Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.10 @ 04:16:27 Player: Marimo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (5317) 5317 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9817 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Armored Treads Wheel Subdweller Shrapnel Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Heavy Mace > --- INVENTORY -------- Deuterium Engine Nuclear Core Armored Treads Advanced Treads Wheel Wheel Improved Signal Interpreter Melee Analysis Suite Advanced ECM Suite Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Minigun Enhanced Autogun Enhanced Autogun Subdweller Shrapnel Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Slots Evolved 7 | . 1 . 4 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . 1 . 2 . . 2 Weapon 1 | . . . 1 . . . Parts Attached 78 | 7 7 12 28 5 10 9 Power 12 | 1 1 4 3 . 2 1 Engine 9 | 1 1 4 1 . 1 1 Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 2 2 8 1 4 1 Treads 13 | 2 1 1 4 1 4 . Leg 1 | . . . 1 . . . Wheel 6 | . 1 1 3 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 1 1 11 . 2 7 Device 3 | . . . 2 . . 1 Storage 3 | 1 . . 1 . . 1 Processor 4 | 1 1 . 1 . . 1 Hackware 2 | . . . . . 1 1 Protection 12 | . . 1 7 . 1 3 Artifact . | . . . . . . . Weapon 22 | 2 3 5 6 4 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 1 2 2 2 . . Ballistic Cannon 4 | . . 1 3 . . . Launcher 3 | . 1 1 . 1 . . Special Weapon 2 | . . . . 1 1 . Impact Weapon 4 | . 1 1 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 1 . . 14 Power 1 | . . . . . . 1 Propulsion 4 | . . . 1 . . 3 Utility 7 | . . . . . . 7 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . . . 1 . . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 14 | 4 9 9 13 20 19 19 Power 1 | . 1 1 1 1 . 1 Propulsion 2 | . 2 2 1 2 2 3 Utility 4 | 1 3 3 4 5 5 6 Weapon 5 | 1 2 2 4 9 8 6 Tool/Special . | . . . . . . . Unused Backups 28 | . 4 5 9 1 4 5 Power 3 | . 1 . 1 . 1 . Propulsion 3 | . . 2 1 . . . Utility 11 | . . 3 4 1 . 3 Weapon 10 | . 3 . 2 . 3 2 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 98 87 97 100 99 94 Engine 6 | . 12 12 6 6 . . Core 2 | . . . 1 1 7 6 Treads 16 | . 15 20 17 16 16 15 Wheel 6 | . 8 3 5 8 8 4 Device 4 | . . . 7 8 . 10 Storage 8 | . 12 12 8 8 8 6 Processor 8 | . 23 . 7 8 8 8 Hackware 2 | . . . . . 7 7 Protection 13 | . . 11 16 16 15 12 Ballistic Gun 11 | . 19 18 8 13 15 . Ballistic Cannon 4 | . . . 7 2 . 13 Impact Weapon 6 | . 2 5 7 8 7 6 Peak Build Rating 46 | 7 10 18 37 39 41 46 Average Rating 29 | 2 9 15 30 37 39 39 On Entrance 21 | . 7 10 18 36 38 38 Avg Prop Armor Cover (%) 8 | . 8 3 9 6 8 9 Naked Turns 15 | . . . . . . 15 Heaviest Build 120 | 15 19 45 75 75 71 120 Greatest Support 68 | 40 40 46 68 45 42 64 Greatest Overweight (x) 31 | 4 1 12 7 7 7 31 Average Overweight (x) 2 | . . . 2 3 4 4 Largest Inventory Capacity 25 | 10 10 10 20 20 20 25 Average Capacity 15 | 9 10 10 14 20 20 21 Most Carried 21 | 10 10 10 20 20 20 21 Average Carried 14 | 4 9 9 13 19 19 19 Final Capacity 20 | 10 10 10 20 20 20 5 Final Carried 20 | 7 10 10 20 20 20 5 Class Distribution -------------------- 85% | Hacker-Mutant 11% | Scientist-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scientist-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Matter Collected 3095 | 246 244 377 929 181 679 439 Remotely . | . . . . . . . Salvage Created 5718 | . 347 205 2527 406 1679 554 Parts 229 | . 20 12 100 16 56 25 Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Combat Hostiles Destroyed 116 | . 8 6 48 12 27 15 Melee 38 | . 1 2 20 4 8 3 Guns 18 | . 6 1 6 2 3 . Cannons 19 | . . 2 8 . . 9 AOE 9 | . . . 2 3 3 1 Classes Destroyed 16 | . 5 1 7 2 1 . Worker 9 | . . . 4 . 3 2 Builder 8 | . 1 . 5 . 2 . Tunneler 3 | . . . 2 . 1 . Hauler 4 | . 1 . 2 . 1 . Recycler 8 | . . . 4 . 4 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . 1 . . . Watcher 14 | . 3 . 4 . 5 2 Swarmer 20 | . 4 . 7 3 3 3 Grunt 52 | . 4 . 29 2 13 4 Brawler 2 | . . . . 1 1 . Duelist 2 | . . . 1 1 . . Sentry 27 | . . . 10 4 10 3 Hunter 1 | . . . 1 . . . Programmer 6 | . . . . 1 . 5 Subdweller 6 | . . 6 . . . . Best Kill Streak 6 | . 2 2 6 5 4 5 Combat Bots Only 5 | . 2 2 4 5 3 3 Max Kills in Single Turn 5 | . 1 1 5 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 1 Melee 1 | . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Hostile Shots Fired 989 | . 31 20 272 80 160 426 Missed 297 | . 10 3 77 24 36 147 Hits 692 | . 21 17 195 56 124 279 Melee 18 | . . . . 2 2 14 Projectile 674 | . 21 17 195 54 122 265 Critical Strikes 18 | . 1 1 3 3 4 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 5813 | 2 131 460 1451 536 1166 2067 Core 1049 | 2 9 24 125 56 130 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . . . 6 . . . Ignored by Resistances 3514 | . 89 148 914 328 726 1309 Regen/Repaired (Parts) 354 | . . . 164 . 190 . Core Remaining (%) 76 | 99 . 86 . . 43 . Volleys Fired 200 | . 41 15 65 14 37 28 Largest 2 | . 2 2 2 2 2 2 Hottest 74 | . 40 50 74 50 50 74 Shots Fired 371 | . 80 20 128 25 62 56 Gun 228 | . 78 13 64 22 51 . Cannon 124 | . . 6 62 . . 56 Launcher 11 | . 2 1 2 1 5 . Special 8 | . . . . 2 6 . Kinetic 355 | . 78 20 128 22 51 56 Thermal 2 | . . . . 2 . . Explosive 8 | . 2 . . 1 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | . 16 20 32 21 31 35 Robot Miss Streak 3 | . 2 . 3 1 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 477 | . 62 29 178 37 109 62 Core Hits 213 | 1 22 9 75 13 32 61 Critical Kills 4 | . . 1 1 1 . 1 Critical Parts Destroyed 34 | . 1 1 12 5 14 1 Critical Strikes 43 | . 1 4 15 7 14 2 Destroy 3 | . . 2 1 . . . Smash 40 | . 1 2 14 7 14 2 Melee Attacks 275 | . 7 37 121 27 68 15 Impact 275 | . 7 37 121 27 68 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 19 | . . . 10 . 8 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14219 | 4 615 720 6190 1115 3828 1747 Guns 2333 | . 410 144 804 265 710 . Cannons 1911 | . . 172 708 . . 1031 Explosions 1197 | . 29 . 380 137 651 . Melee 8772 | . 174 404 4298 713 2467 716 Ramming 6 | 4 2 . . . . . Kinetic 4624 | . 410 316 1892 265 710 1031 Thermal . | . . . . . . . Explosive 817 | . 29 . . 137 651 . Electromagnetic . | . . . . . . . Impact 8772 | . 174 404 4298 713 2467 716 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . 2 2 25 Average Corruption 2 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . . 1 40 23 Message Errors 12 | . . . . . 8 4 Matter Fused 13 | . . . . . 10 3 Heat Flow Errors 12 | . . . . 1 8 3 Energy Discharges 6 | . . . . . 2 4 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 10 | . . . . . 6 4 Data Loss (major) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 2439 | . 40 42 1175 144 904 134 Projectiles . | . . . . . . . Explosions 61 | . . . . . 60 1 Melee 2378 | . 40 42 1175 144 844 133 Knockbacks 75 | . 1 4 40 1 7 22 Impact 38 | . 1 2 26 1 7 1 Kinetic 32 | . . 1 10 . . 21 Secondary 5 | . . 1 4 . . . Self-Inflicted Damage 76 | 2 . . 11 . 11 52 Shots 3 | . . . 1 . 1 1 Rammed 3 | 1 2 . . . . . Targets Rammed 3 | 1 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 15 . 294 161 277 219 Average Temperature 61 | . 9 . 85 50 73 36 Received Heat Transfer 2316 | . 111 54 738 225 693 495 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 40 | . 1 1 15 3 18 2 Combat Hostiles 32 | . 1 1 12 3 13 2 Parts Fried 63 | . . 2 32 2 23 4 Impact Corruptions 92 | . 2 1 42 8 33 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 96 | 100 100 . 100 39 100 100 Level 1 2 | . . . . 50 . . Level 2 . | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 420 | . 50 . 104 420 150 88 Initial 150 | . . . . . 150 7 Average 23 | . 4 . 13 211 17 9 Influence Increases 3735 | . 286 . 1545 420 962 522 Destroy 0b10 Robot/C 2200 | . 160 . 960 240 540 300 Destroy 0b10 Robot/NC 240 | . 25 . 110 . 85 20 Destroy Leader 636 | . 48 . 272 30 182 104 Successful Hack 122 | . 15 . 43 . 28 36 Disable Machine 36 | . . . . . 28 8 Anti-Garrison Action 50 | . . . . 50 . . Destroy Structure 106 | . 23 . 55 10 9 9 Partial Spotted 30 | . . . 15 . 15 . Lose Combat Pursuer 315 | . 15 . 90 90 75 45 Influence Decreases 3735 | . 286 . 1545 . 1357 547 Entered New Map 288 | . . . . . 270 18 Time Decay 3346 | . 281 . 1459 . 1087 519 Lost Part 20 | . . . 10 . . 10 Purge Threat 81 | . 5 . 76 . . . Squads Dispatched 22 | . . . 11 . 4 7 Investigation 8 | . . . 5 . 1 2 Extermination 4 | . . . . . . 4 Reinforcement 6 | . . . 3 . 3 . Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Distress Signals 14 | . 1 . 5 . 6 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 182 | . 14 17 65 16 43 27 Peak Tracking Total 8 | . 3 7 5 8 4 6 Tactical Retreats 16 | . 1 . 5 3 4 3 Traps | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Traps Triggered 11 | . . 5 1 4 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Disabled 9 | . . . . . 7 2 Max in Single Turn 3 | . . . . . 3 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Accessed 36 | . 8 . 15 1 7 5 Terminals 24 | . 7 . 10 1 4 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 2 . 1 . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 4 | . . . 2 . 1 1 Garrison Access 1 | . . . 1 . . . Total Hacks 136 | . 31 . 58 3 24 20 Successful 109 | . 22 . 50 . 23 14 Failed 27 | . 9 . 8 3 1 6 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . . 1 Terminals 89 | . 30 . 33 3 14 9 Fabricators 4 | . . . . . . 4 Repair Stations 11 | . . . 8 . 3 . Recycling Units 6 | . 1 . . . 3 2 Scanalyzers 24 | . . . 15 . 4 5 Garrison Access 2 | . . . 2 . . . Terminal Hacks 65 | . 21 . 26 . 13 5 Record 8 | . 1 . 6 . 1 . Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 3 | . . . 1 . 1 1 Prototype ID Bank 8 | . 3 . 3 . 2 . Level Access Points 2 | . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . Repair Station Index 1 | . . . . . . 1 Alert Level 6 | . 1 . 2 . 3 . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 4 | . 2 . 1 . 1 . Disarm Traps 3 | . 3 . . . . . Dispatch Records 3 | . 2 . 1 . . . Maintenance Status 1 | . . . 1 . . . Surveillance Status 2 | . . . 1 . . 1 Investigation Status 1 | . . . 1 . . . Reinforcement Status 2 | . 2 . . . . . Assault Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 4 | . 2 . . . 2 . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 7 | . 2 . 3 . 2 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 10 | . . . 7 . 3 . Scan Component 6 | . . . 4 . 2 . Repair 4 | . . . 3 . 1 . Recycling Unit Hacks 6 | . 1 . . . 3 2 Recycle Component 1 | . . . . . 1 . Process 2 | . . . . . 2 . Report Inventory 2 | . 1 . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 24 | . . . 15 . 4 5 Insert Component 6 | . . . 4 . 1 1 Analyze 5 | . . . 3 . . 2 Retrieve Study 13 | . . . 8 . 3 2 Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 5 . 11 1 4 5 Full Trace Events 16 | . 2 . 9 1 2 2 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 12 | . . . 7 . 3 2 Parts Repaired 4 | . . . 3 . 1 . Time 140 | . . . 102 . 38 . Parts Recycled 1 | . . . . . 1 . Recycled Matter 39 | . . . . . 39 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 Part Schematics Acquired 3 | . . . 2 . . 1 Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Active Infowar (turns) 7182 | . . . 4685 684 9 1804 Sensors 3746 | . . . 3053 684 9 . Structural 3436 | . . . 1632 . . 1804 Seismic 1321 | . . . . . . 1321 Robot Analysis Total 3 | . . . 1 . 1 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Turns Passed 14855 | 274 1633 2237 4933 684 2947 2147 Spaces Moved 7177 | 172 984 1334 2209 251 1249 978 Core 122 | 87 . 1 . . . 34 Treads 3783 | 85 690 928 1080 149 457 394 Legs . | . . . . . . . Wheels 3272 | . 294 405 1129 102 792 550 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 120 125 170 145 50 Average Speed 163 | 145 140 151 161 185 174 188 Slowest Speed 1600 | 250 160 650 240 212 265 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 8 96 56 99 32 77 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 26 | . . . 19 3 4 . Terrain Destroyed 115 | . 22 19 52 5 6 11 Melee 26 | . . . 19 3 4 . Projectile 2 | . . . 2 . . . AOE 87 | . 22 19 31 2 2 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Total 9572 | 197 1157 1482 3276 400 1856 1204 Wait 1598 | . 92 23 782 85 452 164 Move 7172 | 171 983 1333 2209 250 1248 978 Hop . | . . . . . . . Pick Up 75 | 14 10 13 27 1 7 3 Fast Attach 18 | . 1 3 12 . 2 . Attach 29 | 9 1 6 7 . 2 4 Detach 4 | 2 . . 2 . . . Swap 97 | . 10 20 24 8 28 7 Drop 73 | . 10 18 27 1 12 5 Fire 200 | . 41 15 65 14 37 28 Melee 275 | . 7 37 121 27 68 15 Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 14 | . . . . 14 . . Rewire 4 | . . 4 . . . . Trap . | . . . . . . . Miscellaneous 10 | . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 275 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 699 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered exit to Materials (range 3) 1200 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Discovered exit to Mines (range 11) 1240 | -10/Materials | Identified exit to Subcaves 1240 | -10/Materials | Discovered exit to Subcaves (range 5) 1276 | -10/Materials | Discovered exit to Materials (range 3) 1354 | -10/Materials | Discovered exit to Mines (range 12) 1568 | -10/Materials | Discovered exit to Materials (range 15) 1908 | -10/Materials | Entered Subcaves 1909 | -10/Subcaves | Approached by a straggling Scientist 1978 | -10/Subcaves | Learned 4 Materials zone layouts 2096 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2111 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2250 | -10/Subcaves | Disturbed a concealed Subdweller 2274 | -10/Subcaves | Ambushed by swarm of Subdwellers 2511 | -10/Subcaves | Lost 4 allies 2742 | -10/Subcaves | Identified exit to Materials 2742 | -10/Subcaves | Discovered exit to Materials (range 13) 3026 | -10/Subcaves | Discovered exit to Materials (range 14) 3332 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3340 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3355 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3572 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4145 | -10/Subcaves | Entered Materials 4145 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4146 | -8/Materials | Identified exit to Factory 6240 | -8/Materials | Repaired Imp. Treads 6925 | -8/Materials | Discovered exit to Factory (range 17) 8282 | -8/Materials | Repaired Adv. Treads+ 8304 | -8/Materials | Garrison activated, responded to threat 8316 | -8/Materials | Repaired Imp. Ion Engine 9078 | -8/Materials | Identified exit to Garrison 9078 | -8/Materials | Entered Garrison 9144 | -8/Garrison | Triggered checkpoint 9240 | -8/Garrison | Installed Relay Interface Framework 9333 | -8/Garrison | Triggered checkpoint 9705 | -8/Garrison | Identified exit to Materials 9705 | -8/Garrison | Discovered exit to Materials (range 12) 9762 | -8/Garrison | Entered Materials 10515 | -8/Materials | Repaired Hrd. Medium Armor Plating 12350 | -8/Materials | Core integrity fell below 50% 12709 | -8/Materials | Entered Factory 12709 | -7/Factory | Evolved 2 slots: Utility x2 12973 | -7/Factory | Build established: Scientist-Mutant 13484 | -7/Factory | Garrison activated, responded to threat 13503 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 13517 | -7/Factory | Cargo convoy interrupted 14479 | -7/Factory | Build established: Hacker-Mutant 14776 | -7/Factory | System corruption reached 10% 14810 | -7/Factory | Core integrity fell below 50% 14829 | -7/Factory | Lost 11 parts (1p2n5u3w) 14830 | -7/Factory | Core integrity fell below 20% 14856 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 14790_ Hvy. Mace+ destroyed. 14790_ System corrupted by crushing effect (+3). 14790_ Structural Scanner destroyed. 14790_ Hacking Suite destroyed. 14793_ M-13 Machinist repairs B-48 Gladiator. 14793_ M-13 Machinist destroyed. 14798_ Core Analyzer destroyed. 14803_ >LTEU TQI%UVVL8TRXF LCPWVQ%Q, 14811_ Knocked back. 14818_ R-06 Scavenger collects Wheel+. 14820_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 14822_ R-06 Scavenger collects Wheel+. 14825_ R-06 Scavenger collects Recalibrator. 14828_ R-06 Scavenger collects Lgt. Ion Engine. 14831_ K-01 Serf collects debris. 14832_ K-01 Serf destroyed. 14838_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 14841_ Dropped Huge Storage Unit. 14847_ System corrupted: Component data lost. 14849_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | """ ! + """""" ##???????????????? | | # """""" # ???????????????? | | # """""" # ???????????????? | | #+#############+#### # ???????????????? | | ## # # ???????????????? | | ##???? "?? # " " # ???????????????? | | ##???" "?? # "Y" # ???????????????? | | """ ##???" "?? # """ # ???????????????? | | """ ##??? ??? # # ???????????????? | | """ ##???" ??? #########+##+# ???????????????? | | ##???" ??? ######### # ???????????????? | | """ ##???"????????????## # ???????????????? | | """ ##????????????????## # ???????????????? | | """ ##????????????????## ##???????????????? | | ##??????????######## % ##???????????????? | | ##??????????# !# ##???????????????? | | ##########??????????# # ##???????????????? | | #########??????????# """ / |k ##???????????????? | | ##?????????????????# """p#![= ##???????????????? | | ##?????????????????#! """ #**%!##???????????????? | | ##?????????????????# p #=!|!##???????????????? | | ##?????????????????#####/##=!/!##???????????????? | | ##?????????????????????# [![!!T#???????????????? | | ##?????????????????????# ##??????????????? | | +##?????????????????????# ###??????????????? | | #?????????????????????#@ ###??????????????? | | ????????????????????????+ ##???????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????####+######??????????????? | | ????????????????????????## ###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????H?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Mak. Hammer | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Force Rifle | -7/Factory | Hacked Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 58% | -8/Materials Adv. Treads | 55% | -8/Materials Imp. Ion Engine | 65% | -8/Materials Hrd. Medium Armor Plating | 20% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bumper Bots Everything Is Under Control For Emergencies Only I Have A Map? Item+ Jackpot Join The Dark Side Overwhelming Part-time Excavator Safety First Shopping List Survival Of The Most Covered Challenges ------------ None Game ------ Seed SubdwellerStorageMaxwheels Manual? 0 Play Time 07:19:15 Cumulative 15.8 hours Start 2026.09.21 @ 03:14:38 End 2026.10.10 @ 04:16:27 Sessions 60 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 7 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a125f58-5aef-4ec7-92ed-a2b943d80a2e