Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 22:19:53 Player: blelm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (356) 356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Battery (200) Experimental Sensor Array Field Recycling Unit (0) EM Pulse Gun EM Pulse Gun Beamcaster Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Medium Battery Improved Sensor Array Field Recycling Unit EM Pulse Gun Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 11 7 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 3 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device 1 | . . 1 Storage 6 | 1 4 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 96 99 Engine 14 | . 14 14 Treads 25 | . 23 28 Wheel 2 | . 4 . Storage 25 | . 24 28 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 79 | 11 75 79 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 15 | 5 13 19 Most Carried 20 | 3 15 20 Average Carried 10 | 1 7 18 Final Capacity 20 | 6 20 20 Final Carried 20 | 2 15 20 Class Distribution -------------------- 61% | Hauler-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 563 | 274 242 47 Remotely . | . . . Salvage Created 657 | 46 445 166 Parts 35 | 1 26 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 6 | 1 4 1 Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 6 1 Best Kill Streak 5 | 1 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 711 | . 330 381 Core 253 | . 73 180 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 46 9 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 106 | . 92 14 Gun 102 | . 92 10 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 102 | . 92 10 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 3 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 61 8 Core Hits 32 | . 25 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 774 | 2 563 209 Guns 674 | . 563 111 Cannons . | . . . Explosions 89 | . . 89 Melee . | . . . Ramming 11 | 2 . 9 Kinetic 674 | . 563 111 Thermal . | . . . Explosive 89 | . . 89 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 2 | 1 . 1 Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 18 | . 18 4 Average Temperature 6 | . 6 4 Received Heat Transfer 135 | . 126 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 207 | 5 207 105 Initial 70 | . 3 70 Average 103 | 3 146 73 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 72 100 Level 1 14 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 7 | . 7 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 12 | . 12 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Recall Reinforcements 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Track 4 | . 4 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1288 | 145 666 477 Spaces Moved 634 | 89 315 230 Core 1 | 1 . . Treads 519 | 70 219 230 Legs . | . . . Wheels 114 | 18 96 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 180 Average Speed 161 | 146 151 180 Slowest Speed 220 | 160 180 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 55 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile . | . . . AOE 24 | . . 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 804 | 100 425 279 Wait 37 | . 32 5 Move 632 | 88 314 230 Hop . | . . . Pick Up 36 | 2 16 18 Fast Attach 11 | 6 1 4 Attach 1 | . . 1 Detach . | . . . Swap 14 | 2 10 2 Drop 16 | 1 6 9 Fire 55 | . 46 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | 1 . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Build established: Hauler-Mutant 812 | -10/Materials | Entered Mines 816 | -10/Mines | Discovered new exit (range 16) 825 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 907 | -10/Mines | Learned Materials machine intel 1062 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1085 | -10/Mines | Found Prototype Device 1087 | -10/Mines | Identified Exp. Sensor Array 1252 | -10/Mines | Assembled infested the area 1282 | -10/Mines | Core integrity fell below 50% 1286 | -10/Mines | Core integrity fell below 20% 1289 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01108_ Acquired Hcp. Storage Unit. 01111_ Acquired Hvy. Assault Rifle. 01116_ Dropped Imp. Sensor Array. 01117_ Acquired Mace. 01143_ Searching scrap... 01143_ Found Structural Scanner. 01143_ Found Heat Sink. 01143_ Found 17 Matter. 01144_ Acquired 17 matter. 01155_ Slammed into R-06 Scavenger. 01252_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01272_ C-30 ARC bursts open, deploying its payload. 01272_ D-53 Grenadier unfolds itself. 01283_ T-07 Excavator destroyed. 01284_ U-05 Engineer lays Concrete. 01285_ The unstable cave ceiling collapses. 01285_ U-05 Engineer builds a Wall. 01286_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????? | | ???????????????????????? ##????????????????? | | ??????????????????????? ##???????????????? | | ??????????????????????? ##??? ??????????? | | ??????????????????????? ##?# ?????????? | | ??????????????????????? ## ?????????? | | ???????????????????????? ??????????? | | ????????????????????????? ???????????? | | ????????????????????????? %#????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ?????????????????????????## ??????????????? | | ???????????????????????### #??????????????? | | ???????????????????????# ##?????????????? | | ???????????????????????# #?????????????? | | ??????????????????????## d #?????????????? | | ?????????????????????## d ##????????????? | | ????????????????????## #????????????? | | ????????????????????# ##???????????? | | ????????????????????# #???????????? | | ????????????????????# @ ### #??????????? | | ????????????????????# ##??# #??????????? | | ????? ?????????????# ##???# ##??????????? | | ??? ????????????## ##???##???????????? | | ??? #??????###???## #????????????????? | | ???# #????# ##???###u## ##?????????#####?? | | ????# #??# #?????# ##???????## #?? | | ?????? ## ??????# ### #??###### ##? | | ??????? #??????# #?# #### #? | | ???????? #????### ### ## #? | | ????????? #????# #? | | ##???????? #?????# ###### #? | | ##????????# #??????# #????###### #? | | #????????# ######### #?????????### #? | | ########## #???????????## """ #? | | ! ###########????????????# """ ##? | | ! #??????????????????????# """ ##?? | | ###############??????????????????????## ##??? | | #?## ## ##??????????????????????????# #???? | | ??# #??????????????????????????## ##???? | | ??# ##??????????????????????????######????? | | ??## ##???????????????????????????????????? | | ???#### ###?????????????????????????????????? | | ??????## ##????????????????????????????????? | | ???????## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force First Step to Greatness root@ Challenges ------------ None Game ------ Seed ChromaticSwordMembrane Manual? 0 Play Time 00:27:47 Cumulative 1.8 hours Start 2020.10.18 @ 21:53:43 End 2020.10.18 @ 22:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0949d024-b166-4f1e-86fe-36c671ee0800