Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 05:37:04 Player: Cereal Killer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (159) 795 Value Destroyed (5352) 5352 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1683) 1683 TOTAL SCORE: 12010 Bonus ------- High Alert Combat Kills 1383 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Experimental Heat Sink > --- WEAPON (5) ------- Autogun Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Compact Battery (200) Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Layered Medium Armor Plating Medium Reflective Plating Graphene Brace > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack Companion Sword > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Wheel Wheel Advanced Heat Sink Improved Cooling System Improved Cooling System Compact Battery Medium Matter Pod Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Dynamic Insulation System Dynamic Insulation System Remote Datajack CPS Tube Enhanced Flamer Heavy Flail DRS Beacon [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Reflective Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Slots Evolved 10 | . . . . . 8 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 5 1 . Weapon 3 | . . . . . 2 1 . Parts Attached 218 | 7 13 21 6 . 100 55 16 Power 27 | 1 . . . . 16 8 2 Engine 20 | 1 . . . . 13 6 . Core 4 | . . . . . 2 . 2 Reactor 3 | . . . . . 1 2 . Propulsion 57 | 2 3 8 2 . 22 17 3 Treads 15 | . . 3 . . 4 8 . Leg 5 | . . . . . 2 2 1 Wheel 35 | 2 3 5 2 . 16 7 . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 59 | 2 1 4 2 . 26 18 6 Device 31 | 1 . 1 1 . 15 9 4 Storage 2 | 1 1 . . . . . . Processor 11 | . . 1 . . 4 6 . Hackware 2 | . . . 1 . . . 1 Protection 13 | . . 2 . . 7 3 1 Artifact . | . . . . . . . . Weapon 75 | 2 9 9 2 . 36 12 5 Energy Gun 24 | 2 5 4 . . 8 2 3 Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 12 | . . . . . 9 1 2 Ballistic Cannon 13 | . . 3 . . 9 1 . Launcher 12 | . 4 1 2 . 5 . . Special Weapon 8 | . . 1 . . 2 5 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . Parts Lost 117 | . 4 4 2 . 62 37 8 Power 20 | . . . . . 12 6 2 Propulsion 34 | . 3 1 1 . 16 10 3 Utility 27 | . . . . . 18 9 . Weapon 36 | . 1 3 1 . 16 12 3 Highest Loss Streak 12 | . 1 2 1 . 10 12 7 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 90 | . 98 99 98 100 85 70 57 Engine 10 | . 14 14 14 14 7 4 4 Wheel 19 | . 27 27 26 28 10 5 4 Device 7 | . 14 6 . . 11 8 16 Storage 10 | . 14 14 14 14 6 4 . Processor 6 | . . . . . 12 21 4 Hackware 4 | . . . 13 14 . . 3 Protection 3 | . . 7 . . 5 2 3 Energy Gun 5 | . 22 10 . . 4 2 7 Ballistic Gun 1 | . . . . . 5 . 4 Ballistic Cannon 8 | . . 16 19 14 3 . . Launcher 4 | . 5 . 8 14 1 . . Slashing Weapon 2 | . . . . . 6 2 . Peak Build Rating 81 | 10 11 17 17 18 72 81 58 Average Rating 31 | 5 10 12 15 16 51 58 39 On Entrance 19 | . 10 11 17 16 18 56 25 Naked Turns 50 | . . . . . . 36 14 Heaviest Build 148 | 15 91 95 95 92 141 148 33 Greatest Support 52 | 20 20 30 30 26 32 52 16 Greatest Overweight (x) 36 | . 9 9 9 3 36 12 2 Average Overweight (x) 3 | . 2 3 3 3 5 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 23 | 7 22 25 25 25 25 23 5 Most Carried 25 | 8 20 25 25 25 25 25 5 Average Carried 21 | 3 14 20 23 23 22 20 3 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 8 18 25 23 25 25 5 2 Class Distribution -------------------- 57% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Matter Collected 4813 | 270 351 575 394 69 2334 666 154 Remotely . | . . . . . . . . Salvage Created 6906 | 93 484 259 170 . 3732 2005 163 Parts 330 | 11 28 21 8 . 170 78 14 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed 11 | . 2 . . . 4 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 38 | . . 18 . . . . 20 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Combat Hostiles Destroyed 99 | . 10 8 . . 57 19 5 Melee 25 | . . . . . 15 10 . Guns 32 | . 5 6 . . 16 1 4 Cannons 16 | . . 2 . . 11 3 . AOE 20 | . 5 . . . 13 1 1 Classes Destroyed 20 | 2 6 3 1 . 7 1 . Worker 19 | . 1 . . . 10 8 . Builder 15 | . . . 1 . 9 5 . Tunneler 4 | 2 . . . . 2 . . Hauler 3 | . 2 . . . . 1 . Recycler 16 | 1 2 . . . 8 5 . Operator 1 | . 1 . . . . . . Turret 2 | . . 2 . . . . . Watcher 5 | . 3 . . . 2 . . Swarmer 18 | . 3 3 . . 9 . 3 Grunt 45 | . 7 . . . 28 10 . Brawler 1 | . . . . . 1 . . Duelist 4 | . . . . . 1 3 . Protector 3 | . . . . . 2 1 . Sentry 7 | . . 1 . . 5 1 . Specialist 4 | . . . . . 4 . . Hunter 2 | . . . . . 2 . . Programmer 8 | . . . . . 3 3 2 Heavy 2 | . . . . . 2 . . Behemoth 1 | . . . . . . 1 . Subdweller 4 | . . 4 . . . . . Best Kill Streak 9 | 3 4 5 1 . 9 5 2 Combat Bots Only 5 | . 3 3 . . 5 4 2 Max Kills in Single Turn 4 | 1 3 1 1 . 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . . . 4 1 1 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Hostile Shots Fired 1146 | . 38 82 8 . 632 306 80 Missed 326 | . 8 30 3 . 179 85 21 Damage Taken 13981 | . 385 649 120 . 6827 4865 1135 Core 1997 | . 52 130 25 . 776 729 285 Absorbed by Shields 394 | . . . . . 150 244 . Redirected to Shielding 35 | . . 35 . . . . . Ignored by Resistances 223 | . . . . . 139 84 . Core Remaining (%) 41 | 100 . . . 17 8 . . Volleys Fired 340 | 6 53 68 26 . 123 44 20 Largest 3 | 2 2 2 2 . 3 2 3 Hottest 191 | 80 80 100 78 . 191 170 153 Shots Fired 652 | 12 101 118 27 . 304 54 36 Gun 349 | 12 74 45 . . 169 13 36 Cannon 199 | . . 58 2 . 106 33 . Launcher 76 | . 27 1 25 . 23 . . Special 28 | . . 14 . . 6 8 . Kinetic 292 | . . 58 2 . 198 14 20 Thermal 139 | . . 35 . . 66 38 . Explosive 76 | . 27 1 25 . 23 . . Electromagnetic 137 | 12 74 24 . . 11 . 16 Robot Hit Streak 15 | 7 10 7 7 . 15 11 8 Robot Miss Streak 10 | 1 5 2 . . 10 5 9 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 493 | 9 44 43 3 . 248 122 24 Core Hits 334 | 4 32 15 3 . 208 51 21 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . 2 6 1 Critical Strikes 26 | . . 2 . . 14 8 2 Burn 4 | . . 1 . . 3 . . Meltdown 1 | . . . . . . 1 . Destroy 3 | . . . . . 2 . 1 Blast 6 | . . 1 . . 5 . . Corrupt 1 | . . . . . . . 1 Smash 7 | . . . . . . 7 . Melee Attacks 193 | . . . . . 104 89 . Impact 38 | . . . . . . 38 . Slashing 155 | . . . . . 104 51 . Piercing . | . . . . . . . . Sneak Attacks 25 | . . . . . 11 14 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 20309 | 144 1464 701 218 . 11212 5931 639 Guns 3597 | 116 479 289 . . 2065 235 413 Cannons 3260 | . . 412 49 . 2032 767 . Explosions 5876 | 28 985 . 169 . 3798 670 226 Melee 7512 | . . . . . 3317 4195 . Ramming 12 | . . . . . . 12 . Kinetic 4067 | . . 412 49 . 3014 272 320 Thermal 3381 | 28 25 141 . . 1509 1452 226 Explosive 3596 | . 960 . 169 . 2467 . . Electromagnetic 1741 | 116 479 148 . . 905 . 93 Impact 2384 | . . . . . . 2384 . Slashing 5128 | . . . . . 3317 1811 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 5 9 12 Average Corruption 4 | . . . . . 3 7 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . . . . . 52 12 13 Message Errors 18 | . . . . . 13 2 3 Matter Fused 16 | . . . . . 11 3 2 Heat Flow Errors 9 | . . . . . 6 1 2 Energy Discharges 9 | . . . . . 4 2 3 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 8 | . . . . . 6 1 1 Data Loss (major) 5 | . . . . . 2 1 2 Misfires 5 | . . . . . 4 1 . Alerts 2 | . . . . . 1 1 . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 1882 | . 64 19 10 . 611 1178 . Projectiles 62 | . . 13 . . 47 2 . Explosions 422 | . 64 6 10 . 292 50 . Melee 1398 | . . . . . 272 1126 . Knockbacks 30 | . . 3 . . 20 7 . Impact 6 | . . . . . . 6 . Kinetic 23 | . . 3 . . 19 1 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 763 | . 42 15 46 . 343 265 52 Shots 20 | . 3 1 4 . 8 3 1 Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 440 | 50 115 21 45 . 440 395 204 Average Temperature 72 | 23 30 9 18 . 96 91 117 Received Heat Transfer 3115 | . 153 252 45 . 1374 1156 135 Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 13 | . 1 . . . 3 9 . Combat Hostiles 5 | . . . . . 2 3 . Parts Fried 36 | . 6 . . . 18 12 . Impact Corruptions 39 | . . . . . . 39 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . 2 2 . Heat Transferred 4719 | 50 50 481 . . 2289 1549 300 Parts Sabotaged 3 | . . . . . 3 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . . 2 Alert | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Peak Influence 1604 | 15 407 . 157 . 1604 909 . Initial 785 | . 9 . 62 . . 785 . Average 502 | 4 249 . 90 . 601 765 . Maximum Alert Level 5 | . 2 . . . 5 3 . Low Security (%) 44 | 100 27 . 100 . 47 . . Level 1 13 | . 71 . . . 9 . . Level 2 6 | . 1 . . . 4 21 . Level 3 19 | . . . . . 6 78 . Level 4 15 | . . . . . 30 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 2 . . . 23 6 . Investigation 6 | . . . . . 4 2 . Extermination 4 | . . . . . 3 1 . Reinforcement 15 | . 2 . . . 11 2 . Assault 4 | . . . . . 3 1 . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 4 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Distress Signals 5 | . 1 . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 18 12 1 . 70 29 19 Peak Tracking Total 10 | . 3 5 1 . 6 6 10 Tactical Retreats 8 | . . 1 . . 3 1 3 Traps | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Traps Triggered 5 | . . 1 . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 4 | . 1 . 1 . 1 1 . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Machines Disabled 52 | . 5 2 6 . 32 7 . Max in Single Turn 6 | . 2 1 2 . 6 2 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Machines Accessed 29 | . 3 . 7 9 8 2 . Terminals 11 | . 3 . 5 . 2 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 125 | . 10 . 46 47 16 6 . Successful 98 | . 6 . 35 47 7 3 . Failed 27 | . 4 . 11 . 9 3 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 7 . 11 . 9 2 . Terminals 39 | . 10 . 22 . 5 2 . Fabricators 4 | . . . . . . 4 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 84 | . 5 . 30 47 2 . . Record 69 | . . . 24 45 . . . Part Schematic 3 | . . . 3 . . . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 5 | . 3 . 1 . 1 . . Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 1 . 5 . 5 1 . Terminals 8 | . 1 . 5 . 1 1 . Track 2 | . . . 2 . . . . Botnet 4 | . 1 . 2 . 1 . . Disrupt 2 | . . . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Fedlink 2 | . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 4 . 5 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Robot Analysis Total 5 | . 3 . 1 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Turns Passed 9586 | 79 677 1562 887 2127 2761 1152 341 Spaces Moved 5305 | 51 394 910 581 1569 1111 445 244 Core 152 | 6 . . . . 1 110 35 Treads 70 | . . . . . 3 67 . Legs 12 | . . . . . 1 9 2 Wheels 5070 | 45 394 910 581 1569 1106 259 206 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 80 131 131 135 145 50 50 Average Speed 141 | 76 124 135 139 135 167 163 105 Slowest Speed 1850 | 80 215 215 215 135 1850 465 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 3 82 67 70 93 29 13 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug 121 | . 20 . 78 . 20 3 . Terrain Destroyed 685 | 4 159 11 160 . 284 56 11 Melee 15 | . . . . . 12 3 . Projectile 10 | . . . . . 9 1 . AOE 660 | 4 159 11 160 . 263 52 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Total 6454 | 78 477 1089 630 1580 1624 679 297 Wait 153 | . 1 71 7 1 60 10 3 Move 5298 | 50 393 909 580 1568 1110 444 244 Hop . | . . . . . . . . Pick Up 185 | 15 15 16 5 6 83 35 10 Fast Attach 21 | . . . . . 9 8 4 Attach 129 | 7 4 4 2 . 65 35 12 Detach 2 | . . . . . . 1 1 Swap 68 | . 9 17 4 . 26 12 . Drop 42 | . 2 4 5 5 20 4 2 Fire 340 | 6 53 68 26 . 123 44 20 Melee 188 | . . . . . 104 84 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis 24 | . . . . . 24 . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 595 | -10/Materials | Discovered new exit (range 5) 686 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Discovered new exit (range 10) 757 | -10/Materials | Entered Subcaves 770 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 964 | -10/Subcaves | Discovered new exit (range 12) 990 | -10/Subcaves | Identified exit to Materials 1371 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1442 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1444 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1568 | -10/Subcaves | Core integrity fell below 50% 1598 | -10/Subcaves | Learned Materials machine intel 1676 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1905 | -10/Subcaves | Discovered exit to Materials (range 13) 2110 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2120 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2244 | -10/Subcaves | Discovered new exit (range 15) 2319 | -10/Subcaves | Entered Recycling 2606 | -9/Recycling | Discovered new exit (range 15) 2648 | -9/Recycling | Core integrity fell below 20% 3172 | -9/Recycling | Scanned before Scraplab entrance 3191 | -9/Recycling | Entered Scraplab 3203 | -9/Recycling | Discovered new exit (range 3) 3206 | -9/Recycling | Entered Scraptown 3370 | -9/Scraptown | Visited Fellowship of the Rings 3404 | -9/Scraptown | Visited Cyclists 3448 | -9/Scraptown | Visited Bundlers 3490 | -9/Scraptown | Visited Shadow of the Wyrm 3532 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3537 | -9/Scraptown | Learned location of 1 exit from Research 3559 | -9/Scraptown | Discovered new exit (range 7) 4068 | -9/Scraptown | Visited UFD Registry 4087 | -9/Scraptown | Visited The Evicted 4126 | -9/Scraptown | Registered with UFD as "Slugfunk" 4187 | -9/Scraptown | Visited Abandonware Association 4204 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4319 | -9/Scraptown | Entered Cyclist Reading Room 4404 | -9/Scraptown | Visited Derelict Rescue Squad 4412 | -9/Scraptown | Found DRS Beacon 4443 | -9/Scraptown | Visited Science Guys 4535 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4551 | -9/Scraptown | Found DCF Scrap (31 items) 4587 | -9/Scraptown | Visited Junk Repository 4618 | -9/Scraptown | Visited Curators Association 4678 | -9/Scraptown | Visited Sword Containment 4707 | -9/Scraptown | Visited LU-1G1's Boring Crew 5259 | -9/Scraptown | Found Scrap Suit 5322 | -9/Scraptown | Discovered new exit (range 5) 5333 | -9/Scraptown | Entered Factory 5333 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 5534 | -6/Factory | Lost 5 parts (1p2n2u) 5580 | -6/Factory | Discovered new exit (range 8) 5718 | -6/Factory | Lost 3 parts (1p2n) 5789 | -6/Factory | Build established: Tank 5838 | -6/Factory | Lost 4 parts (1p1u2w) 6033 | -6/Factory | Lost 7 parts (1p2n3u1w) 6277 | -6/Factory | Build established: Scavenger-Skirmisher 6332 | -6/Factory | Lost 5 parts (2p2n1w) 6496 | -6/Factory | Lost 4 parts (2n2w) 6539 | -6/Factory | Garrison activated, responded to threat 6602 | -6/Factory | Lost 4 parts (1n3u) 6712 | -6/Factory | Cargo convoy interrupted 6715 | -6/Factory | Lost 3 parts (2p1u) 6927 | -6/Factory | Core integrity fell below 50% 7083 | -6/Factory | First assault squad dispatched 7187 | -6/Factory | Build established: Scavenger-Gunner 7582 | -6/Factory | Lost 5 parts (1p1u3w) 7802 | -6/Factory | Lost 3 parts (2n1u) 7832 | -6/Factory | Discovered new exit (range 6) 7864 | -6/Factory | Core integrity fell below 20% 7911 | -6/Factory | Lost 10 parts (1p2n4u3w) 8041 | -6/Factory | Garrison activated, responded to threat 8094 | -6/Factory | Entered another Factory area 8094 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8095 | -5/Factory | Identified exit to Extension 8122 | -5/Factory | Spotted B-75 Beast 8267 | -5/Factory | Destroyed B-75 Beast 8294 | -5/Factory | Lost 12 parts (1p3n3u5w) 8394 | -5/Factory | First assault squad dispatched 8547 | -5/Factory | Lost 4 parts (3u1w) 8656 | -5/Factory | Fabricated Hrd. Medium Armor Plating? 8720 | -5/Factory | Lost 7 parts (2p2n3w) 8806 | -5/Factory | Build established: Scavenger-Mutant 8973 | -5/Factory | Core integrity fell below 50% 9013 | -5/Factory | Lost 5 parts (1p2n2u) 9140 | -5/Factory | Released all parts (7) 9171 | -5/Factory | Lost 5 parts (1p2n2w) 9191 | -5/Factory | Discovered new exit (range 15) 9246 | -5/Factory | Entered Upper Caves 9356 | -5/Upper Caves | System corruption reached 10% 9479 | -5/Upper Caves | Discovered new exit (range 3) 9523 | -5/Upper Caves | Attracted the attention of an 0b10 base 9528 | -5/Upper Caves | Activated DRS Beacon 9539 | -5/Upper Caves | Core integrity fell below 20% 9540 | -5/Upper Caves | Released all parts (8) 9572 | -5/Upper Caves | Lost 7 parts (2p3n2w) 9587 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 24 matter. Acquired 8 matter. VTOL Module fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Acquired Carbon-fiber Leg. =ZA:8RG5X3Z5S:DTPLEBXAYFZ06# Acquired Adv. Heat Sink. Acquired Exp. Heat Sink. Acquired Dynamic Insulation System. Acquired Hyp. Gauss Rifle. Carbon-fiber Leg fries itself beyond repair. Acquired Mic. Fission Core. S-27 Virus springs to life. HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). Destroyed Autogun. HV Slug penetrates Machine. HV Slug penetrates S-27 Virus. HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####??#####??????????????? | | ??????????????????##??## #?## ##???########### | | ?????????????????## ### ### % #??## # ## | | ?????????????????# %%%< #??# # ? | | ?????????????????# ! ! #### ## # #?? | | ?????????????????# #### %### ##### ##? | | ????????????????## #??## ## ##??## #? | | ????????????????# ##??##== ###### #? | | ????????????????# ##??#% ### #? | | ???????????????# ### ##?## #? | | ???????????????# ?#" #??## ## #? | | ???????????????# ??#; ## #???##### #### #? | | ???????????????### ??## #?###???????# #??# #? | | ??????????#??????#???# ##?????????## #??# #? | | ?????????##"########## #??######## #### ## | | ????????## ;;##;![ #### ## ## | | ????????# % ## | | ????????# %%!!&% ### | | ????????# ;;;;;%%++####### ##?## | | ????????# ### #" %ss #??????????## | | ?????????????# #"" = @ #????????### | | ?????????????# # #" ####+#????# | | ?????????????### #"" #??? ????# | | ???????????????# #" #??? ???# ## ## | | ???????????????# + #????"""??# ??## ?# | | ???????????????# + +????""" ?# ????#?# ### | | ???????????????# + +????""" #???????# #??### | | ???????????????# + #????????????????# ?????# | | ???????????????# #" #???????????????# ?????? | | ???????????????# #"" #???????????????## ?????? | | ??????????????? #" #????????????????### ?????? | | ??????????????? #"" ??????????????????#??????? | | ??????????????? #? ??????????????????????????? | | ??????????????? #??##??????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 28 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Recycling | Hacked Particle Gun | -9/Recycling | Hacked Salvage Targeting Computer | -9/Recycling | Hacked Gauss Rifle | -6/Factory | Extracted Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakDisruptorMonowheel Manual? 0 Play Time 02:27:29 Cumulative 137.4 hours Start 2024.08.11 @ 02:41:54 End 2024.08.11 @ 05:37:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 125 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af3f99de-ecf4-45ab-a9ac-2c55760a0d7c