Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 22:56:10 Player: w0rldd3str0y3r Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3269) 3269 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 8871 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Minigun Minigun Flak Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Structural Scanner Seismic Detector Core Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Slug Cannon Magnetic Acceleration Cannon Rocket Array > --- INVENTORY -------- Improved Ion Engine Improved Treads Armored Medium Treads Armored Leg Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Improved Terrain Scanner Improved Kinecellerator Improved Kinecellerator Improved Field Recycling Unit Minigun Minigun Flak Gun Heavy Machine Gun Flak Cannon Rocket Array Heavy Mace Great Axe [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . Utility 7 | . . 1 2 . 1 . . 2 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 114 | 7 4 13 35 10 10 13 1 10 11 Power 12 | 1 2 3 3 . . . . 1 2 Engine 12 | 1 2 3 3 . . . . 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 2 6 1 1 3 . 3 1 Treads 6 | 1 . . . 1 . 2 . 2 . Leg . | . . . . . . . . . . Wheel 13 | 1 . 2 6 . 1 1 . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 2 2 2 5 6 5 6 1 5 2 Device 19 | 1 . 1 2 5 1 5 . 3 1 Storage 8 | 1 2 1 1 1 2 . . . . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 7 | . . . 1 . 2 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 47 | 2 . 6 21 3 4 4 . 1 6 Energy Gun 3 | . . 1 2 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 18 | 2 . 3 5 1 2 3 . . 2 Ballistic Cannon 9 | . . 1 4 . 1 . . 1 2 Launcher 9 | . . 1 4 1 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . 2 1 . . . . 1 Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . . . . Parts Lost 32 | . . 7 4 . 2 3 1 2 13 Power 6 | . . 2 1 . . . . . 3 Propulsion 8 | . . 1 2 . . 2 . 1 2 Utility 8 | . . 1 . . 1 1 1 . 4 Weapon 10 | . . 3 1 . 1 . . 1 4 Highest Loss Streak 5 | . . 2 2 . 2 2 1 1 5 To Critical Strikes 2 | . . 1 . . . . . . 1 Average Slot Usage (%) 91 | . 100 78 96 96 92 92 93 93 72 Engine 7 | . 14 8 8 7 6 6 6 5 7 Treads 6 | . 14 3 . 5 . 10 13 10 . Wheel 12 | . 14 15 17 15 20 8 6 5 7 Device 17 | . 14 8 14 17 20 19 20 22 18 Storage 13 | . 14 13 18 15 12 13 13 11 8 Processor 2 | . . . 8 . . . . 5 4 Protection 3 | . . . 2 2 5 5 6 5 6 Ballistic Gun 16 | . 28 22 7 15 18 18 20 14 8 Ballistic Cannon 3 | . . 4 7 7 5 1 . 1 3 Launcher 2 | . . . . 1 . 6 6 5 4 Impact Weapon 1 | . . . 3 5 1 . . . 1 Peak Build Rating 81 | 9 10 13 29 37 52 56 56 70 81 Average Rating 38 | 3 9 10 21 32 49 53 54 64 62 On Entrance 31 | . 9 10 10 26 33 49 56 55 63 Naked Turns 54 | . . . . . . . . . 54 Heaviest Build 106 | 13 48 53 71 81 82 83 78 87 106 Greatest Support 56 | 20 10 20 24 24 52 52 28 56 56 Greatest Overweight (x) 24 | 1 4 5 5 3 1 2 2 3 24 Average Overweight (x) 1 | . 3 3 2 2 . 1 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 19 20 20 20 18 Most Carried 20 | 6 10 16 20 20 20 20 20 19 19 Average Carried 16 | 3 8 12 18 18 18 19 19 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 16 18 19 20 20 19 19 5 Class Distribution -------------------- 40% | Tank 26% | Mutant 14% | Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2874 | 306 88 292 778 129 296 683 194 53 55 Remotely . | . . . . . . . . . . Salvage Created 3647 | 126 120 279 1049 118 468 418 266 158 645 Parts 178 | 5 12 23 59 3 11 17 11 6 31 Haulers Intercepted 4 | . . . 3 . . . . . 1 Recyclers Shooed 7 | 1 . 1 1 2 1 . . . 1 Parts Field Recycled 13 | . . . . 3 . 4 . . 6 Retrieved Matter 192 | . . . . 30 . 47 . . 115 Parts Self-Destructed 27 | . . . . . . 15 12 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 74 | . 5 12 22 . 5 16 4 3 7 Melee 1 | . . . 1 . . . . . . Guns 22 | . 5 4 1 . 1 4 4 2 1 Cannons 19 | . . 6 9 . . 3 . 1 . AOE 30 | . . 2 9 . 4 9 . . 6 Classes Destroyed 16 | 2 3 2 5 . . 2 . 1 1 Worker 6 | . . . 1 1 1 . . . 3 Builder 5 | . . . 1 . . . . . 4 Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . . 3 . . . . . 1 Recycler 9 | 1 . . 3 1 2 . . . 2 Mechanic 2 | . . . . . . . . . 2 Operator 2 | . 1 . . . 1 . . . . Watcher 8 | . . 3 4 . . . . . 1 Swarmer 31 | . 3 7 11 . . 10 . . . Grunt 25 | . 2 3 6 . 4 2 4 1 3 Duelist 2 | . . . . . . 2 . . . Sentry 6 | . . 2 2 . 1 1 . . . Specialist 2 | . . . 2 . . . . . . Hunter 5 | . . . 1 . . . . . 4 Programmer 2 | . . . . . . . . 2 . Packrat 1 | . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 10 | 2 2 5 8 1 4 6 4 2 10 Combat Bots Only 8 | . 2 5 8 . 4 6 4 2 4 Max Kills in Single Turn 5 | 1 1 3 3 1 4 3 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 3 . 4 3 . . 2 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 622 | . 30 89 85 . 36 112 20 36 214 Missed 204 | . 9 20 28 . 8 34 6 11 88 Damage Taken 6741 | . 183 711 831 . 662 817 324 433 2780 Core 1544 | . 8 133 152 . 15 61 17 . 1158 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 56 | . . . . . . 56 . . . Core Remaining (%) 89 | 100 96 66 72 100 . . 89 100 . Volleys Fired 221 | 6 21 37 59 1 14 31 10 11 31 Largest 4 | 2 2 3 3 3 4 4 3 3 3 Hottest 142 | 40 40 80 132 94 142 120 75 94 134 Shots Fired 512 | 12 42 98 118 3 30 88 31 34 56 Gun 371 | 12 42 75 63 2 25 62 30 29 31 Cannon 116 | . . 22 52 1 4 20 . 5 12 Launcher 25 | . . 1 3 . 1 6 1 . 13 Special . | . . . . . . . . . . Kinetic 449 | 12 42 89 85 3 29 82 30 34 43 Thermal . | . . . . . . . . . . Explosive 25 | . . 1 3 . 1 6 1 . 13 Electromagnetic 38 | . . 8 30 . . . . . . Robot Hit Streak 10 | 9 10 8 9 2 8 5 9 6 10 Robot Miss Streak 15 | 1 2 7 15 1 6 4 4 7 11 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 321 | 9 27 51 95 5 21 54 18 16 25 Core Hits 277 | 3 9 20 54 4 37 52 12 9 77 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . Critical Strikes 6 | . . 2 3 . . 1 . . . Destroy 2 | . . 1 . . . 1 . . . Blast 1 | . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . Smash 2 | . . . 2 . . . . . . Melee Attacks 35 | . . . 28 7 . . . . . Impact 29 | . . . 22 7 . . . . . Slashing 6 | . . . 6 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . 8 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10489 | 113 332 867 2528 203 998 1842 326 485 2795 Guns 3391 | 113 332 399 558 9 294 571 326 385 404 Cannons 1632 | . . 330 611 20 47 373 . 100 151 Explosions 4525 | . . 138 615 . 657 898 . . 2217 Melee 910 | . . . 736 174 . . . . . Ramming 31 | . . . 8 . . . . . 23 Kinetic 4503 | 113 332 673 705 29 341 944 326 485 555 Thermal 436 | . . . 263 . 173 . . . . Explosive 4089 | . . 138 352 . 484 898 . . 2217 Electromagnetic 520 | . . 56 464 . . . . . . Impact 790 | . . . 616 174 . . . . . Slashing 120 | . . . 120 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 5 . . . 1 1 9 5 Average Corruption 2 | . . 5 . . . 1 1 8 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . 14 . . . 15 1 6 3 Message Errors 3 | . . . . . . 2 . 1 . Matter Fused 6 | . . 3 . . . 2 . 1 . Heat Flow Errors 10 | . . 3 . . . 5 . 1 1 Energy Discharges 5 | . . 1 . . . 3 . 1 . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 7 | . . 3 . . . 2 . 1 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . 1 . . . . 1 1 . Alerts 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 379 | . . 4 294 26 26 2 . . 27 Projectiles 6 | . . 4 . . . 2 . . . Explosions 124 | . . . 71 . 26 . . . 27 Melee 249 | . . . 223 26 . . . . . Knockbacks 39 | . . . 12 1 1 14 . 3 8 Impact 1 | . . . . . . . . . 1 Kinetic 35 | . . . 11 1 1 14 . 3 5 Secondary 3 | . . . 1 . . . . . 2 Self-Inflicted Damage 914 | . . . 184 . 378 116 52 . 184 Shots 28 | . . . 5 . 5 7 2 . 9 Rammed 2 | . . . 1 . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . . 281 10 38 99 248 81 203 176 Average Temperature 63 | . . 73 6 22 34 76 30 47 60 Received Heat Transfer 793 | . 24 150 126 . 108 151 132 27 75 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Fried 8 | . . . 7 1 . . . . . Impact Corruptions 7 | . . . 6 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 350 | . . . 200 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 600 | 10 171 280 600 276 171 . . 118 359 Initial 273 | . 6 . 109 273 42 . . 56 2 Average 178 | 2 61 99 378 189 127 . . 65 89 Maximum Alert Level 2 | . . 1 2 1 . . . . 1 Low Security (%) 60 | 100 100 70 6 43 100 . . 100 82 Level 1 29 | . . 29 55 56 . . . . 17 Level 2 9 | . . . 37 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 1 2 . 1 . . 3 5 Investigation 2 | . 1 . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . . 1 1 . 1 . . 2 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 5 | . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 9 21 41 . 7 16 5 4 30 Peak Tracking Total 10 | . 3 6 6 . 5 4 4 2 10 Tactical Retreats 10 | . 2 6 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 8 | . . . 3 . 4 1 . . . Max in Single Turn 4 | . . . 1 . 4 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 12 | . 3 3 3 1 1 1 . . . Terminals 10 | . 3 3 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 5 4 7 3 2 1 . . . Successful 12 | . 3 1 2 3 2 1 . . . Failed 10 | . 2 3 5 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . 4 3 2 . . . . . Terminals 19 | . 5 4 7 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 3 . 2 3 . 1 . . . Record 3 | . . . . 3 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 1 | . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 6 | . 2 2 2 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 6590 | 119 551 565 1191 704 441 2027 58 443 491 Spaces Moved 4388 | 123 360 305 672 512 299 1460 26 269 362 Core 179 | 68 . . . . . . . . 111 Treads 1 | 1 . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4208 | 54 360 305 672 512 299 1460 26 269 251 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 120 93 108 130 115 50 Average Speed 120 | 68 125 126 119 122 107 127 130 129 100 Slowest Speed 1250 | 160 140 155 165 135 108 130 130 145 1250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 44 24 46 12 10 92 6 6 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . . Spaces Dug 3 | . . . 2 1 . . . . . Terrain Destroyed 343 | . . 9 47 1 48 109 26 . 103 Melee 3 | . . . 2 1 . . . . . Projectile 17 | . . 1 2 . . 1 . . 13 AOE 323 | . . 8 43 . 48 108 26 . 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 5264 | 142 419 410 909 577 398 1576 39 349 445 Wait 331 | . 20 35 61 16 50 57 3 54 35 Move 4379 | 122 359 304 671 511 298 1459 25 268 362 Hop . | . . . . . . . . . . Pick Up 99 | 7 9 15 24 14 18 7 . 3 2 Fast Attach 26 | 6 2 3 7 3 3 1 . . 1 Attach 48 | 1 . 7 13 3 4 6 1 6 7 Detach 23 | . . 2 6 4 4 1 . 3 3 Swap 40 | . 2 3 15 4 3 6 . 4 3 Drop 57 | . 6 4 24 14 4 5 . . . Fire 221 | 6 21 37 59 1 14 31 10 11 31 Melee 35 | . . . 28 7 . . . . . Ram 2 | . . . 1 . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Dat]) -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1186 | -9/Materials | Discovered new exit (range 8) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Utility x2 1689 | -8/Materials | Destroyed 8 combat bots 2160 | -8/Materials | Discovered new exit (range 18) 2427 | -8/Materials | Entered Factory 2427 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2597 | -7/Factory | Found Prototype Launcher 2599 | -7/Factory | Found Prototype Launcher 2603 | -7/Factory | Found Prototype Launcher 2607 | -7/Factory | Identified Rocket Array (x3) 3001 | -7/Factory | Build established: Skirmisher 3067 | -7/Factory | Discovered new exit (range 13) 3131 | -7/Factory | Entered another Factory area 3131 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -6/Factory | Discovered new exit (range 9) 3572 | -6/Factory | Entered Lower Caves 3574 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3656 | -6/Lower Caves | Build established: Tank 3890 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4650 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4733 | -6/Lower Caves | Discovered new exit (range 3) 4932 | -6/Lower Caves | Encountered a Warlord checkpoint 4979 | -6/Lower Caves | Learned Factory interactive machine intel 5599 | -6/Lower Caves | Entered another Lower Caves area 5633 | -6/Lower Caves | Discovered new exit (range 11) 5657 | -6/Lower Caves | Entered Factory 5657 | -5/Factory | Evolved 2 slots: Utility x2 5658 | -5/Factory | Loaded intel: 52 interactive machine locations 5967 | -5/Factory | Build established: Gunner 6051 | -5/Factory | Discovered new exit (range 15) 6100 | -5/Factory | Entered another Factory area 6100 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6410 | -4/Factory | Garrison activated, responded to threat 6446 | -4/Factory | Lost 4 parts (1p1n1u1w) 6506 | -4/Factory | Lost 4 parts (2p2u) 6537 | -4/Factory | Released all parts (7) 6567 | -4/Factory | Lost 5 parts (1n1u3w) 6573 | -4/Factory | Core integrity fell below 50% 6579 | -4/Factory | Core integrity fell below 20% 6591 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06562_ S-27 Virus destroyed. 06566_ K-01 Serf collects debris. 06568_ U-05 Engineer builds a Wall. 06571_ K-01 Serf collects debris. 06572_ Knocked back. 06572_ U-05 Engineer lays Concrete. 06574_ System corrupted: Heat flow error (+218). 06574_ Knocked back. 06575_ U-05 Engineer lays Concrete. 06578_ Penetrated by Slug. 06578_ Knocked back. 06578_ Acquired 3 matter. 06578_ U-05 Engineer lays Concrete. 06580_ Slug penetrates Wall. 06580_ U-05 Engineer lays Concrete. 06580_ R-10 Processor collects Welding Torch. 06581_ U-05 Engineer lays Concrete. 06581_ P-80 Master resets H-71 Marshal, system corruption cleaned. 06581_ U-05 Engineer lays Concrete. 06584_ Knocked back. 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""" ##???????????????????????????? | | ^ """ ##???????????????????????????? | | # ##???????????????????????????? | | # ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 430 Matter Stores 538 Matter Capacity 550 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Weapon Cycling 20 Evasion (%) 50 Core Analysis 6 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key More Dakka Please True Hacker Challenges ------------ None Game ------ Seed PhysicsExperimentalPick Manual? 0 Play Time 01:30:29 Cumulative 21.0 hours Start 2025.02.16 @ 21:21:59 End 2025.02.16 @ 22:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5804c7e3-8038-4fd5-97ab-1c894ce64740