Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 18:48:10 Player: Ammie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2843) 2843 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5814 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weapon Cycler Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Improved Titanium Leg Improved Heat Sink Shock Rifle High-powered Shotgun Flak Cannon [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 76 | 6 7 10 29 24 Power 14 | 1 . 3 6 4 Engine 11 | 1 . 3 6 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 21 | 2 2 . 8 9 Treads . | . . . . . Leg 16 | 2 2 . 6 6 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 4 | . . . 1 3 Utility 16 | 1 1 3 6 5 Device 11 | . . 3 5 3 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 4 4 9 6 Energy Gun 11 | 1 1 2 3 4 Energy Cannon 8 | . 2 2 3 1 Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 1 3 1 Parts Lost 46 | . . 3 15 28 Power 7 | . . . 3 4 Propulsion 14 | . . . 4 10 Utility 8 | . . 1 1 6 Weapon 17 | . . 2 7 8 Highest Loss Streak 11 | . . 3 5 11 To Critical Strikes . | . . . . . Average Backups 5 | . 6 5 5 3 Power 1 | . 1 1 1 . Propulsion . | . 1 1 1 . Utility 1 | . . . 1 2 Weapon 2 | . 4 3 1 . Tool/Special . | . . . . . Unused Backups 4 | . 1 2 1 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 92 95 90 63 Engine 15 | . 14 22 15 5 Core 1 | . . . . 4 Leg 21 | . 28 22 24 12 Device 15 | . . 16 21 12 Storage 8 | . 14 11 9 3 Hackware 3 | . . . 3 7 Energy Gun 6 | . 1 6 8 5 Energy Cannon 8 | . 22 11 6 4 Ballistic Gun 2 | . 3 4 . 1 Peak Build Rating 35 | 6 14 18 35 32 Average Rating 21 | 4 11 15 28 23 On Entrance 11 | . 6 13 16 24 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 36 | 13 18 28 30 36 Greatest Support 60 | 20 26 26 60 35 Greatest Overweight (x) 11 | 1 . 1 5 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 1 8 7 8 6 Average Carried 5 | . 7 5 5 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 8 5 3 4 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Mutant 3% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1567 | 138 210 208 555 456 Remotely . | . . . . . Salvage Created 3865 | . 367 990 1633 875 Parts 208 | . 18 71 82 37 Haulers Intercepted 10 | . . 5 5 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 6 16 31 16 Guns 27 | . 1 4 13 9 Cannons 28 | . 4 7 12 5 AOE 10 | . 1 4 3 2 Classes Destroyed 14 | . 4 4 5 1 Worker 8 | . 1 4 2 1 Builder 2 | . . . 2 . Hauler 10 | . . 5 5 . Recycler 3 | . . . 2 1 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 11 | . 2 4 4 1 Swarmer 20 | . . 5 13 2 Grunt 36 | . 6 8 11 11 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 9 | . . 2 5 2 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 7 | . 6 7 5 5 Combat Bots Only 5 | . 4 4 4 5 Max Kills in Single Turn 5 | . 3 5 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 523 | . 6 50 223 244 Missed 179 | . 1 18 72 88 Hits 344 | . 5 32 151 156 Projectile 344 | . 5 32 151 156 AOE 1 | . . . . 1 Critical Strikes 13 | . . . 5 8 Damage Taken 5281 | . 65 506 2361 2349 Core 1272 | . 22 94 452 704 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 91 76 17 . Volleys Fired 289 | . 12 44 144 89 Largest 3 | . 2 2 2 3 Hottest 203 | . 112 106 138 203 Shots Fired 500 | . 24 85 252 139 Gun 288 | . 2 42 138 106 Cannon 212 | . 22 43 114 33 Launcher . | . . . . . Special . | . . . . . Kinetic 69 | . 2 14 34 19 Thermal 125 | . . . 65 60 Explosive . | . . . . . Electromagnetic 306 | . 22 71 153 60 Robot Hit Streak 11 | . 6 8 9 11 Robot Miss Streak 8 | . 2 4 4 8 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 303 | . 14 46 150 93 Core Hits 172 | . 15 30 75 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7995 | . 563 1418 3852 2162 Guns 3270 | . 17 372 1608 1273 Cannons 3258 | . 315 692 1764 487 Explosions 1268 | . 231 354 436 247 Melee . | . . . . . Ramming 199 | . . . 44 155 Kinetic 970 | . 17 64 669 220 Thermal 2566 | . . 203 1187 1176 Explosive 151 | . . 151 . . Electromagnetic 4109 | . 546 1000 1952 611 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 1 11 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 10 8 Message Errors 2 | . . . 1 1 Matter Fused 5 | . . . 4 1 Heat Flow Errors 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 239 | . 10 159 34 36 Projectiles 46 | . 10 16 20 . Explosions 193 | . . 143 14 36 Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact 1 | . . . . 1 Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 274 | . . 171 . 103 Shots 4 | . . 3 . 1 Rammed 33 | . . . . 33 Targets Rammed 92 | . . . 9 83 Kicked 59 | . . . 9 50 Crushed . | . . . . . Highest Temperature 468 | . 171 468 178 306 Average Temperature 90 | . 61 124 48 95 Received Heat Transfer 1545 | . 36 123 747 639 Effects 6 | . . 5 . 1 Shutdowns 1 | . . 1 . . Interference 4 | . . 3 . 1 Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 6 | . . 1 5 . Combat Hostiles 4 | . . 1 3 . Parts Fried 25 | . 1 9 15 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 4291 | . . 300 1906 2085 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 3 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 49 | 100 100 54 15 73 Level 1 44 | . . 45 69 26 Level 2 5 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 431 | . 127 306 431 252 Initial 188 | . . 28 107 188 Average 199 | . 55 131 317 178 Influence Increases 2509 | . 213 643 988 665 Destroy 0b10 Robot/C 1380 | . 120 320 620 320 Destroy 0b10 Robot/NC 180 | . 20 65 80 15 Destroy Leader 342 | . 24 78 158 82 Successful Hack 33 | . 4 12 5 12 Disable Machine 210 | . 45 75 45 45 Destroy Structure 109 | . . 18 50 41 Lose Combat Pursuer 255 | . . 75 30 150 Influence Decreases 2346 | . 144 456 829 917 Entered New Map 417 | . . 41 149 227 Time Decay 1469 | . 144 385 530 410 Lost Part 460 | . . 30 150 280 Squads Dispatched 15 | . 1 1 4 9 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 8 | . . 1 4 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 3 3 1 Communications Jammed 3 | . . . . 3 Distress Signals 3 | . . . . 3 Times Spotted 106 | . 11 23 42 30 Peak Tracking Total 5 | . 5 4 5 5 Tactical Retreats 10 | . . 3 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 3 5 3 3 Max in Single Turn 3 | . 3 2 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 4 2 2 Terminals 6 | . 2 3 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 19 | . 3 6 6 4 Successful 10 | . 3 4 2 1 Failed 9 | . . 2 4 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 12 | . 3 4 5 . Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 3 1 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 1 1 . Retrieve Study 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 2 2 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 10 | . . . . 10 Part Studies Acquired 2 | . . 1 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2779 | . 192 1327 932 328 Optics 312 | . 192 120 . . Sensors 2139 | . . 1207 932 . Jamming 328 | . . . . 328 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4256 | 67 366 1345 1498 980 Spaces Moved 2162 | 45 245 689 745 438 Core 32 | 3 . . 1 28 Treads . | . . . . . Legs 2089 | 42 245 689 741 372 Wheels . | . . . . . Hover . | . . . . . Flight 41 | . . . 3 38 Fastest Speed 35 | 50 120 120 120 35 Average Speed 139 | 127 120 163 129 132 Slowest Speed 600 | 190 120 190 340 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 42 63 59 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 117 | . . 16 47 54 Melee . | . . . . . Projectile 13 | . . . 13 . AOE 104 | . . 16 34 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2872 | 51 291 825 1016 689 Wait 192 | . 16 75 54 47 Move 2158 | 44 244 688 744 438 Hop . | . . . . . Pick Up 26 | 1 8 2 12 3 Fast Attach 35 | 6 1 2 8 18 Attach 21 | . . 4 13 4 Detach 3 | . . . 1 2 Swap 40 | . 7 6 23 4 Drop 16 | . 3 4 8 1 Fire 289 | . 12 44 144 89 Melee . | . . . . . Ram 33 | . . . . 33 Kick 59 | . . . 9 50 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 8) 1194 | -9/Materials | Lost 3 parts (1u2w) 1481 | -9/Materials | Discovered new exit (range 10) 1589 | -9/Materials | Discovered new exit (range 15) 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -8/Materials | Discovered new exit (range 4) 2863 | -8/Materials | Core integrity fell below 50% 2884 | -8/Materials | Lost 3 parts (1p1n1w) 2959 | -8/Materials | Lost 5 parts (1p2n2w) 3023 | -8/Materials | Core integrity fell below 20% 3243 | -8/Materials | Discovered new exit (range 15) 3277 | -8/Materials | Entered Factory 3277 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3354 | -7/Factory | Fabricated Matter Compressor (x2) 3409 | -7/Factory | Discovered new exit (range 7) 3468 | -7/Factory | Garrison activated, responded to threat 3528 | -7/Factory | Lost 3 parts (2n1w) 3645 | -7/Factory | Lost 3 parts (1n1u1w) 3776 | -7/Factory | Lost 11 parts (2p3n2u4w) 4047 | -7/Factory | Lost 3 parts (1n1u1w) 4135 | -7/Factory | Core integrity fell below 50% 4236 | -7/Factory | Core integrity fell below 20% 4237 | -7/Factory | System corruption reached 10% 4257 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04236_ Slammed into P-60 Hacker. 04236_ Destabilizing: System corrupted (+1). 04237_ Slammed into P-60 Hacker. 04238_ R-06 Scavenger inserts Corrupted Com. Wheel into recycling unit. 04239_ Recycling unit begins recycling process. 04239_ Slammed into P-60 Hacker. 04240_ Destabilizing: System interference. 04240_ Weapon Cycler temporarily disabled. 04241_ Slammed into P-60 Hacker. 04241_ Destabilizing: System interference. 04241_ Transmission Jammer temporarily disabled. 04242_ Slammed into P-60 Hacker. 04249_ Destabilizing: System corrupted (+1). 04249_ Transmission Jammer destroyed. 04250_ Slammed into P-60 Hacker. 04254_ Weapon Cycler broken. 04254_ Destabilizing: Short circuit. 04255_ Slammed into P-60 Hacker. 04256_ System corrupted: Substantial component data lost. 04256_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########?????????? "??????????? | | ????????????????# """@#???????? ???????????? | | ????????????????# % "Y"p######## ???????????? | | ????????????????# ! " "g# ????????? | | ????????????????# %%m# ????????? | | ????????????????# """ """g# """ ???????? | | ????????????????# """ """%g """ ???????? | | ????????????????# """ """ # """ ??????? | | ????????????????# # #????????????? | | ??######################### #????????????? | | ??# ^ %% % #????????????? | | ??# %%%%% #??????????? | | ??# !* %%%%^% """"""""" """"""""" #??????????? | | ??# !* % """"""""" """"""""" #??????????? | | ??# * % """"""""" """"""""" #??????????? | | ###% %% ^ """"""""" """"""""" #??????????? | | %%%%% """"""""" """"""???????#??????????? | | ###% """"""""" """?????????????????????? | | ??#% ??????????????????????? | | ??# ??????????????????????? | | ??# ""T"" ??????????????????????? | | ??# """"" ??????????????????????? | | ??# ???????????????????????? | | ### ? ???????????????????????? | | ####### ### ? ???????????????????????? | | #?????# #???? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 445 Matter Stores 340 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Weapon Cycling 15 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Compressor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed CompositeShadeDatajack Manual? 0 Play Time 00:37:44 Cumulative 28.1 hours Start 2026.03.31 @ 18:12:35 End 2026.03.31 @ 18:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bbdb300-2fa5-4f4d-be3e-81a6ab8e3dfe