66 3 70 58 58 60 Greatest Overweight (x) 50 | . . 2 5 3 3 3 3 1 2 1 2 2 37 42 . 9 3 2 50 Average Overweight (x) 2 | . . 1 2 3 3 3 1 1 1 1 1 1 6 3 . 3 2 2 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 Average Capacity 24 | 7 13 20 25 25 25 25 25 25 25 25 25 25 25 23 5 24 25 25 25 Most Carried 25 | 2 10 25 25 25 25 25 25 24 25 25 25 25 24 25 5 25 25 25 25 Average Carried 20 | . 5 18 23 23 24 25 24 23 23 24 23 24 17 18 5 14 23 24 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 25 25 25 25 Final Carried 25 | 2 10 25 25 24 25 25 24 23 25 25 24 24 13 5 5 23 25 23 13 Class Distribution -------------------- 23% | Scavenger-Tank 17% | Tank 16% | Scavenger-Gunner 10% | Mutant 8% | Scavenger-Mutant 7% | Gunner 4% | Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Matter Collected 6067 | 208 65 455 491 193 248 13 55 45 100 150 397 . 623 523 . 1195 241 119 946 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11754 | . 244 498 520 348 120 103 . 123 240 401 743 . 1151 694 . 2956 473 209 2931 Parts 479 | . 29 36 43 14 4 5 . 4 6 14 16 . 37 25 . 115 18 8 105 Haulers Intercepted 6 | . 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 Recyclers Shooed 11 | . . 2 . . . . . . . . . . . 2 . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 4 7 . 9 . 1 . . 24 . . . . . . Prevented 17 | . . . . . . . . . . 8 1 . 8 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Combat Hostiles Destroyed 198 | . 9 10 12 5 3 4 . 3 3 7 11 . 25 14 . 41 6 2 43 Guns 129 | . 4 10 11 3 2 4 . 2 3 . 2 . 8 8 . 37 4 1 30 Cannons 3 | . . . . . . . . . . . . . . . . 3 . . . AOE 51 | . 5 . 1 2 . . . 1 . 7 6 . 13 6 . . . . 10 Classes Destroyed 19 | . 5 2 . 2 . . . . . 3 2 . 1 2 . . 1 . 1 Worker 15 | . . 2 . 1 . . . . . . . . . 2 . 3 . . 7 Builder 7 | . 1 1 . . . . . . . . . . . . . 2 1 . 2 Hauler 6 | . 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 Recycler 8 | . . . . . . . . . . . . . . 2 . 5 . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Watcher 10 | . 2 2 . . . . . . . . . . . . . 1 . 1 4 Swarmer 61 | . 6 2 3 . 1 4 . 1 . 3 . . 11 9 . 12 2 . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 3 6 2 2 1 . . 2 2 . 3 . 8 . . 13 2 . 21 Brawler 7 | . . . . 1 . . . . . . . . 2 1 . 1 . . 2 Duelist 4 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 Protector 2 | . . . . . . . . . . . . . 1 . . . . . 1 Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 22 | . . 2 7 2 1 . . . 1 1 . . 1 1 . 3 1 . 2 Hunter 9 | . . . . . . . . . . 2 . . . . . 2 . . 5 Programmer 16 | . . . . . . . . . . 1 . . 1 3 . 9 . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 8 | . . . . . . . . . . 1 5 . . . . . . 2 . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 12 | . 8 4 4 5 3 4 . 2 1 3 4 . 6 9 . 12 2 2 6 Combat Bots Only 12 | . 5 3 4 3 3 4 . 2 1 3 4 . 6 7 . 12 2 1 6 Max Kills in Single Turn 7 | . 2 2 1 3 1 1 . 1 1 3 2 . 4 7 . 2 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . 1 Exploded 5 | . 2 . 1 2 . . . 1 . 3 2 . 4 5 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Damage Taken 16575 | . 271 234 533 324 318 188 . 212 167 380 554 . 2430 2249 42 3262 473 452 4486 Core 1778 | . 21 10 70 18 54 15 . 32 6 38 61 . 343 460 42 184 25 . 399 Absorbed by Shields 969 | . . . . . . . . . . . . . . 334 . . 55 79 501 Core Remaining (%) 76 | 100 91 97 87 . . . . 83 . . . . 47 . . . . 28 . Volleys Fired 501 | . 16 33 29 16 7 6 . 4 15 6 31 . 42 43 . 110 26 8 109 Largest 4 | . 2 4 4 4 4 4 . 4 4 2 4 . 4 4 . 4 4 4 4 Hottest 452 | . 50 83 132 132 172 218 . 258 258 72 252 . 225 225 . 452 303 287 402 Shots Fired 1461 | . 25 132 108 60 28 18 . 13 58 11 55 . 99 99 . 321 86 20 328 Gun 1371 | . 17 132 107 59 28 18 . 12 58 . 27 . 88 96 . 308 86 18 317 Cannon 13 | . . . . . . . . . . . . . . . . 13 . . . Launcher 77 | . 8 . 1 1 . . . 1 . 11 28 . 11 3 . . . 2 11 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 377 | . 17 132 103 45 14 6 . . . . . . 26 23 . 11 . . . Thermal 886 | . . . 4 14 14 12 . 12 58 . 26 . 62 73 . 256 57 7 291 Explosive 32 | . 8 . 1 1 . . . 1 . 1 . . 4 3 . . . 2 11 Electromagnetic 166 | . . . . . . . . . . 10 29 . 7 . . 54 29 11 26 Robot Hit Streak 44 | . 5 9 12 10 13 15 . 3 9 2 11 . 44 33 . 13 9 8 18 Robot Miss Streak 8 | . 2 5 7 2 1 1 . 4 2 2 2 . 6 3 . 8 4 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 33 | . . 2 1 . 1 1 . 1 . . 1 . 1 1 . 11 . . 13 Max Gunslinging Chain 2 | . . 1 1 . 1 1 . 1 . . 1 . 1 1 . 2 . . 1 Shots Hit Robots 916 | . 8 60 69 42 20 9 . 5 37 13 26 . 83 76 . 179 61 16 212 Core Hits 615 | . 19 28 24 18 4 5 . 16 10 17 28 . 78 42 . 88 20 46 172 Critical Kills 5 | . . 1 1 . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 5 | . . 1 1 . . . . . . . . . . . . 3 . . . Critical Strikes 55 | . . 2 2 1 2 1 . . 2 . . . 3 5 . 22 3 1 11 Burn 41 | . . . . 1 2 1 . . 2 . . . 3 5 . 14 2 . 11 Destroy 10 | . . 2 2 . . . . . . . . . . . . 6 . . . Corrupt 4 | . . . . . . . . . . . . . . . . 2 1 1 . Melee Attacks 22 | . . . . . . . . . 4 8 1 . . 6 . 1 . . 2 Impact 19 | . . . . . . . . . 4 8 1 . . 6 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 1 . . 2 Sneak Attacks 8 | . . . . . . . . . . 8 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29247 | . 556 731 1062 739 340 154 . 392 650 1234 1470 . 3134 2259 10 4974 1529 1152 8861 Guns 19118 | . 105 712 975 636 340 154 . 110 650 . 302 . 1243 1579 . 4538 1514 315 5945 Cannons 187 | . . . 12 . . . . . . . . . . . . 175 . . . Explosions 9223 | . 451 . 75 103 . . . 282 . 616 1168 . 1891 660 . 224 . 837 2916 Melee 618 | . . . . . . . . . . 618 . . . . . . . . . Ramming 101 | . . 19 . . . . . . . . . . . 20 10 37 15 . . Kinetic 3062 | . 105 712 904 451 153 47 . . . . . . 318 228 . 144 . . . Thermal 14927 | . . . 71 185 187 107 . 110 650 44 368 . 985 1351 . 3998 1068 132 5671 Explosive 6763 | . 451 . 75 103 . . . 282 . 379 . . 1312 660 . . . 837 2664 Electromagnetic 3764 | . . . . . . . . . . 193 1102 . 519 . . 795 446 183 526 Impact 630 | . . . 12 . . . . . . 618 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 98 | . . 2 . 1 1 1 1 . . 8 8 8 67 33 42 62 66 98 13 Average Corruption 33 | . . 2 . 1 1 1 1 . . 4 8 8 60 23 39 52 65 67 6 Corruption Purged 10 | . . . . . . . . . . . . . . 5 . . . . 5 Effects 458 | . . 1 . . 2 . . . . 6 27 4 88 33 4 156 87 19 31 Message Errors 91 | . . 1 . . 1 . . . . 2 11 2 19 6 . 24 14 5 6 Matter Fused 79 | . . . . . . . . . . . 5 . 20 8 . 20 19 2 5 Heat Flow Errors 41 | . . . . . . . . . . 1 . 2 10 1 3 12 6 4 2 Energy Discharges 49 | . . . . . 1 . . . . 2 2 . 7 3 . 14 14 2 4 Parts Rejected 10 | . . . . . . . . . . . 1 . 1 1 . 5 1 . 1 Data Loss (minor) 39 | . . . . . . . . . . 1 2 . 7 6 . 11 7 1 4 Data Loss (major) 20 | . . . . . . . . . . . 1 . 5 3 1 5 2 . 3 Misfires 18 | . . . . . . . . . . . 3 . 4 . . 5 5 . 1 Alerts 8 | . . . . . . . . . . . . . 2 1 . 3 2 . . Misdirections 13 | . . . . . . . . . . . . . 1 2 . 6 2 2 . Weapon Failures 90 | . . . . . . . . . . . 2 . 12 2 . 51 15 3 5 Overload Shots 24 | . . . . . . . . . . . . . . 6 . 8 . . 10 Overflow Damage 446 | . 25 . 11 . . . . . . 280 . . 59 15 . . . 5 51 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 191 | . 25 . 11 . . . . . . 25 . . 59 15 . . . 5 51 Melee 255 | . . . . . . . . . . 255 . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 827 | . 67 7 . . . . . . . 121 48 . 226 182 5 51 7 59 54 Shots 40 | . 2 . . . . . . . . 7 6 . 12 7 . 1 . 3 2 Rammed 5 | . . 2 . . . . . . . . . . . . 1 1 1 . . Targets Rammed 6 | . . 3 . . . . . . . . . . . . 1 1 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 652 | . . 128 65 4 48 186 . 229 384 230 510 260 409 429 188 652 203 208 337 Average Temperature 126 | . . 34 20 4 12 74 . 107 149 120 139 118 135 179 87 169 78 80 108 Received Heat Transfer 3341 | . 42 126 216 108 117 . . 36 66 54 162 . 523 326 . 567 80 54 864 Effects 46 | . . . . . . . . . 2 . 7 . 3 14 . 20 . . . Shutdowns 9 | . . . . . . . . . . . 1 . 1 3 . 4 . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . 2 . 1 . . . Interference 18 | . . . . . . . . . . . 3 . . 6 . 9 . . . Matter Decay 4 | . . . . . . . . . . . 1 . 1 2 . . . . . Short Circuit 4 | . . . . . . . . . 1 . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . . . 1 . 1 . 1 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 3 . 2 . . . . 1 1 Combat Hostiles 7 | . . . . . . . . . . . 3 . 2 . . . . 1 1 Parts Fried 20 | . . . . . . . . . . 4 11 . . . . . 3 . 2 Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . . . . Robots Melted 9 | . . . . . 1 . . . 1 . . . 2 . . 1 2 . 2 Combat Hostiles 8 | . . . . . 1 . . . . . . . 2 . . 1 2 . 2 Parts Melted 82 | . . . . 3 3 . . 1 5 . 1 . 3 15 . 26 2 . 23 Heat Transferred 25583 | . . . 148 481 555 296 . 259 1517 50 829 . 2283 2629 . 6494 1739 166 8137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 1 2 . 2 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Peak Influence 2199 | . 371 382 488 358 . . . . 136 . . . . 258 108 733 1081 1031 2199 Initial 604 | . . 156 142 161 . . . . 66 . . . . 4 63 68 359 604 576 Average 505 | . 230 259 325 230 . . . . 55 . . . . 79 78 212 629 857 1417 Maximum Alert Level 5 | . 1 1 2 1 . . . . . . . . . 1 . 3 3 3 5 Low Security (%) 40 | 100 17 18 9 50 . . . . 100 . . . . 89 100 64 . . . Level 1 20 | . 82 81 67 49 . . . . . . . . . 10 . 14 10 . . Level 2 15 | . . . 23 . . . . . . . . . . . . 14 58 13 18 Level 3 9 | . . . . . . . . . . . . . . . . 6 31 86 9 Level 4 4 | . . . . . . . . . . . . . . . . . . . 23 Level 5 9 | . . . . . . . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 1 4 1 . . . . 3 . . . 1 5 . 11 2 . 20 Investigation 3 | . . 1 . . . . . . . . . . . . . 2 . . . Extermination 9 | . . . . . . . . . . . . . . 2 . 3 . . 4 Reinforcement 17 | . 2 . 1 1 . . . . 3 . . . . 3 . 3 2 . 2 Assault 12 | . . . . . . . . . . . . . 1 . . . . . 11 Garrison 9 | . . . 3 . . . . . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Distress Signals 15 | . 1 3 1 . . . . . . . . . . . . 4 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 14 15 15 6 3 5 . 7 10 6 11 . 30 28 3 53 23 11 79 Peak Tracking Total 11 | . 4 3 4 3 3 4 . 4 2 3 4 . 8 11 3 10 4 5 9 Tactical Retreats 19 | . 1 3 . . . 1 . . . . . . . 4 . 3 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Traps Triggered 21 | . . 1 . 1 . . . . . . . . . 2 . 5 10 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Machines Disabled 33 | . 6 1 1 . . . . . . . . . . . . 7 1 1 16 Max in Single Turn 7 | . 5 1 1 . . . . . . . . . . . . 1 1 . 7 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Machines Accessed 16 | . 1 1 1 1 1 . . . . . . 2 . 4 . . 1 . 4 Terminals 9 | . 1 1 1 1 . . . . . . . . . 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 Total Hacks 58 | . 1 4 2 3 1 . . . . . . 19 . 21 . . 3 . 4 Successful 44 | . . 2 1 2 1 . . . . . . 19 . 17 . . . . 2 Failed 14 | . 1 2 1 1 . . . . . . . . . 4 . . 3 . 2 Catastrophic 5 | . 1 . . . . . . . . . . . . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 4 2 3 . . . . . . . . . 11 . . . 2 1 Terminals 31 | . 1 4 2 3 . . . . . . . . . 17 . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 34 | . . 2 1 1 1 . . . . . . 19 . 10 . . . . . Record 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . 2 1 . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 3 . 2 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 4 | . . . . 1 . . . . . . . . . 3 . . . . . Terminals 4 | . . . . 1 . . . . . . . . . 3 . . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . Operators 2 | . . . . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 1 1 . . . . . . . . . 4 . . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 10 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 2 . . . 13 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Total Allies 36 | . . . . . . . 5 . . . . . 3 . 1 . 24 3 . Largest Group 13 | . . . . . . . 5 4 2 . . . 2 1 1 . 13 13 8 Highest-Rated Group 650 | . . . . . . . 121 84 56 . . . 95 49 31 . 499 650 467 Highest-Rated Ally 159 | . . . . . . . 37 28 28 . . . 95 49 31 . 159 159 159 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 375 | . . . . . . . . 21 5 . . . 24 . . . 187 59 79 Total Damage 8582 | . . . . . . . . 180 77 . . . 776 . . . 3607 1585 2357 Kills 62 | . . . . . . . . 4 2 . . . 3 . . . 25 10 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Robot Analysis Total 4 | . . 2 1 . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Turns Passed 15232 | 92 344 561 685 463 573 488 1037 498 732 582 662 110 1391 1616 56 1835 1198 253 2056 Spaces Moved 8138 | 56 178 284 365 245 370 300 826 418 503 446 409 90 425 654 96 785 698 152 838 Core 231 | 7 . . . . . . . . . . . . 1 77 96 47 . . 3 Treads 651 | 49 178 128 1 . . . . . . . . . 34 85 . 176 . . . Legs 316 | . . . . . . . . . . . . . 149 84 . . . . 83 Wheels 6842 | . . 156 364 245 370 300 826 418 503 446 409 90 241 310 . 562 698 152 752 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 98 | . . . . . . . . . . . . . . 98 . . . . . Fastest Speed 35 | 50 160 130 130 145 145 145 115 115 115 115 115 115 210 35 50 50 125 125 125 Average Speed 151 | 146 160 148 138 145 145 145 123 115 118 115 119 115 286 195 50 169 132 125 176 Slowest Speed 2550 | 160 160 320 320 145 145 145 145 115 130 115 130 130 1900 2150 50 240 138 125 2550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 4 55 43 46 10 51 50 84 62 15 64 54 68 61 22 70 23 87 59 34 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 16 | . . . . . 4 2 5 . . 1 3 . 1 . . . . . . Spaces Dug 21 | . 6 . . . . . . . 3 . 1 . . 6 . 1 . . 4 Terrain Destroyed 519 | . 55 . 8 11 . . . 24 3 60 10 . 68 53 . 10 . 60 157 Melee 12 | . . . . . . . . . 3 . 1 . . 5 . 1 . . 2 Projectile 37 | . . . . . . . . . . . . . . 4 . 1 . . 32 AOE 469 | . 55 . 8 11 . . . 24 . 60 9 . 68 43 . 8 . 60 123 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Total 10070 | 63 210 356 483 319 391 341 841 425 596 483 527 97 520 906 102 1100 921 199 1190 Wait 591 | . . 4 54 14 2 36 . . 55 14 57 . 9 121 5 78 3 13 126 Move 8114 | 55 177 283 364 244 369 299 825 417 502 445 408 89 424 648 95 784 697 151 838 Hop 3 | . . . . . . . . . . . . . . 3 . . . . . Pick Up 200 | 2 9 20 17 13 4 . 3 . 5 1 8 . 6 21 . 46 12 7 26 Fast Attach 106 | 6 2 . 1 3 1 . 3 . 2 2 3 3 10 11 1 25 9 1 23 Attach 145 | . 1 4 11 10 3 . 3 1 3 1 8 1 18 18 . 30 4 5 24 Detach 21 | . . 2 1 1 . . . . 2 . 1 1 2 3 . 5 1 . 2 Swap 62 | . 4 2 . 3 . . . 2 4 6 8 . 3 5 . 7 1 6 11 Drop 132 | . 1 5 6 15 5 . 7 1 4 . 2 3 . 26 . 13 8 8 28 Fire 501 | . 16 33 29 16 7 6 . 4 15 6 31 . 42 43 . 110 26 8 109 Melee 22 | . . . . . . . . . 4 8 1 . . 6 . 1 . . 2 Ram 5 | . . 1 . . . . . . . . . . . 1 1 1 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . 27 . . Rewire 139 | . . . . . . . . . . . . . 6 . . . 132 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Weapon x2 978 | -9/Materials | Discovered new exit (range 16) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Propulsion x2 1048 | -8/Materials | Discovered new exit (range 16) 1168 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Lost 3 parts (2n1w) 1363 | -8/Materials | Build established: Gunner 1606 | -8/Materials | Discovered new exit (range 10) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x2 1775 | -7/Factory | Identified exit to Lower Caves 1874 | -7/Factory | Found Prototype Launcher 1874 | -7/Factory | Identified Rocket Array 1880 | -7/Factory | Found Rocket Array 1884 | -7/Factory | Found Rocket Array 1984 | -7/Factory | Build established: Tank 2146 | -7/Factory | Entered Lower Caves 2235 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2555 | -7/Lower Caves | Build established: Scavenger-Tank 2688 | -7/Lower Caves | Discovered new exit (range 8) 2719 | -7/Lower Caves | Entered another Lower Caves area 2815 | -7/Lower Caves | Encountered a Warlord checkpoint 3158 | -7/Lower Caves | Discovered new exit (range 15) 3207 | -7/Lower Caves | Entered Zion 3228 | -7/Zion | Given A8's code to call for help 3325 | -7/Zion | Discovered new exit (range 16) 3341 | -7/Zion | Build established: Tank 3423 | -7/Zion | System corruption cleaned by Quarantine Array 3592 | -7/Zion | Gained Derelict followers 3617 | -7/Zion | Learned location of Extension (-5) 3664 | -7/Zion | Learned Factory trap positions 4033 | -7/Zion | Found Prototype Launcher 4033 | -7/Zion | Identified Gui. Missile Launcher 4244 | -7/Zion | Entered Proximity Caves 4244 | -6/Proximity Caves | Accompanied by 4 allies 4708 | -6/Proximity Caves | Discovered new exit (range 9) 4742 | -6/Proximity Caves | Entered Factory 4742 | -6/Factory | Accompanied by 2 allies 4742 | -6/Factory | Evolved 2 slots: Utility x2 4743 | -6/Factory | Loaded intel: 105 trap records 5389 | -6/Factory | Discovered new exit (range 15) 5404 | -6/Factory | Identified exit to Factory 5458 | -6/Factory | Discovered new exit (range 9) 5470 | -6/Factory | Identified exit to Lower Caves 5474 | -6/Factory | Entered Lower Caves 5571 | -6/Lower Caves | Encountered a Warlord checkpoint 5937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5990 | -6/Lower Caves | Learned Factory security intel 6041 | -6/Lower Caves | Discovered new exit (range 15) 6055 | -6/Lower Caves | Identified exit to Lower Caves 6056 | -6/Lower Caves | Entered another Lower Caves area 6154 | -6/Lower Caves | Attacked by a faux Warlord 6209 | -6/Lower Caves | Lost 5 parts (1p1u3w) 6284 | -6/Lower Caves | Discovered exit to Factory (range 8) 6459 | -6/Lower Caves | Found Alien Artifact 6459 | -6/Lower Caves | Identified Core Expander 6459 | -6/Lower Caves | Installed Core Expander, added new Power slot 6698 | -6/Lower Caves | Discovered new exit (range 13) 6716 | -6/Lower Caves | Identified exit to Data Miner 6718 | -6/Lower Caves | Entered Data Miner 6720 | -6/Data Miner | Discovered new exit (range 6) 6742 | -6/Data Miner | Met Data Miner 6778 | -6/Data Miner | Received God Mode back door access code from Data Miner 6826 | -6/Data Miner | Identified exit to Proximity Caves 6828 | -6/Data Miner | Entered Proximity Caves 6844 | -5/Proximity Caves | System corruption reached 10% 6872 | -5/Proximity Caves | Lost 6 parts (2p2n2u) 6872 | -5/Proximity Caves | System corruption reached 30% 6935 | -5/Proximity Caves | Learned 4 Factory zone layouts 7094 | -5/Proximity Caves | Escorted by Enhanced Grunt 7206 | -5/Proximity Caves | Build established: Scavenger-Gunner 7423 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7498 | -5/Proximity Caves | Lost 12 parts (2p1n5u4w) 7841 | -5/Proximity Caves | Build established: Scavenger-Tank 7873 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7887 | -5/Proximity Caves | Core integrity fell below 50% 7923 | -5/Proximity Caves | Lost 4 parts (3u1w) 8193 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8219 | -5/Proximity Caves | Entered Factory 8219 | -5/Factory | Accompanied by 1 ally 8219 | -5/Factory | Evolved 2 slots: Utility x2 8392 | -5/Factory | Build established: Scavenger-Mutant 8608 | -5/Factory | Identified exit to Upper Caves 8608 | -5/Factory | Identified exit to Extension 9090 | -5/Factory | Cargo convoy interrupted 9275 | -5/Factory | Destroyed 7 combat bots 9285 | -5/Factory | Lost 3 parts (1p1u1w) 9296 | -5/Factory | Spotted B-75 Beast 9332 | -5/Factory | Crushed by falling debris 9332 | -5/Factory | System corruption reached 10% 9342 | -5/Factory | System corruption reached 30% 9372 | -5/Factory | Lost 5 parts (2n1u2w) 9609 | -5/Factory | Build established: Mutant 9758 | -5/Factory | Lost 8 parts (3p3u2w) 9835 | -5/Factory | Sucked down chute 9835 | -5/Factory | Entered Waste 9836 | -5/Waste | Met a frightened Derelict 9850 | -5/Waste | EMP discharged 9861 | -5/Waste | Spotted C-40 Crusher 9871 | -5/Waste | Spotted C-40 Crusher 9875 | -5/Waste | Spotted C-40 Crusher 9875 | -5/Waste | Discovered new exit (range 10) 9881 | -5/Waste | Crushed by Compactor (1 part destroyed) 9882 | -5/Waste | Core integrity fell below 50% 9891 | -5/Waste | Entered Factory 10705 | -5/Factory | Build established: Scavenger-Gunner 11085 | -5/Factory | Build established: Scavenger-Tank 11198 | -5/Factory | Garrison activated, responded to threat 11252 | -5/Factory | Lost 3 parts (1n2w) 11263 | -5/Factory | Destroyed 8 combat bots 11407 | -5/Factory | Lost 3 parts (2u1w) 11529 | -5/Factory | Incoming investigation squad redirected 11619 | -5/Factory | Destroyed 12 combat bots 11704 | -5/Factory | Discovered exit to Extension (range 15) 11726 | -5/Factory | Entered Extension 11763 | -5/Extension | Rescued a captive Derelict 11773 | -5/Extension | Rescued a captive Derelict 11773 | -5/Extension | Rescued a captive Derelict 11793 | -5/Extension | Rescued A7 11827 | -5/Extension | Rescued a captive Derelict 11835 | -5/Extension | Rescued a captive Derelict 11917 | -5/Extension | Rescued a captive Derelict 11918 | -5/Extension | Rescued a captive Derelict 12016 | -5/Extension | Rescued a captive Derelict 12217 | -5/Extension | Disrupted transfer network 12339 | -5/Extension | Spotted B-75 Beast 12357 | -5/Extension | Destroyed B-75 Beast 12359 | -5/Extension | Spotted B-75 Beast 12378 | -5/Extension | Allies destroyed B-75 Beast 12383 | -5/Extension | Energy Cycler disabled 12383 | -5/Extension | Discovered new exit (range 15) 12383 | -5/Extension | Rescued a captive Derelict 12384 | -5/Extension | Rescued a captive Derelict 12384 | -5/Extension | Rescued a captive Derelict 12386 | -5/Extension | Rescued a captive Derelict 12386 | -5/Extension | Rescued a captive Derelict 12386 | -5/Extension | Rescued a captive Derelict 12389 | -5/Extension | Rescued a captive Derelict 12398 | -5/Extension | Rescued a captive Derelict 12624 | -5/Extension | Build established: Scavenger-Gunner 12864 | -5/Extension | Discovered new exit (range 10) 12865 | -5/Extension | Discovered new exit (range 6) 12924 | -5/Extension | Entered Cetus 12924 | -5/Cetus | Accompanied by 13 allies (A7) 12929 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12941 | -5/Cetus | Spotted Cetus Guard 12941 | -5/Cetus | Spotted Cetus Guard 12942 | -5/Cetus | Spotted Cetus Guard 12943 | -5/Cetus | Spotted Cetus Guard 12955 | -5/Cetus | Allies destroyed Cetus Guard 12958 | -5/Cetus | Allies destroyed Cetus Guard 12960 | -5/Cetus | Destroyed Cetus Guard 12961 | -5/Cetus | Allies destroyed Cetus Guard 13012 | -5/Cetus | Started Cetus Manufacturing Module 13017 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 13022 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 13037 | -5/Cetus | Manufactured an Enhanced Grunt 13039 | -5/Cetus | Cetus Manufacturing Module disabled 13082 | -5/Cetus | Discovered new exit (range 16) 13099 | -5/Cetus | Spotted Cetus Guard 13099 | -5/Cetus | Spotted Cetus Guard 13106 | -5/Cetus | Spotted Cetus Guard 13108 | -5/Cetus | Spotted Cetus Guard 13113 | -5/Cetus | Destroyed Cetus Guard 13114 | -5/Cetus | Allies destroyed Cetus Guard 13119 | -5/Cetus | Allies destroyed Cetus Guard 13121 | -5/Cetus | Allies destroyed Cetus Guard 13131 | -5/Cetus | Discovered new exit (range 16) 13152 | -5/Cetus | Met Revision 17 13177 | -5/Cetus | Entered Factory 13177 | -4/Factory | Accompanied by 8 allies (A7) 13177 | -4/Factory | Evolved 2 slots: Utility x2 13667 | -4/Factory | Build established: Scavenger-Mutant 13669 | -4/Factory | Spotted B-86 Titan 13694 | -4/Factory | Destroyed B-86 Titan 13827 | -4/Factory | Found Prototype Device 13864 | -4/Factory | Identified Exp. Thermal Shield 13927 | -4/Factory | First assault squad dispatched 13943 | -4/Factory | Incoming assault squad redirected 13947 | -4/Factory | Incoming assault squad redirected 14063 | -4/Factory | Build established: Scavenger-Tank 14065 | -4/Factory | Incoming assault squad redirected 14155 | -4/Factory | Lost 3 parts (1p1n1w) 14195 | -4/Factory | Incoming assault squad redirected 14330 | -4/Factory | Lost 3 parts (1p1n1w) 14399 | -4/Factory | Spotted B-86 Titan 14445 | -4/Factory | Incoming assault squad redirected 14457 | -4/Factory | Incoming assault squad redirected 14554 | -4/Factory | Garrison activated, responded to threat 14571 | -4/Factory | Incoming assault squad redirected 14577 | -4/Factory | System corruption reached 10% 14609 | -4/Factory | Lost 5 parts (1n2u2w) 14703 | -4/Factory | Incoming assault squad redirected 14703 | -4/Factory | Incoming assault squad redirected 14818 | -4/Factory | Lost 5 parts (2p1n1u1w) 14857 | -4/Factory | Build established: Scavenger-Gunner 14953 | -4/Factory | Incoming assault squad redirected 14966 | -4/Factory | Lost 4 parts (1n1u2w) 15204 | -4/Factory | High security lockdown imminent 15233 | -4/Factory | Self-destructed Last Messages --------------- 15143_ K-01 Serf collects debris. 15150_ K-01 Serf destroyed. 15152_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Q. 15157_ K-01 Serf destroyed. 15158_ System corrupted: Substantial component data lost. 15177_ ALERT: Rogue bot located, Programmers report to Factory Zone 9D. 15193_ The unstable cave ceiling collapses. 15194_ System corrupted: Energy discharge (-304). 15197_ K-01 Serf collects debris. 15197_ K-01 Serf destroyed. 15204_ W-44 Eye destroyed. 15204_ ALERT: High security lockdown imminent, T-100. 15208_ Rocket Array destroyed. 15219_ Adv. Heat Sink destroyed. 15222_ Variable Charge Gun destroyed. 15225_ Adv. Heat Sink destroyed. 15228_ Centrium Medium Armor Plating destroyed. 15228_ Phase Gun destroyed. 15232_ System corrupted: Component data lost. 15232_ P-70 Sage resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????p ?????????????????????? | | ?????????????????????? # ???????????????????? | | ????????????????????# #ppp ????????????????????? | | ????????????????????# # ????????????????????? | | ???????????????????? ????????????????????? | | ?????????????????# ?" # ????????????????????? | | ?????????????????? Y" #????????????????????? | | ?????????????????? "" #????????????????????? | | ??????????????????? #????????????????????? | | ???????????????????? # % #????????????????????? | | ????????????????????? % #????????????????????? | | ?????????????????????? ! #????????????????????? | | ??????????????????????# %#????????????????????? | | ??????????????????????# ############+????????? | | ??????????????????????# !%= ????????? | | ??????????????????????# @u ! ???????? | | ??????????????????????#!%* ???????? | | ??????????????????????# ???????? | | ??????????????????????# k ???????? | | ??????????????????########/#############?????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????###+###?????# #?????????????????? | | ####### #?????# #?????????????????? | | !####### #?????????????????? | | %% + #?????????????????? | | ####### #?????????????????? | | #?????###########+##?????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | =% #????????????????????????????????????? | | %=* +??????????????????????????????????? | | "#"########??????????????????????????????????? | | %=####?????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 43 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1050 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 14 Launcher Accuracy 20 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Restoration Module | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Huge Storage Unit | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Streaker Challenges ------------ None Game ------ Seed TransportCannonDesublimator Manual? 0 Play Time 01:42:54 Cumulative 130.1 hours Start 2021.12.12 @ 17:01:42 End 2021.12.14 @ 01:08:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 203 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e0a1680-e16e-4bf5-acba-93b7e21c666d