Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 20:19:42 Player: StaticNoob Result: Destroyed by XD-AVI(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (865) 865 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1725 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 191/300 Energy 74/265 System Corruption 4% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Large Matter Pod (150) Improved Terrain Scanner Seismic Detector Light Armor Plating Riot Gun Battle Cannon Rocket Launcher Datajack Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Beam Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Small Storage Unit Large Matter Pod Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Riot Gun Barrage Gun Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 8 14 4 9 Power 8 | 2 4 . 2 Engine 7 | 2 4 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 4 1 2 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 5 3 4 Energy Gun 4 | 2 1 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 6 | . 3 . 3 Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 16 | 2 15 19 19 Power 1 | . 1 2 2 Propulsion 7 | 1 6 8 7 Utility 5 | . 5 6 5 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power . | . . . . Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 99 Engine 10 | . 14 14 . Core 3 | . . . 13 Treads 12 | . 10 14 14 Wheel 15 | . 17 14 14 Device 12 | . 13 14 7 Storage 14 | . 14 14 14 Protection 1 | . . . 6 Energy Gun 8 | . 5 9 14 Energy Cannon 4 | . 7 4 . Ballistic Gun 10 | . 15 3 10 Ballistic Cannon 3 | . . 10 3 Peak Build Rating 17 | 7 10 11 17 Average Rating 10 | 5 8 10 14 On Entrance 7 | . 7 10 11 Naked Turns . | . . . . Heaviest Build 56 | 14 52 54 56 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 5 | 1 5 5 5 Average Overweight (x) 4 | . 3 4 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 2 15 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 19 16 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1035 | 194 523 212 106 Remotely . | . . . . Salvage Created 1139 | 16 693 167 263 Parts 84 | 3 44 18 19 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 34 | . 17 11 6 Guns 22 | . 16 2 4 Cannons 5 | . 1 3 1 AOE 7 | . . 6 1 Classes Destroyed 7 | 1 5 . 1 Worker 5 | . 4 1 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 18 | . 9 9 . Grunt 12 | . 8 2 2 Subdweller 4 | . . . 4 Best Kill Streak 4 | 1 4 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 187 | . 101 43 43 Missed 46 | . 31 8 7 Hits 141 | . 70 35 36 Projectile 141 | . 70 35 36 Critical Strikes 3 | . 1 1 1 Damage Taken 1724 | . 681 343 700 Core 268 | . 64 64 140 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 189 | . 189 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 146 | 1 98 20 27 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 90 89 Shots Fired 279 | 2 183 41 53 Gun 212 | 2 157 13 40 Cannon 63 | . 26 25 12 Launcher 4 | . . 3 1 Special . | . . . . Kinetic 146 | . 98 21 27 Thermal 126 | 2 82 17 25 Explosive 4 | . . 3 1 Electromagnetic 3 | . 3 . . Robot Hit Streak 13 | 1 13 5 9 Robot Miss Streak 7 | 1 7 7 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | 1 103 17 30 Core Hits 68 | 1 43 12 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 6 . 3 Burn 7 | . 5 . 2 Destroy 1 | . 1 . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | 11 1103 496 538 Guns 1445 | 11 888 75 471 Cannons 446 | . 212 198 36 Explosions 254 | . . 223 31 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 938 | . 468 180 290 Thermal 953 | 11 632 93 217 Explosive 254 | . . 223 31 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 57 | . 24 13 20 Message Errors 12 | . 6 2 4 Matter Fused 14 | . 4 3 7 Heat Flow Errors 8 | . 1 4 3 Energy Discharges 7 | . 5 1 1 Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 6 | . 2 1 3 Data Loss (major) 3 | . 2 1 . Misfires 3 | . 1 1 1 Alerts 1 | . 1 . . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 30 | . 5 25 . Projectiles 5 | . 5 . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 1 37 . Shots 1 | . . 1 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | 30 320 427 201 Average Temperature 99 | 17 88 134 67 Received Heat Transfer 354 | . 195 33 126 Effects 2 | . 1 1 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2892 | 25 1942 222 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | . 152 141 . Initial 19 | . . 19 . Average 56 | . 53 66 . Influence Increases 972 | 5 577 340 50 Destroy 0b10 Robot/C 600 | . 340 220 40 Destroy 0b10 Robot/NC 50 | 5 40 5 . Destroy Leader 128 | . 78 40 10 Successful Hack 13 | . 13 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 15 30 . Destroy Structure 31 | . 1 30 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 972 | 5 527 349 91 Entered New Map 53 | . . 31 22 Time Decay 816 | 5 444 298 69 Lost Part 20 | . . 20 . Purge Threat 83 | . 83 . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 31 9 8 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 22 | . 22 . . Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 18 | . 18 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 4 | . 4 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2475 | 5 1386 692 392 Seismic 2475 | 5 1386 692 392 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2877 | 48 1412 692 725 Spaces Moved 1577 | 37 747 394 399 Core 3 | 3 . . . Treads 1 | . . 1 . Legs . | . . . . Wheels 1573 | 34 747 393 399 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 155 140 Average Speed 141 | 78 129 155 154 Slowest Speed 320 | 100 155 320 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 3 97 87 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 31 1 Melee . | . . . . Projectile . | . . . . AOE 32 | . . 31 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1969 | 49 1028 433 459 Wait 160 | . 143 6 11 Move 1574 | 36 746 393 399 Hop . | . . . . Pick Up 25 | 4 13 3 5 Fast Attach 16 | 7 6 1 2 Attach 11 | . 2 3 6 Detach 2 | . . . 2 Swap 16 | 1 10 4 1 Drop 17 | . 8 3 6 Fire 146 | 1 98 20 27 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 14) 650 | -10/Materials | Central database locked down 679 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Build established: Scavenger-Mutant 814 | -10/Materials | Discovered new exit (range 12) 910 | -10/Materials | Repaired Seismic Detector 960 | -10/Materials | Repaired Lgt. Treads 987 | -10/Materials | Repaired Lgt. Assault Rifle? 1198 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Identified exit to Mines 1310 | -10/Materials | Identified exit to Materials 1461 | -10/Materials | Entered Mines 1497 | -10/Mines | Found DCF Scrap (11 items) 1526 | -10/Mines | Discovered exit to Materials (range 9) 1621 | -10/Mines | Learned location of 1 exit from Materials 1843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1917 | -10/Mines | Build established: Mutant 1995 | -10/Mines | Core integrity fell below 50% 2023 | -10/Mines | Discovered exit to Materials (range 5) 2031 | -10/Mines | Discovered new exit (range 13) 2038 | -10/Mines | Learned Materials terminal intel 2153 | -10/Mines | Entered Subcaves 2154 | -10/Subcaves | Approached by a straggling Scientist 2160 | -10/Subcaves | Learned Materials terminal intel 2206 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2321 | -10/Subcaves | Core integrity fell below 20% 2402 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2485 | -10/Subcaves | Build established: Scavenger-Mutant 2848 | -10/Subcaves | Build established: Mutant 2853 | -10/Subcaves | A Subdweller sparked back to life 2853 | -10/Subcaves | A Subdweller sparked back to life 2853 | -10/Subcaves | A Subdweller sparked back to life 2878 | -10/Subcaves | Destroyed by XD-AVI(R) with Subdweller Laser Last Messages --------------- misfires. 02789_ Dropped Ion Engine. 02790_ Acquired Battle Cannon. 02853_ XD-AVI(R) creaks and sparks as it begins to move. 02853_ 87-Q4Z(R) creaks and sparks as it begins to move. 02853_ ON-L93(R) creaks and sparks as it begins to move. 02857_ Lgt. Treads destroyed. 02858_ XD-AVI(R) affixes Scrap Shield Fragment to Scrap Shield. 02863_ 87-Q4Z(R) destroyed. 02867_ 0C-13B(O) collects matter. 02871_ XD-AVI(R) affixes Scrap Shield Fragment to Scrap Shield. 02872_ Lgt. Nuclear Core destroyed. 02873_ 0C-13B(O) puts together Scrap Shield. 02874_ Beam Rifle destroyed. 02875_ Sub. Machine Gun destroyed. 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Treads | 15% | -10/Materials Lgt. Assault Rifle | 32% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCryofiberSpecial Manual? 0 Play Time 00:19:39 Cumulative 62.1 hours Start 2025.06.27 @ 20:00:38 End 2025.06.27 @ 20:19:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11ad867-eb94-4a6d-9655-9aca1a833ddf