Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 02:38:49 Player: BionicBot Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2401) 2401 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8922 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1300 Matter 42/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Graphene Brace Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Trap Extractor (1/6 Heavy EX) Heavy Missile Launcher Improved Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter ECM Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Micro Fission Core Hacking Suite Improved System Restoration Module Improved Trap Extractor Enhanced Autogun Enhanced Gauss Cannon Heavy Missile Launcher Improved Datajack [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . 1 . . 1 Utility 9 | . . 2 2 . 2 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 144 | 9 9 24 19 21 9 10 11 . 18 14 Power 23 | 1 1 5 2 2 1 . 5 . 1 5 Engine 10 | 1 1 5 1 2 . . . . . . Core 5 | . . . 1 . 1 . 2 . 1 . Reactor 8 | . . . . . . . 3 . . 5 Propulsion 29 | 2 2 6 2 6 1 2 2 . 4 2 Treads 7 | 2 1 3 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . Hover 6 | . . . . . . . . . 4 2 Flight 13 | . 1 . 1 6 1 2 2 . . . Utility 58 | 3 3 5 9 9 6 6 2 . 9 6 Device 26 | 2 1 4 . 5 3 2 2 . 4 3 Storage 4 | 1 2 . 1 . . . . . . . Processor 7 | . . . 3 1 1 1 . . 1 . Hackware 11 | . . . . 3 2 1 . . 3 2 Protection 10 | . . 1 5 . . 2 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 34 | 3 3 8 6 4 1 2 2 . 4 1 Energy Gun 3 | 1 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 3 6 4 . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 6 | . . . . . 1 1 1 . 2 1 Special Melee Weapon 6 | . . 1 1 2 . 1 1 . . . Unidentified Prototypes 4 | . 1 . 2 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 30 | . . 7 . . 2 1 1 . 9 10 Power 5 | . . 1 . . 1 . 1 . 1 1 Propulsion 10 | . . 1 . . . . . . 5 4 Utility 12 | . . 2 . . 1 1 . . 3 5 Weapon 3 | . . 3 . . . . . . . . Highest Loss Streak 6 | . . 2 . . 2 1 1 . 3 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 92 97 99 99 94 93 100 88 75 Engine 5 | . 14 10 8 5 . . . . . . Core 2 | . . . . 1 5 5 4 5 5 1 Treads 8 | . 27 13 17 . . . . . . . Wheel 1 | . . 8 . . . . . . . . Hover 2 | . . . . . . . . . 5 17 Flight 10 | . . . . 29 26 22 25 26 14 . Device 12 | . 14 23 10 8 6 4 9 10 9 7 Storage 8 | . 14 11 9 7 6 5 5 5 5 3 Processor 8 | . . . 15 15 13 13 10 10 10 9 Hackware 12 | . . . . 12 25 29 26 26 26 23 Protection 3 | . . 2 17 . . . 5 5 2 . Energy Gun 2 | . . 6 9 . . . . . . . Ballistic Gun 8 | . 28 14 8 . . . . . . . Piercing Weapon 2 | . . . . . 5 4 4 5 4 3 Special Melee Weapon 1 | . . . . 6 6 4 . 5 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 14 22 28 33 21 22 21 25 24 29 56 Greatest Support 55 | 40 40 43 43 20 21 21 26 26 42 55 Greatest Overweight (x) 10 | 1 . 1 10 1 1 . . . 6 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 1 8 9 9 9 9 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 10 8 9 9 5 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Mutant 22% | Hacker-Ninja 16% | Hacker-Scout 3% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 2586 | 328 341 818 381 209 60 75 98 . 232 44 Remotely . | . . . . . . . . . . . Salvage Created 3455 | 143 281 1528 976 63 61 75 98 . 186 44 Parts 232 | 14 24 95 57 3 12 5 6 . 15 1 Haulers Intercepted 9 | . 2 4 3 . . . . . . . Recyclers Shooed 5 | 1 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 52 | . 8 29 12 . . 1 . . 2 . Melee 1 | . . . . . . 1 . . . . Guns 49 | . 8 29 12 . . . . . . . Cannons 2 | . . . . . . . . . 2 . Classes Destroyed 12 | 2 4 3 2 . . . . . 1 . Worker 2 | . . . 2 . . . . . . . Builder 2 | . . . 1 . . . . . 1 . Tunneler 6 | 3 . 1 2 . . . . . . . Hauler 9 | . 2 4 3 . . . . . . . Recycler 4 | 1 . 1 2 . . . . . . . Operator 7 | . . 3 . 2 2 . . . . . Watcher 16 | . 2 3 1 1 1 1 3 . 3 1 Swarmer 17 | . 6 8 3 . . . . . . . Grunt 19 | . 2 13 3 . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 13 | . . 7 6 . . . . . . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 4 | 3 3 4 4 1 1 2 1 . 1 1 Combat Bots Only 4 | . 3 4 3 . . 1 . . 1 . Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 513 | . 40 151 57 2 24 12 15 . 52 160 Missed 172 | . 10 37 13 . 17 1 8 . 18 68 Damage Taken 6044 | . 284 1504 571 70 213 210 161 . 933 2098 Core 2226 | . 38 393 36 18 122 58 43 . 208 1310 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 24 . 78 . Regen/Repaired (Parts) 360 | . . 59 179 40 . 65 17 . . . Core Remaining (%) 79 | 100 84 1 93 97 85 94 . . 78 . Volleys Fired 260 | 10 44 129 59 . . . . . 18 . Largest 2 | 2 2 2 2 . . . . . 2 . Hottest 86 | 60 40 79 86 . . . . . 82 . Shots Fired 515 | 20 88 257 116 . . . . . 34 . Gun 498 | 20 88 257 116 . . . . . 17 . Cannon 17 | . . . . . . . . . 17 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 394 | 18 88 195 59 . . . . . 34 . Thermal 119 | . . 62 57 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 23 | 4 10 14 23 . . . . . 7 . Robot Miss Streak 8 | 1 8 4 6 . . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 3 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 379 | 13 48 182 73 7 5 11 7 . 31 2 Core Hits 145 | 6 17 65 37 2 3 3 3 . 9 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 16 | . . 3 4 1 . 1 . . 6 1 Burn 7 | . . 3 4 . . . . . . . Blast 5 | . . . . . . . . . 5 . Smash 1 | . . . . 1 . . . . . . Impale 3 | . . . . . . 1 . . 1 1 Melee Attacks 144 | . . . . 9 20 20 33 . 54 8 Impact 7 | . . . . 7 . . . . . . Slashing . | . . . . . . . . . . . Piercing 130 | . . . . . 16 19 33 . 54 8 Sneak Attacks 10 | . . . . 4 1 1 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7257 | 135 589 2670 1364 280 187 380 346 . 1199 107 Guns 4825 | 135 581 2607 1325 . . . . . 177 . Cannons 487 | . . . . . . . . . 487 . Explosions 76 | . . . . 76 . . . . . . Melee 1730 | . . . . 204 187 380 346 . 535 78 Ramming 139 | . 8 63 39 . . . . . . 29 Kinetic 3755 | 122 581 1814 574 . . . . . 664 . Thermal 1544 | . . 793 751 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 89 | 13 . . . 76 . . . . . . Impact 204 | . . . . 204 . . . . . . Slashing . | . . . . . . . . . . . Piercing 1526 | . . . . . 187 380 346 . 535 78 Highest Corruption 15 | . . 1 2 2 . . . . 15 5 Average Corruption 3 | . . 1 2 1 . . . . 9 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . 15 3 7 . . . . 28 3 Message Errors 13 | . . 4 . 4 . . . . 3 2 Matter Fused 15 | . . 5 2 2 . . . . 6 . Heat Flow Errors 7 | . . 3 . . . . . . 4 . Energy Discharges 7 | . . 2 . . . . . . 5 . Data Loss (minor) 5 | . . . 1 . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 3 | . . . . 1 . . . . 2 . Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 3 | . . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 392 | . . . . 66 18 45 48 . 167 48 Projectiles 42 | . . . . . . . . . 42 . Explosions . | . . . . . . . . . . . Melee 350 | . . . . 66 18 45 48 . 125 48 Knockbacks 3 | . . 1 . 1 . . . . 1 . Impact 2 | . . 1 . 1 . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . . 19 . 36 . . . . . 13 Shots 1 | . . . . 1 . . . . . . Rammed 28 | . 4 8 10 . . . . . . 6 Targets Rammed 29 | . 4 8 11 . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 293 | . 3 132 134 . . 5 . . 274 293 Average Temperature 86 | . 3 29 44 . . 5 . . 75 104 Received Heat Transfer 948 | . 63 438 207 . 24 135 9 . 9 63 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions 4 | . . . . 3 . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 3848 | . . 1924 1924 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 412 | 20 182 412 378 271 175 210 276 42 140 153 Initial 164 | . 13 29 164 121 21 65 22 42 29 65 Average 140 | 7 71 240 262 151 53 83 155 42 60 60 Maximum Alert Level 2 | . . 2 1 1 . 1 1 . . . Low Security (%) 70 | 100 100 32 23 79 100 86 58 100 100 100 Level 1 29 | . . 67 76 20 . 13 41 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . 5 3 1 2 2 1 . 3 2 Investigation 7 | . . 2 2 1 . 2 . . . . Extermination 4 | . . . . . . . 1 . 2 1 Reinforcement 8 | . . 3 1 . 2 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 8 | . . 2 . . 2 2 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 15 46 17 10 14 8 17 5 19 36 Peak Tracking Total 14 | . 3 4 3 3 4 4 6 5 7 14 Tactical Retreats 28 | . . 1 . 1 4 1 7 . 6 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 8 | . . 1 2 . 1 1 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 59 | . . 5 2 36 3 13 . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . 4 1 1 1 . . . . . . Reprogrammed 9 | . . . . 5 2 2 . . . . Reused . | . . . . . . . . . . . Traps Extracted 6 | . . . . 4 2 . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 6 | . . . . . 6 6 6 6 6 6 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 2 | . . . . 2 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 6 | . . . . 1 1 2 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 76 | . 9 10 9 16 6 8 6 . 9 3 Terminals 59 | . 8 9 7 12 4 5 4 . 7 3 Fabricators 3 | . . . . 1 1 . . . 1 . Repair Stations 6 | . . 1 1 2 . 1 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 2 1 . 1 . Total Hacks 207 | . 22 24 26 37 19 27 18 . 26 8 Successful 147 | . 14 15 19 27 11 20 14 . 21 6 Failed 57 | . 8 8 7 10 8 6 3 . 5 2 Catastrophic 7 | . 4 . . . 1 2 . . . . Database Lockouts 3 | . . 1 . . . 1 1 . . . Manual 145 | . 18 26 15 28 12 14 13 . 14 5 Terminals 165 | . 21 21 19 30 14 15 15 . 22 8 Fabricators 7 | . . . . 2 3 . . . 2 . Repair Stations 22 | . . 3 5 4 . 8 2 . . . Recycling Units 3 | . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 10 | . . . . 1 2 4 1 . 2 . Terminal Hacks 55 | . 5 5 7 6 4 5 6 . 12 5 Record 6 | . . . . . . 4 2 . . . Part Schematic 5 | . . . 2 1 1 . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 13 | . 1 2 3 3 1 . 1 . 1 1 Level Access Points 4 | . 1 1 . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . 1 . Terminal Index 5 | . . . . 1 1 1 1 . 1 . Fabricator Index 1 | . . . . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . 1 . Recall Investigation 2 | . . 1 . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . Recall Reinforcements 3 | . . . 1 . 1 . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . 2 1 . . . 2 . Load Schematic 3 | . . . . 1 1 . . . 1 . Build 2 | . . . . 1 . . . . 1 . Repair Station Hacks 20 | . . 2 4 4 . 8 2 . . . Scan Component 10 | . . 1 2 2 . 4 1 . . . Repair 10 | . . 1 2 2 . 4 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 2 1 . 1 . Seal Access 6 | . . . . 1 1 2 1 . 1 . Unauthorized Hacks 57 | . 8 8 6 13 5 5 5 . 6 1 Terminals 57 | . 8 8 6 13 5 5 5 . 6 1 Assimilate 10 | . . . . 5 1 1 1 . 2 . Botnet 47 | . 8 8 6 8 4 4 4 . 4 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 2 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 57 | . 7 8 6 12 5 6 3 . 7 3 Full Trace Events 5 | . . 2 1 1 . 1 . . . . Feedback Events 2 | . . 1 . 1 . . . . . . Corruption 2 | . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 1 1 . 1 . . . Parts Built 2 | . . . . 1 . . . . 1 . Authchips 2 | . . . . 1 . . . . 1 . Time 130 | . . . . 24 . . . . 106 . Total Part Build Rating 9 | . . . . 3 . . . . 6 . Parts Repaired 10 | . . 1 2 2 . 4 1 . . . Time 350 | . . 32 32 63 . 198 25 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . find_fabricator 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies 7 | . . . . 3 1 1 1 . 1 . Largest Group 3 | . . . . 3 1 1 1 . 1 . Highest-Rated Group 46 | . . . . 46 26 26 10 . 26 . Highest-Rated Ally 26 | . . . . 26 26 26 10 . 26 . Total Orders 3 | . . . . . . . . . 3 . STAY 2 | . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 9996 | 149 1327 2062 1255 836 488 741 846 32 1554 706 Spaces Moved 11388 | 68 710 1113 572 2074 1271 1188 1577 92 1768 955 Core 172 | 4 . . 1 . . . . . 2 165 Treads 1970 | 64 710 625 571 . . . . . . . Legs . | . . . . . . . . . . . Wheels 488 | . . 488 . . . . . . . . Hover 1499 | . . . . . . . . . 709 790 Flight 7259 | . . . . 2074 1271 1188 1577 92 1057 . Fastest Speed 25 | 50 160 85 160 27 27 27 25 25 25 40 Average Speed 57 | 154 160 135 164 27 27 27 25 25 40 51 Slowest Speed 550 | 160 160 240 550 97 99 27 27 25 385 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 37 | . . . . 3 10 4 15 . 5 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 95 72 66 50 29 31 26 84 20 33 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 66 | . . . . . 10 6 13 . 32 5 Terrain Destroyed 73 | . . . . . 10 6 13 . 39 5 Melee 66 | . . . . . 10 6 13 . 32 5 Projectile 7 | . . . . . . . . . 7 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total 14016 | 91 814 1408 774 2320 1370 1563 1946 100 2468 1162 Wait 1875 | . 27 103 89 160 71 332 325 8 602 158 Move 11306 | 67 709 1112 571 2067 1251 1179 1547 91 1757 955 Hop 36 | . . . . 3 9 4 15 . 5 . Pick Up 53 | 2 9 11 6 6 4 1 5 1 6 2 Fast Attach 69 | 9 1 12 11 8 2 6 6 . 9 5 Attach 42 | . 2 6 1 8 3 4 5 . 6 7 Detach 31 | 2 3 . . 8 1 4 2 . 2 9 Swap 33 | . 6 6 7 5 4 . . . 3 2 Drop 79 | 1 9 16 17 10 2 . 8 . 6 10 Fire 260 | 10 44 129 59 . . . . . 18 . Melee 144 | . . . . 9 20 20 33 . 54 8 Ram 11 | . . 5 . . . . . . . 6 Kick . | . . . . . . . . . . . Crush 18 | . 4 3 11 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 59 | . . 5 2 36 3 13 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Identified exit to Materials 1031 | -10/Materials | Discovered new exit (range 7) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Utility x2 1768 | -9/Materials | Central database locked down 2080 | -9/Materials | Core integrity fell below 50% 2189 | -9/Materials | Discovered new exit (range 15) 2249 | -9/Materials | Identified exit to Materials 2330 | -9/Materials | Discovered new exit (range 4) 2505 | -9/Materials | Core integrity fell below 20% 2812 | -9/Materials | Build established: Scavenger-Mutant 3286 | -9/Materials | Repaired Imp. Ion Engine 3539 | -9/Materials | Entered another Materials area 3539 | -8/Materials | Evolved 2 slots: Utility x2 3704 | -8/Materials | Discovered new exit (range 4) 3719 | -8/Materials | Met 7R-MNS 3736 | -8/Materials | Identified exit to Storage 4185 | -8/Materials | Discovered new exit (range 9) 4228 | -8/Materials | Identified exit to Factory 4520 | -8/Materials | Repaired Lgt. Armor Plating 4541 | -8/Materials | Repaired Imp. Light Armor Plating 4672 | -8/Materials | Discovered exit to Factory (range 18) 4794 | -8/Materials | Entered Factory 4794 | -7/Factory | Evolved 2 slots: Propulsion x2 4795 | -7/Factory | Caught up to 7R-MNS 4829 | -7/Factory | Discovered new exit (range 7) 4830 | -7/Factory | Identified exit to Factory 4962 | -7/Factory | Discovered new exit (range 17) 4968 | -7/Factory | Identified exit to Lower Caves 5071 | -7/Factory | Fabricated Hacking Suite (x1) 5155 | -7/Factory | Repaired Imp. Flight Unit 5221 | -7/Factory | Discovered exit to Factory (range 9) 5298 | -7/Factory | Discovered exit to Factory (range 15) 5459 | -7/Factory | Build established: Hacker-Scout 5526 | -7/Factory | Discovered exit to Lower Caves (range 17) 5592 | -7/Factory | Repaired Lgt. Deuterium Engine 5630 | -7/Factory | Entered another Factory area 5630 | -6/Factory | Evolved 2 slots: Utility x2 5631 | -6/Factory | Caught up to 7R-MNS 5660 | -6/Factory | Discovered new exit (range 11) 5663 | -6/Factory | Identified exit to Factory 5671 | -6/Factory | Spotted B-75 Beast 5725 | -6/Factory | Discovered new exit (range 15) 5735 | -6/Factory | Identified exit to Lower Caves 5973 | -6/Factory | Discovered exit to Lower Caves (range 4) 6096 | -6/Factory | Discovered exit to Factory (range 10) 6118 | -6/Factory | Entered another Factory area 6118 | -5/Factory | Evolved 2 slots: Utility x2 6177 | -5/Factory | Spotted B-75 Beast 6192 | -5/Factory | Central database locked down 6493 | -5/Factory | Repaired Imp. Datajack 6545 | -5/Factory | Repaired Hvy. Pick 6606 | -5/Factory | Repaired Imp. VTOL Module 6658 | -5/Factory | Repaired Nuclear Pulse Thruster 6663 | -5/Factory | Discovered new exit (range 7) 6664 | -5/Factory | Identified exit to Factory 6857 | -5/Factory | Cargo convoy interrupted 6859 | -5/Factory | Entered another Factory area 6859 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6883 | -4/Factory | Central database locked down 7204 | -4/Factory | Build established: Hacker-Ninja 7282 | -4/Factory | Discovered new exit (range 8) 7510 | -4/Factory | Repaired Nuclear Pulse Thruster 7595 | -4/Factory | Discovered new exit (range 10) 7599 | -4/Factory | Identified exit to Research 7705 | -4/Factory | Sucked down chute 7705 | -4/Factory | Entered Waste 7706 | -4/Waste | Spotted C-40 Crusher 7713 | -4/Waste | Spotted C-40 Crusher 7722 | -4/Waste | Spotted C-40 Crusher 7722 | -4/Waste | Spotted C-40 Crusher 7723 | -4/Waste | Spotted C-40 Crusher 7727 | -4/Waste | Spotted C-40 Crusher 7735 | -4/Waste | Discovered new exit (range 10) 7737 | -4/Waste | Identified exit to Factory 7737 | -4/Waste | Entered Factory 7765 | -4/Factory | Identified exit to Upper Caves 7765 | -4/Factory | Identified exit to Armory 7810 | -4/Factory | Spotted B-86 Titan 8367 | -4/Factory | Found Prototype Processor 8367 | -4/Factory | Identified Exp. Signal Interpreter 8569 | -4/Factory | Fabricated Adv. Hacking Suite? 8608 | -4/Factory | Lost 3 parts (1p2n) 8656 | -4/Factory | System corruption reached 10% 8677 | -4/Factory | Lost 3 parts (2n1u) 9235 | -4/Factory | Crushed by falling debris 9291 | -4/Factory | Entered Research 9291 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9694 | -3/Research | Discovered new exit (range 19) 9831 | -3/Research | Lost 6 parts (1p3n2u) 9938 | -3/Research | Core integrity fell below 50% 9965 | -3/Research | Core integrity fell below 20% 9984 | -3/Research | Identified exit to Quarantine 9984 | -3/Research | Identified exit to Research 9993 | -3/Research | Lost 3 parts (3u) 9997 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09966_ Penetrated by Slug. 09977_ System corrupted: Component data lost. 09982_ Slammed into K-01 Serf. 09984_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (97,44) Quarantine (147,123) Quarantine Map updated. 09984_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Research: (147,179) (118,90) (60,63) Map updated. 09986_ Slammed into K-01 Serf. 09992_ Slammed into T-07 Excavator. 09994_ Slug penetrates Door. 09994_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####################?????? | | ???????????????????????+ ??????? | | ???????????###+###?????# #???????? | | #######+## #????## #???????? | | ###### #???????? | | T +???????? | | ###### #???????? | | ???#+####### #????############### ######### | | ???????????### ###????????#] + | | ?????????????# #??????????# #### ######### | | ????????????## ##???????????? #??# #???????? | | ????????##### ########### == ???# #???????? | | ????????+ T s + == ?=#??# #???????? | | ????????##### # = #??#+#???????? | | ???????????##### # #???????????? | | ????????+ s ; #??????????? | | ?????????## ############# #####+#??????????????"" | | ????????????????# ! ## ##???????????????????"" | | ????????????????# # ### #????????????? | | ????????????????# + @ u#?????????????? ? | | ????????????????# # ### #???????????????? | | ????????????????# #####?????#???????????????? | | ????????????????# #?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Block 15 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Propulsion Shielding | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed MinesnifferEfficiencyLog Manual? 0 Play Time 03:36:25 Cumulative 69.5 hours Start 2024.05.13 @ 21:43:20 End 2024.05.14 @ 02:38:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4d417a-0438-4600-8181-fe96ae6e794a