Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 00:29:43 Player: Cracklepappy Result: Destroyed by Meganuke Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (665) 3325 Value Destroyed (30099) 30099 Prototype IDs (83) 1660 Alien Tech Used (4) 800 Bonus (12594) 12594 TOTAL SCORE: 57078 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9946 Follower Combat Kills 438 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -790 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 41/100 System Corruption 11% Temperature Cool (0) Movement Core (800) Ox15 Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Experimental Core Analyzer Thermal Barrier > --- WEAPON (7) ------- Phase Gun > --- INVENTORY (20) --- Matter Drive Wheel Experimental Matter Compressor (500) Experimental Hardlight Generator Advanced Component Analysis Suite Long-range Tractor Beam Null Cannon BFG-9k Vortex Edition (40) Multitool Meganuke Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Wheeled Compact Exoskeleton Wheel Wheel Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit IFF Parser Weapon Mount Experimental Core Analyzer Advanced Force Field > --- WEAPON ----------- Gamma Bomb Array Hpw. Ballistic Helical Construct/G Hpw. Accelerated Penetrator Con/G Hpw. Electro Gamma Construct/C Hpw. Electro Gamma Construct/G Hpw. Electro Dispersion Construct/G > --- INVENTORY -------- Matter Drive Experimental Matter Compressor Improved Weapon Cycler Thermal Barrier Advanced Component Analysis Suite Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Subatomic Replicator BFG-9k Vortex Edition Fusion Bomb Launcher Multitool Carbide Saw Meganuke [Rating: 158] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Wheel Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Cargo Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Flak Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Slots Evolved 16 | . . . . 4 . 2 . . 4 . . . . 2 . . . . 2 . . 2 . Power 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Utility 6 | . . . . 1 . . . . 3 . . . . . . . . . 2 . . . . Weapon 4 | . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 269 | 9 17 . 9 53 17 8 13 12 11 2 . 4 7 10 6 1 5 1 19 13 22 13 17 Power 22 | 1 2 . 1 8 1 3 4 . . . . . . . . . . . 1 . . 1 . Engine 13 | 1 2 . 1 5 1 2 1 . . . . . . . . . . . . . . . . Core 7 | . . . . 3 . 1 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 54 | 4 5 . . 12 4 1 4 2 . . . . . . . . 1 . 8 5 2 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 54 | 4 5 . . 12 4 1 4 2 . . . . . . . . 1 . 8 5 2 1 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 2 3 . 2 8 1 2 1 3 10 1 . 4 5 9 5 . 3 1 10 6 11 8 7 Device 70 | 1 1 . . 6 1 2 . 2 7 1 . 1 4 6 4 . 3 1 7 4 9 3 7 Storage 10 | 1 1 . . . . . 1 . 1 . . 2 . 2 . . . . . . 1 1 . Processor 11 | . . . . 1 . . . 1 1 . . . . . 1 . . . 2 . 1 4 . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Protection 7 | . 1 . 2 1 . . . . 1 . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 7 . 6 25 11 2 4 7 1 1 . . 2 1 1 1 1 . . 2 9 3 5 Energy Gun 14 | 1 4 . 2 . . . . . . . . . . . . . 1 . . . 1 1 4 Energy Cannon 6 | . . . . 3 . 1 . . . . . . . . . . . . . . . 1 1 Ballistic Gun 37 | 1 1 . 2 16 5 1 3 3 . . . . . . 1 . . . . . 4 . . Ballistic Cannon 10 | . . . . 4 2 . . . . . . . . . . . . . . . 4 . . Launcher 9 | . 1 . . 2 2 . 1 . . . . . 1 . . . . . . 2 . . . Special Weapon 5 | . 1 . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 4 . 1 1 1 3 1 . 4 . 1 . . 3 . . . 1 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 System Corruption 16 | . . . . . . . . . . . . . . . . . 4 . . . 7 . 5 Parts Lost 90 | . 4 . 3 6 1 1 3 1 . 2 . . 1 2 1 1 . 3 6 8 20 2 25 Power 9 | . . . 1 1 . 1 . . . . . . . . . . . . 1 1 1 . 3 Propulsion 28 | . 1 . . 3 1 . 3 1 . . . . . . . 1 . . 4 3 4 . 7 Utility 21 | . 1 . 1 . . . . . . 1 . . 1 . 1 . . 1 1 2 7 1 4 Weapon 32 | . 2 . 1 2 . . . . . 1 . . . 2 . . . 2 . 2 8 1 11 Highest Loss Streak 15 | . 1 . 1 3 1 1 2 1 . 1 . . 1 1 1 1 . 2 2 4 6 2 15 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Average Backups 17 | 5 15 20 19 18 18 18 19 5 23 23 24 24 25 29 29 29 28 22 22 22 19 20 12 Power . | . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion . | 3 2 3 3 1 . . . . 1 2 2 1 . . . . . . . . . . . Utility 11 | . 5 8 6 6 6 7 8 2 15 15 15 16 16 22 22 22 20 15 15 15 12 12 5 Weapon 3 | . 5 8 7 8 9 8 8 1 4 2 2 2 1 2 2 2 3 3 3 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 268 | 2 6 . 9 19 1 3 4 147 11 2 . 3 2 14 . 6 11 1 14 1 2 4 6 Power 23 | . . . 1 2 . . . 19 . . . . . 1 . . . . . . . . . Propulsion 59 | 2 5 . 1 2 . 1 2 42 . . . 1 1 1 . . . . 1 . . . . Utility 83 | . 1 . 3 6 . 1 2 23 8 2 . 1 1 9 . 3 7 . 6 1 2 4 3 Weapon 98 | . . . 4 9 . 1 . 62 3 . . 1 . 3 . 3 2 1 7 . . . 2 Tool/Special 5 | . . . . . 1 . . 1 . . . . . . . . 2 . . . . . 1 Average Slot Usage (%) 62 | . 99 100 99 99 99 90 91 64 57 60 60 60 60 45 44 44 44 44 49 53 51 54 66 Engine 3 | . 14 14 13 3 2 9 2 6 4 3 . . . . . . . . . . . . . Core 3 | . . . . 5 6 2 11 4 . 1 5 5 1 1 3 4 5 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . 3 3 1 . . . 2 3 4 4 3 Wheel 12 | . 27 28 28 26 26 24 22 16 5 5 5 5 5 5 5 5 5 6 8 10 3 6 12 Device 10 | . 7 . . 14 9 7 7 6 16 14 11 12 15 10 10 10 10 10 11 12 16 11 17 Storage 4 | . 14 14 14 9 9 7 7 1 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . 1 9 7 7 6 4 5 5 5 5 5 4 5 5 5 8 9 3 7 4 Energy Gun 1 | . 13 28 18 1 . . . . . . . . . . . 5 5 . 1 . 2 3 2 Energy Cannon 2 | . . . . 5 . . . 1 5 5 5 5 4 7 3 3 5 1 2 6 . 2 7 Ballistic Gun 5 | . 13 . 7 21 27 28 27 3 . . . . . . 4 . . . 1 . 3 9 8 Ballistic Cannon 2 | . . . . 7 6 . . . 4 5 5 5 5 2 1 1 . 7 1 1 8 1 . Special Weapon 1 | . 1 . . . . . . 3 . 3 4 4 4 . . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 2 4 . 4 5 5 . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . 1 4 1 . . 4 5 5 3 3 2 1 1 1 . . Peak Build Rating 158 | 7 10 9 13 37 42 54 54 60 88 100 102 103 104 122 109 112 119 125 145 151 141 155 158 Average Rating 78 | 5 8 9 11 30 38 50 52 42 81 96 99 97 102 111 99 105 111 117 132 141 113 125 134 On Entrance 76 | . 7 9 9 13 35 42 53 53 60 88 100 100 103 91 106 103 112 119 114 131 129 102 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 14 53 52 56 75 68 80 114 116 135 148 143 143 130 232 189 200 202 211 242 254 250 231 177 Greatest Support 126 | 32 20 20 20 34 36 52 54 114 126 85 73 73 85 85 79 79 69 69 93 58 41 38 66 Greatest Overweight (x) 83 | . 5 2 2 3 1 1 2 3 1 2 1 1 1 4 2 3 3 3 6 10 83 12 15 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 . . 1 1 1 1 2 2 2 2 2 2 4 14 6 2 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 20 Average Capacity 21 | 7 16 20 20 20 20 20 20 8 25 25 25 25 25 29 30 30 30 30 30 30 30 28 20 Most Carried 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 20 Average Carried 19 | 5 15 20 19 19 19 19 20 5 24 24 24 24 24 29 29 29 29 29 29 29 26 27 19 Final Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 20 20 Final Carried 30 | 8 20 20 20 20 20 20 25 25 25 25 24 25 25 30 30 30 30 30 28 30 29 20 16 Scrap Engine Consumption 618 | . . . . . . . . 143 25 13 4 1 6 109 20 26 16 6 64 67 43 49 26 Constructs Created 15 | . . . . . . . . 4 . . . . . 1 . . . . 2 . . 6 2 Constructs Modified 265 | . . . . . . . . 61 9 9 2 1 3 48 11 12 3 7 28 27 23 9 12 Class Distribution -------------------- 28% | Hauler-Construct 20% | Construct 15% | Scavenger-Mutant 8% | Gunner 6% | Mutant 4% | Trapper-Construct 3% | Hauler-Gunner 3% | Hauler-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Storage Scavenger-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Trapper-Construct | -4/Proximity Caves Hauler-Construct | -4/Factory Hauler-Construct | -4/Upper Caves Hauler-Construct | -4/Upper Caves Hauler-Construct | -4/Warlord Hauler-Construct | -3/Proximity Caves Hauler-Construct | -3/Research Hauler-Construct | -3/Quarantine Hauler-Gunner | -3/Garrison Generator-Executioner | -2/Research Generator-Construct | -2/Testing Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Matter Collected 24142 | 380 777 57 217 2033 1512 870 1886 4644 299 213 76 420 644 1438 184 295 771 674 1188 780 2302 1442 1040 Remotely 681 | . . . . . . . . . . . . . . . . . . . . . 681 . . Salvage Created 38439 | 313 677 . 384 2332 829 494 1608 3148 1197 565 741 220 976 5410 760 1241 . 662 4880 4443 2563 1032 3964 Parts 1746 | 27 57 . 19 146 51 25 76 102 61 29 14 . 42 243 43 54 . 19 255 190 100 36 157 Haulers Intercepted 18 | . 2 . . 6 . 2 3 . . . . . . 1 . . . . 2 1 . . 1 Recyclers Shooed 13 | . 2 . . . . . . 2 . . . . . 2 . . . . 3 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . 19 2 . 30 . 25 22 . 16 . . . . . Prevented 37 | . . . . . . . . . . 4 . . 3 . 12 18 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Combat Hostiles Destroyed 443 | . 15 . 7 39 27 9 22 7 16 6 1 . 18 49 11 20 . 13 44 44 34 18 43 Guns 114 | . 12 . 7 24 13 9 22 7 . . . . . . . . . . . . 12 1 7 Cannons 198 | . . . . 11 8 . . . 12 6 1 . 12 40 5 13 . 4 43 24 9 . 10 AOE 80 | . 3 . . 3 6 . . . . . . . 5 . 5 4 . 9 . 12 7 14 12 Classes Destroyed 29 | 3 6 . 3 4 . 1 2 . . 2 1 . 2 . . 1 . . . . 3 1 . Worker 41 | 4 5 . . 6 . . 4 . 2 . . . . 5 . . . . 7 5 . . 3 Builder 48 | . 2 . . 6 . 1 . 8 . . . . . 10 . . . . 8 7 . . 6 Tunneler 17 | 9 1 . . 3 . . . . . . . . . 1 . . . . 3 . . . . Hauler 18 | . 2 . . 6 . 2 3 . . . . . . 1 . . . . 2 1 . . 1 Recycler 55 | 1 . . . 2 . . 1 24 2 . . . . 11 . . . . 6 6 . . 2 Minesweeper 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . Mechanic 8 | . 1 . . . . . 2 . 1 . . . . . . . . . 1 1 . . 2 Operator 9 | . . . . 2 . . 1 . . . . . . 1 . . . . 2 2 . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 17 | . 3 . . 4 1 1 . . 1 . . . . 1 . . . . 3 2 . . 1 Swarmer 83 | . 8 . . 11 15 . . . 5 . . . 4 4 5 11 . 5 1 7 5 . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 166 | . 7 . . 16 8 6 8 2 3 . 1 . 10 18 . 5 . 6 12 20 11 5 28 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 12 | . . . . . . . 3 . . . . . . . . 1 . 1 3 . . 3 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Researcher 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Sentry 56 | . . . . 9 3 2 7 2 4 1 . . 1 4 1 4 . . 5 2 7 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 41 | . . . . 2 1 . . . . 3 . . 2 8 4 . . . 6 7 2 . 6 Programmer 58 | . . . . . . 1 3 . 4 1 . . . 14 . . . . 17 8 2 4 4 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 7 . . . . 5 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 5 4 . 2 8 7 4 12 3 5 3 1 . 6 6 5 5 . 5 8 9 5 10 16 Combat Bots Only 15 | . 4 . 2 5 7 3 8 2 5 3 1 . 6 4 5 5 . 5 7 7 5 10 15 Max Kills in Single Turn 4 | 1 2 . 1 3 3 2 2 1 1 1 1 . 3 2 3 4 . 3 2 4 4 4 4 Gunslinging 2 | . 1 . . 2 . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 3 . . . . . . . 3 . 3 4 . 3 . 3 4 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Hostile Shots Fired 2398 | . 60 . 22 154 61 44 142 28 42 49 1 . 90 306 87 75 . 106 326 256 202 58 289 Missed 763 | . 17 . 7 37 13 15 53 12 9 15 1 . 33 101 25 21 . 30 87 92 72 29 94 Hits 1635 | . 43 . 15 117 48 29 89 16 33 34 . . 57 205 62 54 . 76 239 164 130 29 195 Melee 21 | . . . . . . . 8 . . . . . . 1 . . . 2 4 . 2 . 4 Projectile 1614 | . 43 . 15 117 48 29 81 16 33 34 . . 57 204 62 54 . 74 235 164 128 29 191 AOE 31 | . . . . . . . . . 1 . . . . . . . . . . . 30 . . Critical Strikes 82 | . . . . 4 6 1 4 . 3 1 . . 1 8 4 . 1 2 15 14 10 1 7 Part Disruptions 4 | . . . . . . . 1 . . . . . . . . . . . 1 2 . . . Damage Taken 32394 | . 450 . 424 1760 465 307 1257 194 678 660 . . 1086 3783 1402 1100 209 1792 3668 2982 4320 763 5094 Core 4224 | . 44 . 90 189 81 54 116 31 79 113 . . 59 337 179 77 45 71 428 153 410 91 1577 Absorbed by Shields 674 | . . . . 48 15 . . . . . . . . 254 . . 47 . 96 . 99 . 115 Ignored by Resistances 227 | . . . . . . . . . . 71 . . . . . . . . 11 122 . . 23 Regen/Repaired (Parts) 11486 | . 28 . . 84 . . . . 242 553 . . 273 2561 910 958 200 650 1870 745 1367 401 644 Core Remaining (%) 57 | 100 . . 46 . 50 . . 71 . . . . 74 . . . . 38 . . 23 . . Volleys Fired 1663 | 33 87 . 39 126 113 18 70 101 41 25 20 27 50 178 44 73 3 24 160 116 199 32 84 Largest 6 | 2 2 . 2 4 4 4 4 4 1 2 2 1 3 2 1 1 1 1 1 2 4 3 6 Hottest 473 | 60 105 . 120 211 133 112 112 109 135 172 171 20 145 238 122 293 276 473 231 277 387 135 332 Shots Fired 2771 | 66 164 . 73 438 206 69 268 143 41 35 24 27 79 222 44 73 3 24 159 120 310 38 145 Gun 1364 | 66 156 . 70 308 91 68 268 56 . . . . . . . . . . 19 . 194 11 57 Cannon 1089 | . . . . 128 66 1 . . 40 35 24 . 75 222 41 37 3 17 140 101 94 5 60 Launcher 117 | . 3 . . 2 5 . . . . . . . 4 . 3 2 . 7 . 19 22 22 28 Special 201 | . 5 . 3 . 44 . . 87 1 . . 27 . . . 34 . . . . . . . Kinetic 1445 | 33 77 . 13 341 157 68 268 56 10 13 4 . 48 84 33 5 . 15 11 . 156 10 43 Thermal 951 | 33 75 . 26 95 44 1 . 87 . 7 20 24 27 77 . 47 . 2 106 101 132 5 42 Explosive 40 | . 3 . . 2 5 . . . . . . . 3 . . 2 . 7 . 1 2 8 7 Electromagnetic 311 | . 9 . 34 . . . . . 30 15 . . 1 61 11 19 3 . 22 18 20 15 53 Entropic 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . Robot Hit Streak 44 | 10 14 . 12 12 33 10 13 13 16 6 13 30 14 19 8 14 1 6 9 7 44 17 13 Robot Miss Streak 13 | 3 5 . 1 6 13 13 7 6 11 3 3 . 7 6 2 6 3 2 3 7 6 3 4 Penetration Max 1 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . 1 Secondary Targets 15 | . 1 . 3 3 2 2 3 . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 1 . . . . . . . . . . . . . 1 . . Autonomous 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . Shots Hit Robots 1729 | 38 87 . 58 222 103 53 165 142 38 18 21 28 47 136 27 55 1 16 108 67 196 26 77 Core Hits 1216 | 15 38 . 16 93 73 72 106 73 42 13 13 4 46 68 14 33 . 52 51 91 119 59 125 Critical Kills 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . 2 . . 2 5 . . . . . . . . . . . . . . 1 Critical Strikes 28 | . 3 . . 4 2 . 3 5 1 1 . . 1 . . . . . . . 5 1 2 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . 2 . . 2 . . . . . . . . . . . . . 1 . 2 Blast 7 | . . . . 1 . . . . 1 . . . . . . . . . . . 4 1 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Melee Attacks 150 | . . . 11 . 11 11 10 62 3 3 . 1 3 10 . . 1 4 9 1 7 . 3 Impact 58 | . . . . . 11 11 10 25 . . . 1 . . . . . . . . . . . Slashing 40 | . . . 11 . . . . 26 . . . . . . . . . . . . . . 3 Piercing 52 | . . . . . . . . 11 3 3 . . 3 10 . . 1 4 9 1 7 . . Sneak Attacks 66 | . . . 4 . . . 2 37 2 2 . . 2 7 . . . . 7 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Damage Inflicted 91022 | 471 1351 . 894 4975 2129 868 3119 4316 1929 1071 818 421 3369 10776 2313 3019 157 2766 16904 11654 7365 3333 7004 Guns 15975 | 471 1216 . 747 2810 773 868 2909 709 . . . . . . . . . . 463 . 3617 198 1194 Cannons 53159 | . . . . 1827 408 . . . 1796 928 818 . 2434 10309 2058 2464 157 953 15925 9182 2243 230 1427 Explosions 14888 | . 135 . . 338 466 . . . . . . . 806 37 255 241 . 1538 . 2454 1432 2905 4281 Melee 5176 | . . . 138 . . . 210 2931 133 143 . 96 129 430 . . . 275 516 . 73 . 102 Ramming 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . Kinetic 24389 | 300 613 . 204 3218 1181 868 2909 709 592 373 180 . 1709 3277 1728 174 . 611 1279 . 3192 287 985 Thermal 35271 | 171 495 . 244 1419 482 . . 676 . 152 638 325 725 4057 . 1346 . 342 10601 9378 2668 171 1381 Explosive 7109 | . 135 . . 338 466 . . . . . . . 789 . . 241 . 1538 . 255 423 1847 1077 Electromagnetic 15981 | . 108 . 308 . . . . . 1204 403 . . 17 3012 585 1258 157 . 1430 2003 1009 1028 3459 Impact 1451 | . . . . . . . 210 1145 . . . 96 . . . . . . . . . . . Slashing 1490 | . . . 138 . . . . 1250 . . . . . . . . . . . . . . 102 Piercing 2235 | . . . . . . . . 536 133 143 . . 129 430 . . . 275 516 . 73 . . Entropic 3078 | . . . . . . . . . . . . . . . . . . . 3078 . . . . Highest Corruption 28 | . . . . 2 2 . 3 3 1 1 1 1 1 8 8 3 7 . 8 13 28 3 11 Average Corruption 6 | . . . . 2 2 . 2 3 1 1 1 1 1 2 3 3 3 . 5 10 20 2 7 Corruption Purged 29 | . . . . . . . . . . . . . . 11 5 . . . 6 . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 610 | . . . . 17 31 . 14 33 7 17 7 3 19 21 43 29 1 . 23 65 250 . 30 Message Errors 129 | . . . . 1 8 . 1 9 3 4 1 2 4 5 10 6 . . 5 16 46 . 8 Matter Fused 161 | . . . . 5 7 . 2 11 2 8 1 1 5 5 12 11 1 . 5 20 57 . 8 Heat Flow Errors 75 | . . . . . 2 . 2 1 . 1 1 . 8 4 3 4 . . 3 5 37 . 4 Energy Discharges 75 | . . . . 3 8 . . 4 1 1 3 . 1 2 11 4 . . 1 9 27 . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 Parts Fused 7 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 4 . . Data Loss (minor) 68 | . . . . 3 2 . 4 3 1 1 . . 1 4 3 2 . . 5 6 29 . 4 Data Loss (major) 19 | . . . . . 2 . . 2 . 1 . . . 1 2 . . . . 1 8 . 2 Misfires 18 | . . . . 1 2 . 1 . . . . . . . . . . . . . 14 . . Alerts 15 | . . . . . . . . 1 . . 1 . . . 2 1 . . 2 1 5 . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . Weapon Failures 35 | . . . . 3 . . 4 . . 1 . . . . . . . . 1 3 22 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11801 | . . . 22 10 37 . 198 1064 . 71 192 82 479 1077 106 181 . 156 4710 2790 65 304 257 Projectiles 9644 | . . . . 10 24 . . 7 . 38 192 . 361 972 106 181 . 91 4598 2773 43 70 178 Explosions 373 | . . . . . 13 . 3 . . . . . . . . . . 8 . 14 22 234 79 Melee 1784 | . . . 22 . . . 195 1057 . 33 . 82 118 105 . . . 57 112 3 . . . Knockbacks 53 | . . . . 4 1 . . 4 1 . 1 . 7 17 . . . 2 1 . 13 2 . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 45 | . . . . 4 1 . . . 1 . 1 . 7 15 . . . 2 1 . 11 2 . Secondary 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . Self-Inflicted Damage 1024 | . 24 . . . . . 64 . . . . . 42 . . 49 . 323 . 33 329 . 160 Shots 66 | . 1 . . . . . 1 . . . . . 2 . . 2 . 13 . 5 24 . 18 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 20 262 . 9 298 236 120 275 241 205 183 90 . 217 329 422 462 252 432 380 227 457 221 232 Average Temperature 88 | 20 70 . 5 77 40 29 93 90 41 63 37 . 82 76 96 137 126 218 109 90 120 95 76 Received Heat Transfer 4539 | . 129 . 60 492 153 168 288 30 93 57 . . 150 366 800 144 . 192 295 350 192 45 535 Effects 18 | . . . . 3 . . . 2 . . . . . 1 2 4 . 3 1 . 2 . . Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . Energy Bleed 5 | . . . . 1 . . . . . . . . . 1 1 1 . . 1 . . . . Interference 8 | . . . . 2 . . . 2 . . . . . . . 3 . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Corrupted 60 | . . . . . . . . 5 4 . . . . 11 1 3 . . 2 9 6 3 16 Combat Hostiles 48 | . . . . . . . . . 4 . . . . 9 1 3 . . 1 8 6 3 13 Parts Fried 139 | . . . . . . . 4 8 7 . . . . 35 4 11 . . 17 12 13 7 21 Impact Corruptions 26 | . . . . . . . 3 21 . . . 1 . . . . . . . 1 . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Melted 24 | . 2 . 1 1 . . . 2 . . . . . 2 . . . . 2 3 8 . 3 Heat Transferred 22653 | 400 1359 . 447 2036 1628 . . 2294 . 125 550 888 625 962 . 1480 . . 2519 2187 4024 200 929 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . 1 . . . . . 5 1 1 3 Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Maximum Alert Level 5 | . . . . 3 5 3 3 1 1 . . . . 4 . . . . 4 4 5 5 5 Low Security (%) 50 | 100 100 100 . 29 . . . 98 37 . . . . 13 . . . . 38 . . . . Level 1 9 | . . . . 18 . . 38 1 62 . . . . 34 . . . . 29 . . . . Level 2 10 | . . . . 51 11 . 47 . . . . . . 26 . . . . 12 63 . . . Level 3 8 | . . . . . 23 100 13 . . . . . . 25 . . . . 17 26 5 . . Level 4 4 | . . . . . 32 . . . . . . . . . . . . . 2 9 17 . . Level 5 13 | . . . . . 32 . . . . . . . . . . . . . . . 76 2 78 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 97 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4525 | 10 136 39 . 718 1758 924 785 303 325 . . . . 1100 . . . . 1105 1331 4525 3152 2706 Initial 2544 | . . 39 . . 466 922 400 303 277 . . . . 218 . . . . 34 618 993 2544 1773 Average 669 | 1 70 8 . 358 1213 854 475 97 224 . . . . 479 . . . . 354 709 2368 2793 2067 Influence Increases 18618 | 70 578 . . 1330 1322 350 1021 425 704 155 35 5 450 1778 265 520 80 310 1633 1520 3772 638 1657 Destroy 0b10 Robot/C 8800 | . 300 . . 800 560 180 540 40 320 120 20 . 340 980 220 400 80 260 880 900 640 340 880 Destroy 0b10 Robot/NC 1270 | 70 70 . . 145 15 20 70 225 30 15 15 5 20 150 5 . . 10 160 120 40 5 80 Destroy Leader 1558 | . 70 . . 230 30 46 176 . 62 20 . . 30 224 40 30 . 40 200 156 30 50 124 Allied During Kill 147 | . . . . 1 10 . 130 6 . . . . . . . . . . . . . . . Successful Hack 316 | . 36 . . 30 28 48 9 29 21 . . . . 21 . . . . 45 35 14 . . Select Force Hacks 90 | . 60 . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 840 | . . . . 45 45 45 60 90 15 . . . . 60 . . . . 105 135 105 . 135 Anti-Garrison Action 3250 | . . . . . 500 . . . . . . . . . . . . . . . 2600 150 . Destroy Structure 1332 | . 27 . . 64 89 11 21 5 6 . . . . 178 . . . . 138 144 253 93 303 Advance Influence 400 | . . . . . . . . . 250 . . . . 150 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 . . . Lose Combat Pursuer 585 | . 15 . . 15 45 . 15 . . . . . 60 15 . 90 . . 90 15 90 . 135 Influence Decreases 15922 | 70 476 102 . 612 282 1228 1122 1138 503 393 64 5 341 792 1054 676 230 258 586 1294 572 2011 2113 Entered New Map 7099 | . . 63 . . 252 836 480 476 39 100 6 . . 41 406 59 150 . 18 481 332 1981 1379 Time Decay 7214 | 70 436 39 . 552 . 362 452 482 464 293 58 5 331 731 638 607 31 228 508 583 . 10 334 Lost Part 850 | . 40 . . 60 10 10 30 10 . . . . 10 20 10 10 . 30 60 80 200 20 250 Lost Ally 309 | . . . . . 20 20 160 20 . . . . . . . . 49 . . . 40 . . Purge Threat 450 | . . . . . . . . 150 . . . . . . . . . . . 150 . . 150 Squads Dispatched 98 | . 5 . . 8 . 5 5 . 7 . . . . 19 . . . . 10 13 . . 26 Investigation 12 | . 2 . . 3 . 1 . . 1 . . . . 2 . . . . 2 1 . . . Extermination 23 | . . . . . . 1 2 . 3 . . . . 7 . . . . 5 3 . . 2 Reinforcement 28 | . 3 . . 2 . 1 . . . . . . . 6 . . . . 1 7 . . 8 Assault 20 | . . . . . . 2 2 . . . . . . 1 . . . . 2 . . . 13 Garrison 15 | . . . . 3 . . 1 . 3 . . . . 3 . . . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . 1 . . . . . . . 4 . . . . . 3 . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Distress Signals 29 | . 1 . . 5 . . 1 3 . . . . . . . . 1 . 4 2 1 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 650 | . 36 . 15 70 31 17 32 7 21 6 1 . 23 60 11 25 26 13 63 54 41 22 76 Peak Tracking Total 14 | . 6 . 5 6 5 5 9 2 5 3 1 . 7 5 5 9 13 5 6 6 5 9 14 Tactical Retreats 25 | . 1 . 2 1 2 . 1 . . . . . 2 1 . 2 . . 2 1 5 . 5 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Traps Triggered 26 | . 2 . 2 3 4 . 1 . 2 . . . . 1 . . . . 3 2 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . 2 . . . . 8 8 8 8 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Machines Disabled 74 | . . . 1 3 9 3 4 6 1 . . . . 4 . 1 1 . 7 9 15 1 9 Max in Single Turn 3 | . . . 1 1 1 1 1 1 1 . . . . 1 . 1 1 . 1 1 2 1 3 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Relay 9 | . . . . . 4 . . . . . . . . . . . . . . . 5 . . Phase Generator 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . 1 3 . 2 . . . . . . . . 1 . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Machines Accessed 102 | . 9 . 2 15 2 5 5 11 6 2 1 4 . 11 . 1 4 . 7 12 3 1 1 Terminals 56 | . 6 . . 9 2 3 4 4 2 1 . . . 4 . . . . 6 10 3 1 1 Fabricators 6 | . . . . . . 2 . . 1 . . . . 3 . . . . . . . . . Repair Stations 6 | . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . . . Recycling Units 12 | . 2 . . 2 . . . 6 1 . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 272 | . 29 . 5 54 4 10 6 31 17 2 1 17 . 24 . 1 15 . 19 25 7 1 4 Successful 147 | . 14 . 5 32 3 6 4 14 6 2 1 17 . 7 . 1 15 . 9 8 1 1 1 Failed 125 | . 15 . . 22 1 4 2 17 11 . . . . 17 . . . . 10 17 6 . 3 Catastrophic 32 | . 3 . . 5 . 2 1 6 1 . . . . 4 . . . . 3 5 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 15 . . 24 1 3 2 21 2 . . . . 9 . . . . . 9 . . 4 Terminals 130 | . 19 . . 28 4 6 4 9 7 1 . . . 10 . . . . 10 20 7 1 4 Fabricators 15 | . . . . . . 4 . . 3 . . . . 8 . . . . . . . . . Repair Stations 15 | . 2 . . 8 . . . . 2 . . . . 3 . . . . . . . . . Recycling Units 36 | . 8 . . 5 . . . 20 1 . . . . 2 . . . . . . . . . Scanalyzers 27 | . . . . 11 . . . . 4 . . . . 1 . . . . 9 2 . . . Garrison Access 7 | . . . . 2 . . 2 . . . . . . . . . . . . 3 . . . Terminal Hacks 76 | . 2 . 5 3 2 2 3 7 4 2 1 17 . 2 . 1 15 . 2 5 1 1 1 Record 18 | . . . 4 . . . . . . 1 . 5 . . . . 8 . . . . . . Part Schematic 7 | . . . . . . 1 . 2 . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . 1 . . 1 . . . 1 1 . . 4 . 1 . . 6 . . . . . . Open Door 6 | . . . . . . . 2 . . 1 1 . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Locate Traps 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 3 . . 1 . . . . 4 . . . . . . . . . Network Status 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . 10 . . . . 1 . . . . . . . . . 7 1 . . . Insert Component 12 | . . . . 5 . . . . 1 . . . . . . . . . 5 1 . . . Analyze 7 | . . . . 5 . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 8 . . 10 1 1 . 6 . . . . . 1 . . . . . 1 . . . Terminals 15 | . 6 . . 6 1 1 . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Skim 12 | . 6 . . 6 . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 2 . . . 6 . . . . . . . . . . . . . . . Reject 5 | . . . . 2 . . . 3 . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 1 . . 1 Used 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hacking Detections 74 | . 9 . . 12 1 4 4 9 6 . . . . 8 . . . . 7 10 3 . 1 Full Trace Events 9 | . . . . . . 1 . 4 1 . . . . 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 5 . 1 . 2 . . . 4 . . . . . . 2 . . . . Parts Built 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Time 137 | . . . . . . 95 . . . . . . . 42 . . . . . . . . . Total Part Build Rating 18 | . . . . . . 10 . . . . . . . 8 . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Time 102 | . 26 . . 76 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . 1 . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 5 . . . . 1 . . . . . . . . . 2 . . . . Part Schematics Acquired 7 | . . . . 5 . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 17 . . . . . . . . 3 . . . . . . 20 . . Machine Destruction 34 | . . . . . 17 . . . . . . . . . . . . . . . 17 . . Programmers 6 | . . . . . . . . . . . . . . 3 . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 2 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Total Allies 26 | . . 3 . 1 1 . 12 . . . . . . . . 2 5 . . . 2 . . Largest Group 10 | . . 3 3 1 1 1 10 3 . . . . . . . 2 5 . . . 2 . . Highest-Rated Group 300 | . . 40 40 15 31 31 173 61 . . . . . . . 98 300 . . . 84 . . Highest-Rated Ally 68 | . . 16 16 15 31 31 31 29 . . . . . . . 49 68 . . . 46 . . Initial Warlord ECA Mod 153 | . . . . . . 10 10 10 8 8 8 8 7 7 7 7 7 6 6 6 6 16 16 Total Orders 10 | . . . . . . . . 1 . . . . 2 . . 2 4 . . . . . 1 STAY 5 | . . . . . . . . 1 . . . . . . . 2 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Ally Attacks 188 | . . . 33 1 4 6 92 17 . . . . . . . . 32 . . . 3 . . Total Damage 3102 | . . . 417 29 59 83 1177 206 . . . . . . . . 1096 . . . 35 . . Kills 21 | . . . 6 1 1 . 8 1 . . . . . . . . 4 . . . . . . Allies Corrupted 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Active Infowar (turns) 9590 | 18 317 . . . . 399 . . 1121 1424 . . . . . . . 1325 2072 1805 156 178 775 Optics 4231 | . . . . . . . . . . . . . . . . . . . 2072 1805 156 178 20 IFF 5024 | . . . . . . 399 . . 1121 1424 . . . . . . . 1325 . . . . 755 Seismic 335 | 18 317 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 2 1 . . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Drone Recoveries 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Turns Passed 57239 | 367 1466 218 1371 2553 1810 820 1131 16224 1169 2532 1141 491 2321 3609 2274 1967 2224 2563 2073 1805 5214 936 960 Spaces Moved 26395 | 186 1065 152 938 1666 738 496 678 7790 604 1259 648 206 1026 1496 997 686 932 985 1018 861 925 467 576 Core 69 | 4 . . . . . . . . . . . . . . . . . . . . 64 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 26326 | 182 1065 152 938 1666 738 496 678 7790 604 1259 648 206 1026 1496 997 686 932 985 1018 861 861 467 575 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 98 101 105 101 79 153 168 168 168 156 104 200 200 161 161 108 126 166 140 95 Average Speed 146 | 97 100 110 110 109 102 107 109 100 163 168 168 168 156 136 200 212 224 217 137 155 493 172 116 Slowest Speed 4200 | 100 155 110 110 125 105 108 120 153 168 183 168 168 168 200 200 215 227 227 227 263 4200 280 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 6 97 43 52 95 75 14 72 99 15 96 73 62 66 16 85 68 89 98 30 84 95 20 55 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 15 | . 4 . 2 2 . . . 1 . 3 . 3 . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 1 1 1 . . . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 . . . . . . . . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 24 | . . 1 6 . . . . . . 4 2 . 2 . 3 5 . 1 . . . . . Spaces Dug 234 | . 17 . 4 1 36 11 5 5 . 5 . . 9 4 3 . 2 58 5 24 19 . 26 Terrain Destroyed 1181 | . 26 . 4 58 50 11 16 5 3 18 21 . 130 81 21 36 2 143 77 73 201 56 149 Melee 38 | . . . 4 . 6 11 5 5 . 1 . . 1 1 . . 1 . 1 1 1 . . Projectile 483 | . 5 . . 46 5 . . . 3 17 21 . 62 80 21 9 1 11 76 32 69 1 24 AOE 659 | . 21 . . 12 38 . 11 . . . . . 67 . . 27 . 132 . 40 131 55 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Total 42340 | 305 1287 202 1182 2162 1548 674 958 15967 753 1638 681 300 1661 2869 1242 1093 1049 1370 1561 1182 1322 573 761 Wait 12424 | 62 67 51 138 197 595 83 135 7684 38 332 8 39 554 1091 190 290 17 341 285 123 73 13 18 Move 26372 | 185 1064 151 937 1666 737 495 677 7789 603 1258 647 205 1025 1495 996 685 931 984 1017 860 923 466 576 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 403 | 12 25 . 21 48 8 10 14 95 17 6 1 8 5 34 1 8 12 6 27 11 12 10 12 Fast Attach 100 | 7 5 . . 13 5 3 1 4 1 3 2 2 1 2 2 2 1 . 8 4 14 7 13 Attach 122 | . 3 . 4 14 1 1 2 9 3 4 . 2 1 6 3 1 4 2 9 6 30 8 9 Detach 47 | . . . . . . 1 . 4 1 . . . . 2 2 . 4 . 3 1 23 5 1 Swap 302 | 2 21 . 12 36 28 21 28 14 14 2 . 8 15 17 3 4 10 4 5 21 6 9 22 Drop 537 | 4 15 . 20 62 17 11 12 206 15 5 3 8 7 31 1 10 17 5 29 11 11 23 14 Fire 1663 | 33 87 . 39 126 113 18 70 101 41 25 20 27 50 178 44 73 3 24 160 116 199 32 84 Melee 137 | . . . 11 . 11 11 10 49 3 3 . 1 3 10 . . 1 4 9 1 7 . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . 23 . 8 . 16 . . . . . . . . . 8 8 8 . 8 Rewire 62 | . . . . . . . . 1 . . . . . . . 20 41 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 91 | . . . . . 10 20 1 11 1 . . . . 3 . . 8 . 1 19 16 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 368 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Discovered new exit (range 16) 1060 | -10/Materials | Discovered new exit (range 7) 1338 | -10/Materials | Learned location of 2 exits from Subcaves 1374 | -10/Materials | Learned 2 Mines zone layouts 1399 | -10/Materials | Learned Storage emergency access door positions 1416 | -10/Materials | Learned Storage non-interactive machine intel 1422 | -10/Materials | Learned Storage trap positions 1423 | -10/Materials | Identified exit to Subcaves 1424 | -10/Materials | Learned location of Mines (-10) 1425 | -10/Materials | Learned location of 1 exit from Recycling 1449 | -10/Materials | Learned 4 Subcaves zone layouts 1473 | -10/Materials | Learned location of Mines (-8) 1540 | -10/Materials | Repaired EM Pulse Gun 1623 | -10/Materials | Build established: Scavenger-Mutant 1834 | -10/Materials | Entered Mines 1961 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2052 | -10/Mines | Entered Subcaves 2052 | -10/Subcaves | Accompanied by 3 allies 2053 | -10/Subcaves | Identified exit to Materials 2053 | -10/Subcaves | Identified exit to Recycling 2080 | -10/Subcaves | Build established: Mutant 2104 | -10/Subcaves | Visited 4L-MR0's lab 2123 | -10/Subcaves | Found Power Bank 2445 | -10/Subcaves | Visited Clippyterm 2449 | -10/Subcaves | Learned location of Deep Caves (-7) 2449 | -10/Subcaves | Learned Factory stockpile data 2472 | -10/Subcaves | Ambushed by swarm of Subdwellers 2535 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2821 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2832 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2975 | -10/Subcaves | Core integrity fell below 50% 3044 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3080 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3104 | -10/Subcaves | Disturbed a concealed Subdweller 3423 | -10/Subcaves | Entered Materials 3423 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3703 | -8/Materials | Build established: Scavenger-Tank 3853 | -8/Materials | Repaired Broken Multitool 4320 | -8/Materials | Discovered new exit (range 10) 5011 | -8/Materials | Build established: Gunner 5075 | -8/Materials | Discovered new exit (range 16) 5274 | -8/Materials | Learned Factory terminal intel 5318 | -8/Materials | Learned 2 Storage zone layouts 5353 | -8/Materials | Learned location of Lower Caves (-6) 5378 | -8/Materials | Learned location of 1 exit from Storage 5391 | -8/Materials | Learned location of 2 exits from Factory 5394 | -8/Materials | Identified exit to Factory 5406 | -8/Materials | Learned Factory trap positions 5509 | -8/Materials | Garrison activated, responded to threat 5537 | -8/Materials | Lost 3 parts (1p1n1w) 5662 | -8/Materials | Repaired Arm. Wheel 5964 | -8/Materials | Identified exit to Garrison 5976 | -8/Materials | Entered Garrison 5976 | -8/Garrison | Accompanied by 1 ally 6040 | -8/Garrison | Triggered checkpoint 6065 | -8/Garrison | Garrison Relay disabled 6178 | -8/Garrison | Triggered checkpoint 6225 | -8/Garrison | Destroyed 7 combat bots 6291 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Garrison Relay disabled 6390 | -8/Garrison | Triggered checkpoint 6448 | -8/Garrison | Discovered exit to Factory (range 10) 6556 | -8/Garrison | Build established: Scavenger-Gunner 6581 | -8/Garrison | Triggered checkpoint 6688 | -8/Garrison | Triggered checkpoint 6856 | -8/Garrison | Garrison Relay disabled 6898 | -8/Garrison | Discovered exit to Factory (range 84) 6898 | -8/Garrison | Discovered exit to Factory (range 35) 6898 | -8/Garrison | Discovered exit to Factory (range 26) 7123 | -8/Garrison | Phase Generator disabled 7185 | -8/Garrison | Rescued a captive Derelict 7186 | -8/Garrison | Rescued a captive Derelict 7202 | -8/Garrison | Build established: Gunner 7217 | -8/Garrison | Garrison Relay disabled 7786 | -8/Garrison | Entered Factory 7786 | -7/Factory | Accompanied by 1 ally 7786 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7787 | -7/Factory | Identified exit to Storage 7788 | -7/Factory | Identified exit to Factory 7789 | -7/Factory | Loaded intel: 106 trap records 7791 | -7/Factory | Loaded intel: 26 terminal locations 8576 | -7/Factory | Fabricated Weapon Mount (x2) 8586 | -7/Factory | First assault squad dispatched 8606 | -7/Factory | Entered Storage 8609 | -7/Storage | Loaded intel: 11 trap records 8610 | -7/Storage | Loaded intel: 35 non-interactive machine locations 9124 | -7/Storage | Discovered exit to Factory (range 16) 9156 | -7/Storage | Met a pair of Derelict thieves 9343 | -7/Storage | Found Prototype Launcher 9343 | -7/Storage | Identified Rocket Array 9344 | -7/Storage | Destroyed 8 combat bots 9370 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9531 | -7/Storage | Garrison activated, responded to threat 9595 | -7/Storage | Lost 6 allies 9639 | -7/Storage | Build established: Commander-Gunner 9731 | -7/Storage | Used back door to open Recycling access 9737 | -7/Storage | Entered Recycling 9737 | -7/Recycling | Accompanied by 3 allies 9738 | -7/Recycling | Identified exit to Factory 9960 | -7/Recycling | Build established: Gunner 10396 | -7/Recycling | Build established: Scavenger-Gunner 11289 | -7/Recycling | Build established: Scavenger-Mutant 19188 | -7/Recycling | Found Prototype Device 19188 | -7/Recycling | Identified Scrap Engine 19191 | -7/Recycling | Entered Scraplab 19421 | -7/Recycling | Build established: Mutant 20056 | -7/Recycling | Build established: Construct 25961 | -7/Recycling | Entered Factory 25961 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 26537 | -5/Factory | Identified exit to Upper Caves 26537 | -5/Factory | Identified exit to Extension 26879 | -5/Factory | Garrison activated, responded to threat 27130 | -5/Factory | Entered Upper Caves 27140 | -5/Upper Caves | Met a Warlord Commander 27141 | -5/Upper Caves | Learned location of Warlord (-4) 27142 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 27148 | -5/Upper Caves | Found Encrypted Comm Array 27521 | -5/Upper Caves | Found Alien Artifact 27521 | -5/Upper Caves | Identified Core Expander 27521 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 27605 | -5/Upper Caves | Learned location of Armory (-4) 27679 | -5/Upper Caves | Spotted B-75 Beast 27736 | -5/Upper Caves | Destroyed B-75 Beast 28933 | -5/Upper Caves | Ambushed by research squad 29199 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29593 | -5/Upper Caves | Discovered new exit (range 13) 29662 | -5/Upper Caves | Entered another Upper Caves area 29673 | -5/Upper Caves | Learned Factory garrison access intel 29701 | -5/Upper Caves | Discovered new exit (range 10) 30557 | -5/Upper Caves | Discovered new exit (range 11) 30803 | -5/Upper Caves | Entered Zhirov 30803 | -5/Zhirov | Discovered new exit (range 3) 30834 | -5/Zhirov | Met Zhirov 30873 | -5/Zhirov | Learned location of Quarantine (-3) 30873 | -5/Zhirov | Learned location of Testing (-2) 30873 | -5/Zhirov | Learned location of Command (-1) 30903 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30939 | -5/Zhirov | Found Alien Artifact 30939 | -5/Zhirov | Identified Integrated Dissipator 30939 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31225 | -5/Zhirov | Found Alien Artifact 31294 | -5/Zhirov | Entered Proximity Caves 31297 | -4/Proximity Caves | Spotter reported a threat 31954 | -4/Proximity Caves | Build established: Trapper-Construct 32196 | -4/Proximity Caves | Spotted B-86 Titan 32825 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33452 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33589 | -4/Proximity Caves | Discovered new exit (range 8) 33615 | -4/Proximity Caves | Entered Factory 33615 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 33616 | -4/Factory | Loaded intel: 4 garrison access locations 33728 | -4/Factory | Discovered new exit (range 10) 33917 | -4/Factory | Identified exit to Upper Caves 33917 | -4/Factory | Identified exit to Armory 34037 | -4/Factory | Spotted B-86 Titan 34047 | -4/Factory | Destroyed B-86 Titan 34220 | -4/Factory | Allied Derelicts emerged from ambush trap array 34288 | -4/Factory | Found Prototype Device 34290 | -4/Factory | Identified Adv. EM Shield 34310 | -4/Factory | Build established: Hauler-Construct 34428 | -4/Factory | Garrison activated, responded to threat 35505 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 37115 | -4/Factory | First assault squad dispatched 37224 | -4/Factory | Entered Upper Caves 38072 | -4/Upper Caves | Learned 4 Research zone layouts 38307 | -4/Upper Caves | Spotted B-86 Titan 38357 | -4/Upper Caves | Destroyed B-86 Titan 38642 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39127 | -4/Upper Caves | Discovered new exit (range 7) 39498 | -4/Upper Caves | Entered another Upper Caves area 39519 | -4/Upper Caves | Discovered new exit (range 5) 39686 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 39727 | -4/Upper Caves | Spotted B-86 Titan 39739 | -4/Upper Caves | Destroyed B-86 Titan 40706 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40881 | -4/Upper Caves | Core integrity fell below 50% 41419 | -4/Upper Caves | Discovered new exit (range 13) 41465 | -4/Upper Caves | Entered Warlord 41541 | -4/Warlord | System corruption cleaned by Quarantine Array 41834 | -4/Warlord | Found Prototype Device 41834 | -4/Warlord | Identified Minesniffer Drone Bay 42765 | -4/Warlord | Warlord's base attacked by MAIN.C 42942 | -4/Warlord | Found Prototype Hackware 42953 | -4/Warlord | Found Prototype Device 42953 | -4/Warlord | Identified Thermal Barrier 42973 | -4/Warlord | Met Warlord 43115 | -4/Warlord | Warlord forces counterattacked 43198 | -4/Warlord | Found Prototype Energy Gun 43198 | -4/Warlord | Identified Vortex Rail 43218 | -4/Warlord | Met EX-DEC 43218 | -4/Warlord | Found Prototype Energy Cannon 43231 | -4/Warlord | Found Vortex Rail 43440 | -4/Warlord | Warlord base infiltrated, sounded retreat 43496 | -4/Warlord | Lost 5 allies 43614 | -4/Warlord | Spotted Striker 43625 | -4/Warlord | Spotted Striker 43637 | -4/Warlord | Found Meganuke 43658 | -4/Warlord | Discovered new exit (range 15) 43665 | -4/Warlord | Spotted Striker 43689 | -4/Warlord | Entered Proximity Caves 43702 | -3/Proximity Caves | Lost 23 allies 45726 | -3/Proximity Caves | Discovered new exit (range 5) 45728 | -3/Proximity Caves | Spotted B-86 Titan 45845 | -3/Proximity Caves | Destroyed B-86 Titan 46252 | -3/Proximity Caves | Entered Research 46252 | -3/Research | Evolved 2 slots: Utility x2 46253 | -3/Research | Identified exit to Research 46313 | -3/Research | Identified Ghost Barrier 46313 | -3/Research | Identified Transdimensional Reconstructor 46313 | -3/Research | Identified BFG-9k Vortex Edition 47154 | -3/Research | Identified exit to Quarantine 47770 | -3/Research | Destroyed 7 combat bots 47839 | -3/Research | Found Fusion Bomb Launcher 48002 | -3/Research | First assault squad dispatched 48325 | -3/Research | Entered Quarantine 49115 | -3/Quarantine | Found Alien Artifact 49142 | -3/Quarantine | Identified Subatomic Replicator 49183 | -3/Quarantine | System corruption reached 10% 49222 | -3/Quarantine | Lost 4 parts (2n1u1w) 49401 | -3/Quarantine | Found Gamma Bomb Array 49467 | -3/Quarantine | Found Alien Reactor 49974 | -3/Quarantine | Garrison activated, responded to threat 49998 | -3/Quarantine | Destroyed 7 combat bots 50112 | -3/Quarantine | Identified exit to Garrison 50130 | -3/Quarantine | Entered Garrison 50156 | -3/Garrison | Lost 3 parts (1p1n1w) 50176 | -3/Garrison | Discovered exit to Research (range 56) 50176 | -3/Garrison | Discovered exit to Research (range 88) 50176 | -3/Garrison | Discovered exit to Research (range 77) 50372 | -3/Garrison | Triggered checkpoint 50742 | -3/Garrison | Build established: Hauler-Tank 50744 | -3/Garrison | Rescued a captive Derelict 50746 | -3/Garrison | Rescued a captive Derelict 50954 | -3/Garrison | Phase Generator disabled 51027 | -3/Garrison | Triggered checkpoint 51080 | -3/Garrison | Triggered checkpoint 51202 | -3/Garrison | Core integrity fell below 50% 51252 | -3/Garrison | Lost 6 parts (1n3u2w) 51485 | -3/Garrison | Build established: Hauler-Mutant 51733 | -3/Garrison | Garrison Relay disabled 51906 | -3/Garrison | Lost 4 parts (2u2w) 51984 | -3/Garrison | Found Unknown Device 51984 | -3/Garrison | Identified Adv. Force Booster 52550 | -3/Garrison | Build established: Hauler-Executioner 53268 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 53895 | -3/Garrison | Build established: Hauler-Gunner 54142 | -3/Garrison | Triggered checkpoint 54437 | -3/Garrison | Garrison Relay disabled 54528 | -3/Garrison | Triggered checkpoint 54602 | -3/Garrison | Triggered checkpoint 54990 | -3/Garrison | Triggered checkpoint 55078 | -3/Garrison | Garrison Relay disabled 55279 | -3/Garrison | Triggered checkpoint 55317 | -3/Garrison | Garrison Relay disabled 55344 | -3/Garrison | Entered Research 55344 | -2/Research | Warlord forces began assault on 0b10 55344 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 55369 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 55369 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 55372 | -2/Research | High security lockdown imminent 55452 | -2/Research | High security lockdown engaged 55454 | -2/Research | Research machine network offline 55473 | -2/Research | Spotted Executioner 55473 | -2/Research | Spotted Executioner 55505 | -2/Research | Lost 4 allies 55544 | -2/Research | Found Prototype Processor 55544 | -2/Research | Identified Exp. Core Analyzer 55553 | -2/Research | Found Prototype Processor 55553 | -2/Research | Identified Exp. Targeting Computer 55931 | -2/Research | Borebot progress halted 55977 | -2/Research | Discovered new exit (range 15) 55985 | -2/Research | Borebot progress halted 56050 | -2/Research | Identified exit to Testing 56087 | -2/Research | Warlord destroyed during the assault 56099 | -2/Research | Borebot progress halted 56254 | -2/Research | Destroyed 10 combat bots 56280 | -2/Research | Entered Testing 56329 | -2/Testing | Lost 3 allies 56362 | -2/Testing | Superbehemoth self-activated to run performance analysis 56494 | -2/Testing | Build established: Generator-Construct 56494 | -2/Testing | Destroyed 9 combat bots 56530 | -2/Testing | First assault squad dispatched 56543 | -2/Testing | Found Ghost Barrier 56663 | -2/Testing | Found Prototype Energy Gun 56663 | -2/Testing | Identified Tachyon Dispersion Ray 56785 | -2/Testing | Warped through subspace 56816 | -2/Testing | Lost 3 parts (1p2w) 56993 | -2/Testing | Destroyed 9 combat bots 57006 | -2/Testing | Found Prototype Device 57006 | -2/Testing | Identified Exp. Hardlight Generator 57034 | -2/Testing | High security lockdown imminent 57040 | -2/Testing | Garrison activated, responded to threat 57055 | -2/Testing | Used Subatomic Replicator to replicate Meganuke 57106 | -2/Testing | Destroyed 15 combat bots 57114 | -2/Testing | High security lockdown engaged 57125 | -2/Testing | Lost 15 parts (2p4n1u8w) 57188 | -2/Testing | Found Prototype Energy Cannon 57212 | -2/Testing | System corruption reached 10% 57229 | -2/Testing | Lost 3 parts (1n2u) 57240 | -2/Testing | Triggered Meganuke 57240 | -2/Testing | Destroyed by Meganuke Last Messages --------------- 57218_ B-74 Champion unfolds itself. 57218_ E-15 Imp unfolds itself. 57222_ Wheel blown off. 57222_ Phase Gun blown off. 57222_ E-15 Imp destroyed. 57223_ Acquired Phase Gun. 57226_ Dropped Meganuke. 57227_ Acquired Meganuke. 57234_ ALERT: Assault forces dispatched. 57236_ Acquired Wheel. 57237_ Slug penetrates Wall. 57238_ System corrupted: Matter fused (-6). 57239_ C-30 ARC bursts open, deploying its payload. 57239_ G-73 Enforcer unfolds itself. 57239_ L-61 Swordsman unfolds itself. 57239_ G-73 Enforcer unfolds itself. 57239_ M-36 Artificer unfolds itself. 57239_ Dropped Meganuke. 57240_ Triggered Meganuke. 57240_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # """ #?#?# ####################### ## " | | # """ #???# % % ## " | | %= # """ #???# ####"################## ## | | !% / """ #???# #?###"##########??????# ## | | !%= """ #???# #?#"%/%= #??????# #### | | =[ #??## #?# "]" " #?????? #??? | | ############+### "!" """"" #????? #??? | | ####???# ## """ """" #???? ] #??? | | ! #??#???# """ ## "" #???? #??? | | |%######## """ ## " " #???""" !!!#??? | | !=* ! # =""" ## """" #????"" !!!#??? | | ! # = ## #?????" !! #??? | | %* / """ ## #????? ??? | | | # """ ## #?????? ??? | | "" # """ ## #?????= ??? | | ""F" # = ! ## #? ! ????? | | """" ###/=##############+#### #?????????? | | """ !! %= ########## "%" ! #?????????? | | !! # """"" # " #?????????? | | # ""T " =# """"" #?????????? | | % # =+% ""T"" l #?????????? | | ##############= # [ # gmg +?????????? | | ??????# %# %# ![* # = %%% l #?????????? | | ??????# """ !# =[##########h[ ##?????????# | | ??????#?" ! ; == = [* gg% % #??????????# | | ??????# """ #=% % % ! @=bgg #??????????# | | ??????# # = % %[! #### #??????????# | | ??????# " # = % ! #?# #??????????# | | ??????# """ # ==################?# ?#??????????# | | ??????# """" # = ##??#??????# ???????????# | | ??????# "" # # #?????????# ############ | | ??????# ### # #?????????# ! | | ??????# # # ###?????????# | | | ??????####### ###???????########+######### | | ????????????# """""#??????# "#??????? | | ????????????## """"#??????#""" ##??????? | | ????????????# """#??????#""" #???????? | | ????????????## % ""#??????#""" #???????? | | ????????????# "#??????#""" ##??????? | | ????#######?# "#??????#""" "###????? | | ????#"""""### = "#??????#""" " #????? | | ???##""T""## "#??????#""" "###????? | | ???# " "#??????# ##??????? | | ???# % #" "##??????##########???????? | | ?### # #""""#????????????????????????? | | ? # ! ### ###????????????????????????? | | ? # ##?##??????????????????????????? | | "" # #?????????????????????????????? | | "" # ! ##?????????????????????????????? | | "" # # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 50 Energy Generation 125 Energy Capacity 1472 Matter Stores 300 Matter Capacity 700 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 225 Resistance: KI 30 Resistance: EM 50 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Weapon Mount | -7/Factory | Hacked Flak Gun | -7/Recycling | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Matter Compressor | -3/Research | Scanalyzed Med. Storage Unit | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -7/Factory Arm. Huge Wheel | x2 | -4/Factory | Authchip Repaired ---------- EM Pulse Gun | 37% | -10/Materials Multitool | 90% | -8/Materials | Broken Arm. Wheel | 19% | -8/Materials Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHardenedBlade Manual? 0 Play Time 07:28:34 Cumulative 1267.6 hours Start 2025.08.17 @ 15:33:57 End 2025.08.18 @ 00:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 600 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: a4479fd2-bcea-422e-ab0a-a5df3a262be2